use futures::executor::block_on;
use grafo::Shape;
use grafo::{Color, ShapeDrawCommandOptions, Stroke};
use std::sync::Arc;
use winit::application::ApplicationHandler;
use winit::event::WindowEvent;
use winit::event_loop::{ActiveEventLoop, EventLoop};
use winit::window::{Window, WindowId};
#[derive(Default)]
struct App<'a> {
window: Option<Arc<Window>>,
renderer: Option<grafo::Renderer<'a>>,
}
impl<'a> ApplicationHandler for App<'a> {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window = Arc::new(
event_loop
.create_window(Window::default_attributes())
.unwrap(),
);
let window_size = window.inner_size();
let scale_factor = window.scale_factor();
let physical_size = (window_size.width, window_size.height);
let mut renderer = block_on(grafo::Renderer::new(
window.clone(),
physical_size,
scale_factor,
true, false, 1, ));
let rect = Shape::rect(
[(100.0, 100.0), (300.0, 200.0)],
Stroke::new(2.0, Color::BLACK),
);
renderer
.add_shape(
rect,
None,
None,
ShapeDrawCommandOptions::new().color(Color::rgb(0, 128, 255)),
)
.unwrap();
self.window = Some(window);
self.renderer = Some(renderer);
}
fn window_event(
&mut self,
event_loop: &ActiveEventLoop,
window_id: WindowId,
event: WindowEvent,
) {
let Some(window) = &self.window else { return };
let Some(renderer) = &mut self.renderer else {
return;
};
if window_id != window.id() {
return;
}
match event {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::Resized(physical_size) => {
let new_size = (physical_size.width, physical_size.height);
renderer.resize(new_size);
window.request_redraw();
}
WindowEvent::RedrawRequested => {
let rect = Shape::rect(
[(100.0, 100.0), (300.0, 200.0)],
Stroke::new(2.0, Color::BLACK),
);
renderer
.add_shape(
rect,
None,
None,
ShapeDrawCommandOptions::new().color(Color::rgb(0, 128, 255)),
)
.unwrap();
let rect = Shape::rect(
[(500.0, 100.0), (600.0, 200.0)],
Stroke::new(2.0, Color::BLACK),
);
renderer
.add_shape(
rect,
None,
None,
ShapeDrawCommandOptions::new().color(Color::rgb(0, 128, 0)),
)
.unwrap();
match renderer.render() {
Ok(_) => {
renderer.clear_draw_queue();
}
Err(wgpu::SurfaceError::Lost) => renderer.resize(renderer.size()),
Err(wgpu::SurfaceError::OutOfMemory) => event_loop.exit(),
Err(e) => eprintln!("{e:?}"),
}
}
_ => {}
}
}
}
pub fn main() {
env_logger::init();
let event_loop = EventLoop::new().expect("To create the event loop");
let mut app = App::default();
let _ = event_loop.run_app(&mut app);
}