use gpui::{AssetSource, Result, SharedString};
use std::borrow::Cow;
#[derive(rust_embed::RustEmbed)]
#[folder = "assets"]
#[include = "icons/**/*.svg"]
pub struct Assets;
impl Assets {
pub fn new(_endpoint: impl Into<SharedString>) -> Self {
Self
}
}
impl AssetSource for Assets {
fn load(&self, path: &str) -> Result<Option<Cow<'static, [u8]>>> {
if path.is_empty() {
return Ok(None);
}
Ok(Self::get(path).map(|f| Some(f.data)).ok_or_else(|| {
std::io::Error::other(format!("could not find asset at path '{path}'"))
})?)
}
fn list(&self, path: &str) -> Result<Vec<SharedString>> {
Ok(Self::iter()
.filter_map(|p| p.starts_with(path).then(|| p.into()))
.collect())
}
}