graph_builder 0.4.1

A building block for high-performant graph algorithms.
Documentation
# graph_builder

A library that can be used as a building block for high-performant graph
algorithms.

Graph provides implementations for directed and undirected graphs. Graphs
can be created programatically or read from custom input formats in a
type-safe way. The library uses [rayon](https://github.com/rayon-rs/rayon)
to parallelize all steps during graph creation.

The implementation uses a Compressed-Sparse-Row (CSR) data structure which
is tailored for fast and concurrent access to the graph topology.

**Note**: The development is mainly driven by
[Neo4j](https://github.com/neo4j/neo4j) developers. However, the library is
__not__ an official product of Neo4j.

# What is a graph?

A graph consists of nodes and edges where edges connect exactly two nodes. A
graph can be either directed, i.e., an edge has a source and a target node
or undirected where there is no such distinction.

In a directed graph, each node `u` has outgoing and incoming neighbors. An
outgoing neighbor of node `u` is any node `v` for which an edge `(u, v)`
exists. An incoming neighbor of node `u` is any node `v` for which an edge
`(v, u)` exists.

In an undirected graph there is no distinction between source and target
node. A neighbor of node `u` is any node `v` for which either an edge `(u,
v)` or `(v, u)` exists.

# How to build a graph

The library provides a builder that can be used to construct a graph from a
given list of edges.

For example, to create a directed graph that uses `usize` as node
identifier, one can use the builder like so:

```rust
use graph_builder::prelude::*;

let graph: DirectedCsrGraph<usize> = GraphBuilder::new()
    .edges(vec![(0, 1), (0, 2), (1, 2), (1, 3), (2, 3)])
    .build();

assert_eq!(graph.node_count(), 4);
assert_eq!(graph.edge_count(), 5);

assert_eq!(graph.out_degree(1), 2);
assert_eq!(graph.in_degree(1), 1);

assert_eq!(graph.out_neighbors(1).as_slice(), &[2, 3]);
assert_eq!(graph.in_neighbors(1).as_slice(), &[0]);
```

To build an undirected graph using `u32` as node identifer, we only need to
change the expected types:

```rust
use graph_builder::prelude::*;

let graph: UndirectedCsrGraph<u32> = GraphBuilder::new()
    .csr_layout(CsrLayout::Sorted)
    .edges(vec![(0, 1), (0, 2), (1, 2), (1, 3), (2, 3)])
    .build();

assert_eq!(graph.node_count(), 4);
assert_eq!(graph.edge_count(), 5);

assert_eq!(graph.degree(1), 3);

assert_eq!(graph.neighbors(1).as_slice(), &[0, 2, 3]);
```

Edges can have attached values to represent weighted graphs:

```rust
use graph_builder::prelude::*;

let graph: UndirectedCsrGraph<u32, (), f32> = GraphBuilder::new()
    .csr_layout(CsrLayout::Sorted)
    .edges_with_values(vec![(0, 1, 0.5), (0, 2, 0.7), (1, 2, 0.25), (1, 3, 1.0), (2, 3, 0.33)])
    .build();

assert_eq!(graph.node_count(), 4);
assert_eq!(graph.edge_count(), 5);

assert_eq!(graph.degree(1), 3);

assert_eq!(
    graph.neighbors_with_values(1).as_slice(),
    &[Target::new(0, 0.5), Target::new(2, 0.25), Target::new(3, 1.0)]
);
```

It is also possible to create a graph from a specific input format. In the
following example we use the `EdgeListInput` which is an input format where
each line of a file contains an edge of the graph.

```rust
use std::path::PathBuf;

use graph_builder::prelude::*;

let path = [env!("CARGO_MANIFEST_DIR"), "resources", "example.el"]
    .iter()
    .collect::<PathBuf>();

let graph: DirectedCsrGraph<usize> = GraphBuilder::new()
    .csr_layout(CsrLayout::Sorted)
    .file_format(EdgeListInput::default())
    .path(path)
    .build()
    .expect("loading failed");

assert_eq!(graph.node_count(), 4);
assert_eq!(graph.edge_count(), 5);

assert_eq!(graph.out_degree(1), 2);
assert_eq!(graph.in_degree(1), 1);

assert_eq!(graph.out_neighbors(1).as_slice(), &[2, 3]);
assert_eq!(graph.in_neighbors(1).as_slice(), &[0]);
```

