use crate::use_navigate;
use gpui::*;
use smallvec::SmallVec;
pub fn nav_link() -> impl IntoElement {
NavLink::new().active(|style| style)
}
#[derive(IntoElement)]
pub struct NavLink {
base: Div,
children: SmallVec<[AnyElement; 1]>,
to: SharedString,
}
impl Default for NavLink {
fn default() -> Self {
Self {
base: div(),
children: Default::default(),
to: Default::default(),
}
}
}
impl Styled for NavLink {
fn style(&mut self) -> &mut StyleRefinement {
self.base.style()
}
}
impl ParentElement for NavLink {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
impl InteractiveElement for NavLink {
fn interactivity(&mut self) -> &mut gpui::Interactivity {
self.base.interactivity()
}
}
impl NavLink {
pub fn new() -> Self {
Default::default()
}
pub fn to(mut self, to: impl Into<SharedString>) -> Self {
self.to = to.into();
self
}
pub fn active(self, _f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
unimplemented!()
}
}
impl RenderOnce for NavLink {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
self
.base
.id(ElementId::from(self.to.clone()))
.on_click(move |_, window, cx| {
let mut navigate = use_navigate(cx);
navigate(self.to.clone());
window.refresh();
})
.children(self.children)
}
}