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//! Generate path digraphs.
//!
//! A path digraph is a chain of arcs that connect vertices in a linear
//! sequence.
//!
//! # Examples
//!
//! ## Order 2
//!
//! Generate a path digraph of order `2`.
//!
//! 
//!
//! ```
//! use graaf::{
//! adjacency_list::Digraph,
//! gen::Path,
//! op::Arcs,
//! };
//!
//! assert!(Digraph::path(2).arcs().eq([(0, 1)]));
//! ```
//!
//! ## Order 3
//!
//! Generate a path digraph of order `3`.
//!
//! 
//!
//! ```
//! use graaf::{
//! adjacency_list::Digraph,
//! gen::Path,
//! op::Arcs,
//! };
//!
//! assert!(Digraph::path(3).arcs().eq([(0, 1), (1, 2)]));
//! ```
//!
//! ## Order 4
//!
//! Generate a path digraph of order `4`.
//!
//! 
//!
//! ```
//! use graaf::{
//! adjacency_list::Digraph,
//! gen::Path,
//! op::Arcs,
//! };
//!
//! assert!(Digraph::path(4).arcs().eq([(0, 1), (1, 2), (2, 3)]));
//! ```
use crate::{
gen::Empty,
op::AddArc,
};
/// Generate path digraphs.
///
/// A path digraph is a chain of arcs that connect vertices in a linear
/// sequence.
///
/// # Implementing `Path`
///
/// Provide an implementation of `path` that generates a path digraph of a
/// given `order` OR implement `AddArc` and `Empty`.
///
/// ```
/// use {
/// graaf::{
/// gen::{
/// Empty,
/// Path,
/// },
/// op::AddArc,
/// },
/// std::collections::BTreeSet,
/// };
///
/// struct Digraph {
/// arcs: Vec<BTreeSet<usize>>,
/// }
///
/// impl AddArc for Digraph {
/// fn add_arc(&mut self, u: usize, v: usize) {
/// self.arcs[u].insert(v);
/// }
/// }
///
/// impl Empty for Digraph {
/// fn empty(order: usize) -> Self {
/// Self {
/// arcs: vec![BTreeSet::new(); order],
/// }
/// }
/// }
///
/// let digraph = Digraph::path(3);
///
/// assert!(digraph.arcs.iter().eq(&[
/// BTreeSet::from([1]),
/// BTreeSet::from([2]),
/// BTreeSet::new()
/// ]));
/// ```
pub trait Path {
/// Generates a path digraph.
///
/// # Arguments
///
/// * `order` - The number of vertices in the digraph.
///
/// # Examples
///
/// ## Order 2
///
/// Generate a path digraph of order `2`.
///
/// 
///
/// ```
/// use graaf::{
/// adjacency_list::Digraph,
/// gen::Path,
/// op::Arcs,
/// };
///
/// assert!(Digraph::path(2).arcs().eq([(0, 1)]));
/// ```
///
/// ## Order 3
///
/// Generate a path digraph of order `3`.
///
/// 
///
/// ```
/// use graaf::{
/// adjacency_list::Digraph,
/// gen::Path,
/// op::Arcs,
/// };
///
/// assert!(Digraph::path(3).arcs().eq([(0, 1), (1, 2)]));
/// ```
///
/// ## Order 4
///
/// Generate a path digraph of order `4`.
///
/// 
///
/// ```
/// use graaf::{
/// adjacency_list::Digraph,
/// gen::Path,
/// op::Arcs,
/// };
///
/// assert!(Digraph::path(4).arcs().eq([(0, 1), (1, 2), (2, 3)]));
/// ```
#[must_use]
fn path(order: usize) -> Self;
}
impl<D> Path for D
where
D: AddArc + Empty,
{
/// # Panics
///
/// Panics if `order` is zero.
fn path(order: usize) -> Self {
let mut digraph = D::empty(order);
if order == 1 {
return digraph;
}
for u in 0..order - 1 {
let v = u + 1;
digraph.add_arc(u, v);
}
digraph
}
}