use std::path::{Path, PathBuf};
pub fn env_logger_init() {
let _ = env_logger::builder().is_test(true).try_init();
}
#[allow(unused)]
#[derive(Clone, Copy, PartialEq)]
pub enum GridItem {
On,
Off,
}
pub fn griditem_to_rgb(item: &GridItem) -> gridvid::Rgb {
match item {
GridItem::On => (128, 0, 255),
GridItem::Off => (0, 0, 0),
}
}
#[derive(Debug)]
pub struct TempPath(pub PathBuf);
impl TempPath {
pub fn new<P: AsRef<Path>>(filename: &P) -> Self {
let path = std::env::temp_dir().join(filename);
Self(path)
}
}
impl Drop for TempPath {
fn drop(&mut self) {
std::fs::remove_file(&self.0).ok();
}
}
impl std::convert::AsRef<Path> for TempPath {
fn as_ref(&self) -> &Path {
self.0.as_ref()
}
}