pub struct Edge<I: Index, EL: Label> {
pub from: I,
pub to: I,
pub label: EL,
}Expand description
Represents a single directed Edge and an optional label,
which can be removed by using the zero-sized type ().
It is recommended to use the corresponding ::new_* methods.
Fields§
§from: I§to: I§label: ELImplementations§
Trait Implementations§
Source§impl<'de, I, EL> Deserialize<'de> for Edge<I, EL>where
I: Deserialize<'de> + Index,
EL: Deserialize<'de> + Label,
impl<'de, I, EL> Deserialize<'de> for Edge<I, EL>where
I: Deserialize<'de> + Index,
EL: Deserialize<'de> + Label,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<'a, I: Index, NL: Label, EL: Label> GraphWalk<'a, Node<I, NL>, Edge<I, EL>> for Graph<I, NL, EL>
impl<'a, I: Index, NL: Label, EL: Label> GraphWalk<'a, Node<I, NL>, Edge<I, EL>> for Graph<I, NL, EL>
Source§impl<'a, I: Index, NL: Label, EL: Label> Labeller<'a, Node<I, NL>, Edge<I, EL>> for Graph<I, NL, EL>
impl<'a, I: Index, NL: Label, EL: Label> Labeller<'a, Node<I, NL>, Edge<I, EL>> for Graph<I, NL, EL>
Source§fn node_id(&'a self, n: &Node<I, NL>) -> Id<'a>
fn node_id(&'a self, n: &Node<I, NL>) -> Id<'a>
Maps
n to a unique identifier with respect to self. The
implementer is responsible for ensuring that the returned name
is a valid DOT identifier.Source§fn node_label(&'a self, n: &N) -> LabelText<'a>
fn node_label(&'a self, n: &N) -> LabelText<'a>
Maps
n to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is just the output from node_id.Source§fn edge_label(&'a self, e: &E) -> LabelText<'a>
fn edge_label(&'a self, e: &E) -> LabelText<'a>
Maps
e to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is in fact the empty string.Source§fn node_style(&'a self, _n: &N) -> Style
fn node_style(&'a self, _n: &N) -> Style
Maps
n to a style that will be used in the rendered output.Source§fn edge_end_arrow(&'a self, _e: &E) -> Arrow
fn edge_end_arrow(&'a self, _e: &E) -> Arrow
Maps
e to arrow style that will be used on the end of an edge.
Defaults to default arrow style.Source§fn edge_start_arrow(&'a self, _e: &E) -> Arrow
fn edge_start_arrow(&'a self, _e: &E) -> Arrow
Maps
e to arrow style that will be used on the end of an edge.
Defaults to default arrow style.Source§fn edge_style(&'a self, _e: &E) -> Style
fn edge_style(&'a self, _e: &E) -> Style
Maps
e to a style that will be used in the rendered output.impl<I: Index, EL: Label> StructuralPartialEq for Edge<I, EL>
Auto Trait Implementations§
impl<I, EL> Freeze for Edge<I, EL>
impl<I, EL> RefUnwindSafe for Edge<I, EL>where
I: RefUnwindSafe,
EL: RefUnwindSafe,
impl<I, EL> Send for Edge<I, EL>
impl<I, EL> Sync for Edge<I, EL>
impl<I, EL> Unpin for Edge<I, EL>
impl<I, EL> UnwindSafe for Edge<I, EL>where
I: UnwindSafe,
EL: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more