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gpui/
platform.rs

1mod app_menu;
2mod keyboard;
3mod keystroke;
4
5#[cfg(all(target_os = "linux", feature = "wayland"))]
6#[expect(missing_docs)]
7pub mod layer_shell;
8
9/// Types for configuring parent-anchored popup windows such as menus, dropdowns and tooltips.
10pub mod popup;
11
12#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
13mod threaded_dispatcher;
14
15#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
16mod test;
17
18#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
19mod visual_test;
20
21#[cfg(all(
22    feature = "screen-capture",
23    any(target_os = "windows", target_os = "linux", target_os = "freebsd",)
24))]
25pub mod scap_screen_capture;
26
27#[cfg(all(
28    any(target_os = "windows", target_os = "linux"),
29    feature = "screen-capture"
30))]
31pub(crate) type PlatformScreenCaptureFrame = scap::frame::Frame;
32#[cfg(not(feature = "screen-capture"))]
33pub(crate) type PlatformScreenCaptureFrame = ();
34#[cfg(all(target_os = "macos", feature = "screen-capture"))]
35pub(crate) type PlatformScreenCaptureFrame =
36    objc2_core_foundation::CFRetained<objc2_core_video::CVImageBuffer>;
37
38use crate::{
39    Action, AnyWindowHandle, App, AsyncWindowContext, BackgroundExecutor, Bounds,
40    DEFAULT_WINDOW_SIZE, DevicePixels, DispatchEventResult, Edges, ExternalDragPayload, Font,
41    FontId, FontMetrics, FontRun, ForegroundExecutor, GlyphId, GpuSpecs, Hsla, ImageSource, Keymap,
42    LineLayout, MissingGlyphSink, Pixels, PlatformGestures, PlatformInput, Point, Priority,
43    RenderGlyphParams, RenderImage, RenderImageParams, RenderSvgParams, Scene, ShapedGlyph,
44    ShapedRun, SharedString, Size, SvgRenderer, SystemWindowTab, Task, Window, WindowControlArea,
45    hash, point, px, size,
46};
47#[cfg(any(target_os = "linux", target_os = "freebsd"))]
48use anyhow::bail;
49use anyhow::{Context as _, Result};
50use async_task::Runnable;
51use collections::FxHashMap;
52use futures::channel::oneshot;
53#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
54use image::RgbaImage;
55use image::codecs::gif::GifDecoder;
56use image::{AnimationDecoder as _, DynamicImage, Frame};
57use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
58use scheduler::Instant;
59pub use scheduler::RunnableMeta;
60use schemars::JsonSchema;
61use seahash::SeaHasher;
62use serde::{Deserialize, Serialize};
63use smallvec::SmallVec;
64use std::borrow::Cow;
65use std::collections::hash_map::Entry;
66use std::hash::{Hash, Hasher};
67use std::io::Cursor;
68use std::ops;
69use std::time::Duration;
70use std::{
71    ffi::OsString,
72    fmt::{self, Debug},
73    ops::Range,
74    path::{Path, PathBuf},
75    rc::Rc,
76    sync::Arc,
77};
78use strum::EnumIter;
79use uuid::Uuid;
80
81pub use app_menu::*;
82pub use keyboard::*;
83pub use keystroke::*;
84
85/// Whether the platform is presenting a window's frames.
86///
87/// This is about presentation, not the window's shown/hidden state: a shown
88/// window that is fully covered by other windows, minimized, on another
89/// Space or virtual desktop, or on a display that is asleep is `Hidden`. A
90/// window only partly covered by other windows is `Visible`.
91///
92/// Each platform reports from a single source, and what that source can see
93/// differs:
94///
95/// * macOS: `NSWindow.occlusionState`. Covers all of the cases above.
96/// * Windows: `WS_VISIBLE` and the minimized state. Windows keeps compositing
97///   covered windows for thumbnails and Alt-Tab and offers no occlusion
98///   notification, so a fully covered window stays `Visible`. Display sleep is
99///   not reported either.
100/// * Wayland: the `xdg_toplevel` `suspended` state (xdg-shell v6). Compositors
101///   that don't support it never report `Hidden`.
102/// * X11: mapped state plus `VisibilityNotify`. Compositing window managers
103///   generally never report a window as fully obscured, so covering is only
104///   detected without compositing.
105#[derive(Debug, Clone, Copy, PartialEq, Eq)]
106pub enum WindowVisibility {
107    /// At least part of the window is being presented; frames drawn for it
108    /// will be shown.
109    Visible,
110    /// No part of the window is being presented. The platform will not
111    /// request frames for it until it becomes visible again.
112    Hidden,
113}
114
115impl WindowVisibility {
116    /// Whether frames drawn for the window will be shown.
117    pub fn is_visible(self) -> bool {
118        self == Self::Visible
119    }
120}
121
122/// A change to the connected displays, reported through
123/// [`App::observe_displays`](crate::App::observe_displays).
124#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
125#[non_exhaustive]
126pub enum DisplayEvent {
127    /// A display was connected.
128    Added(DisplayId),
129    /// A display was disconnected. Windows on it are moved to another
130    /// display by the platform.
131    Removed(DisplayId),
132    /// A connected display's properties changed.
133    Changed {
134        /// The display that changed.
135        id: DisplayId,
136        /// Which of its properties changed.
137        changes: DisplayChanges,
138    },
139}
140
141bitflags::bitflags! {
142    /// The properties of a display that a [`DisplayEvent::Changed`] reports.
143    #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
144    pub struct DisplayChanges: u8 {
145        /// [`PlatformDisplay::bounds`] changed.
146        const BOUNDS = 1 << 0;
147        /// [`PlatformDisplay::refresh_interval`] changed.
148        const REFRESH_INTERVAL = 1 << 1;
149    }
150}
151
152/// Converts a refresh rate in hertz to the time between refreshes, rejecting
153/// the zero, negative, and non-finite rates platforms use to mean "unknown".
154pub fn refresh_interval_from_hz(hertz: f64) -> Option<Duration> {
155    (hertz.is_finite() && hertz > 0.0).then(|| Duration::from_secs_f64(1.0 / hertz))
156}
157
158/// Controls whether the application participates in the system's foreground UI.
159///
160/// Only has an effect on macOS; other platforms ignore this setting. There,
161/// [`App::request_windowing`] sets it: `Accessory` while headless and `Regular` while windowed.
162/// Set it directly with [`App::set_activation_policy`] for the one case that doesn't cover: an
163/// accessory app that shows windows, such as a menu bar utility.
164#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
165pub enum ActivationPolicy {
166    /// Participate in foreground application UI, such as the Dock and menu bar on macOS.
167    #[default]
168    Regular,
169    /// Run without foreground application UI while retaining the ability to open windows.
170    Accessory,
171}
172
173#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
174pub(crate) use test::*;
175
176#[cfg(any(test, feature = "test-support"))]
177pub use test::{TestDispatcher, TestScreenCaptureSource, TestScreenCaptureStream};
178
179#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
180pub use threaded_dispatcher::ThreadedDispatcher;
181
182#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
183pub use visual_test::VisualTestPlatform;
184
185/// Keeps an operating system activity, such as an idle sleep inhibitor, alive until dropped.
186pub struct ActivityGuard {
187    _release: gpui_util::Deferred<Box<dyn FnOnce() + Send>>,
188}
189
190impl ActivityGuard {
191    /// Runs `release` when the guard is dropped.
192    pub fn new(release: impl FnOnce() + Send + 'static) -> Self {
193        Self {
194            _release: gpui_util::defer(Box::new(release)),
195        }
196    }
197
198    /// A guard for platforms without a corresponding activity.
199    pub fn noop() -> Self {
200        Self::new(|| {})
201    }
202}
203
204// TODO(jk): return an enum instead of a string
205/// Return which compositor we're guessing we'll use.
206/// Does not attempt to connect to the given compositor.
207#[cfg(any(target_os = "linux", target_os = "freebsd"))]
208#[inline]
209pub fn guess_compositor() -> &'static str {
210    if std::env::var_os("ZED_HEADLESS").is_some() {
211        return "Headless";
212    }
213    GraphicalEnvironment::detect().guess_compositor()
214}
215
216/// The graphical session to connect to: the variables that locate its display server, as some
217/// process sees them.
218///
219/// A long-running process can outlive the graphical session it was started in, so a platform
220/// that attaches to a display server later can be given a fresher environment than its own.
221/// While connected, programs the platform launches (for example to open a URL) get these
222/// variables instead of the ones this process started with. Apply
223/// [`App::graphical_environment`] to the programs an app launches, for the same reason.
224#[cfg(any(target_os = "linux", target_os = "freebsd"))]
225#[derive(Clone, Debug, Default)]
226pub struct GraphicalEnvironment {
227    /// `WAYLAND_DISPLAY`: a socket name relative to `xdg_runtime_dir`, or an absolute path.
228    pub wayland_display: Option<OsString>,
229    /// `DISPLAY`: the X11 display name.
230    pub x11_display: Option<OsString>,
231    /// `XDG_RUNTIME_DIR`: the directory containing Wayland sockets.
232    pub xdg_runtime_dir: Option<OsString>,
233    /// `XDG_ACTIVATION_TOKEN`: lets the first window take focus on Wayland.
234    ///
235    /// A platform takes this process's token from its environment when it's created, and uses
236    /// it if it starts windowed. Pass one here to switch to windowed mode later, for example
237    /// the token of the process that asked for a window.
238    pub activation_token: Option<String>,
239}
240
241/// The graphical session to connect to: the Windows session whose desktop windows appear on.
242///
243/// A process can only show windows in its own session, so switching to windowed mode fails if
244/// this names another one, for example when a process started over SSH is asked to show a
245/// window on the desktop.
246#[cfg(target_os = "windows")]
247#[derive(Clone, Debug, Default)]
248pub struct GraphicalEnvironment {
249    /// The session ID, as `ProcessIdToSessionId` reports it. `None` means this process's own
250    /// session.
251    pub session_id: Option<u32>,
252}
253
254#[cfg(target_os = "windows")]
255impl GraphicalEnvironment {
256    /// Returns the environment of this process's session.
257    pub fn detect() -> Self {
258        let mut session_id = 0;
259        // SAFETY: `session_id` is a valid pointer for the call's duration.
260        let result = unsafe {
261            windows::Win32::System::RemoteDesktop::ProcessIdToSessionId(
262                windows::Win32::System::Threading::GetCurrentProcessId(),
263                &mut session_id,
264            )
265        };
266        Self {
267            session_id: result.is_ok().then_some(session_id),
268        }
269    }
270
271    /// Does nothing on this platform: programs inherit the session of the process that
272    /// starts them.
273    pub fn apply_to(&self, _command: &mut std::process::Command) {}
274}
275
276/// The graphical session to connect to. Carries nothing yet on this platform.
277#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
278#[derive(Clone, Debug, Default)]
279pub struct GraphicalEnvironment;
280
281#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
282impl GraphicalEnvironment {
283    /// Returns the environment of this process's graphical session.
284    pub fn detect() -> Self {
285        Self
286    }
287
288    /// Does nothing on this platform.
289    pub fn apply_to(&self, _command: &mut std::process::Command) {}
290}
291
292/// A display mode for [`App::request_windowing`] to switch to.
293#[derive(Clone, Debug)]
294pub enum WindowingRequest {
295    /// No display server. Windows lay out and handle input but draw nothing.
296    Headless,
297    /// Connected to the display server that the environment names.
298    Windowed(GraphicalEnvironment),
299}
300
301#[cfg(any(target_os = "linux", target_os = "freebsd"))]
302impl GraphicalEnvironment {
303    /// Reads the display variables from this process's environment.
304    ///
305    /// This only reads environment variables: whether they name a reachable display server is
306    /// checked when a platform connects. Leaves `activation_token` unset: see its documentation.
307    pub fn detect() -> Self {
308        Self {
309            wayland_display: std::env::var_os("WAYLAND_DISPLAY"),
310            x11_display: std::env::var_os("DISPLAY"),
311            xdg_runtime_dir: std::env::var_os("XDG_RUNTIME_DIR"),
312            activation_token: None,
313        }
314    }
315
316    /// Sets this environment's display variables on `command`, and removes the ones it doesn't
317    /// set, so the program connects to this graphical session rather than the one this process
318    /// started in. Leaves `XDG_ACTIVATION_TOKEN` alone.
319    pub fn apply_to(&self, command: &mut std::process::Command) {
320        for (name, value) in [
321            ("WAYLAND_DISPLAY", &self.wayland_display),
322            ("DISPLAY", &self.x11_display),
323            ("XDG_RUNTIME_DIR", &self.xdg_runtime_dir),
324        ] {
325            match value {
326                Some(value) => command.env(name, value),
327                None => command.env_remove(name),
328            };
329        }
330    }
331
332    /// Returns the compositor this environment selects: Wayland, then X11, then headless.
333    ///
334    /// Does not attempt to connect to the compositor.
335    pub fn guess_compositor(&self) -> &'static str {
336        let is_set =
337            |value: &Option<OsString>| value.as_ref().is_some_and(|value| !value.is_empty());
338        if cfg!(feature = "wayland") && is_set(&self.wayland_display) {
339            "Wayland"
340        } else if cfg!(feature = "x11") && is_set(&self.x11_display) {
341            "X11"
342        } else {
343            "Headless"
344        }
345    }
346}
347
348#[cfg(any(target_os = "linux", target_os = "freebsd"))]
349bitflags::bitflags! {
350    /// The windowing modes a platform may start in or switch to.
351    #[derive(Clone, Copy, Debug, PartialEq, Eq)]
352    pub struct WindowingModes: u8 {
353        /// Connected to a Wayland compositor.
354        const WAYLAND = 1 << 0;
355        /// Connected to an X server.
356        const X11 = 1 << 1;
357        /// No display server. Windows lay out and handle input but draw nothing.
358        const HEADLESS = 1 << 2;
359    }
360}
361
362#[expect(missing_docs)]
363pub trait Platform: 'static {
364    fn background_executor(&self) -> BackgroundExecutor;
365    fn foreground_executor(&self) -> ForegroundExecutor;
366    fn text_system(&self) -> Arc<dyn PlatformTextSystem>;
367
368    fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>);
369    fn quit(&self);
370    /// Switches a capable platform between headless and windowed modes. See
371    /// [`App::request_windowing`].
372    /// Sets the windowing mode the platform starts in. Called before `run`. See
373    /// [`Application::with_windowing`].
374    fn set_initial_windowing(&self, _request: WindowingRequest) {}
375    fn request_windowing(&self, _request: WindowingRequest) -> Task<anyhow::Result<()>> {
376        Task::ready(Err(anyhow::anyhow!(
377            "this platform cannot switch between headless and windowed modes"
378        )))
379    }
380    fn restart(&self, binary_path: Option<PathBuf>, arguments: Vec<OsString>);
381    fn activate(&self, ignoring_other_apps: bool);
382    /// Sets the initial or current activation policy. Has no effect outside macOS.
383    fn set_activation_policy(&self, _policy: ActivationPolicy) {}
384    fn hide(&self);
385    fn hide_other_apps(&self);
386    fn unhide_other_apps(&self);
387
388    fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
389    fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>>;
390    /// Registers the callback invoked when displays may have been added or
391    /// removed, or a display's properties may have changed. GPUI rereads
392    /// [`Self::displays`] to find out what changed, so calls may be spurious.
393    /// The callback runs on the main thread outside of any window update.
394    fn on_displays_changed(&self, callback: Box<dyn FnMut()>);
395    fn active_window(&self) -> Option<AnyWindowHandle>;
396    fn window_stack(&self) -> Option<Vec<AnyWindowHandle>> {
397        None
398    }
399
400    fn is_screen_capture_supported(&self) -> bool {
401        false
402    }
403
404    fn screen_capture_sources(
405        &self,
406    ) -> oneshot::Receiver<anyhow::Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
407        let (sources_tx, sources_rx) = oneshot::channel();
408        sources_tx
409            .send(Err(anyhow::anyhow!(
410                "gpui was compiled without the screen-capture feature"
411            )))
412            .ok();
413        sources_rx
414    }
415
416    fn open_window(
417        &self,
418        handle: AnyWindowHandle,
419        options: WindowParams,
420    ) -> anyhow::Result<Box<dyn PlatformWindow>>;
421
422    /// Returns the appearance of the application's windows.
423    fn window_appearance(&self) -> WindowAppearance;
424
425    /// Overrides the appearance (light/dark) applied to the app's windows, independent
426    /// of the OS-wide setting. Pass `None` to clear the override and follow the system
427    /// again. The override is reflected by [`Platform::window_appearance`].
428    ///
429    /// Currently only implemented on macOS, where it sets `NSApplication.appearance` so
430    /// the native window chrome (the window border and titlebar) of every window matches
431    /// a dark app theme even when the system is in light mode (or vice versa). A no-op on
432    /// other platforms.
433    fn set_window_appearance(&self, _appearance: Option<WindowAppearance>) {}
434
435    /// Returns the window button layout configuration when supported.
436    fn button_layout(&self) -> Option<WindowButtonLayout> {
437        None
438    }
439
440    fn open_url(&self, url: &str);
441    fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>);
442    fn register_url_scheme(&self, url: &str) -> Task<Result<()>>;
443
444    fn prompt_for_paths(
445        &self,
446        options: PathPromptOptions,
447    ) -> oneshot::Receiver<Result<Option<Vec<PathBuf>>>>;
448    fn prompt_for_new_path(
449        &self,
450        directory: &Path,
451        suggested_name: Option<&str>,
452    ) -> oneshot::Receiver<Result<Option<PathBuf>>>;
453    fn can_select_mixed_files_and_dirs(&self) -> bool;
454    fn reveal_path(&self, path: &Path);
455    fn open_with_system(&self, path: &Path);
456
457    fn on_quit(&self, callback: Box<dyn FnMut() -> bool>);
458    fn on_reopen(&self, callback: Box<dyn FnMut()>);
459    /// Registers the callback invoked when the system is about to sleep.
