use crate::{First, Fourth, GridCell, Second, Third};
#[derive(Clone, Copy)]
pub struct Coordinate {
pub longitude: f64,
pub latitude: f64,
}
impl Coordinate {
pub fn first_cell(&self) -> GridCell<First> {
let degree_y = 40.0 / 60.0;
let y = (self.latitude / degree_y).floor();
let east = self.longitude.floor();
let x = east - 100.0;
GridCell {
code: (x + 100.0 * y) as u64,
west_longitude: east,
south_latitude: y * degree_y,
phantom: Default::default(),
}
}
pub fn second_cell(&self, first: &GridCell<First>) -> GridCell<Second> {
let degree_y = 5.0 / 60.0;
let y = ((self.latitude - first.south_latitude) / degree_y).floor();
let degree_x = 7.5 / 60.0;
let x = ((self.longitude - first.west_longitude) / degree_x).floor();
GridCell {
code: first.code * 100 + (y * 10.0 + x) as u64,
west_longitude: first.west_longitude + x * degree_x,
south_latitude: first.south_latitude + y * degree_y,
phantom: Default::default(),
}
}
pub fn third_cell(&self, second: &GridCell<Second>) -> GridCell<Third> {
let degree_y = 30.0 / 60.0 / 60.0;
let y = ((self.latitude - second.south_latitude) / degree_y).floor();
let degree_x = 45.0 / 60.0 / 60.0;
let x = ((self.longitude - second.west_longitude) / degree_x).floor();
GridCell {
code: second.code * 100 + (y * 10.0 + x) as u64,
west_longitude: second.west_longitude + x * degree_x,
south_latitude: second.south_latitude + y * degree_y,
phantom: Default::default(),
}
}
pub fn fourth_cell(&self, third: &GridCell<Third>) -> GridCell<Fourth> {
let degree_y = 15.0 / 60.0 / 60.0;
let y = ((self.latitude - third.south_latitude) / degree_y).floor();
let degree_x = 22.5 / 60.0 / 60.0;
let x = ((self.longitude - third.west_longitude) / degree_x).floor();
let code = (x + 1.0) + y * 2.0;
GridCell {
code: third.code * 10 + (code as u64),
west_longitude: third.west_longitude + x * degree_x,
south_latitude: third.south_latitude + y * degree_y,
phantom: Default::default(),
}
}
}