grr 0.2.0

Bare metal OpenGL 4.5+ wrapper
Documentation
extern crate gl_generator;

use gl_generator::{Api, Fallbacks, Profile, Registry, StructGenerator};
use std::env;
use std::fs::File;
use std::path::Path;

fn main() {
    let out_dir = env::var("OUT_DIR").unwrap();
    let dst = Path::new(&out_dir);
    let mut file = File::create(&dst.join("gl_bindings.rs")).unwrap();

    Registry::new(Api::Gl, (4, 5), Profile::Core, Fallbacks::All, &[])
        .write_bindings(StructGenerator, &mut file)
        .unwrap();
}