460    fn on_system_sleep(&self, callback: Box<dyn FnMut()>);
461    /// Registers the callback invoked when the system resumes from sleep.
462    fn on_system_wake(&self, callback: Box<dyn FnMut()>);
463
464    // Mobile platform methods. On mobile the OS owns the application
465    // lifecycle: apps are backgrounded, foregrounded, and killed at the
466    // system's discretion, and must react rather than decide.
467
468    /// Registers a callback invoked whenever the application's lifecycle
469    /// phase changes. See [`AppLifecyclePhase`] for the phase vocabulary and
470    /// its mapping onto iOS and Android.
471    ///
472    /// Desktop platforms never invoke this.
473    fn on_app_lifecycle(&self, _callback: Box<dyn FnMut(AppLifecyclePhase)>) {}
474
475    /// Registers a callback invoked when the OS signals memory pressure
476    /// (iOS `didReceiveMemoryWarning`, Android `onTrimMemory`).
477    ///
478    /// Desktop platforms never invoke this.
479    fn on_memory_warning(&self, _callback: Box<dyn FnMut()>) {}
480
481    /// The platform's gesture recognition services, if it provides any
482    /// beyond gpui's portable recognizers. See
483    /// [`PlatformGestures`](crate::PlatformGestures).
484    fn gestures(&self) -> Option<Rc<dyn PlatformGestures>> {
485        None
486    }
487
488    fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap);
489    fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
490        None
491    }
492
493    fn set_dock_menu(&self, menu: Vec<MenuItem>, keymap: &Keymap);
494    fn perform_dock_menu_action(&self, _action: usize) {}
495    fn add_recent_document(&self, _path: &Path) {}
496    fn update_jump_list(
497        &self,
498        _menus: Vec<MenuItem>,
499        _entries: Vec<SmallVec<[PathBuf; 2]>>,
500    ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
501        Task::ready(Vec::new())
502    }
503    fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>);
504    fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>);
505    fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
506
507    fn thermal_state(&self) -> ThermalState;
508    fn on_thermal_state_change(&self, callback: Box<dyn FnMut()>);
509    fn prevent_idle_sleep(&self, reason: &str) -> Task<Result<ActivityGuard>>;
510
511    /// Sets the application's process-wide identity and user-visible name.
512    ///
513    /// The identifier is used for platform identity mechanisms such as the
514    /// Windows AppUserModelID. The name is used wherever the operating system
515    /// presents the application to the user. Call this once, early in startup,
516    /// before opening windows or posting notifications.
517    fn set_app_identity(&self, identifier: &str, name: &str) {
518        _ = (identifier, name);
519    }
520
521    /// Posts a notification to the operating system's notification center.
522    ///
523    /// Posting a notification whose [`SystemNotification::tag`] matches an
524    /// earlier one replaces that notification where the platform supports it.
525    /// No-op on platforms without notification support, or when delivery is
526    /// unavailable (e.g. authorization was denied).
527    fn show_system_notification(&self, notification: SystemNotification) {
528        _ = notification;
529    }
530
531    /// Removes the delivered or pending notification with this tag.
532    ///
533    /// Best-effort: some platforms cannot retract a notification once shown,
534    /// in which case it ages out of the notification center on its own.
535    fn dismiss_system_notification(&self, tag: &str) {
536        _ = tag;
537    }
538
539    /// Registers the callback invoked when the user activates a system
540    /// notification, either by clicking its body or one of its action
541    /// buttons.
542    ///
543    /// Implementations must invoke the callback on the main thread.
544    fn on_system_notification_response(
545        &self,
546        callback: Box<dyn FnMut(SystemNotificationResponse)>,
547    ) {
548        _ = callback;
549    }
550
551    fn compositor_name(&self) -> &'static str {
552        ""
553    }
554    /// The environment of the display server a platform that can switch windowing modes is
555    /// connected to. See [`App::graphical_environment`].
556    fn graphical_environment(&self) -> Option<GraphicalEnvironment> {
557        None
558    }
559    fn app_path(&self) -> Result<PathBuf>;
560    fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf>;
561
562    fn set_cursor_style(&self, style: CursorStyle);
563
564    /// Hides the mouse cursor until the user moves the mouse over one of
565    /// this application's windows.
566    fn hide_cursor_until_mouse_moves(&self);
567
568    /// Returns whether the mouse cursor is currently visible.
569    fn is_cursor_visible(&self) -> bool;
570
571    fn should_auto_hide_scrollbars(&self) -> bool;
572
573    fn read_from_clipboard(&self) -> Option<ClipboardItem>;
574    fn write_to_clipboard(&self, item: ClipboardItem);
575
576    /// Reads the clipboard, resolving once its contents are available.
577    ///
578    /// Most platforms read synchronously and return a ready task. Platforms
579    /// whose clipboard access is inherently asynchronous and permission-gated
580    /// (e.g. the browser's async clipboard API) override this method; on those
581    /// platforms [`Platform::read_from_clipboard`] cannot return the clipboard
582    /// contents, so callers that can await should prefer this method.
583    fn read_from_clipboard_async(&self) -> Task<Result<Option<ClipboardItem>, ClipboardReadError>> {
584        Task::ready(Ok(self.read_from_clipboard()))
585    }
586
587    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
588    fn read_from_primary(&self) -> Option<ClipboardItem>;
589    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
590    fn write_to_primary(&self, item: ClipboardItem);
591
592    #[cfg(target_os = "macos")]
593    fn read_from_find_pasteboard(&self) -> Option<ClipboardItem>;
594    #[cfg(target_os = "macos")]
595    fn write_to_find_pasteboard(&self, item: ClipboardItem);
596
597    fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>>;
598    fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>>;
599    fn delete_credentials(&self, url: &str) -> Task<Result<()>>;
600
601    fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout>;
602    fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper>;
603    fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>);
604}
605
606/// A handle to a platform's display, e.g. a monitor or laptop screen.
607pub trait PlatformDisplay: Debug {
608    /// Get the ID for this display
609    fn id(&self) -> DisplayId;
610
611    /// Returns a stable identifier for this display that can be persisted and used
612    /// across system restarts.
613    fn uuid(&self) -> Result<Uuid>;
614
615    /// Get the bounds for this display
616    fn bounds(&self) -> Bounds<Pixels>;
617
618    /// The time between the display's refreshes. Variable refresh rate
619    /// displays report their maximum rate. `None` when the platform doesn't
620    /// report it.
621    ///
622    /// May query the operating system; GPUI caches it per display, see
623    /// [`Window::refresh_interval`](crate::Window::refresh_interval).
624    fn refresh_interval(&self) -> Option<Duration>;
625
626    /// Get the visible bounds for this display, excluding taskbar/dock areas.
627    /// This is the usable area where windows can be placed without being obscured.
628    /// Defaults to the full display bounds if not overridden.
629    fn visible_bounds(&self) -> Bounds<Pixels> {
630        self.bounds()
631    }
632
633    /// Get the default bounds for this display to place a window
634    fn default_bounds(&self) -> Bounds<Pixels> {
635        let bounds = self.bounds();
636        let center = bounds.center();
637        let clipped_window_size = DEFAULT_WINDOW_SIZE.min(&bounds.size);
638
639        let offset = clipped_window_size / 2.0;
640        let origin = point(center.x - offset.width, center.y - offset.height);
641        Bounds::new(origin, clipped_window_size)
642    }
643}
644
645/// A notification posted to the operating system's notification center,
646/// rather than rendered as in-app UI.
647#[derive(Clone, Debug, PartialEq, Eq)]
648pub struct SystemNotification {
649    /// Stable identity for the notification. Posting a new notification with
650    /// the same tag replaces the previous one where the platform supports it,
651    /// and responses carry the tag back to the application.
652    pub tag: SharedString,
653    /// The notification's headline.
654    pub title: SharedString,
655    /// Additional text displayed below the title.
656    pub body: SharedString,
657    /// Buttons offered on the notification. Platforms that cannot display
658    /// action buttons show the notification without them.
659    pub actions: Vec<SystemNotificationAction>,
660}
661
662/// A button offered on a [`SystemNotification`].
663#[derive(Clone, Debug, PartialEq, Eq, Hash)]
664pub struct SystemNotificationAction {
665    /// Identifies the action in [`SystemNotificationResponse::action_id`]
666    /// when the user presses this button.
667    pub id: SharedString,
668    /// The button's user-visible label.
669    pub label: SharedString,
670}
671
672/// The user's activation of a [`SystemNotification`].
673#[derive(Clone, Debug, PartialEq, Eq)]
674pub struct SystemNotificationResponse {
675    /// The [`SystemNotification::tag`] of the activated notification.
676    pub tag: SharedString,
677    /// The pressed action button's [`SystemNotificationAction::id`], or
678    /// `None` when the user activated the notification body itself.
679    pub action_id: Option<SharedString>,
680}
681
682/// Thermal state of the system
683#[derive(Debug, Clone, Copy, PartialEq, Eq)]
684pub enum ThermalState {
685    /// System has no thermal constraints
686    Nominal,
687    /// System is slightly constrained, reduce discretionary work
688    Fair,
689    /// System is moderately constrained, reduce CPU/GPU intensive work
690    Serious,
691    /// System is critically constrained, minimize all resource usage
692    Critical,
693}
694
695/// Metadata for a given [ScreenCaptureSource]
696#[derive(Clone)]
697pub struct SourceMetadata {
698    /// Opaque identifier of this screen.
699    pub id: u64,
700    /// Human-readable label for this source.
701    pub label: Option<SharedString>,
702    /// Whether this source is the main display.
703    pub is_main: Option<bool>,
704    /// Video resolution of this source.
705    pub resolution: Size<DevicePixels>,
706}
707
708/// A source of on-screen video content that can be captured.
709pub trait ScreenCaptureSource {
710    /// Returns metadata for this source.
711    fn metadata(&self) -> Result<SourceMetadata>;
712
713    /// Start capture video from this source, invoking the given callback
714    /// with each frame.
715    fn stream(
716        &self,
717        foreground_executor: &ForegroundExecutor,
718        frame_callback: Box<dyn Fn(ScreenCaptureFrame) + Send>,
719    ) -> oneshot::Receiver<Result<Box<dyn ScreenCaptureStream>>>;
720}
721
722/// A video stream captured from a screen.
723pub trait ScreenCaptureStream {
724    /// Returns metadata for this source.
725    fn metadata(&self) -> Result<SourceMetadata>;
726}
727
728/// A frame of video captured from a screen.
729pub struct ScreenCaptureFrame(pub PlatformScreenCaptureFrame);
730
731/// An opaque identifier for a hardware display
732#[derive(PartialEq, Eq, Hash, Copy, Clone)]
733pub struct DisplayId(pub(crate) u64);
734
735impl DisplayId {
736    /// Create a new `DisplayId` from a raw platform display identifier.
737    pub fn new(id: u64) -> Self {
738        Self(id)
739    }
740}
741
742impl From<u64> for DisplayId {
743    fn from(id: u64) -> Self {
744        Self(id)
745    }
746}
747
748impl From<DisplayId> for u64 {
749    fn from(id: DisplayId) -> Self {
750        id.0
751    }
752}
753
754impl Debug for DisplayId {
755    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
756        write!(f, "DisplayId({})", self.0)
757    }
758}
759
760/// Which part of the window to resize
761#[derive(Debug, Clone, Copy, PartialEq, Eq)]
762pub enum ResizeEdge {
763    /// The top edge
764    Top,
765    /// The top right corner
766    TopRight,
767    /// The right edge
768    Right,
769    /// The bottom right corner
770    BottomRight,
771    /// The bottom edge
772    Bottom,
773    /// The bottom left corner
774    BottomLeft,
775    /// The left edge
776    Left,
777    /// The top left corner
778    TopLeft,
779}
780
781/// A type to describe the appearance of a window
782#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
783pub enum WindowDecorations {
784    #[default]
785    /// Server side decorations
786    Server,
787    /// Client side decorations
788    Client,
789}
790
791/// A type to describe how this window is currently configured
792#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
793pub enum Decorations {
794    /// The window is configured to use server side decorations
795    #[default]
796    Server,
797    /// The window is configured to use client side decorations
798    Client {
799        /// The edge tiling state
800        tiling: Tiling,
801    },
802}
803
804/// What window controls this platform supports
805#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
806pub struct WindowControls {
807    /// Whether this platform supports fullscreen
808    pub fullscreen: bool,
809    /// Whether this platform supports maximize
810    pub maximize: bool,
811    /// Whether this platform supports minimize
812    pub minimize: bool,
813    /// Whether this platform supports a window menu
814    pub window_menu: bool,
815}
816
817impl Default for WindowControls {
818    fn default() -> Self {
819        // Assume that we can do anything, unless told otherwise
820        Self {
821            fullscreen: true,
822            maximize: true,
823            minimize: true,
824            window_menu: true,
825        }
826    }
827}
828
829/// A window control button type used in [`WindowButtonLayout`].
830#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
831pub enum WindowButton {
832    /// The minimize button
833    Minimize,
834    /// The maximize button
835    Maximize,
836    /// The close button
837    Close,
838}
839
840impl WindowButton {
841    /// Returns a stable element ID for rendering this button.
842    pub fn id(&self) -> &'static str {
843        match self {
844            WindowButton::Minimize => "minimize",
845            WindowButton::Maximize => "maximize",
846            WindowButton::Close => "close",
847        }
848    }
849
850    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
851    fn index(&self) -> usize {
852        match self {
853            WindowButton::Minimize => 0,
854            WindowButton::Maximize => 1,
855            WindowButton::Close => 2,
856        }
857    }
858}
859
860/// Maximum number of [`WindowButton`]s per side in the titlebar.
861pub const MAX_BUTTONS_PER_SIDE: usize = 3;
862
863/// Describes which [`WindowButton`]s appear on each side of the titlebar.
864///
865/// On Linux, this is read from the desktop environment's configuration
866/// (e.g. GNOME's `gtk-decoration-layout` gsetting) via [`WindowButtonLayout::parse`].
867#[derive(Debug, Clone, Copy, PartialEq, Eq)]
868pub struct WindowButtonLayout {
869    /// Buttons on the left side of the titlebar.
870    pub left: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
871    /// Buttons on the right side of the titlebar.
872    pub right: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
873}
874
875#[cfg(any(target_os = "linux", target_os = "freebsd"))]
876impl WindowButtonLayout {
877    /// Returns Zed's built-in fallback button layout for Linux titlebars.
878    pub fn linux_default() -> Self {
879        Self {
880            left: [None; MAX_BUTTONS_PER_SIDE],
881            right: [
882                Some(WindowButton::Minimize),
883                Some(WindowButton::Maximize),
884                Some(WindowButton::Close),
885            ],
886        }
887    }
888
889    /// Parses a GNOME-style `button-layout` string (e.g. `"close,minimize:maximize"`).
890    pub fn parse(layout_string: &str) -> Result<Self> {
891        fn parse_side(
892            s: &str,
893            seen_buttons: &mut [bool; MAX_BUTTONS_PER_SIDE],
894            unrecognized: &mut Vec<String>,
895        ) -> [Option<WindowButton>; MAX_BUTTONS_PER_SIDE] {
896            let mut result = [None; MAX_BUTTONS_PER_SIDE];
897            let mut i = 0;
898            for name in s.split(',') {
899                let trimmed = name.trim();
900                if trimmed.is_empty() {
901                    continue;
902                }
903                let button = match trimmed {
904                    "minimize" => Some(WindowButton::Minimize),
905                    "maximize" => Some(WindowButton::Maximize),
906                    "close" => Some(WindowButton::Close),
907                    other => {
908                        unrecognized.push(other.to_string());
909                        None
910                    }
911                };
912                if let Some(button) = button {
913                    if seen_buttons[button.index()] {
914                        continue;
915                    }
916                    if let Some(slot) = result.get_mut(i) {
917                        *slot = Some(button);
918                        seen_buttons[button.index()] = true;
919                        i += 1;
920                    }
921                }
922            }
923            result
924        }
925
926        let (left_str, right_str) = layout_string.split_once(':').unwrap_or(("", layout_string));
927        let mut unrecognized = Vec::new();
928        let mut seen_buttons = [false; MAX_BUTTONS_PER_SIDE];
929        let layout = Self {
930            left: parse_side(left_str, &mut seen_buttons, &mut unrecognized),
931            right: parse_side(right_str, &mut seen_buttons, &mut unrecognized),
932        };
933
934        if !unrecognized.is_empty()
935            && layout.left.iter().all(Option::is_none)
936            && layout.right.iter().all(Option::is_none)
937        {
938            bail!(
939                "button layout string {:?} contains no valid buttons (unrecognized: {})",
940                layout_string,
941                unrecognized.join(", ")
942            );
943        }
944
945        Ok(layout)
946    }
947
948    /// Formats the layout back into a GNOME-style `button-layout` string.
949    #[cfg(test)]
950    pub fn format(&self) -> String {
951        fn format_side(buttons: &[Option<WindowButton>; MAX_BUTTONS_PER_SIDE]) -> String {
952            buttons
953                .iter()
954                .flatten()
955                .map(|button| match button {
956                    WindowButton::Minimize => "minimize",
957                    WindowButton::Maximize => "maximize",
958                    WindowButton::Close => "close",
959                })
960                .collect::<Vec<_>>()
961                .join(",")
962        }
963
964        format!("{}:{}", format_side(&self.left), format_side(&self.right))
965    }
966}
967
968/// A type to describe which sides of the window are currently tiled in some way
969#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
970pub struct Tiling {
971    /// Whether the top edge is tiled
972    pub top: bool,
973    /// Whether the left edge is tiled
974    pub left: bool,
975    /// Whether the right edge is tiled
976    pub right: bool,
977    /// Whether the bottom edge is tiled
978    pub bottom: bool,
979}
980
981impl Tiling {
982    /// Initializes a [`Tiling`] type with all sides tiled
983    pub fn tiled() -> Self {
984        Self {
985            top: true,
986            left: true,
987            right: true,
988            bottom: true,
989        }
990    }
991
992    /// Whether any edge is tiled
993    pub fn is_tiled(&self) -> bool {
994        self.top || self.left || self.right || self.bottom
995    }
996}
997
998/// Callbacks for the accessibility adapter.
