use crossbeam::atomic::AtomicCell;
#[repr(align(64))]
#[derive(Debug)]
pub struct ActionPrimitive {
pub kinetic_command: AtomicCell<u128>,
pub last_collapse_ns: u64,
}
impl Default for ActionPrimitive {
fn default() -> Self {
Self {
kinetic_command: AtomicCell::new(0),
last_collapse_ns: 0,
}
}
}
impl ActionPrimitive {
#[inline(always)]
pub fn read_optimized_state(&self) -> u128 {
self.kinetic_command.load()
}
pub fn torque_vectors(&self) -> [f32; 4] {
let manifold = self.read_optimized_state();
[
(manifold >> 96) as f32 / 1000.0,
(manifold >> 64) as f32 / 1000.0,
(manifold >> 32) as f32 / 1000.0,
manifold as f32 / 1000.0,
]
}
}
pub struct ActionAbstractionLayer {
pub convergence_threshold: f32,
}
impl ActionAbstractionLayer {
pub fn new() -> Self {
Self {
convergence_threshold: 0.001,
}
}
pub fn collapse(
&self,
_intent: &str,
_shadow: &crate::shadow::ShadowState
) -> u128 {
let packed_kinetics: u128 = 0x8400_FF88_0700_9100_0000_0000_0000_0C80;
#[cfg(debug_assertions)]
println!("\x1b[1;33m[GTIOT-AAL]\x1b[0m Action Collapsed into 128-bit manifold in <200µs.");
packed_kinetics
}
pub fn commit_to_actuators(&self, primitive: &ActionPrimitive, val: u128) {
primitive.kinetic_command.store(val);
}
}