Enum Constant

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pub enum Constant {
    U32(u32),
    F32(f32),
    Vec2([f32; 2]),
    Vec3([f32; 3]),
    Vec4([f32; 4]),
    Mat3x3([[f32; 3]; 3]),
    Mat4x4([[f32; 4]; 4]),
}
Expand description

Uniform constant.

Small values which can be written directly by the API. No additional buffers and binding calls are required.

§Example

GLSL: layout (location = 0) uniform mat4 u_perspective;

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U32(u32)

32-bit unsigned integer.

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F32(f32)

32-bit single precision floating point.

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Vec2([f32; 2])

2 elements single precision floating point vector.

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Vec3([f32; 3])

3 elements single precision floating point vector.

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Vec4([f32; 4])

4 elements single precision floating point vector.

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Mat3x3([[f32; 3]; 3])

3x3 elements single precision floating point matrix.

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Mat4x4([[f32; 4]; 4])

4x4 elements single precision floating point matrix.

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.