999pub struct A11yCallbacks {
1000    /// Called when the adapter is activated (a screen reader connects).
1001    pub activation: Box<dyn Fn() -> Option<accesskit::TreeUpdate> + Send + 'static>,
1002    /// Called when an action is requested by the screen reader.
1003    pub action: Box<dyn Fn(accesskit::ActionRequest) + Send + 'static>,
1004    /// Called when the adapter is deactivated (screen reader disconnects).
1005    pub deactivation: Box<dyn Fn() + Send + 'static>,
1006}
1007
1008/// The source of a platform frame request's timestamp.
1009#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
1010pub enum FrameRequestSource {
1011    /// An OS callback or compositor-paced frame request.
1012    #[default]
1013    NativeCallback,
1014    /// A refresh timer, retry, queued wakeup, or fallback sleep paced by the app.
1015    LocalSchedule,
1016}
1017
1018#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
1019#[expect(missing_docs)]
1020pub struct RequestFrameOptions {
1021    /// Whether a presentation is required.
1022    pub require_presentation: bool,
1023    /// Force refresh of all rendering states when true.
1024    pub force_render: bool,
1025    /// When the platform first requested this frame, before main-thread dispatch.
1026    ///
1027    /// `None` means the captured request time is unavailable.
1028    /// Coalesced requests carry their first request time, not their delivery time.
1029    /// Built-in backends collect timestamps only with the `profiler` feature.
1030    pub signal_at: Option<Instant>,
1031    /// Distinguishes native callbacks from local scheduling requests.
1032    pub signal_source: FrameRequestSource,
1033}
1034
1035/// Preserves the first platform frame request time across coalesced notifications.
1036///
1037/// Producers may record from a platform thread without waiting for the UI thread.
1038/// The consumer drains the timestamp before dispatching the request on the UI thread.
1039/// The timestamp offset and source share one atomic word so coalescing cannot
1040/// mix a request's time with another request's source. The low bit encodes the
1041/// source; the remaining bits encode nanoseconds from `origin`. `u64::MAX` is empty.
1042/// Without the `profiler` feature, this accumulator has no timestamp storage.
1043pub struct PlatformFrameSignal {
1044    #[cfg(feature = "profiler")]
1045    origin: Instant,
1046    #[cfg(feature = "profiler")]
1047    first_signal: std::sync::atomic::AtomicU64,
1048}
1049
1050impl Default for PlatformFrameSignal {
1051    fn default() -> Self {
1052        Self::new()
1053    }
1054}
1055
1056impl PlatformFrameSignal {
1057    /// Creates an empty signal accumulator.
1058    pub fn new() -> Self {
1059        Self {
1060            #[cfg(feature = "profiler")]
1061            origin: Instant::now(),
1062            #[cfg(feature = "profiler")]
1063            first_signal: std::sync::atomic::AtomicU64::new(u64::MAX),
1064        }
1065    }
1066
1067    /// Captures a platform request timestamp only when profiling is enabled.
1068    ///
1069    /// The closure is not invoked in profiler-disabled builds.
1070    #[inline]
1071    pub fn capture(capture: impl FnOnce() -> Instant) -> Option<Instant> {
1072        if cfg!(feature = "profiler") {
1073            Some(capture())
1074        } else {
1075            None
1076        }
1077    }
1078
1079    /// Records a platform frame request, retaining the first undrained timestamp.
1080    #[inline]
1081    #[cfg_attr(not(feature = "profiler"), expect(unused_variables))]
1082    pub fn record(&self, at: Instant, source: FrameRequestSource) {
1083        #[cfg(feature = "profiler")]
1084        {
1085            let nanoseconds = at
1086                .saturating_duration_since(self.origin)
1087                .as_nanos()
1088                .min(u128::from((u64::MAX >> 1) - 1)) as u64;
1089            let source_bit = match source {
1090                FrameRequestSource::NativeCallback => 0,
1091                FrameRequestSource::LocalSchedule => 1,
1092            };
1093            self.first_signal.fetch_min(
1094                (nanoseconds << 1) | source_bit,
1095                std::sync::atomic::Ordering::Relaxed,
1096            );
1097        }
1098    }
1099
1100    /// Drains the first platform frame request time and source, leaving the accumulator empty.
1101    #[inline]
1102    pub fn take(&self) -> Option<(Instant, FrameRequestSource)> {
1103        #[cfg(feature = "profiler")]
1104        {
1105            let signal = self
1106                .first_signal
1107                .swap(u64::MAX, std::sync::atomic::Ordering::Relaxed);
1108            (signal != u64::MAX).then(|| {
1109                let source = match signal & 1 {
1110                    0 => FrameRequestSource::NativeCallback,
1111                    _ => FrameRequestSource::LocalSchedule,
1112                };
1113                (self.origin + Duration::from_nanos(signal >> 1), source)
1114            })
1115        }
1116        #[cfg(not(feature = "profiler"))]
1117        {
1118            None
1119        }
1120    }
1121}
1122
1123/// The application's lifecycle phase, as owned and reported by a mobile OS.
1124///
1125/// `Inactive` means visible but not receiving input (a system dialog on
1126/// top), while `Background` means not visible at all, with process death
1127/// possible at any time thereafter.
1128///
1129/// | Phase        | iOS                          | Android      |
1130/// |--------------|------------------------------|--------------|
1131/// | `Active`     | `didBecomeActive`            | `onResume`   |
1132/// | `Inactive`   | `willResignActive`           | `onPause`    |
1133/// | `Background` | `didEnterBackground`         | `onStop`     |
1134/// | `Foreground` | `willEnterForeground`        | `onStart`    |
1135#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1136pub enum AppLifecyclePhase {
1137    /// Foreground and receiving input.
1138    Active,
1139    /// Foreground (visible) but not receiving input.
1140    Inactive,
1141    /// Not visible. The GPU surface may be destroyed while backgrounded and
1142    /// the process may be killed without further notice.
1143    Background,
1144    /// Becoming visible again, before input is restored.
1145    Foreground,
1146}
1147
1148/// Regions of a window that are obscured or reserved by the system.
1149///
1150/// Mobile applications often share space in their window with system-specific
1151/// geometry, from keyboards to camera notches. In GPUI, all this is abstracted
1152/// into a single "inset" which should be overlaid on the window's bounds.
1153/// It is up to the application develop to determine how to handle these cases.
1154#[derive(Debug, Clone, Default, PartialEq)]
1155pub struct WindowInsets {
1156    /// Regions covered by system UI or hardware: status bar, display
1157    /// cutouts/notch, home indicator, navigation bars.
1158    /// (iOS: `safeAreaInsets`. Android: `WindowInsets` of types
1159    /// `systemBars() | displayCutout()`.)
1160    pub safe_area: Edges<Pixels>,
1161    /// The region covered by the keyboard, when present.
1162    /// (iOS: derived from `keyboardWillShow`/frame-change notifications.
1163    /// Android: `WindowInsets.Type.ime()`.)
1164    pub ime: Edges<Pixels>,
1165}
1166
1167impl WindowInsets {
1168    /// The combined inset content should avoid.
1169    pub fn effective(&self) -> Edges<Pixels> {
1170        Edges {
1171            top: self.safe_area.top.max(self.ime.top),
1172            right: self.safe_area.right.max(self.ime.right),
1173            bottom: self.safe_area.bottom.max(self.ime.bottom),
1174            left: self.safe_area.left.max(self.ime.left),
1175        }
1176    }
1177}
1178
1179/// A change in the state of the focused text input.
1180#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1181pub enum TextInputStateChange {
1182    /// The window changed from having no active text input to having one.
1183    FocusGained,
1184    /// The window no longer has an active text input.
1185    FocusLost,
1186    /// The selection or caret moved
1187    SelectionChanged,
1188    /// The document content changed outside of platform-initiated edits.
1189    ContentChanged,
1190}
1191
1192#[expect(missing_docs)]
1193pub trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
1194    fn bounds(&self) -> Bounds<Pixels>;
1195    fn is_maximized(&self) -> bool;
1196    fn window_bounds(&self) -> WindowBounds;
1197    fn content_size(&self) -> Size<Pixels>;
1198    /// Returns the visible viewport in logical pixels relative to the content origin.
1199    ///
1200    /// This may be smaller or offset when a keyboard or zoom obscures content;
1201    /// it must not change the full layout size returned by `content_size`.
1202    /// Implementations should return a frame snapshot, not query platform layout here.
1203    fn visual_viewport_bounds(&self) -> Bounds<Pixels> {
1204        Bounds::new(Point::default(), self.content_size())
1205    }
1206    /// Registers a callback when visible geometry may have changed.
1207    ///
1208    /// This requests a frame; backends can sample the new viewport and safe-area
1209    /// geometry in `prepare_frame` rather than updating it inside the callback.
1210    fn on_visual_viewport_changed(&self, _callback: Box<dyn FnMut()>) {}
1211    /// Samples platform geometry before a draw, returning whether view caches must be invalidated.
1212    ///
1213    /// Geometry getters must remain consistent throughout the ensuing draw.
1214    /// Do not invoke callbacks here: GPUI is already updating this window.
1215    fn prepare_frame(&self) -> bool {
1216        false
1217    }
1218    fn resize(&mut self, size: Size<Pixels>);
1219    fn scale_factor(&self) -> f32;
1220    fn appearance(&self) -> WindowAppearance;
1221    fn display(&self) -> Option<Rc<dyn PlatformDisplay>>;
1222    fn mouse_position(&self) -> Point<Pixels>;
1223    fn modifiers(&self) -> Modifiers;
1224    fn capslock(&self) -> Capslock;
1225    fn set_input_handler(&mut self, input_handler: PlatformInputHandler);
1226    fn take_input_handler(&mut self) -> Option<PlatformInputHandler>;
1227    /// Apply the focused text region's [`TextInputConfiguration`] to the
1228    /// platform's text input session (e.g. attributes of the hidden editable
1229    /// element on web). Called only when the configuration changes, because
1230    /// reconfiguring a live input session can restart the IME connection.
1231    fn set_text_input_configuration(&mut self, _configuration: TextInputConfiguration) {}
1232    fn prompt(
1233        &self,
1234        level: PromptLevel,
1235        msg: &str,
1236        detail: Option<&str>,
1237        answers: &[PromptButton],
1238    ) -> Option<oneshot::Receiver<usize>>;
1239    fn activate(&self);
1240    /// Requests that the operating system draw attention to this window.
1241    fn request_attention(&self) {}
1242    fn is_active(&self) -> bool;
1243    /// The current [`WindowVisibility`]. Read once when the window is created;
1244    /// afterwards changes arrive through [`Self::on_visibility_change`].
1245    fn visibility(&self) -> WindowVisibility;
1246    fn is_hovered(&self) -> bool;
1247    fn background_appearance(&self) -> WindowBackgroundAppearance;
1248    fn set_title(&mut self, title: &str);
1249    fn set_background_appearance(&self, background_appearance: WindowBackgroundAppearance);
1250    fn minimize(&self);
1251    fn zoom(&self);
1252    fn toggle_fullscreen(&self);
1253    fn is_fullscreen(&self) -> bool;
1254    fn frame_waker(&self) -> Option<Rc<dyn Fn()>> {
1255        None
1256    }
1257    fn on_request_frame(&self, callback: Box<dyn FnMut(RequestFrameOptions)>);
1258    fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> DispatchEventResult>);
1259    fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>);
1260    /// Registers the callback invoked when [`Self::visibility`] changes. Only
1261    /// transitions are reported; the callback runs on the main thread outside
1262    /// of any window update.
1263    fn on_visibility_change(&self, callback: Box<dyn FnMut(WindowVisibility)>);
1264    fn on_hover_status_change(&self, callback: Box<dyn FnMut(bool)>);
1265    fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
1266    fn on_moved(&self, callback: Box<dyn FnMut()>);
1267    /// Registers the callback invoked when the window moves to another
1268    /// display. Calls may be spurious. The callback runs on the main thread
1269    /// outside of any window update.
1270    fn on_display_changed(&self, callback: Box<dyn FnMut()>);
1271    fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
1272    fn on_hit_test_window_control(&self, callback: Box<dyn FnMut() -> Option<WindowControlArea>>);
1273    fn on_close(&self, callback: Box<dyn FnOnce()>);
1274    fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
1275    fn on_button_layout_changed(&self, _callback: Box<dyn FnMut()>) {}
1276    fn draw(&self, scene: &Scene);
1277    fn schedule_frame(&self) {}
1278    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1279    fn is_subpixel_rendering_supported(&self) -> bool;
1280
1281    // macOS specific methods
1282    fn get_title(&self) -> String {
1283        String::new()
1284    }
1285    fn tabbed_windows(&self) -> Option<Vec<SystemWindowTab>> {
1286        None
1287    }
1288    fn tab_bar_visible(&self) -> bool {
1289        false
1290    }
1291    fn set_edited(&mut self, _edited: bool) {}
1292    fn set_document_path(&self, _path: Option<&std::path::Path>) {}
1293    fn toggle_simple_fullscreen(&self) {}
1294    fn is_simple_fullscreen(&self) -> bool {
1295        false
1296    }
1297    #[cfg(target_os = "macos")]
1298    fn set_traffic_light_position(&self, _position: Point<Pixels>) {}
1299    fn show_character_palette(&self) {}
1300    fn titlebar_double_click(&self, _is_resizable: bool, _is_minimizable: bool) {}
1301    fn on_move_tab_to_new_window(&self, _callback: Box<dyn FnMut()>) {}
1302    fn on_merge_all_windows(&self, _callback: Box<dyn FnMut()>) {}
1303    fn on_select_previous_tab(&self, _callback: Box<dyn FnMut()>) {}
1304    fn on_select_next_tab(&self, _callback: Box<dyn FnMut()>) {}
1305    fn on_toggle_tab_bar(&self, _callback: Box<dyn FnMut()>) {}
1306    fn merge_all_windows(&self) {}
1307    fn move_tab_to_new_window(&self) {}
1308    fn toggle_window_tab_overview(&self) {}
1309    fn set_tabbing_identifier(&self, _identifier: Option<String>) {}
1310
1311    fn native_window_state(&self) -> Option<Vec<u8>> {
1312        None
1313    }
1314    fn restore_native_window_state(&self, _state: &[u8]) {}
1315
1316    #[cfg(target_os = "windows")]
1317    fn get_raw_handle(&self) -> windows::Win32::Foundation::HWND;
1318
1319    // Linux specific methods
1320    fn inner_window_bounds(&self) -> WindowBounds {
1321        self.window_bounds()
1322    }
1323    fn request_decorations(&self, _decorations: WindowDecorations) {}
1324    fn show_window_menu(&self, _position: Point<Pixels>) {}
1325    fn start_window_move(&self) {}
1326    fn can_start_external_drag(&self) -> bool {
1327        false
1328    }
1329    fn start_external_drag(&self, _payload: &ExternalDragPayload) -> bool {
1330        false
1331    }
1332    fn start_window_resize(&self, _edge: ResizeEdge) {}
1333    fn set_exclusive_zone(&self, _zone: Pixels) {}
1334    #[cfg(all(target_os = "linux", feature = "wayland"))]
1335    fn set_exclusive_edge(&self, _edge: layer_shell::Anchor) {}
1336    fn set_input_region(&self, _region: Option<&[Bounds<Pixels>]>) {}
1337    fn window_decorations(&self) -> Decorations {
1338        Decorations::Server
1339    }
1340    fn set_app_id(&mut self, _app_id: &str) {}
1341    fn map_window(&mut self) -> anyhow::Result<()> {
1342        Ok(())
1343    }
1344    fn window_controls(&self) -> WindowControls {
1345        WindowControls::default()
1346    }
1347    fn set_client_inset(&self, _inset: Pixels) {}
1348    fn gpu_specs(&self) -> Option<GpuSpecs>;
1349
1350    fn update_ime_position(&self, _bounds: Bounds<Pixels>);
1351
1352    // Mobile platform methods.
1353
1354    /// The regions of this window currently obscured or reserved by the
1355    /// system. Zero on platforms without such regions.
1356    fn insets(&self) -> WindowInsets {
1357        WindowInsets::default()
1358    }
1359
1360    /// Registers a callback invoked whenever [`Self::insets`] change.
1361    ///
1362    /// Contract: fires continuously during animated transitions (Android
1363    /// `WindowInsetsAnimation` progress; on iOS the platform interpolates
1364    /// the keyboard animation curve on frame ticks) and is exact at rest.
1365    fn on_insets_changed(&self, _callback: Box<dyn FnMut(WindowInsets)>) {}
1366
1367    /// Sets the handler for the system back action (Android back
1368    /// button/gesture; no source on iOS or desktop).
1369    fn set_back_handler(&self, _callback: Box<dyn FnMut()>) {}
1370
1371    /// Declares whether the application would currently handle the system
1372    /// back action (e.g. navigation depth > 0).
1373    fn set_back_enabled(&self, _enabled: bool) {}
1374
1375    /// Requests that the soft keyboard be shown.
1376    fn show_soft_keyboard(&self) {}
1377
1378    /// Requests that the soft keyboard be hidden.
1379    fn hide_soft_keyboard(&self) {}
1380
1381    /// Inform the operating system that the text input state has changed
1382    fn text_input_state_changed(&self, _change: TextInputStateChange) {}
1383
1384    fn play_system_bell(&self) {}
1385
1386    /// Initialize the accessibility adapter with callbacks.
