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//! Task definition and execution control.
//!
//! This module contains the core [`Task`] trait and related types for defining
//! workflow steps and controlling execution flow.
//!
//! # Examples
//!
//! ## Basic Task Implementation
//!
//! ```rust
//! use graph_flow::{Task, TaskResult, NextAction, Context};
//! use async_trait::async_trait;
//!
//! struct HelloTask;
//!
//! #[async_trait]
//! impl Task for HelloTask {
//! fn id(&self) -> &str {
//! "hello_task"
//! }
//!
//! async fn run(&self, context: Context) -> graph_flow::Result<TaskResult> {
//! let name: String = context.get("name").await.unwrap_or("World".to_string());
//! let greeting = format!("Hello, {}!", name);
//!
//! // Store result for next task
//! context.set("greeting", greeting.clone()).await;
//!
//! Ok(TaskResult::new(Some(greeting), NextAction::Continue))
//! }
//! }
//! ```
//!
//! ## Task with Different Control Flow
//!
//! ```rust
//! # use graph_flow::{Task, TaskResult, NextAction, Context};
//! # use async_trait::async_trait;
//! struct ConditionalTask;
//!
//! #[async_trait]
//! impl Task for ConditionalTask {
//! fn id(&self) -> &str {
//! "conditional_task"
//! }
//!
//! async fn run(&self, context: Context) -> graph_flow::Result<TaskResult> {
//! let user_input: Option<String> = context.get("user_input").await;
//!
//! match user_input {
//! Some(input) if !input.is_empty() => {
//! // Process input and continue automatically
//! context.set("processed", input.to_uppercase()).await;
//! Ok(TaskResult::new(
//! Some("Input processed".to_string()),
//! NextAction::ContinueAndExecute
//! ))
//! }
//! _ => {
//! // Wait for user input
//! Ok(TaskResult::new(
//! Some("Please provide input".to_string()),
//! NextAction::WaitForInput
//! ))
//! }
//! }
//! }
//! }
//! ```
use async_trait;
use ;
use crate::;
/// Result of a task execution.
///
/// Contains the response to send to the user and the next action to take.
/// The `task_id` field is automatically set by the graph execution engine.
///
/// # Examples
///
/// ```rust
/// use graph_flow::{TaskResult, NextAction};
///
/// // Basic task result
/// let result = TaskResult::new(
/// Some("Task completed successfully".to_string()),
/// NextAction::Continue
/// );
///
/// // Task result with status message
/// let result = TaskResult::new_with_status(
/// Some("Data validated".to_string()),
/// NextAction::Continue,
/// Some("All validation checks passed".to_string())
/// );
///
/// // Convenience methods
/// let result = TaskResult::move_to_next(); // Continue to next task
/// let result = TaskResult::move_to_next_direct(); // Continue and execute immediately
/// ```
/// Defines what should happen after a task completes.
///
/// This enum controls the flow of execution in your workflow graph.
/// Different variants provide different execution behaviors.
///
/// # Examples
///
/// ```rust
/// use graph_flow::{NextAction, TaskResult};
///
/// // Step-by-step execution (pause after this task)
/// let result = TaskResult::new(
/// Some("Step 1 complete".to_string()),
/// NextAction::Continue
/// );
///
/// // Continuous execution (run next task immediately)
/// let result = TaskResult::new(
/// Some("Processing...".to_string()),
/// NextAction::ContinueAndExecute
/// );
///
/// // Wait for user input
/// let result = TaskResult::new(
/// Some("Please provide more information".to_string()),
/// NextAction::WaitForInput
/// );
///
/// // Jump to specific task
/// let result = TaskResult::new(
/// Some("Redirecting to error handler".to_string()),
/// NextAction::GoTo("error_handler".to_string())
/// );
///
/// // End the workflow
/// let result = TaskResult::new(
/// Some("Workflow completed!".to_string()),
/// NextAction::End
/// );
/// ```
/// Core trait that all tasks must implement.
///
/// Tasks are the building blocks of your workflow. Each task represents
/// a unit of work that can access shared context and control the flow
/// of execution.
///
/// # Examples
///
/// ## Basic Task
///
/// ```rust
/// use graph_flow::{Task, TaskResult, NextAction, Context};
/// use async_trait::async_trait;
///
/// struct GreetingTask;
///
/// #[async_trait]
/// impl Task for GreetingTask {
/// fn id(&self) -> &str {
/// "greeting"
/// }
///
/// async fn run(&self, context: Context) -> graph_flow::Result<TaskResult> {
/// let name: String = context.get("name").await.unwrap_or("World".to_string());
/// let greeting = format!("Hello, {}!", name);
///
/// Ok(TaskResult::new(Some(greeting), NextAction::Continue))
/// }
/// }
/// ```
///
/// ## Task with Default ID
///
/// ```rust
/// # use graph_flow::{Task, TaskResult, NextAction, Context};
/// # use async_trait::async_trait;
/// struct DefaultIdTask;
///
/// #[async_trait]
/// impl Task for DefaultIdTask {
/// // id() is automatically implemented using the type name
///
/// async fn run(&self, context: Context) -> graph_flow::Result<TaskResult> {
/// Ok(TaskResult::new(None, NextAction::End))
/// }
/// }
/// ```
///
/// ## Complex Task with Error Handling
///
/// ```rust
/// # use graph_flow::{Task, TaskResult, NextAction, Context, GraphError};
/// # use async_trait::async_trait;
/// struct ValidationTask {
/// max_retries: usize,
/// }
///
/// #[async_trait]
/// impl Task for ValidationTask {
/// fn id(&self) -> &str {
/// "validator"
/// }
///
/// async fn run(&self, context: Context) -> graph_flow::Result<TaskResult> {
/// let data: Option<String> = context.get("data").await;
/// let retry_count: usize = context.get("retry_count").await.unwrap_or(0);
///
/// match data {
/// Some(data) if self.validate(&data) => {
/// context.set("retry_count", 0).await; // Reset counter
/// Ok(TaskResult::new(
/// Some("Validation passed".to_string()),
/// NextAction::Continue
/// ))
/// }
/// Some(_) if retry_count < self.max_retries => {
/// context.set("retry_count", retry_count + 1).await;
/// Ok(TaskResult::new(
/// Some("Validation failed, retrying...".to_string()),
/// NextAction::GoTo("data_input".to_string())
/// ))
/// }
/// _ => {
/// Err(GraphError::TaskExecutionFailed(
/// "Validation failed after max retries".to_string()
/// ))
/// }
/// }
/// }
/// }
///
/// impl ValidationTask {
/// fn validate(&self, data: &str) -> bool {
/// !data.is_empty() && data.len() > 5
/// }
/// }
/// ```