Description
This library provides a buffer type, RenderBuffer
, which can be used as a render target for Piston's graphics library. This buffer can be loaded from and/or saved to a file on disk. This allows for things like screenshots in games.
Usage
Add this to your cargo.toml
:
= "0.1.0"
= "0.26.0"
Here is a simple example that draws three circles and saves the image to a file:
extern crate graphics;
extern crate graphics_buffer;
use ellipse;
use *;
Contributing
Feel free to open an issue or PR if you want to contribute. There are definitely places for improvement, especially in the rendering code.