1387    fn a11y_init(&self, _callbacks: A11yCallbacks) {}
1388
1389    /// Provide a TreeUpdate to the accessibility adapter.
1390    fn a11y_tree_update(&self, _tree_update: accesskit::TreeUpdate) {}
1391
1392    /// Inform the adapter of updated window bounds.
1393    fn a11y_update_window_bounds(&self) {}
1394
1395    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1396    fn as_test(&mut self) -> Option<&mut TestWindow> {
1397        None
1398    }
1399
1400    /// Renders the given scene to a texture and returns the pixel data as an RGBA image.
1401    /// This does not present the frame to screen - useful for visual testing where we want
1402    /// to capture what would be rendered without displaying it or requiring the window to be visible.
1403    #[cfg(any(test, feature = "test-support"))]
1404    fn render_to_image(&self, _scene: &Scene) -> Result<RgbaImage> {
1405        anyhow::bail!("render_to_image not implemented for this platform")
1406    }
1407}
1408
1409/// A renderer for headless windows that can produce real rendered output.
1410#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1411pub trait PlatformHeadlessRenderer {
1412    /// Render a scene and return the result as an RGBA image.
1413    fn render_scene_to_image(
1414        &mut self,
1415        scene: &Scene,
1416        size: Size<DevicePixels>,
1417    ) -> Result<RgbaImage>;
1418
1419    /// Render a scene to an offscreen target without reading the result back.
1420    ///
1421    /// This is the headless analogue of presenting a frame: it performs the
1422    /// same CPU-side scene encoding and GPU submission as drawing to a real
1423    /// window, but doesn't block on GPU completion or copy pixels back.
1424    fn render_scene(&mut self, scene: &Scene, size: Size<DevicePixels>) -> Result<()>;
1425
1426    /// Returns the sprite atlas used by this renderer.
1427    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1428}
1429
1430/// Type alias for runnables with metadata.
1431/// Previously an enum with a single variant, now simplified to a direct type alias.
1432#[doc(hidden)]
1433pub type RunnableVariant = Runnable<RunnableMeta>;
1434
1435#[doc(hidden)]
1436pub type TimerResolutionGuard = gpui_util::Deferred<Box<dyn FnOnce() + Send>>;
1437
1438#[doc(hidden)]
1439pub enum TasksIncluded {
1440    OnlyCompleted,
1441    CompletedAndRunning,
1442}
1443
1444/// This type is public so that our test macro can generate and use it, but it should not
1445/// be considered part of our public API.
1446#[doc(hidden)]
1447pub trait PlatformDispatcher: Send + Sync {
1448    fn is_main_thread(&self) -> bool;
1449    fn dispatch(&self, runnable: RunnableVariant, priority: Priority);
1450    fn dispatch_on_main_thread(&self, runnable: RunnableVariant, priority: Priority);
1451    fn dispatch_after(&self, duration: Duration, runnable: RunnableVariant);
1452
1453    fn dispatch_on_main_thread_when_idle(
1454        &self,
1455        runnable: RunnableVariant,
1456        timeout: Option<Duration>,
1457    ) {
1458        let _ = timeout;
1459        self.dispatch_on_main_thread(runnable, Priority::Low);
1460    }
1461
1462    fn idle_time_remaining(&self) -> Option<Duration> {
1463        None
1464    }
1465
1466    fn spawn_realtime(&self, f: Box<dyn FnOnce() + Send>);
1467
1468    fn now(&self) -> Instant {
1469        Instant::now()
1470    }
1471
1472    fn increase_timer_resolution(&self) -> TimerResolutionGuard {
1473        gpui_util::defer(Box::new(|| {}))
1474    }
1475
1476    fn prevent_app_nap(&self, _reason: &str) -> ActivityGuard {
1477        ActivityGuard::noop()
1478    }
1479
1480    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1481    fn as_test(&self) -> Option<&TestDispatcher> {
1482        None
1483    }
1484
1485    // This cfg must match the `threaded_dispatcher` module's, which implements
1486    // this method whenever it compiles.
1487    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1488    fn as_threaded(&self) -> Option<&ThreadedDispatcher> {
1489        None
1490    }
1491}
1492
1493#[expect(missing_docs)]
1494pub trait PlatformTextSystem: Send + Sync {
1495    fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()>;
1496    /// Installs a nonblocking sink for unresolved grapheme clusters.
1497    fn set_missing_glyph_sink(&self, _sink: Option<Arc<dyn MissingGlyphSink>>) {}
1498    /// Get all available font names.
1499    fn all_font_names(&self) -> Vec<String>;
1500    /// Get the font ID for a font descriptor.
1501    fn font_id(&self, descriptor: &Font) -> Result<FontId>;
1502    /// Prewarm any system font caches needed to shape text.
1503    fn prewarm_fonts(&self, _font_ids: &[FontId]) {}
1504    /// Get metrics for a font.
1505    fn font_metrics(&self, font_id: FontId) -> FontMetrics;
1506    /// Get typographic bounds for a glyph.
1507    fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>>;
1508    /// Get the advance width for a glyph.
1509    fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>>;
1510    /// Get the glyph ID for a character.
1511    fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
1512    /// Get raster bounds for a glyph.
1513    fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>>;
1514    /// Rasterize a glyph.
1515    fn rasterize_glyph(
1516        &self,
1517        params: &RenderGlyphParams,
1518        raster_bounds: Bounds<DevicePixels>,
1519    ) -> Result<(Size<DevicePixels>, Vec<u8>)>;
1520    /// Layout a line of text with the given font runs.
1521    fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout;
1522    /// Returns the recommended text rendering mode for the given font and size.
1523    fn recommended_rendering_mode(&self, _font_id: FontId, _font_size: Pixels)
1524    -> TextRenderingMode;
1525    /// Returns the dilation level to use for a glyph painted in the given color.
1526    fn glyph_dilation_for_color(&self, _color: Hsla) -> u8 {
1527        0
1528    }
1529}
1530
1531#[expect(missing_docs)]
1532pub struct NoopTextSystem;
1533
1534#[expect(missing_docs)]
1535impl NoopTextSystem {
1536    #[allow(dead_code)]
1537    pub fn new() -> Self {
1538        Self
1539    }
1540}
1541
1542impl PlatformTextSystem for NoopTextSystem {
1543    fn add_fonts(&self, _fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
1544        Ok(())
1545    }
1546
1547    fn all_font_names(&self) -> Vec<String> {
1548        Vec::new()
1549    }
1550
1551    fn font_id(&self, _descriptor: &Font) -> Result<FontId> {
1552        Ok(FontId(1))
1553    }
1554
1555    fn font_metrics(&self, _font_id: FontId) -> FontMetrics {
1556        FontMetrics {
1557            units_per_em: 1000,
1558            ascent: 1025.0,
1559            descent: -275.0,
1560            line_gap: 0.0,
1561            underline_position: -95.0,
1562            underline_thickness: 60.0,
1563            cap_height: 698.0,
1564            x_height: 516.0,
1565            bounding_box: Bounds {
1566                origin: Point {
1567                    x: -260.0,
1568                    y: -245.0,
1569                },
1570                size: Size {
1571                    width: 1501.0,
1572                    height: 1364.0,
1573                },
1574            },
1575        }
1576    }
1577
1578    fn typographic_bounds(&self, _font_id: FontId, _glyph_id: GlyphId) -> Result<Bounds<f32>> {
1579        Ok(Bounds {
1580            origin: Point { x: 54.0, y: 0.0 },
1581            size: size(392.0, 528.0),
1582        })
1583    }
1584
1585    fn advance(&self, _font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
1586        Ok(size(600.0 * glyph_id.0 as f32, 0.0))
1587    }
1588
1589    fn glyph_for_char(&self, _font_id: FontId, ch: char) -> Option<GlyphId> {
1590        Some(GlyphId(ch.len_utf16() as u32))
1591    }
1592
1593    fn glyph_raster_bounds(&self, _params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
1594        Ok(Default::default())
1595    }
1596
1597    fn rasterize_glyph(
1598        &self,
1599        _params: &RenderGlyphParams,
1600        raster_bounds: Bounds<DevicePixels>,
1601    ) -> Result<(Size<DevicePixels>, Vec<u8>)> {
1602        Ok((raster_bounds.size, Vec::new()))
1603    }
1604
1605    fn layout_line(&self, text: &str, font_size: Pixels, _runs: &[FontRun]) -> LineLayout {
1606        let mut position = px(0.);
1607        let metrics = self.font_metrics(FontId(0));
1608        let em_width = font_size
1609            * self
1610                .advance(FontId(0), self.glyph_for_char(FontId(0), 'm').unwrap())
1611                .unwrap()
1612                .width
1613            / metrics.units_per_em as f32;
1614        let mut glyphs = Vec::new();
1615        for (ix, c) in text.char_indices() {
1616            if let Some(glyph) = self.glyph_for_char(FontId(0), c) {
1617                glyphs.push(ShapedGlyph {
1618                    id: glyph,
1619                    position: point(position, px(0.)),
1620                    index: ix,
1621                    is_emoji: glyph.0 == 2,
1622                });
1623                if glyph.0 == 2 {
1624                    position += em_width * 2.0;
1625                } else {
1626                    position += em_width;
1627                }
1628            } else {
1629                position += em_width
1630            }
1631        }
1632        let mut runs = Vec::default();
1633        if !glyphs.is_empty() {
1634            runs.push(ShapedRun {
1635                font_id: FontId(0),
1636                glyphs,
1637            });
1638        } else {
1639            position = px(0.);
1640        }
1641
1642        LineLayout {
1643            font_size,
1644            width: position,
1645            ascent: font_size * (metrics.ascent / metrics.units_per_em as f32),
1646            descent: font_size * (metrics.descent / metrics.units_per_em as f32),
1647            runs,
1648            len: text.len(),
1649        }
1650    }
1651
1652    fn recommended_rendering_mode(
1653        &self,
1654        _font_id: FontId,
1655        _font_size: Pixels,
1656    ) -> TextRenderingMode {
1657        TextRenderingMode::Grayscale
1658    }
1659}
1660
1661// Adapted from https://github.com/microsoft/terminal/blob/1283c0f5b99a2961673249fa77c6b986efb5086c/src/renderer/atlas/dwrite.cpp
1662// Copyright (c) Microsoft Corporation.
1663// Licensed under the MIT license.
1664/// Compute gamma correction ratios for subpixel text rendering.
1665#[allow(dead_code)]
1666pub fn get_gamma_correction_ratios(gamma: f32) -> [f32; 4] {
1667    const GAMMA_INCORRECT_TARGET_RATIOS: [[f32; 4]; 13] = [
1668        [0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0], // gamma = 1.0
1669        [0.0166 / 4.0, -0.0807 / 4.0, 0.2227 / 4.0, -0.0751 / 4.0], // gamma = 1.1
1670        [0.0350 / 4.0, -0.1760 / 4.0, 0.4325 / 4.0, -0.1370 / 4.0], // gamma = 1.2
1671        [0.0543 / 4.0, -0.2821 / 4.0, 0.6302 / 4.0, -0.1876 / 4.0], // gamma = 1.3
1672        [0.0739 / 4.0, -0.3963 / 4.0, 0.8167 / 4.0, -0.2287 / 4.0], // gamma = 1.4
1673        [0.0933 / 4.0, -0.5161 / 4.0, 0.9926 / 4.0, -0.2616 / 4.0], // gamma = 1.5
1674        [0.1121 / 4.0, -0.6395 / 4.0, 1.1588 / 4.0, -0.2877 / 4.0], // gamma = 1.6
1675        [0.1300 / 4.0, -0.7649 / 4.0, 1.3159 / 4.0, -0.3080 / 4.0], // gamma = 1.7
1676        [0.1469 / 4.0, -0.8911 / 4.0, 1.4644 / 4.0, -0.3234 / 4.0], // gamma = 1.8
1677        [0.1627 / 4.0, -1.0170 / 4.0, 1.6051 / 4.0, -0.3347 / 4.0], // gamma = 1.9
1678        [0.1773 / 4.0, -1.1420 / 4.0, 1.7385 / 4.0, -0.3426 / 4.0], // gamma = 2.0
1679        [0.1908 / 4.0, -1.2652 / 4.0, 1.8650 / 4.0, -0.3476 / 4.0], // gamma = 2.1
1680        [0.2031 / 4.0, -1.3864 / 4.0, 1.9851 / 4.0, -0.3501 / 4.0], // gamma = 2.2
1681    ];
1682
1683    const NORM13: f32 = ((0x10000 as f64) / (255.0 * 255.0) * 4.0) as f32;
1684    const NORM24: f32 = ((0x100 as f64) / (255.0) * 4.0) as f32;
1685
1686    let index = ((gamma * 10.0).round() as usize).clamp(10, 22) - 10;
1687    let ratios = GAMMA_INCORRECT_TARGET_RATIOS[index];
1688
1689    [
1690        ratios[0] * NORM13,
1691        ratios[1] * NORM24,
1692        ratios[2] * NORM13,
1693        ratios[3] * NORM24,
1694    ]
1695}
1696
1697#[derive(PartialEq, Eq, Hash, Clone)]
1698#[expect(missing_docs)]
1699pub enum AtlasKey {
1700    Glyph(RenderGlyphParams),
1701    Svg(RenderSvgParams),
1702    Image(RenderImageParams),
1703}
1704
1705impl AtlasKey {
1706    /// Returns the texture kind for this atlas key.
1707    pub fn texture_kind(&self) -> AtlasTextureKind {
1708        match self {
1709            AtlasKey::Glyph(params) => {
1710                if params.is_emoji {
1711                    AtlasTextureKind::Polychrome
1712                } else if params.subpixel_rendering {
1713                    AtlasTextureKind::Subpixel
1714                } else {
1715                    AtlasTextureKind::Monochrome
1716                }
1717            }
1718            AtlasKey::Svg(_) => AtlasTextureKind::Monochrome,
1719            AtlasKey::Image(_) => AtlasTextureKind::Polychrome,
1720        }
1721    }
1722}
1723
1724impl From<RenderGlyphParams> for AtlasKey {
1725    fn from(params: RenderGlyphParams) -> Self {
1726        Self::Glyph(params)
1727    }
1728}
1729
1730impl From<RenderSvgParams> for AtlasKey {
1731    fn from(params: RenderSvgParams) -> Self {
1732        Self::Svg(params)
1733    }
1734}
1735
1736impl From<RenderImageParams> for AtlasKey {
1737    fn from(params: RenderImageParams) -> Self {
1738        Self::Image(params)
1739    }
1740}
1741
1742#[expect(missing_docs)]
1743pub trait PlatformAtlas {
1744    /// The builder runs with the atlas locked and must not re-enter the same atlas.
1745    fn get_or_insert_with<'a>(
1746        &self,
1747        key: AtlasKey,
1748        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1749    ) -> Result<Option<AtlasTile>>;
1750    fn remove(&self, key: &AtlasKey);
1751
1752    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1753    fn contains(&self, _key: &AtlasKey) -> bool {
1754        false
1755    }
1756}
1757
1758#[doc(hidden)]
1759pub trait AtlasBackend {
1760    fn insert(
1761        &mut self,
1762        kind: AtlasTextureKind,
1763        size: Size<DevicePixels>,
1764        bytes: &[u8],
1765    ) -> Result<AtlasTile>;
1766
1767    fn remove(&mut self, tile: AtlasTile);
1768}
1769
1770#[doc(hidden)]
1771pub struct AtlasState<Backend> {
1772    tiles_by_key: FxHashMap<AtlasKey, AtlasTile>,
1773    pub backend: Backend,
1774}
1775
1776impl<Backend> AtlasState<Backend> {
1777    pub fn new(backend: Backend) -> Self {
1778        Self {
1779            tiles_by_key: FxHashMap::default(),
1780            backend,
1781        }
1782    }
1783
1784    pub fn contains(&self, key: &AtlasKey) -> bool {
1785        self.tiles_by_key.contains_key(key)
1786    }
1787
1788    pub fn clear(&mut self, reset_backend: impl FnOnce(&mut Backend)) {
1789        self.tiles_by_key.clear();
1790        reset_backend(&mut self.backend);
1791    }
1792}
1793
1794impl<Backend: Default> Default for AtlasState<Backend> {
1795    fn default() -> Self {
1796        Self::new(Backend::default())
1797    }
1798}
1799
1800impl<Backend: AtlasBackend> AtlasState<Backend> {
1801    pub fn get_or_insert_with<'a>(
1802        &mut self,
1803        key: AtlasKey,
1804        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1805    ) -> Result<Option<AtlasTile>> {
1806        match self.tiles_by_key.entry(key) {
1807            Entry::Occupied(entry) => Ok(Some(*entry.get())),
1808            Entry::Vacant(entry) => {
1809                profiling::scope!("new tile");
1810                let Some((size, bytes)) = build()? else {
1811                    return Ok(None);
1812                };
1813                let tile = self
1814                    .backend
1815                    .insert(entry.key().texture_kind(), size, &bytes)?;
1816                entry.insert(tile);
1817                Ok(Some(tile))
1818            }
1819        }
1820    }
1821
1822    pub fn remove(&mut self, key: &AtlasKey) {
1823        if let Some(tile) = self.tiles_by_key.remove(key) {
1824            self.backend.remove(tile);
1825        }
1826    }
1827}
1828
1829/// A sprite atlas for windows without a GPU. It hands out uniquely identified
1830/// tiles without uploading any pixels, so glyph, SVG, and image painting can
1831/// run to completion in tests and headless platforms.
