RustGrapher
A library to simulate and visualize a 2D force directed graph in rust.

Features
- Render PetGraphs in 2D
- Physics based positioning via a Force Directed Graph
- Drag Nodes to a new position
- Place new nodes
- WIP: Build graphs using the UI
Algorithms
Barnes–Hut
Barnes-Hut is a approximation algorithm for n-body simulation.
The force directed graph calculates for each node the repulsive force to other nodes which will lead to a complexity of $O(n^2)$.
Using a k-d Tree(Quadtree) the Barnes-Hut algorithm groups far away nodes and only calculates the repulsive force once.This results in a complexity of $O(nlogn)$.
Performance
[!TIP] Run the project with
--releasefor the best performance(~10x).
On a Ryzen 7 3700X the library can calculate 2000 simulation steps per second at 1000 Nodes. (Using 16 Physics threads)
Controls
return- Centers the camera on the average poisson of all nodes.space- Start/Pause simulationscroll wheel- Zoom in or outW,A,SandD- to move the cameraClickanddrag- move nodesP- switch from drag to node place(only works while simulation is paused)
Usage
// Build a PetGraph
let mut rng = thread_rng;
let graph: Graph =
barabasi_albert_graph;
// Configure the simulator
let simulator = new
.delta_time
.freeze_threshold
.build;
// Start the renderer
let renderer = new;
renderer.create_window;