use ;
use rusttype;
use TextureSettings;
use crateRenderBuffer;
/// A character cache for drawing text to a `RenderBuffer`.
///
/// If the link to the `GlyphCache` type is not working,
/// try generating the docs yourself.
pub type BufferGlyphs<'a> = GlyphCache;
/// Create a `BufferGlyphs` from some font data
/// Create a `BufferGlyphs` from a path to some font