1832#[derive(Default)]
1833pub struct HeadlessAtlas(parking_lot::Mutex<AtlasState<HeadlessAtlasBackend>>);
1834
1835#[doc(hidden)]
1836#[derive(Default)]
1837pub struct HeadlessAtlasBackend {
1838    next_id: u32,
1839}
1840
1841impl AtlasBackend for HeadlessAtlasBackend {
1842    fn insert(
1843        &mut self,
1844        kind: AtlasTextureKind,
1845        size: Size<DevicePixels>,
1846        _bytes: &[u8],
1847    ) -> Result<AtlasTile> {
1848        self.next_id += 1;
1849        let texture_id = self.next_id;
1850        self.next_id += 1;
1851        let tile_id = self.next_id;
1852        Ok(AtlasTile {
1853            texture_id: AtlasTextureId {
1854                index: texture_id,
1855                kind,
1856            },
1857            tile_id: TileId(tile_id),
1858            padding: 0,
1859            bounds: Bounds {
1860                origin: Point::default(),
1861                size,
1862            },
1863        })
1864    }
1865
1866    fn remove(&mut self, _tile: AtlasTile) {}
1867}
1868
1869impl PlatformAtlas for HeadlessAtlas {
1870    fn get_or_insert_with<'a>(
1871        &self,
1872        key: AtlasKey,
1873        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1874    ) -> Result<Option<AtlasTile>> {
1875        self.0.lock().get_or_insert_with(key, build)
1876    }
1877
1878    fn remove(&self, key: &AtlasKey) {
1879        self.0.lock().remove(key);
1880    }
1881
1882    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1883    fn contains(&self, key: &AtlasKey) -> bool {
1884        self.0.lock().contains(key)
1885    }
1886}
1887
1888#[doc(hidden)]
1889pub struct AtlasTextureList<T> {
1890    pub textures: Vec<Option<T>>,
1891    pub free_list: Vec<usize>,
1892}
1893
1894impl<T> Default for AtlasTextureList<T> {
1895    fn default() -> Self {
1896        Self {
1897            textures: Vec::default(),
1898            free_list: Vec::default(),
1899        }
1900    }
1901}
1902
1903impl<T> ops::Index<usize> for AtlasTextureList<T> {
1904    type Output = Option<T>;
1905
1906    fn index(&self, index: usize) -> &Self::Output {
1907        &self.textures[index]
1908    }
1909}
1910
1911impl<T> AtlasTextureList<T> {
1912    #[allow(unused)]
1913    pub fn drain(&mut self) -> std::vec::Drain<'_, Option<T>> {
1914        self.free_list.clear();
1915        self.textures.drain(..)
1916    }
1917
1918    #[allow(dead_code)]
1919    pub fn iter_mut(&mut self) -> impl DoubleEndedIterator<Item = &mut T> {
1920        self.textures.iter_mut().flatten()
1921    }
1922}
1923
1924#[derive(Copy, Clone, Debug, PartialEq, Eq)]
1925#[repr(C)]
1926#[expect(missing_docs)]
1927pub struct AtlasTile {
1928    /// The texture this tile belongs to.
1929    pub texture_id: AtlasTextureId,
1930    /// The unique ID of this tile within its texture.
1931    pub tile_id: TileId,
1932    /// Padding around the tile content in pixels.
1933    pub padding: u32,
1934    /// The bounds of this tile within the texture.
1935    pub bounds: Bounds<DevicePixels>,
1936}
1937
1938#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1939#[repr(C)]
1940#[expect(missing_docs)]
1941pub struct AtlasTextureId {
1942    // We use u32 instead of usize for Metal Shader Language compatibility
1943    /// The index of this texture in the atlas.
1944    pub index: u32,
1945    /// The kind of content stored in this texture.
1946    pub kind: AtlasTextureKind,
1947}
1948
1949#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1950#[repr(C)]
1951#[cfg_attr(
1952    all(
1953        any(target_os = "linux", target_os = "freebsd"),
1954        not(any(feature = "x11", feature = "wayland"))
1955    ),
1956    allow(dead_code)
1957)]
1958#[expect(missing_docs)]
1959pub enum AtlasTextureKind {
1960    Monochrome = 0,
1961    Polychrome = 1,
1962    Subpixel = 2,
1963}
1964
1965#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
1966#[repr(C)]
1967#[expect(missing_docs)]
1968pub struct TileId(pub u32);
1969
1970impl From<etagere::AllocId> for TileId {
1971    fn from(id: etagere::AllocId) -> Self {
1972        Self(id.serialize())
1973    }
1974}
1975
1976impl From<TileId> for etagere::AllocId {
1977    fn from(id: TileId) -> Self {
1978        Self::deserialize(id.0)
1979    }
1980}
1981
1982#[expect(missing_docs)]
1983pub struct PlatformInputHandler {
1984    cx: AsyncWindowContext,
1985    handler: Box<dyn InputHandler>,
1986}
1987
1988#[expect(missing_docs)]
1989#[cfg_attr(
1990    all(
1991        any(target_os = "linux", target_os = "freebsd"),
1992        not(any(feature = "x11", feature = "wayland"))
1993    ),
1994    allow(dead_code)
1995)]
1996impl PlatformInputHandler {
1997    pub fn new(cx: AsyncWindowContext, handler: Box<dyn InputHandler>) -> Self {
1998        Self { cx, handler }
1999    }
2000
2001    pub fn selected_text_range(&mut self, ignore_disabled_input: bool) -> Option<UTF16Selection> {
2002        self.cx
2003            .update(|window, cx| {
2004                self.handler
2005                    .selected_text_range(ignore_disabled_input, window, cx)
2006            })
2007            .ok()
2008            .flatten()
2009    }
2010
2011    #[cfg_attr(target_os = "windows", allow(dead_code))]
2012    pub fn marked_text_range(&mut self) -> Option<Range<usize>> {
2013        self.cx
2014            .update(|window, cx| self.handler.marked_text_range(window, cx))
2015            .ok()
2016            .flatten()
2017    }
2018
2019    #[cfg_attr(
2020        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2021        allow(dead_code)
2022    )]
2023    pub fn text_for_range(
2024        &mut self,
2025        range_utf16: Range<usize>,
2026        adjusted: &mut Option<Range<usize>>,
2027    ) -> Option<String> {
2028        self.cx
2029            .update(|window, cx| {
2030                self.handler
2031                    .text_for_range(range_utf16, adjusted, window, cx)
2032            })
2033            .ok()
2034            .flatten()
2035    }
2036
2037    pub fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str) {
2038        self.cx
2039            .update(|window, cx| {
2040                self.handler
2041                    .replace_text_in_range(replacement_range, text, window, cx);
2042            })
2043            .ok();
2044    }
2045
2046    pub fn replace_and_mark_text_in_range(
2047        &mut self,
2048        range_utf16: Option<Range<usize>>,
2049        new_text: &str,
2050        new_selected_range: Option<Range<usize>>,
2051    ) {
2052        self.cx
2053            .update(|window, cx| {
2054                self.handler.replace_and_mark_text_in_range(
2055                    range_utf16,
2056                    new_text,
2057                    new_selected_range,
2058                    window,
2059                    cx,
2060                )
2061            })
2062            .ok();
2063    }
2064
2065    #[cfg_attr(target_os = "windows", allow(dead_code))]
2066    pub fn unmark_text(&mut self) {
2067        self.cx
2068            .update(|window, cx| self.handler.unmark_text(window, cx))
2069            .ok();
2070    }
2071
2072    pub fn paste(&mut self, item: ClipboardItem) {
2073        self.cx
2074            .update(|window, cx| self.handler.paste(item, window, cx))
2075            .ok();
2076    }
2077
2078    pub fn bounds_for_range(&mut self, range_utf16: Range<usize>) -> Option<Bounds<Pixels>> {
2079        self.cx
2080            .update(|window, cx| self.handler.bounds_for_range(range_utf16, window, cx))
2081            .ok()
2082            .flatten()
2083    }
2084
2085    #[allow(dead_code)]
2086    pub fn apple_press_and_hold_enabled(&mut self) -> bool {
2087        self.handler.apple_press_and_hold_enabled()
2088    }
2089
2090    pub fn dispatch_input(&mut self, input: &str, window: &mut Window, cx: &mut App) {
2091        self.handler.replace_text_in_range(None, input, window, cx);
2092    }
2093
2094    pub fn compute_ime_candidate_bounds(
2095        marked_range: Option<Range<usize>>,
2096        selection: &UTF16Selection,
2097        mut bounds_for_range: impl FnMut(Range<usize>) -> Option<Bounds<Pixels>>,
2098    ) -> Option<Bounds<Pixels>> {
2099        if let Some(marked_range) = marked_range {
2100            // Default to the start of the marked (composing) range.
2101            let mut line_start = marked_range.start;
2102
2103            // Walk backward from the caret looking for a line break. A change in
2104            // the Y coordinate means we crossed into the previous visual line, so
2105            // the line start is one position after the break point.
2106            let caret = selection.range.end;
2107            if let Some(caret_bounds) = bounds_for_range(caret..caret) {
2108                for i in (marked_range.start..caret).rev() {
2109                    if let Some(b) = bounds_for_range(i..i) {
2110                        if (b.origin.y - caret_bounds.origin.y).abs() > px(0.1) {
2111                            line_start = i + 1;
2112                            break;
2113                        }
2114                    }
2115                }
2116            }
2117            bounds_for_range(line_start..line_start)
2118        } else {
2119            // No active composition — use the selection endpoint.
2120            let offset = if selection.reversed {
2121                selection.range.start
2122            } else {
2123                selection.range.end
2124            };
2125            bounds_for_range(offset..offset)
2126        }
2127    }
2128
2129    pub fn selected_bounds(&mut self, window: &mut Window, cx: &mut App) -> Option<Bounds<Pixels>> {
2130        let marked_range = self.handler.marked_text_range(window, cx);
2131        let selection = self.handler.selected_text_range(true, window, cx)?;
2132        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2133            self.handler.bounds_for_range(range, window, cx)
2134        })
2135    }
2136
2137    pub fn ime_candidate_bounds(&mut self) -> Option<Bounds<Pixels>> {
2138        let marked_range = self.marked_text_range();
2139        let selection = self.selected_text_range(true)?;
2140        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2141            self.bounds_for_range(range)
2142        })
2143    }
2144
2145    #[allow(unused)]
2146    pub fn character_index_for_point(&mut self, point: Point<Pixels>) -> Option<usize> {
2147        self.cx
2148            .update(|window, cx| self.handler.character_index_for_point(point, window, cx))
2149            .ok()
2150            .flatten()
2151    }
2152
2153    /// See [`InputHandler::set_selected_text_range`].
2154    pub fn set_selected_text_range(&mut self, range_utf16: Range<usize>) {
2155        self.cx
2156            .update(|window, cx| {
2157                self.handler
2158                    .set_selected_text_range(range_utf16, window, cx)
2159            })
2160            .ok();
2161    }
2162
2163    /// See [`InputHandler::element_bounds`].
2164    pub fn element_bounds(&mut self) -> Option<Bounds<Pixels>> {
2165        self.cx
2166            .update(|window, cx| self.handler.element_bounds(window, cx))
2167            .ok()
2168            .flatten()
2169    }
2170
2171    /// See [`InputHandler::text_length_utf16`].
2172    pub fn text_length_utf16(&mut self) -> Option<usize> {
2173        self.cx
2174            .update(|window, cx| self.handler.text_length_utf16(window, cx))
2175            .ok()
2176            .flatten()
2177    }
2178
2179    #[allow(dead_code)]
2180    pub fn accepts_text_input(&mut self, window: &mut Window, cx: &mut App) -> bool {
2181        self.handler.accepts_text_input(window, cx)
2182    }
2183
2184    #[allow(dead_code)]
2185    pub fn query_accepts_text_input(&mut self) -> bool {
2186        self.cx
2187            .update(|window, cx| self.handler.accepts_text_input(window, cx))
2188            .unwrap_or(true)
2189    }
2190
2191    /// See [`InputHandler::prefers_ime_for_printable_keys`].
2192    ///
2193    /// This is not a pure delegation to the handler: while a multi-stroke binding is pending this
2194    /// returns `false` regardless of the handler's preference, because the next printable key may
2195    /// complete a binding whose prefix already bypassed the IME.
2196    pub fn query_prefers_ime_for_printable_keys(&mut self) -> bool {
2197        self.cx
2198            .update(|window, cx| {
2199                // The next printable key may complete a chord whose prefix bypassed the IME.
2200                !window.has_pending_keystrokes()
2201                    && self.handler.prefers_ime_for_printable_keys(window, cx)
2202            })
2203            .unwrap_or(false)
2204    }
2205
2206    /// See [`InputHandler::text_input_configuration`].
2207    pub fn text_input_configuration(
2208        &mut self,
2209        window: &mut Window,
2210        cx: &mut App,
2211    ) -> TextInputConfiguration {
2212        self.handler.text_input_configuration(window, cx)
2213    }
2214
2215    /// See [`InputHandler::text_input_editable_range`].
2216    pub fn text_input_editable_range(&mut self) -> Option<Range<usize>> {
2217        self.cx
2218            .update(|window, cx| self.handler.text_input_editable_range(window, cx))
2219            .ok()
2220            .flatten()
2221    }
2222}
2223
2224/// A struct representing a selection in a text buffer, in UTF16 characters.
2225/// This is different from a range because the head may be before the tail.
2226#[derive(Debug)]
2227pub struct UTF16Selection {
2228    /// The range of text in the document this selection corresponds to
2229    /// in UTF16 characters.
2230    pub range: Range<usize>,
2231    /// Whether the head of this selection is at the start (true), or end (false)
2232    /// of the range
2233    pub reversed: bool,
2234}
2235
2236/// Zed's interface for handling text input from the platform's IME system
2237/// This is currently a 1:1 exposure of the NSTextInputClient API:
2238///
2239/// <https://developer.apple.com/documentation/appkit/nstextinputclient>
2240pub trait InputHandler: 'static {
2241    /// Get the range of the user's currently selected text, if any
2242    /// Corresponds to [selectedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438242-selectedrange)
2243    ///
2244    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2245    fn selected_text_range(
2246        &mut self,
2247        ignore_disabled_input: bool,
2248        window: &mut Window,
2249        cx: &mut App,
2250    ) -> Option<UTF16Selection>;
2251
2252    /// Get the range of the currently marked text, if any
2253    /// Corresponds to [markedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438250-markedrange)
2254    ///
2255    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2256    fn marked_text_range(&mut self, window: &mut Window, cx: &mut App) -> Option<Range<usize>>;
2257
2258    /// Get the text for the given document range in UTF-16 characters
2259    /// Corresponds to [attributedSubstring(forProposedRange: actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438238-attributedsubstring)
2260    ///
2261    /// range_utf16 is in terms of UTF-16 characters
2262    fn text_for_range(
2263        &mut self,
2264        range_utf16: Range<usize>,
2265        adjusted_range: &mut Option<Range<usize>>,
2266        window: &mut Window,
2267        cx: &mut App,
2268    ) -> Option<String>;
2269
2270    /// Replace the text in the given document range with the given text
2271    /// Corresponds to [insertText(_:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438258-inserttext)
2272    ///
2273    /// replacement_range is in terms of UTF-16 characters
2274    fn replace_text_in_range(
2275        &mut self,
2276        replacement_range: Option<Range<usize>>,
2277        text: &str,
2278        window: &mut Window,
2279        cx: &mut App,
2280    );
2281
2282    /// Replace the text in the given document range with the given text,
2283    /// and mark the given text as part of an IME 'composing' state
2284    /// Corresponds to [setMarkedText(_:selectedRange:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438246-setmarkedtext)
2285    ///
2286    /// range_utf16 is in terms of UTF-16 characters
2287    /// new_selected_range is in terms of UTF-16 characters
2288    fn replace_and_mark_text_in_range(
2289        &mut self,
2290        range_utf16: Option<Range<usize>>,
2291        new_text: &str,
2292        new_selected_range: Option<Range<usize>>,
2293        window: &mut Window,
2294        cx: &mut App,
2295    );
2296
2297    /// Remove the IME 'composing' state from the document
2298    /// Corresponds to [unmarkText()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438239-unmarktext)
2299    fn unmark_text(&mut self, window: &mut Window, cx: &mut App);
2300
2301    /// Insert a platform-initiated paste at the current selection.
2302    ///
2303    /// Platforms that deliver paste as an input event rather than through an
2304    /// application-defined action (e.g. the DOM `paste` event on web) call
2305    /// this with the full clipboard contents. The default implementation
2306    /// inserts only the plain-text portion of the item.
2307    fn paste(&mut self, item: ClipboardItem, window: &mut Window, cx: &mut App) {
2308        if let Some(text) = item.text() {
2309            self.replace_text_in_range(None, &text, window, cx);
2310        }
2311    }
2312
2313    /// Get the bounds of the given document range in screen coordinates
2314    /// Corresponds to [firstRect(forCharacterRange:actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438240-firstrect)
2315    ///
2316    /// This is used for positioning the IME candidate window
2317    fn bounds_for_range(
2318        &mut self,
2319        range_utf16: Range<usize>,
2320        window: &mut Window,
2321        cx: &mut App,
2322    ) -> Option<Bounds<Pixels>>;
2323
2324    /// Get the character offset for the given point in terms of UTF16 characters
2325    ///
2326    /// Corresponds to [characterIndexForPoint:](https://developer.apple.com/documentation/appkit/nstextinputclient/characterindex(for:))
2327    fn character_index_for_point(
2328        &mut self,
2329        point: Point<Pixels>,
2330        window: &mut Window,
2331        cx: &mut App,
2332    ) -> Option<usize>;
2333
2334    /// Set the range of the user's currently selected text.
2335    ///
2336    /// This is the reverse data-flow direction from [`Self::selected_text_range`]:
2337    /// platforms call it when the system text machinery moves the selection on the
2338    /// application's behalf — e.g. the user drags a system selection handle or
2339    /// invokes Select All from system UI (iOS `UITextInput setSelectedTextRange:`,
2340    /// Android `InputConnection.setSelection`).
