gtether 0.1.1

Highly concurrent multiplayer focused game engine, with an emphasis on realtime streamable asset management.
Documentation
[dependencies.ab_glyph]
optional = true
version = "0.2"

[dependencies.ahash]
version = "0.8"

[dependencies.aquamarine]
version = "0.6"

[dependencies.arrayvec]
version = "0.7"

[dependencies.async-trait]
version = "0.1"

[dependencies.base64]
version = "0.22"

[dependencies.bimap]
version = "0.6"

[dependencies.bitcode]
version = "0.6"

[dependencies.bytemuck]
version = "1.21"

[dependencies.chrono]
version = "0.4"

[dependencies.crossbeam]
version = "0.8"

[dependencies.educe]
version = "0.6"

[dependencies.flagset]
version = "0.4"

[dependencies.game-networking-sockets]
version = "0.1"

[dependencies.gtether_derive]
optional = true
version = "0.1"

[dependencies.image]
optional = true
version = "0.25"

[dependencies.itertools]
version = "0.14"

[dependencies.nalgebra-glm]
features = ["convert-bytemuck"]
version = "0.19.0"

[dependencies.parking_lot]
features = ["send_guard"]
version = "0.12"

[dependencies.ringbuf]
version = "0.4"

[dependencies.sha2]
version = "0.10"

[dependencies.shlex]
version = "1.3"

[dependencies.smallvec]
features = ["const_generics"]
version = "1.13"

[dependencies.smol]
version = "2.0"

[dependencies.strum]
features = ["derive"]
version = "0.26"

[dependencies.thiserror]
version = "2.0"

[dependencies.tobj]
features = ["async", "futures"]
optional = true
version = "4.0.3"

[dependencies.tracing]
version = "0.1"

[dependencies.tracing-subscriber]
version = "0.3"

[dependencies.ump]
version = "0.12"

[dependencies.vulkano]
optional = true
version = "0.34"

[dependencies.vulkano-shaders]
optional = true
version = "0.34"

[dependencies.winit]
features = ["x11", "rwh_05"]
optional = true
version = "0.30"

[dev-dependencies.assert_matches]
version = "1.5"

[features]
default = ["derive"]
derive = ["dep:gtether_derive"]
graphics = ["dep:ab_glyph", "dep:image", "dep:tobj", "dep:vulkano", "dep:vulkano-shaders"]
gui = ["graphics", "dep:winit"]

[lib]
name = "gtether"
path = "src/lib.rs"

[package]
authors = ["James De Broeck <debroejm@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-engines"]
description = "Highly concurrent multiplayer focused game engine, with an emphasis on realtime streamable asset management."
edition = "2021"
keywords = ["gamedev", "multiplayer"]
license = "BSD-2-Clause-Patent"
name = "gtether"
readme = "README.md"
repository = "https://github.com/gtether/gtether"
version = "0.1.1"