use gpui_ui_kit::progress::{CircularProgress, Progress, ProgressSize, ProgressVariant};
#[test]
fn test_progress_bar() {
let progress = Progress::new(0.5)
.max(1.0)
.variant(ProgressVariant::Success)
.size(ProgressSize::Lg)
.show_label(true)
.striped(true)
.animated(true);
drop(progress);
}
#[test]
fn test_circular_progress() {
let progress = CircularProgress::new(75.0)
.max(100.0)
.size(gpui::px(64.0))
.thickness(gpui::px(8.0))
.variant(ProgressVariant::Error)
.show_label(true);
drop(progress);
}