The `EdgeListInput` format also supports weighted edges. This can be
controlled by a single type parameter on the graph type. Note, that the edge
value type needs to implement [`crate::input::ParseValue`].

```rust
use std::path::PathBuf;

use graph_builder::prelude::*;

let path = [env!("CARGO_MANIFEST_DIR"), "resources", "example.wel"]
    .iter()
    .collect::<PathBuf>();

let graph: DirectedCsrGraph<usize, (), f32> = GraphBuilder::new()
    .csr_layout(CsrLayout::Sorted)
    .file_format(EdgeListInput::default())
    .path(path)
    .build()
    .expect("loading failed");

assert_eq!(graph.node_count(), 4);
assert_eq!(graph.edge_count(), 5);

assert_eq!(graph.out_degree(1), 2);
assert_eq!(graph.in_degree(1), 1);

assert_eq!(
    graph.out_neighbors_with_values(1).as_slice(),
    &[Target::new(2, 0.25), Target::new(3, 1.0)]
);
assert_eq!(
    graph.in_neighbors_with_values(1).as_slice(),
    &[Target::new(0, 0.5)]
);
```

# Types of graphs

The crate currently ships with two graph implementations:

## Compressed Sparse Row (CSR)

[CSR](https://en.wikipedia.org/wiki/Sparse_matrix#Compressed_sparse_row_(CSR,_CRS_or_Yale_format))
is a data structure used for representing a sparse matrix. Since graphs can be modelled as adjacency
matrix and are typically very sparse, i.e., not all possible pairs of nodes are connected
by an edge, the CSR representation is very well suited for representing a real-world graph topology.

In our current implementation, we use two arrays to model the edges. One array stores the adjacency
lists for all nodes consecutively which requires `O(edge_count)` space. The other array stores the
offset for each node in the first array where the corresponding adjacency list can be found which
requires `O(node_count)` space. The degree of a node can be inferred from the offset array.

Our CSR implementation is immutable, i.e., once built, the topology of the graph cannot be altered as
it would require inserting target ids and shifting all elements to the right which is expensive and
invalidates all offsets coming afterwards. However, building the CSR data structure from a list of
edges is implement very efficiently using multi-threading.

However, due to inlining the all adjacency lists in one `Vec`, access becomes very cache-friendly,
as there is a chance that the adjacency list of the next node is already cached. Also, reading the
graph from multiple threads is safe, as there will be never be a concurrent mutable access.

One can use [`DirectedCsrGraph`] or [`UndirectedCsrGraph`] to build a CSR-based graph:

```rust
use graph_builder::prelude::*;

let graph: DirectedCsrGraph<usize> = GraphBuilder::new()
    .edges(vec![(0, 1), (0, 2), (1, 2), (1, 3), (2, 3)])
    .build();

assert_eq!(graph.node_count(), 4);
assert_eq!(graph.edge_count(), 5);

assert_eq!(graph.out_degree(1), 2);
assert_eq!(graph.in_degree(1), 1);

assert_eq!(graph.out_neighbors(1).as_slice(), &[2, 3]);
assert_eq!(graph.in_neighbors(1).as_slice(), &[0]);
```

## Adjacency List (AL)

In the Adjacency List implementation, we essentially store the graph as `Vec<Vec<ID>>`. The outer
`Vec` has a length of `node_count` and at each index, we store the neighbors for that particular
node in its own, heap-allocated `Vec`.

The downside of that representation is that - compared to CSR - it is expected to be slower, both
in building it and also in reading from it, as cache misses are becoming more likely due to the
isolated heap allocations for individual neighbor lists.

However, in contrast to CSR, an adjacency list is mutable, i.e., it is possible to add edges to the
graph even after it has been built. This makes the data structure interesting for more flexible graph
construction frameworks or for algorithms that need to add new edges as part of the computation.
Currently, adding edges is constrained by source and target node already existing in the graph.

Internally, the individual neighbor lists for each node are protected by a `Mutex` in order to support
parallel read and write operations on the graph topology.

One can use [`DirectedALGraph`] or [`UndirectedALGraph`] to build a Adjacency-List-based graph:

```rust
use graph_builder::prelude::*;

let graph: DirectedALGraph<usize> = GraphBuilder::new()
    .edges(vec![(0, 1), (0, 2), (1, 2), (1, 3), (2, 3)])
    .build();

assert_eq!(graph.node_count(), 4);
assert_eq!(graph.edge_count(), 5);

assert_eq!(graph.out_degree(1), 2);
assert_eq!(graph.in_degree(1), 1);

assert_eq!(graph.out_neighbors(1).as_slice(), &[2, 3]);
assert_eq!(graph.in_neighbors(1).as_slice(), &[0]);

// Let's mutate the graph by adding another edge
graph.add_edge(1, 0);
assert_eq!(graph.edge_count(), 6);
assert_eq!(graph.out_neighbors(1).as_slice(), &[2, 3, 0]);
```

License: MIT