pub trait TreeModelExt:
IsA<TreeModel>
+ Sealed
+ 'static {
Show 26 methods
// Provided methods
fn foreach<P: FnMut(&TreeModel, &TreePath, &TreeIter) -> bool>(
&self,
func: P,
) { ... }
fn column_type(&self, index_: i32) -> Type { ... }
fn flags(&self) -> TreeModelFlags { ... }
fn iter(&self, path: &TreePath) -> Option<TreeIter> { ... }
fn iter_first(&self) -> Option<TreeIter> { ... }
fn iter_from_string(&self, path_string: &str) -> Option<TreeIter> { ... }
fn n_columns(&self) -> i32 { ... }
fn path(&self, iter: &TreeIter) -> Option<TreePath> { ... }
fn string_from_iter(&self, iter: &TreeIter) -> Option<GString> { ... }
fn value(&self, iter: &TreeIter, column: i32) -> Value { ... }
fn iter_children(&self, parent: Option<&TreeIter>) -> Option<TreeIter> { ... }
fn iter_has_child(&self, iter: &TreeIter) -> bool { ... }
fn iter_n_children(&self, iter: Option<&TreeIter>) -> i32 { ... }
fn iter_next(&self, iter: &TreeIter) -> bool { ... }
fn iter_nth_child(
&self,
parent: Option<&TreeIter>,
n: i32,
) -> Option<TreeIter> { ... }
fn iter_parent(&self, child: &TreeIter) -> Option<TreeIter> { ... }
fn iter_previous(&self, iter: &TreeIter) -> bool { ... }
fn row_changed(&self, path: &TreePath, iter: &TreeIter) { ... }
fn row_deleted(&self, path: &TreePath) { ... }
fn row_has_child_toggled(&self, path: &TreePath, iter: &TreeIter) { ... }
fn row_inserted(&self, path: &TreePath, iter: &TreeIter) { ... }
fn rows_reordered_with_length(
&self,
path: &TreePath,
iter: Option<&TreeIter>,
new_order: &[i32],
) { ... }
fn connect_row_changed<F: Fn(&Self, &TreePath, &TreeIter) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_row_deleted<F: Fn(&Self, &TreePath) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_row_has_child_toggled<F: Fn(&Self, &TreePath, &TreeIter) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_row_inserted<F: Fn(&Self, &TreePath, &TreeIter) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
}Provided Methods§
fn foreach<P: FnMut(&TreeModel, &TreePath, &TreeIter) -> bool>(&self, func: P)
fn column_type(&self, index_: i32) -> Type
fn flags(&self) -> TreeModelFlags
fn iter(&self, path: &TreePath) -> Option<TreeIter>
fn iter_first(&self) -> Option<TreeIter>
fn iter_from_string(&self, path_string: &str) -> Option<TreeIter>
fn n_columns(&self) -> i32
fn path(&self, iter: &TreeIter) -> Option<TreePath>
fn string_from_iter(&self, iter: &TreeIter) -> Option<GString>
fn value(&self, iter: &TreeIter, column: i32) -> Value
fn iter_children(&self, parent: Option<&TreeIter>) -> Option<TreeIter>
fn iter_has_child(&self, iter: &TreeIter) -> bool
fn iter_n_children(&self, iter: Option<&TreeIter>) -> i32
fn iter_next(&self, iter: &TreeIter) -> bool
fn iter_nth_child(&self, parent: Option<&TreeIter>, n: i32) -> Option<TreeIter>
fn iter_parent(&self, child: &TreeIter) -> Option<TreeIter>
fn iter_previous(&self, iter: &TreeIter) -> bool
fn row_changed(&self, path: &TreePath, iter: &TreeIter)
fn row_deleted(&self, path: &TreePath)
fn row_has_child_toggled(&self, path: &TreePath, iter: &TreeIter)
fn row_inserted(&self, path: &TreePath, iter: &TreeIter)
fn rows_reordered_with_length( &self, path: &TreePath, iter: Option<&TreeIter>, new_order: &[i32], )
fn connect_row_changed<F: Fn(&Self, &TreePath, &TreeIter) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_row_deleted<F: Fn(&Self, &TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_row_has_child_toggled<F: Fn(&Self, &TreePath, &TreeIter) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_row_inserted<F: Fn(&Self, &TreePath, &TreeIter) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.