2341    ///
2342    /// range_utf16 is in terms of UTF-16 characters, from 0 to the length of the document
2343    fn set_selected_text_range(
2344        &mut self,
2345        _range_utf16: Range<usize>,
2346        _window: &mut Window,
2347        _cx: &mut App,
2348    ) {
2349    }
2350
2351    /// Get the bounds of the focused text element in window coordinates, if known.
2352    ///
2353    /// This is the pull counterpart to the [`PlatformWindow::update_ime_position`]
2354    /// push: mobile platforms ask for the focused element's geometry when they
2355    /// need it (e.g. to frame system text-interaction UI overlaid on the focused
2356    /// element).
2357    fn element_bounds(&mut self, _window: &mut Window, _cx: &mut App) -> Option<Bounds<Pixels>> {
2358        None
2359    }
2360
2361    /// Get the length of the document in UTF-16 characters, if known.
2362    fn text_length_utf16(&mut self, _window: &mut Window, _cx: &mut App) -> Option<usize> {
2363        None
2364    }
2365
2366    /// Allows a given input context to opt into getting raw key repeats instead of
2367    /// sending these to the platform.
2368    /// TODO: Ideally we should be able to set ApplePressAndHoldEnabled in NSUserDefaults
2369    /// (which is how iTerm does it) but it doesn't seem to work for me.
2370    #[allow(dead_code)]
2371    fn apple_press_and_hold_enabled(&mut self) -> bool {
2372        true
2373    }
2374
2375    /// Returns whether this handler is accepting text input to be inserted.
2376    fn accepts_text_input(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2377        true
2378    }
2379
2380    /// The contiguous range of text, in UTF-16 code units, that platform text
2381    /// input may read and edit around the current selection.
2382    ///
2383    /// Platforms that mirror document text into an IME-editable buffer clamp
2384    /// the mirrored window to this range, so multi-step IME edit gestures
2385    /// (word deletion, autocorrect rewrites, suggestion picks) cannot reach
2386    /// content outside it. The range should contain the current selection;
2387    /// when it cannot (a selection spanning a region boundary), platforms
2388    /// degrade the mirrored IME context rather than widening the range.
2389    /// `None` places no bound.
2390    fn text_input_editable_range(
2391        &mut self,
2392        _window: &mut Window,
2393        _cx: &mut App,
2394    ) -> Option<Range<usize>> {
2395        None
2396    }
2397
2398    /// Returns whether printable keys should be routed to the IME before keybinding
2399    /// matching when a non-ASCII input source (e.g. Japanese, Korean, Chinese IME)
2400    /// is active. This prevents multi-stroke keybindings like `jj` from intercepting
2401    /// keys that the IME should compose.
2402    ///
2403    /// Defaults to `false`. The editor overrides this based on whether it expects
2404    /// character input (e.g. Vim insert mode returns `true`, normal mode returns `false`).
2405    /// The terminal keeps the default `false` so that raw keys reach the terminal process.
2406    fn prefers_ime_for_printable_keys(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2407        false
2408    }
2409
2410    /// Get this handler's preferences for platform text assistance.
2411    ///
2412    /// GPUI re-queries this every frame and forwards it to the platform window
2413    /// only when it changes, so implementations must be cheap and may vary the
2414    /// result with application state (e.g. with the cursor's position).
2415    fn text_input_configuration(
2416        &mut self,
2417        _window: &mut Window,
2418        _cx: &mut App,
2419    ) -> TextInputConfiguration {
2420        TextInputConfiguration::default()
2421    }
2422}
2423
2424/// Platform text-assistance preferences for the focused text region.
2425///
2426/// Returned by [`InputHandler::text_input_configuration`] and forwarded to the
2427/// platform whenever it changes; the platform maps the fields onto its native
2428/// input-session attributes (on web, DOM attributes of the hidden editable
2429/// element such as `autocorrect` and `enterkeyhint`).
2430///
2431/// The default disables all text assistance and requests no particular action
2432/// key presentation.
2433#[derive(Clone, Debug, Default, PartialEq, Eq)]
2434pub struct TextInputConfiguration {
2435    /// Whether the platform may automatically correct entered text.
2436    pub autocorrect: bool,
2437    /// How software keyboards automatically capitalize entered text.
2438    pub autocapitalize: Autocapitalize,
2439    /// Whether software keyboards may offer word suggestions and spellcheck.
2440    pub suggestions: bool,
2441    /// The action advertised on a software keyboard's confirm ("enter") key.
2442    pub input_action: TextInputAction,
2443}
2444
2445/// Automatic capitalization applied by software keyboards.
2446#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2447pub enum Autocapitalize {
2448    /// No automatic capitalization.
2449    #[default]
2450    None,
2451    /// Capitalize the first letter of each word.
2452    Words,
2453    /// Capitalize the first letter of each sentence.
2454    Sentences,
2455    /// Capitalize every letter.
2456    Characters,
2457}
2458
2459/// The action a software keyboard advertises on its confirm ("enter") key.
2460///
2461/// This affects only how the key is presented (icon or label); pressing it is
2462/// still delivered as ordinary input.
2463///
2464/// The variants are the HTML `enterkeyhint` attribute's value set
2465/// (<https://html.spec.whatwg.org/multipage/interaction.html#input-modalities:-the-enterkeyhint-attribute>),
2466/// which also maps onto Android's `IME_ACTION_*` constants and iOS's
2467/// `UIReturnKeyType`; [`TextInputAction::Unspecified`] means "emit no hint".
2468#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2469pub enum TextInputAction {
2470    /// Let the platform choose its default presentation.
2471    #[default]
2472    Unspecified,
2473    /// Inserting a line break.
2474    Enter,
2475    /// Committing the field's value.
2476    Done,
2477    /// Navigating to the typed target.
2478    Go,
2479    /// Moving to the next field.
2480    Next,
2481    /// Moving to the previous field.
2482    Previous,
2483    /// Executing a search.
2484    Search,
2485    /// Sending a message.
2486    Send,
2487}
2488
2489/// The variables that can be configured when creating a new window
2490#[derive(Debug)]
2491pub struct WindowOptions {
2492    /// Specifies the state and bounds of the window in screen coordinates.
2493    /// - `None`: Inherit the bounds.
2494    /// - `Some(WindowBounds)`: Open a window with corresponding state and its restore size.
2495    pub window_bounds: Option<WindowBounds>,
2496
2497    /// The titlebar configuration of the window
2498    pub titlebar: Option<TitlebarOptions>,
2499
2500    /// Whether the window should be focused when created
2501    pub focus: bool,
2502
2503    /// Whether the window should be shown when created
2504    pub show: bool,
2505
2506    /// The kind of window to create
2507    pub kind: WindowKind,
2508
2509    /// Whether the window can be moved by the user. When `false`, the user cannot drag
2510    /// the window (on macOS this sets `NSWindow.isMovable`, which also disables the
2511    /// Window-menu tiling items); programmatic moves are still allowed.
2512    pub is_movable: bool,
2513
2514    /// Whether the application owns dragging of the (custom) titlebar, rather than
2515    /// AppKit. Only has an effect on macOS.
2516    ///
2517    /// Set this to `true` for windows that draw their own titlebar and move the window
2518    /// themselves via [`Window::start_window_move`]. It marks the whole content view as
2519    /// app-owned titlebar content, so AppKit neither drags the window from the titlebar
2520    /// nor delays titlebar clicks while disambiguating double-clicks (a delay first
2521    /// observed on macOS 27). It is independent of `is_movable`, so such windows stay
2522    /// user-movable (via their own drag) and keep the Window-menu tiling items enabled.
2523    ///
2524    /// Leave this `false` for windows that rely on AppKit's native titlebar dragging.
2525    pub app_owns_titlebar_drag: bool,
2526
2527    /// The minimum interval between animation frames while the window is inactive.
2528    ///
2529    /// Set to `None` to disable inactive-window animation frame throttling.
2530    pub inactive_frame_interval: Option<Duration>,
2531
2532    /// Whether the window should be resizable by the user
2533    pub is_resizable: bool,
2534
2535    /// Whether the window should be minimized by the user
2536    pub is_minimizable: bool,
2537
2538    /// The display to create the window on, if this is None,
2539    /// the window will be created on the main display
2540    pub display_id: Option<DisplayId>,
2541
2542    /// The appearance of the window background.
2543    pub window_background: WindowBackgroundAppearance,
2544
2545    /// Application identifier of the window. Can by used by desktop environments to group applications together.
2546    pub app_id: Option<String>,
2547
2548    /// Window minimum size
2549    pub window_min_size: Option<Size<Pixels>>,
2550
2551    /// Whether to use client or server-side decorations on X11 and Wayland.
2552    /// The platform may ignore requests it cannot satisfy.
2553    pub window_decorations: Option<WindowDecorations>,
2554
2555    /// Icon image (X11 only)
2556    pub icon: Option<Arc<image::RgbaImage>>,
2557
2558    /// Tab group name, allows opening the window as a native tab on macOS 10.12+. Windows with the same tabbing identifier will be grouped together.
2559    pub tabbing_identifier: Option<String>,
2560}
2561
2562/// The variables that can be configured when creating a new window
2563#[derive(Debug)]
2564#[cfg_attr(
2565    all(
2566        any(target_os = "linux", target_os = "freebsd"),
2567        not(any(feature = "x11", feature = "wayland"))
2568    ),
2569    allow(dead_code)
2570)]
2571#[allow(missing_docs)]
2572pub struct WindowParams {
2573    pub bounds: Bounds<Pixels>,
2574
2575    /// The titlebar configuration of the window
2576    #[cfg_attr(feature = "wayland", allow(dead_code))]
2577    pub titlebar: Option<TitlebarOptions>,
2578
2579    /// The kind of window to create
2580    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2581    pub kind: WindowKind,
2582
2583    /// Whether the window should be movable by the user
2584    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2585    pub is_movable: bool,
2586
2587    /// Whether the application owns dragging of the (custom) titlebar (macOS only)
2588    #[cfg_attr(
2589        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2590        allow(dead_code)
2591    )]
2592    pub app_owns_titlebar_drag: bool,
2593
2594    /// Whether the window should be resizable by the user
2595    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2596    pub is_resizable: bool,
2597
2598    /// Whether the window should be minimized by the user
2599    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2600    pub is_minimizable: bool,
2601
2602    #[cfg_attr(
2603        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2604        allow(dead_code)
2605    )]
2606    pub focus: bool,
2607
2608    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2609    pub show: bool,
2610
2611    /// An image to set as the window icon (x11 only)
2612    #[cfg_attr(feature = "wayland", allow(dead_code))]
2613    pub icon: Option<Arc<image::RgbaImage>>,
2614
2615    #[cfg_attr(feature = "wayland", allow(dead_code))]
2616    pub display_id: Option<DisplayId>,
2617
2618    #[cfg_attr(feature = "wayland", allow(dead_code))]
2619    pub app_id: Option<String>,
2620
2621    pub window_min_size: Option<Size<Pixels>>,
2622
2623    #[cfg(target_os = "macos")]
2624    pub tabbing_identifier: Option<String>,
2625}
2626
2627/// Represents the status of how a window should be opened.
2628#[derive(Debug, Copy, Clone, PartialEq)]
2629pub enum WindowBounds {
2630    /// Indicates that the window should open in a windowed state with the given bounds.
2631    Windowed(Bounds<Pixels>),
2632    /// Indicates that the window should open in a maximized state.
2633    /// The bounds provided here represent the restore size of the window.
2634    Maximized(Bounds<Pixels>),
2635    /// Indicates that the window should open in fullscreen mode.
2636    /// The bounds provided here represent the restore size of the window.
2637    Fullscreen(Bounds<Pixels>),
2638}
2639
2640impl Default for WindowBounds {
2641    fn default() -> Self {
2642        WindowBounds::Windowed(Bounds::default())
2643    }
2644}
2645
2646impl WindowBounds {
2647    /// Retrieve the inner bounds
2648    pub fn get_bounds(&self) -> Bounds<Pixels> {
2649        match self {
2650            WindowBounds::Windowed(bounds) => *bounds,
2651            WindowBounds::Maximized(bounds) => *bounds,
2652            WindowBounds::Fullscreen(bounds) => *bounds,
2653        }
2654    }
2655
2656    /// Creates a new window bounds that centers the window on the screen.
2657    pub fn centered(size: Size<Pixels>, cx: &App) -> Self {
2658        WindowBounds::Windowed(Bounds::centered(None, size, cx))
2659    }
2660}
2661
2662impl Default for WindowOptions {
2663    fn default() -> Self {
2664        Self {
2665            window_bounds: None,
2666            titlebar: Some(TitlebarOptions {
2667                title: Default::default(),
2668                appears_transparent: Default::default(),
2669                traffic_light_position: Default::default(),
2670            }),
2671            focus: true,
2672            show: true,
2673            kind: WindowKind::Normal,
2674            is_movable: true,
2675            app_owns_titlebar_drag: false,
2676            inactive_frame_interval: Some(Duration::from_micros(33_333)),
2677            is_resizable: true,
2678            is_minimizable: true,
2679            display_id: None,
2680            window_background: WindowBackgroundAppearance::default(),
2681            icon: None,
2682            app_id: None,
2683            window_min_size: None,
2684            window_decorations: None,
2685            tabbing_identifier: None,
2686        }
2687    }
2688}
2689
2690/// The options that can be configured for a window's titlebar
2691#[derive(Debug, Default)]
2692pub struct TitlebarOptions {
2693    /// The initial title of the window
2694    pub title: Option<SharedString>,
2695
2696    /// Should the default system titlebar be hidden to allow for a custom-drawn titlebar? (macOS and Windows only)
2697    /// Refer to [`WindowOptions::window_decorations`] on Linux
2698    pub appears_transparent: bool,
2699
2700    /// The position of the macOS traffic light buttons
2701    pub traffic_light_position: Option<Point<Pixels>>,
2702}
2703
2704/// The kind of window to create
2705#[derive(Clone, Debug, PartialEq, Eq)]
2706pub enum WindowKind {
2707    /// A normal application window
2708    Normal,
2709
2710    /// A window that appears above all other windows, usually used for alerts or popups
2711    /// use sparingly!
2712    PopUp,
2713
2714    /// A parent-anchored, platform-native popup window for menus, comboboxes, context menus and
2715    /// tooltips. Unlike [`WindowKind::PopUp`], it is positioned relative to a parent window.
2716    ///
2717    /// The popup's size comes from [`WindowOptions::window_bounds`], whose origin is ignored.
2718    /// See [`popup::PopupOptions`] for the placement options. Platforms without a native
2719    /// implementation reject it with [`popup::PopupNotSupportedError`].
2720    AnchoredPopup(popup::PopupOptions),
2721
2722    /// A floating window that appears on top of its parent window
2723    Floating,
2724
2725    /// A Wayland LayerShell window, used to draw overlays or backgrounds for applications such as
2726    /// docks, notifications or wallpapers.
2727    #[cfg(all(target_os = "linux", feature = "wayland"))]
2728    LayerShell(layer_shell::LayerShellOptions),
2729
2730    /// A window that appears on top of its parent window and blocks interaction with it
2731    /// until the modal window is closed
2732    Dialog,
2733}
2734
2735/// The appearance of the window, as defined by the operating system.
2736///
2737/// On macOS, this corresponds to named [`NSAppearance`](https://developer.apple.com/documentation/appkit/nsappearance)
2738/// values.
2739#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2740pub enum WindowAppearance {
2741    /// A light appearance.
2742    ///
2743    /// On macOS, this corresponds to the `aqua` appearance.
2744    #[default]
2745    Light,
2746
2747    /// A light appearance with vibrant colors.
2748    ///
2749    /// On macOS, this corresponds to the `NSAppearanceNameVibrantLight` appearance.
2750    VibrantLight,
2751
2752    /// A dark appearance.
2753    ///
2754    /// On macOS, this corresponds to the `darkAqua` appearance.
2755    Dark,
2756
2757    /// A dark appearance with vibrant colors.
2758    ///
2759    /// On macOS, this corresponds to the `NSAppearanceNameVibrantDark` appearance.
2760    VibrantDark,
2761}
2762
2763/// The appearance of the background of the window itself, when there is
2764/// no content or the content is transparent.
2765#[derive(Copy, Clone, Debug, Default, PartialEq)]
2766pub enum WindowBackgroundAppearance {
2767    /// Opaque.
2768    ///
2769    /// This lets the window manager know that content behind this
2770    /// window does not need to be drawn.
2771    ///
2772    /// Actual color depends on the system and themes should define a fully
2773    /// opaque background color instead.
2774    #[default]
2775    Opaque,
2776    /// Plain alpha transparency.
2777    Transparent,
2778    /// Transparency, but the contents behind the window are blurred.
2779    ///
2780    /// Not always supported.
2781    Blurred,
2782    /// The Mica backdrop material, supported on Windows 11.
2783    MicaBackdrop,
2784    /// The Mica Alt backdrop material, supported on Windows 11.
2785    MicaAltBackdrop,
2786}
2787
2788/// The text rendering mode to use for drawing glyphs.
2789#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2790pub enum TextRenderingMode {
2791    /// Use the platform's default text rendering mode.
2792    #[default]
2793    PlatformDefault,
2794    /// Use subpixel (ClearType-style) text rendering.
2795    Subpixel,
2796    /// Use grayscale text rendering.
2797    Grayscale,
2798}
2799
2800/// The options that can be configured for a file dialog prompt
2801#[derive(Clone, Debug)]
2802pub struct PathPromptOptions {
2803    /// Should the prompt allow files to be selected?
2804    pub files: bool,
2805    /// Should the prompt allow directories to be selected?
2806    pub directories: bool,
2807    /// Should the prompt allow multiple files to be selected?
