grue 0.1.0

Various tools and algorithms for building role-playing and adventure games
Documentation
patterns = [
	"<commander>'s <group>",
	"<description> <group>",
	"<description> <description> <group>",
	"<group> of the <location>",
]

# groups
teams = [
	"armada",
	"army",
	"battalion",
	"brigade",
	"cohort",
	"commandos",
	"company",
	"contingent",
	"division",
	"fleet",
	"force",
	"garrison",
	"guard",
	"legion",
	"militia",
	"patrol",
	"phalanx",
	"platoon",
	"regiment",
	"section",
	"sentinel",
	"sentry",
	"squad",
	"squadron",
	"troop",
	"vanguard",
]

# groups
soldiers = [
	"avengers",
	"champions",
	"elite",
	"fighters",
	"janissaries",
	"marines",
	"paladins",
	"riders",
	"skirmishers",
	"soldiers",
	"troopers",
	"veterans",
	"victors",
	"warriors",
]

# groups
warders = [
	"crusaders",
	"defenders",
	"guardians",
	"guards",
	"keepers",
	"knights",
	"lords",
	"preservers",
	"protectors",
	"rangers",
	"sentinels",
	"sentries",
	"wardens",
	"warders",
	"watchers",
]

# groups
mercenaries = [
	"bandits",
	"destroyers",
	"devourers",
	"marauders",
	"pirates",
	"raptors",
	"reavers",
]

# groups
gear = [
	"arrows",
	"axes",
	"blades",
	"bows",
	"bucklers",
	"claws",
	"daggers",
	"darts",
	"fangs",
	"fists",
	"flails",
	"gauntlets",
	"halberds",
	"hammers",
	"helms",
	"knives",
	"lances",
	"maces",
	"pikes",
	"scythes",
	"shields",
	"spears",
	"swords",
	"talons",
	"teeth",
]

# groups
creatures = [
	"angels",
	"basilisks",
	"cobras",
	"demons",
	"devils",
	"eagles",
	"falcons",
	"griffins",
	"hawks",
	"hounds",
	"jaguars",
	"lions",
	"panthers",
	"rats",
	"scorpions",
	"sharks",
	"tigers",
	"vipers",
	"wolves",
]

# descriptive
colours = [
	"black",
	"white",
	"red",
	"gold",
	"silver",
	"iron",
	"blue",
	"green",
	"grey",
]

# descriptive
other = [
	"battle",
	"blood",
	"bolt",
	"bone",
	"chaos",
	"dark",
	"death",
	"dire",
	"doom",
	"fire",
	"flame",
	"free",
	"high",
	"law",
	"light",
	"lightning",
	"moon",
	"night",
	"rune",
	"sea",
	"skull",
	"star",
	"storm",
	"sun",
	"thunder",
	"thunderbolt",
	"torch",
	"war",
	"wave",
	"wind",
	"wing",
	"wrath",
]

# location
places = [
	"billow",
	"breaker",
	"brine",
	"deep",
	"foam",
	"main",
	"ocean",
	"sea",
	"surf",
	"swell",
	"water",
	"wave",
]

# location
lands = [
	"cave",
	"cavern",
	"city",
	"crag",
	"dell",
	"desert",
	"earth",
	"forest",
	"grove",
	"hall",
	"hill",
	"hinterland",
	"isle",
	"lake",
	"land",
	"march",
	"marsh",
	"path",
	"plain",
	"province",
	"range",
	"river",
	"rock",
	"sand",
	"shore",
	"stone",
	"stream",
	"tower",
	"trail",
	"valley",
	"water",
	"way",
	"wood",
]