2808    pub multiple: bool,
2809    /// The prompt to show to a user when selecting a path
2810    pub prompt: Option<SharedString>,
2811}
2812
2813/// What kind of prompt styling to show
2814#[derive(Copy, Clone, Debug, PartialEq)]
2815pub enum PromptLevel {
2816    /// A prompt that is shown when the user should be notified of something
2817    Info,
2818
2819    /// A prompt that is shown when the user needs to be warned of a potential problem
2820    Warning,
2821
2822    /// A prompt that is shown when a critical problem has occurred
2823    Critical,
2824}
2825
2826/// Prompt Button
2827#[derive(Clone, Debug, PartialEq)]
2828pub enum PromptButton {
2829    /// Ok button
2830    Ok(SharedString),
2831    /// Cancel button
2832    Cancel(SharedString),
2833    /// Other button
2834    Other(SharedString),
2835}
2836
2837impl PromptButton {
2838    /// Create a button with label
2839    pub fn new(label: impl Into<SharedString>) -> Self {
2840        PromptButton::Other(label.into())
2841    }
2842
2843    /// Create an Ok button
2844    pub fn ok(label: impl Into<SharedString>) -> Self {
2845        PromptButton::Ok(label.into())
2846    }
2847
2848    /// Create a Cancel button
2849    pub fn cancel(label: impl Into<SharedString>) -> Self {
2850        PromptButton::Cancel(label.into())
2851    }
2852
2853    /// Returns true if this button is a cancel button.
2854    #[allow(dead_code)]
2855    pub fn is_cancel(&self) -> bool {
2856        matches!(self, PromptButton::Cancel(_))
2857    }
2858
2859    /// Returns the label of the button
2860    pub fn label(&self) -> &SharedString {
2861        match self {
2862            PromptButton::Ok(label) => label,
2863            PromptButton::Cancel(label) => label,
2864            PromptButton::Other(label) => label,
2865        }
2866    }
2867}
2868
2869impl From<&str> for PromptButton {
2870    fn from(value: &str) -> Self {
2871        match value.to_lowercase().as_str() {
2872            "ok" => PromptButton::Ok("OK".into()),
2873            "cancel" => PromptButton::Cancel("Cancel".into()),
2874            _ => PromptButton::Other(SharedString::from(value.to_owned())),
2875        }
2876    }
2877}
2878
2879/// The style of the cursor (pointer)
2880#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Hash, Serialize, Deserialize, JsonSchema)]
2881pub enum CursorStyle {
2882    /// The default cursor
2883    #[default]
2884    Arrow,
2885
2886    /// A text input cursor
2887    /// corresponds to the CSS cursor value `text`
2888    IBeam,
2889
2890    /// A crosshair cursor
2891    /// corresponds to the CSS cursor value `crosshair`
2892    Crosshair,
2893
2894    /// A closed hand cursor
2895    /// corresponds to the CSS cursor value `grabbing`
2896    ClosedHand,
2897
2898    /// An open hand cursor
2899    /// corresponds to the CSS cursor value `grab`
2900    OpenHand,
2901
2902    /// A pointing hand cursor
2903    /// corresponds to the CSS cursor value `pointer`
2904    PointingHand,
2905
2906    /// A resize left cursor
2907    /// corresponds to the CSS cursor value `w-resize`
2908    ResizeLeft,
2909
2910    /// A resize right cursor
2911    /// corresponds to the CSS cursor value `e-resize`
2912    ResizeRight,
2913
2914    /// A resize cursor to the left and right
2915    /// corresponds to the CSS cursor value `ew-resize`
2916    ResizeLeftRight,
2917
2918    /// A resize up cursor
2919    /// corresponds to the CSS cursor value `n-resize`
2920    ResizeUp,
2921
2922    /// A resize down cursor
2923    /// corresponds to the CSS cursor value `s-resize`
2924    ResizeDown,
2925
2926    /// A resize cursor directing up and down
2927    /// corresponds to the CSS cursor value `ns-resize`
2928    ResizeUpDown,
2929
2930    /// A resize cursor directing up-left and down-right
2931    /// corresponds to the CSS cursor value `nesw-resize`
2932    ResizeUpLeftDownRight,
2933
2934    /// A resize cursor directing up-right and down-left
2935    /// corresponds to the CSS cursor value `nwse-resize`
2936    ResizeUpRightDownLeft,
2937
2938    /// A cursor indicating that the item/column can be resized horizontally.
2939    /// corresponds to the CSS cursor value `col-resize`
2940    ResizeColumn,
2941
2942    /// A cursor indicating that the item/row can be resized vertically.
2943    /// corresponds to the CSS cursor value `row-resize`
2944    ResizeRow,
2945
2946    /// A text input cursor for vertical layout
2947    /// corresponds to the CSS cursor value `vertical-text`
2948    IBeamCursorForVerticalLayout,
2949
2950    /// A cursor indicating that the operation is not allowed
2951    /// corresponds to the CSS cursor value `not-allowed`
2952    OperationNotAllowed,
2953
2954    /// A cursor indicating that the operation will result in a link
2955    /// corresponds to the CSS cursor value `alias`
2956    DragLink,
2957
2958    /// A cursor indicating that the operation will result in a copy
2959    /// corresponds to the CSS cursor value `copy`
2960    DragCopy,
2961
2962    /// A cursor indicating that the operation will result in a context menu
2963    /// corresponds to the CSS cursor value `context-menu`
2964    ContextualMenu,
2965}
2966
2967/// A clipboard item that should be copied to the clipboard
2968#[derive(Clone, Debug, Eq, PartialEq)]
2969pub struct ClipboardItem {
2970    /// The entries in this clipboard item.
2971    pub entries: Vec<ClipboardEntry>,
2972}
2973
2974/// An error produced by [`Platform::read_from_clipboard_async`].
2975///
2976/// Callers surface these failures to users, so the variants distinguish
2977/// conditions that call for different user-facing guidance.
2978#[derive(Clone, Debug, PartialEq, Eq)]
2979pub enum ClipboardReadError {
2980    /// The platform clipboard is not available in this context, e.g. the
2981    /// browser does not expose the async clipboard API or the page is not a
2982    /// secure context.
2983    Unavailable,
2984    /// The platform refused access, e.g. the user declined the browser's
2985    /// clipboard permission prompt or paste confirmation.
2986    Denied(String),
2987    /// The clipboard contents could not be converted into a
2988    /// [`ClipboardItem`].
2989    UnsupportedContent,
2990}
2991
2992impl std::fmt::Display for ClipboardReadError {
2993    fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
2994        match self {
2995            Self::Unavailable => formatter.write_str("the clipboard is unavailable"),
2996            Self::Denied(message) => {
2997                write!(formatter, "clipboard access was denied: {message}")
2998            }
2999            Self::UnsupportedContent => {
3000                formatter.write_str("the clipboard contents are unsupported")
3001            }
3002        }
3003    }
3004}
3005
3006impl std::error::Error for ClipboardReadError {}
3007
3008/// Either a ClipboardString or a ClipboardImage
3009#[derive(Clone, Debug, Eq, PartialEq)]
3010pub enum ClipboardEntry {
3011    /// A string entry
3012    String(ClipboardString),
3013    /// An image entry
3014    Image(Image),
3015    /// A file entry
3016    ExternalPaths(crate::ExternalPaths),
3017}
3018
3019impl ClipboardItem {
3020    /// Create a new ClipboardItem::String with no associated metadata
3021    pub fn new_string(text: String) -> Self {
3022        Self {
3023            entries: vec![ClipboardEntry::String(ClipboardString::new(text))],
3024        }
3025    }
3026
3027    /// Create a new ClipboardItem::String with the given text and associated metadata
3028    pub fn new_string_with_metadata(text: String, metadata: String) -> Self {
3029        Self {
3030            entries: vec![ClipboardEntry::String(ClipboardString {
3031                text,
3032                metadata: Some(metadata),
3033            })],
3034        }
3035    }
3036
3037    /// Create a new ClipboardItem::String with the given text and associated metadata
3038    pub fn new_string_with_json_metadata<T: Serialize>(text: String, metadata: T) -> Self {
3039        Self {
3040            entries: vec![ClipboardEntry::String(
3041                ClipboardString::new(text).with_json_metadata(metadata),
3042            )],
3043        }
3044    }
3045
3046    /// Create a new ClipboardItem::Image with the given image with no associated metadata
3047    pub fn new_image(image: &Image) -> Self {
3048        Self {
3049            entries: vec![ClipboardEntry::Image(image.clone())],
3050        }
3051    }
3052
3053    /// Concatenates together all the ClipboardString entries in the item.
3054    /// Returns None if there were no ClipboardString entries.
3055    pub fn text(&self) -> Option<String> {
3056        let mut answer = String::new();
3057
3058        for entry in self.entries.iter() {
3059            if let ClipboardEntry::String(ClipboardString { text, metadata: _ }) = entry {
3060                answer.push_str(text);
3061            }
3062        }
3063
3064        if answer.is_empty() {
3065            for entry in self.entries.iter() {
3066                if let ClipboardEntry::ExternalPaths(paths) = entry {
3067                    for path in &paths.0 {
3068                        use std::fmt::Write as _;
3069                        _ = write!(answer, "{}", path.display());
3070                    }
3071                }
3072            }
3073        }
3074
3075        if !answer.is_empty() {
3076            Some(answer)
3077        } else {
3078            None
3079        }
3080    }
3081
3082    /// If this item is one ClipboardEntry::String, returns its metadata.
3083    #[cfg_attr(not(target_os = "windows"), allow(dead_code))]
3084    pub fn metadata(&self) -> Option<&String> {
3085        match self.entries().first() {
3086            Some(ClipboardEntry::String(clipboard_string)) if self.entries.len() == 1 => {
3087                clipboard_string.metadata.as_ref()
3088            }
3089            _ => None,
3090        }
3091    }
3092
3093    /// Get the item's entries
3094    pub fn entries(&self) -> &[ClipboardEntry] {
3095        &self.entries
3096    }
3097
3098    /// Get owned versions of the item's entries
3099    pub fn into_entries(self) -> impl Iterator<Item = ClipboardEntry> {
3100        self.entries.into_iter()
3101    }
3102}
3103
3104impl From<ClipboardString> for ClipboardEntry {
3105    fn from(value: ClipboardString) -> Self {
3106        Self::String(value)
3107    }
3108}
3109
3110impl From<String> for ClipboardEntry {
3111    fn from(value: String) -> Self {
3112        Self::from(ClipboardString::from(value))
3113    }
3114}
3115
3116impl From<Image> for ClipboardEntry {
3117    fn from(value: Image) -> Self {
3118        Self::Image(value)
3119    }
3120}
3121
3122impl From<ClipboardEntry> for ClipboardItem {
3123    fn from(value: ClipboardEntry) -> Self {
3124        Self {
3125            entries: vec![value],
3126        }
3127    }
3128}
3129
3130impl From<String> for ClipboardItem {
3131    fn from(value: String) -> Self {
3132        Self::from(ClipboardEntry::from(value))
3133    }
3134}
3135
3136impl From<Image> for ClipboardItem {
3137    fn from(value: Image) -> Self {
3138        Self::from(ClipboardEntry::from(value))
3139    }
3140}
3141
3142/// One of the editor's supported image formats (e.g. PNG, JPEG) - used when dealing with images in the clipboard
3143#[derive(Clone, Copy, Debug, Eq, PartialEq, EnumIter, Hash)]
3144pub enum ImageFormat {
3145    // Sorted from most to least likely to be pasted into an editor,
3146    // which matters when we iterate through them trying to see if
3147    // clipboard content matches them.
3148    /// .png
3149    Png,
3150    /// .jpeg or .jpg
3151    Jpeg,
3152    /// .webp
3153    Webp,
3154    /// .gif
3155    Gif,
3156    /// .svg
3157    Svg,
3158    /// .bmp
3159    Bmp,
3160    /// .tif or .tiff
3161    Tiff,
3162    /// .ico
3163    Ico,
3164    /// Netpbm image formats (.pbm, .ppm, .pgm).
3165    Pnm,
3166}
3167
3168impl ImageFormat {
3169    /// Returns the mime type for the ImageFormat
3170    pub const fn mime_type(self) -> &'static str {
3171        match self {
3172            ImageFormat::Png => "image/png",
3173            ImageFormat::Jpeg => "image/jpeg",
3174            ImageFormat::Webp => "image/webp",
3175            ImageFormat::Gif => "image/gif",
3176            ImageFormat::Svg => "image/svg+xml",
3177            ImageFormat::Bmp => "image/bmp",
3178            ImageFormat::Tiff => "image/tiff",
3179            ImageFormat::Ico => "image/ico",
3180            ImageFormat::Pnm => "image/x-portable-anymap",
3181        }
3182    }
3183
3184    /// Returns the file extension for this image format (without leading dot).
3185    pub const fn extension(self) -> &'static str {
3186        match self {
3187            ImageFormat::Png => "png",
3188            ImageFormat::Jpeg => "jpg",
3189            ImageFormat::Webp => "webp",
3190            ImageFormat::Gif => "gif",
3191            ImageFormat::Svg => "svg",
3192            ImageFormat::Bmp => "bmp",
3193            ImageFormat::Tiff => "tiff",
3194            ImageFormat::Ico => "ico",
3195            ImageFormat::Pnm => "pnm",
3196        }
3197    }
3198
3199    /// Returns the ImageFormat for the given mime type, including known aliases.
3200    pub fn from_mime_type(mime_type: &str) -> Option<Self> {
3201        use strum::IntoEnumIterator;
3202        Self::iter()
3203            .find(|format| format.mime_type() == mime_type)
3204            .or_else(|| Self::from_mime_type_alias(mime_type))
3205    }
3206
3207    /// Non-canonical mime types that some producers use in the wild.
3208    /// Unlike `mime_type()` which returns the single canonical form,
3209    /// these are legacy or shortened variants we still need to recognize.
3210    fn from_mime_type_alias(mime_type: &str) -> Option<Self> {
3211        match mime_type {
3212            "image/jpg" => Some(Self::Jpeg),
3213            "image/tif" => Some(Self::Tiff),
3214            _ => None,
3215        }
3216    }
3217}
3218
3219/// An image, with a format and certain bytes
3220#[derive(Clone, Debug, PartialEq, Eq)]
3221pub struct Image {
3222    /// The image format the bytes represent (e.g. PNG)
3223    pub format: ImageFormat,
3224    /// The raw image bytes
3225    pub bytes: Vec<u8>,
3226    /// The unique ID for the image
3227    pub id: u64,
3228}
3229
3230pub(crate) fn decode_static_image(
3231    bytes: &[u8],
3232    format: image::ImageFormat,
3233) -> Result<SmallVec<[Frame; 1]>> {
3234    let decoder = image::ImageReader::with_format(Cursor::new(bytes), format)
3235        .into_decoder()
3236        .context("creating image decoder")?;
3237    decode_static_image_from_decoder(decoder)
3238}
3239
3240pub(crate) fn decode_static_image_from_decoder(
3241    mut decoder: impl image::ImageDecoder,
3242) -> Result<SmallVec<[Frame; 1]>> {
3243    let orientation = decoder
3244        .orientation()
3245        .context("reading decoder's orientation")?;
3246    let mut image = DynamicImage::from_decoder(decoder).context("decoding image")?;
3247    image.apply_orientation(orientation);
3248
3249    let mut data = image.into_rgba8();
3250    for pixel in data.chunks_exact_mut(4) {
3251        pixel.swap(0, 2);
3252    }
3253
3254    Ok(SmallVec::from_elem(Frame::new(data), 1))
3255}
3256
3257impl Hash for Image {
3258    fn hash<H: Hasher>(&self, state: &mut H) {
3259        state.write_u64(self.id);
3260    }
3261}
3262
3263impl Image {
3264    /// An empty image containing no data
3265    pub fn empty() -> Self {
3266        Self::from_bytes(ImageFormat::Png, Vec::new())
3267    }
3268
3269    /// Create an image from a format and bytes
3270    pub fn from_bytes(format: ImageFormat, bytes: Vec<u8>) -> Self {
3271        Self {
3272            id: hash(&bytes),
3273            format,
3274            bytes,
3275        }
3276    }
3277
3278    /// Get this image's ID
3279    pub fn id(&self) -> u64 {
3280        self.id
3281    }
3282
3283    /// Use the GPUI `use_asset` API to make this image renderable
3284    pub fn use_render_image(
3285        self: Arc<Self>,
3286        window: &mut Window,
3287        cx: &mut App,
3288    ) -> Option<Arc<RenderImage>> {
3289        ImageSource::Image(self)
3290            .use_data(None, window, cx)
3291            .and_then(|result| result.ok())
3292    }
3293
3294    /// Use the GPUI `get_asset` API to make this image renderable
3295    pub fn get_render_image(
3296        self: Arc<Self>,
3297        window: &mut Window,
3298        cx: &mut App,
3299    ) -> Option<Arc<RenderImage>> {
3300        ImageSource::Image(self)
3301            .get_data(None, window, cx)
3302            .and_then(|result| result.ok())
3303    }
3304
3305    /// Use the GPUI `remove_asset` API to drop this image, if possible.
3306    pub fn remove_asset(self: Arc<Self>, cx: &mut App) {
3307        ImageSource::Image(self).remove_asset(cx);
3308    }
3309
3310    /// Check whether this image is present in GPUI's asset cache (loading or
3311    /// loaded), without fetching it.
3312    #[cfg(any(test, feature = "test-support"))]
3313    pub fn is_asset_cached(self: &Arc<Self>, cx: &App) -> bool {
3314        ImageSource::Image(self.clone()).is_asset_cached(cx)
3315    }
3316
3317    /// Convert the clipboard image to an `ImageData` object.
3318    pub fn to_image_data(&self, svg_renderer: SvgRenderer) -> Result<Arc<RenderImage>> {
3319        let frames = match self.format {
3320            ImageFormat::Gif => {
3321                let decoder = GifDecoder::new(Cursor::new(&self.bytes))?;
3322                let mut frames = SmallVec::new();
3323
3324                for frame in decoder.into_frames() {
3325                    match frame {
3326                        Ok(mut frame) => {
3327                            // Convert from RGBA to BGRA.
3328                            for pixel in frame.buffer_mut().chunks_exact_mut(4) {
3329                                pixel.swap(0, 2);
3330                            }
3331                            frames.push(frame);
3332                        }
3333                        Err(err) => {
3334                            log::debug!("Skipping GIF frame due to decode error: {err}");
3335                        }
3336                    }
3337                }
3338
3339                if frames.is_empty() {
3340                    anyhow::bail!("GIF could not be decoded: all frames failed");
3341                }
3342
3343                frames
3344            }
3345            ImageFormat::Png => decode_static_image(&self.bytes, image::ImageFormat::Png)?,
3346            ImageFormat::Jpeg => decode_static_image(&self.bytes, image::ImageFormat::Jpeg)?,
3347            ImageFormat::Webp => decode_static_image(&self.bytes, image::ImageFormat::WebP)?,
3348            ImageFormat::Bmp => decode_static_image(&self.bytes, image::ImageFormat::Bmp)?,
3349            ImageFormat::Tiff => decode_static_image(&self.bytes, image::ImageFormat::Tiff)?,
3350            ImageFormat::Ico => decode_static_image(&self.bytes, image::ImageFormat::Ico)?,
3351            ImageFormat::Svg => {
3352                return svg_renderer
3353                    .render_single_frame(&self.bytes, 1.0)
3354                    .map_err(Into::into);
3355            }
3356            ImageFormat::Pnm => decode_static_image(&self.bytes, image::ImageFormat::Pnm)?,
3357        };
3358
3359        Ok(Arc::new(RenderImage::new(frames)))
3360    }
3361
3362    /// Get the format of the clipboard image
3363    pub fn format(&self) -> ImageFormat {
3364        self.format
3365    }
3366
3367    /// Get the raw bytes of the clipboard image
3368    pub fn bytes(&self) -> &[u8] {
3369        self.bytes.as_slice()
3370    }
3371}
3372
3373/// A clipboard item that should be copied to the clipboard
3374#[derive(Clone, Debug, Eq, PartialEq)]
3375pub struct ClipboardString {
3376    /// The text content.
3377    pub text: String,
3378    /// Optional metadata associated with this clipboard string.
3379    pub metadata: Option<String>,
3380}
3381
3382impl ClipboardString {
3383    /// Create a new clipboard string with the given text
3384    pub fn new(text: String) -> Self {
3385        Self {
3386            text,
3387            metadata: None,
3388        }
3389    }
3390
3391    /// Return a new clipboard item with the metadata replaced by the given metadata,
3392    /// after serializing it as JSON.
3393    pub fn with_json_metadata<T: Serialize>(mut self, metadata: T) -> Self {
3394        self.metadata = Some(serde_json::to_string(&metadata).unwrap());
3395        self
3396    }
3397
3398    /// Get the text of the clipboard string
3399    pub fn text(&self) -> &String {
3400        &self.text
3401    }
3402
3403    /// Get the owned text of the clipboard string
3404    pub fn into_text(self) -> String {
3405        self.text
3406    }
3407
3408    /// Get the metadata of the clipboard string, formatted as JSON
3409    pub fn metadata_json<T>(&self) -> Option<T>
3410    where
3411        T: for<'a> Deserialize<'a>,
3412    {
3413        self.metadata
3414            .as_ref()
3415            .and_then(|m| serde_json::from_str(m).ok())
3416    }
3417
3418    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
3419    /// Compute a hash of the given text for clipboard change detection.
3420    pub fn text_hash(text: &str) -> u64 {
3421        let mut hasher = SeaHasher::new();
3422        text.hash(&mut hasher);
3423        hasher.finish()
3424    }
3425}
3426
3427impl From<String> for ClipboardString {
3428    fn from(value: String) -> Self {
3429        Self {
3430            text: value,
3431            metadata: None,
3432        }
3433    }
3434}
3435
3436#[cfg(test)]
3437mod image_tests {
3438    use super::*;
3439    use std::sync::Arc;
3440
3441    #[test]
3442    fn test_image_to_image_data_applies_exif_orientation() {
3443        let image = Image::from_bytes(
3444            ImageFormat::Jpeg,
3445            include_bytes!("../examples/image/exif-orientation-rotate-180.jpg").to_vec(),
3446        );
3447
3448        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3449
3450        assert_eq!(render_image.size(0), size(16.into(), 32.into()));
3451
3452        let bytes = render_image.as_bytes(0).unwrap();
3453        assert_eq!(&bytes[..4], &[255, 255, 255, 255]);
3454        assert_eq!(&bytes[(16 * 32 - 1) * 4..], &[0, 0, 0, 255]);
3455    }
3456
3457    #[test]
3458    fn test_svg_image_to_image_data_converts_to_bgra() {
3459        let image = Image::from_bytes(
3460            ImageFormat::Svg,
3461            br##"<svg xmlns="http://www.w3.org/2000/svg" width="1" height="1">
3462<rect width="1" height="1" fill="#38BDF8"/>
3463</svg>"##
3464                .to_vec(),
3465        );
3466
3467        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3468        let bytes = render_image.as_bytes(0).unwrap();
3469
3470        for pixel in bytes.chunks_exact(4) {
3471            assert_eq!(pixel, &[0xF8, 0xBD, 0x38, 0xFF]);
3472        }
3473    }
3474}
3475
3476#[cfg(test)]
3477mod atlas_tests {
3478    use super::*;
3479
3480    const TILE_SIZE: Size<DevicePixels> = Size {
3481        width: DevicePixels(1),
3482        height: DevicePixels(1),
3483    };
3484
3485    #[derive(Default)]
3486    struct RecordingAtlasBackend {
3487        insert_calls: u32,
3488        fail_next_insert: bool,
3489        removed_tiles: Vec<AtlasTile>,
3490    }
3491
3492    impl AtlasBackend for RecordingAtlasBackend {
3493        fn insert(
3494            &mut self,
3495            kind: AtlasTextureKind,
3496            size: Size<DevicePixels>,
3497            _bytes: &[u8],
3498        ) -> Result<AtlasTile> {
3499            self.insert_calls += 1;
3500            if std::mem::take(&mut self.fail_next_insert) {
3501                anyhow::bail!("backend failed");
3502            }
3503            Ok(AtlasTile {
3504                texture_id: AtlasTextureId { index: 0, kind },
3505                tile_id: TileId(self.insert_calls),
3506                padding: 0,
3507                bounds: Bounds {
3508                    origin: Point::default(),
3509                    size,
3510                },
3511            })
3512        }
3513
3514        fn remove(&mut self, tile: AtlasTile) {
3515            self.removed_tiles.push(tile);
3516        }
3517    }
3518
3519    fn image_key(image_id: usize) -> AtlasKey {
3520        AtlasKey::Image(RenderImageParams {
3521            image_id: crate::ImageId(image_id),
3522            frame_index: 0,
3523        })
3524    }
3525
3526    fn build_tile() -> Result<Option<(Size<DevicePixels>, Cow<'static, [u8]>)>> {
3527        Ok(Some((TILE_SIZE, Cow::Borrowed(&[0, 0, 0, 255]))))
3528    }
3529
3530    #[test]
3531    fn only_successful_inserts_are_cached() -> Result<()> {
3532        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3533        let key = image_key(1);
3534
3535        assert_eq!(
3536            state.get_or_insert_with(key.clone(), &mut || Ok(None))?,
3537            None
3538        );
3539        state
3540            .get_or_insert_with(key.clone(), &mut || anyhow::bail!("builder failed"))
3541            .expect_err("builder error should propagate");
3542        assert!(!state.contains(&key));
3543        assert_eq!(state.backend.insert_calls, 0);
3544
3545        state.backend.fail_next_insert = true;
3546        state
3547            .get_or_insert_with(key.clone(), &mut build_tile)
3548            .expect_err("backend error should propagate");
3549        assert!(!state.contains(&key));
3550        assert_eq!(state.backend.insert_calls, 1);
3551
3552        let tile = state
3553            .get_or_insert_with(key.clone(), &mut build_tile)?
3554            .context("builder should produce a tile")?;
3555        assert_eq!(tile.texture_id.kind, key.texture_kind());
3556        assert_eq!(
3557            state.get_or_insert_with(key.clone(), &mut || {
3558                anyhow::bail!("cache hit must not call the builder")
3559            })?,
3560            Some(tile)
3561        );
3562        assert!(state.contains(&key));
3563        assert_eq!(state.backend.insert_calls, 2);
3564        Ok(())
3565    }
3566
3567    #[test]
3568    fn remove_and_clear_invalidate_keys() -> Result<()> {
3569        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3570        let key = image_key(1);
3571        let other_key = image_key(2);
3572        let tile = state
3573            .get_or_insert_with(key.clone(), &mut build_tile)?
3574            .context("builder should produce a tile")?;
3575        state
3576            .get_or_insert_with(other_key.clone(), &mut build_tile)?
3577            .context("builder should produce another tile")?;
3578
3579        state.remove(&key);
3580        state.remove(&key);
3581        assert!(!state.contains(&key));
3582        assert!(state.contains(&other_key));
3583        assert_eq!(state.backend.removed_tiles, vec![tile]);
3584
3585        let mut reset_calls = 0;
3586        state.clear(|_| reset_calls += 1);
3587        assert_eq!(reset_calls, 1);
3588        assert!(!state.contains(&other_key));
3589        assert_eq!(state.backend.removed_tiles, vec![tile]);
3590        Ok(())
3591    }
3592}
3593
3594#[cfg(test)]
3595mod frame_signal_tests {
3596    use super::*;
3597
3598    #[cfg(feature = "profiler")]
3599    #[test]
3600    fn coalesced_signals_retain_the_earliest_until_drained() {
3601        for (first_source, later_source) in [
3602            (
3603                FrameRequestSource::NativeCallback,
3604                FrameRequestSource::LocalSchedule,
3605            ),
3606            (
3607                FrameRequestSource::LocalSchedule,
3608                FrameRequestSource::NativeCallback,
3609            ),
3610        ] {
3611            let signal = PlatformFrameSignal::new();
3612            let first =
3613                PlatformFrameSignal::capture(Instant::now).expect("profiling captures requests");
3614            assert_eq!(signal.take(), None);
3615            signal.record(first + Duration::from_millis(16), later_source);
3616            signal.record(first, first_source);
3617            signal.record(first + Duration::from_millis(32), later_source);
3618            assert_eq!(signal.take(), Some((first, first_source)));
3619            assert_eq!(signal.take(), None);
3620            let next = first + Duration::from_millis(48);
3621            signal.record(next, later_source);
3622            assert_eq!(signal.take(), Some((next, later_source)));
3623        }
3624    }
3625
3626    #[cfg(not(feature = "profiler"))]
3627    #[test]
3628    fn disabled_profiling_does_not_capture_or_store_timestamps() {
3629        let captured = PlatformFrameSignal::capture(|| {
3630            panic!("profiler-disabled builds must not evaluate the capture closure");
3631        });
3632        assert_eq!(captured, None);
3633        let signal = PlatformFrameSignal::new();
3634        signal.record(Instant::now(), FrameRequestSource::LocalSchedule);
3635        assert_eq!(signal.take(), None);
3636    }
3637}
3638
3639#[cfg(all(test, any(target_os = "linux", target_os = "freebsd")))]
3640mod tests {
3641    use super::*;
3642    use std::collections::HashSet;
3643
3644    #[test]
3645    fn test_refresh_interval_from_hz() {
3646        assert_eq!(
3647            refresh_interval_from_hz(50.0),
3648            Some(Duration::from_millis(20))
3649        );
3650        assert_eq!(
3651            refresh_interval_from_hz(120.0),
3652            Some(Duration::from_secs(1) / 120)
3653        );
3654        for unknown in [0.0, -60.0, f64::NAN, f64::INFINITY] {
3655            assert_eq!(refresh_interval_from_hz(unknown), None);
3656        }
3657    }
3658
3659    #[test]
3660    fn test_window_button_layout_parse_standard() {
3661        let layout = WindowButtonLayout::parse("close,minimize:maximize").unwrap();
3662        assert_eq!(
3663            layout.left,
3664            [
3665                Some(WindowButton::Close),
3666                Some(WindowButton::Minimize),
3667                None
3668            ]
3669        );
3670        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3671    }
3672
3673    #[test]
3674    fn test_window_button_layout_parse_right_only() {
3675        let layout = WindowButtonLayout::parse("minimize,maximize,close").unwrap();
3676        assert_eq!(layout.left, [None, None, None]);
3677        assert_eq!(
3678            layout.right,
3679            [
3680                Some(WindowButton::Minimize),
3681                Some(WindowButton::Maximize),
3682                Some(WindowButton::Close)
3683            ]
3684        );
3685    }
3686
3687    #[test]
3688    fn test_window_button_layout_parse_left_only() {
3689        let layout = WindowButtonLayout::parse("close,minimize,maximize:").unwrap();
3690        assert_eq!(
3691            layout.left,
3692            [
3693                Some(WindowButton::Close),
3694                Some(WindowButton::Minimize),
3695                Some(WindowButton::Maximize)
3696            ]
3697        );
3698        assert_eq!(layout.right, [None, None, None]);
3699    }
3700
3701    #[test]
3702    fn test_window_button_layout_parse_with_whitespace() {
3703        let layout = WindowButtonLayout::parse(" close , minimize : maximize ").unwrap();
3704        assert_eq!(
3705            layout.left,
3706            [
3707                Some(WindowButton::Close),
3708                Some(WindowButton::Minimize),
3709                None
3710            ]
3711        );
3712        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3713    }
3714
3715    #[test]
3716    fn test_window_button_layout_parse_empty() {
3717        let layout = WindowButtonLayout::parse("").unwrap();
3718        assert_eq!(layout.left, [None, None, None]);
3719        assert_eq!(layout.right, [None, None, None]);
3720    }
3721
3722    #[test]
3723    fn test_window_button_layout_parse_intentionally_empty() {
3724        let layout = WindowButtonLayout::parse(":").unwrap();
3725        assert_eq!(layout.left, [None, None, None]);
3726        assert_eq!(layout.right, [None, None, None]);
3727    }
3728
3729    #[test]
3730    fn test_window_button_layout_parse_invalid_buttons() {
3731        let layout = WindowButtonLayout::parse("close,invalid,minimize:maximize,foo").unwrap();
3732        assert_eq!(
3733            layout.left,
3734            [
3735                Some(WindowButton::Close),
3736                Some(WindowButton::Minimize),
3737                None
3738            ]
3739        );
3740        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3741    }
3742
3743    #[test]
3744    fn test_window_button_layout_parse_deduplicates_same_side_buttons() {
3745        let layout = WindowButtonLayout::parse("close,close,minimize").unwrap();
3746        assert_eq!(
3747            layout.right,
3748            [
3749                Some(WindowButton::Close),
3750                Some(WindowButton::Minimize),
3751                None
3752            ]
3753        );
3754        assert_eq!(layout.format(), ":close,minimize");
3755    }
3756
3757    #[test]
3758    fn test_window_button_layout_parse_deduplicates_buttons_across_sides() {
3759        let layout = WindowButtonLayout::parse("close:maximize,close,minimize").unwrap();
3760        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3761        assert_eq!(
3762            layout.right,
3763            [
3764                Some(WindowButton::Maximize),
3765                Some(WindowButton::Minimize),
3766                None
3767            ]
3768        );
3769
3770        let button_ids: Vec<_> = layout
3771            .left
3772            .iter()
3773            .chain(layout.right.iter())
3774            .flatten()
3775            .map(WindowButton::id)
3776            .collect();
3777        let unique_button_ids = button_ids.iter().copied().collect::<HashSet<_>>();
3778        assert_eq!(unique_button_ids.len(), button_ids.len());
3779        assert_eq!(layout.format(), "close:maximize,minimize");
3780    }
3781
3782    #[test]
3783    fn test_window_button_layout_parse_gnome_style() {
3784        let layout = WindowButtonLayout::parse("close").unwrap();
3785        assert_eq!(layout.left, [None, None, None]);
3786        assert_eq!(layout.right, [Some(WindowButton::Close), None, None]);
3787    }
3788
3789    #[test]
3790    fn test_window_button_layout_parse_elementary_style() {
3791        let layout = WindowButtonLayout::parse("close:maximize").unwrap();
3792        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3793        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3794    }
3795
3796    #[test]
3797    fn test_window_button_layout_round_trip() {
3798        let cases = [
3799            "close:minimize,maximize",
3800            "minimize,maximize,close:",
3801            ":close",
3802            "close:",
3803            "close:maximize",
3804            ":",
3805        ];
3806
3807        for case in cases {
3808            let layout = WindowButtonLayout::parse(case).unwrap();
3809            assert_eq!(layout.format(), case, "Round-trip failed for: {}", case);
3810        }
3811    }
3812
3813    #[test]
3814    fn test_window_button_layout_linux_default() {
3815        let layout = WindowButtonLayout::linux_default();
3816        assert_eq!(layout.left, [None, None, None]);
3817        assert_eq!(
3818            layout.right,
3819            [
3820                Some(WindowButton::Minimize),
3821                Some(WindowButton::Maximize),
3822                Some(WindowButton::Close)
3823            ]
3824        );
3825
3826        let round_tripped = WindowButtonLayout::parse(&layout.format()).unwrap();
3827        assert_eq!(round_tripped, layout);
3828    }
3829
3830    #[test]
3831    fn test_window_button_layout_parse_all_invalid() {
3832        assert!(WindowButtonLayout::parse("asdfghjkl").is_err());
3833    }
3834}