use std::rc::Rc;
use crate::{h_flex, ActiveTheme, Icon, IconName, Selectable, Sizable, Size, StyledExt};
use gpui::prelude::FluentBuilder as _;
use gpui::{
div, px, relative, AnyElement, App, ClickEvent, Div, Edges, ElementId, Hsla,
InteractiveElement, IntoElement, ParentElement, Pixels, RenderOnce, SharedString,
StatefulInteractiveElement, Styled, Window,
};
#[derive(Debug, Clone, Default, Copy, PartialEq, Eq, Hash)]
pub enum TabVariant {
#[default]
Tab,
Outline,
Pill,
Segmented,
Underline,
}
#[allow(dead_code)]
struct TabStyle {
borders: Edges<Pixels>,
border_color: Hsla,
bg: Hsla,
fg: Hsla,
radius: Pixels,
shadow: bool,
inner_bg: Hsla,
inner_radius: Pixels,
}
impl Default for TabStyle {
fn default() -> Self {
TabStyle {
borders: Edges::all(px(0.)),
border_color: gpui::transparent_white(),
bg: gpui::transparent_white(),
fg: gpui::transparent_white(),
radius: px(0.),
shadow: false,
inner_bg: gpui::transparent_white(),
inner_radius: px(0.),
}
}
}
impl TabVariant {
fn height(&self, size: Size) -> Pixels {
match size {
Size::XSmall => match self {
TabVariant::Underline => px(26.),
_ => px(20.),
},
Size::Small => match self {
TabVariant::Underline => px(30.),
_ => px(24.),
},
Size::Large => match self {
TabVariant::Underline => px(44.),
_ => px(36.),
},
_ => match self {
TabVariant::Underline => px(36.),
_ => px(32.),
},
}
}
fn inner_height(&self, size: Size) -> Pixels {
match size {
Size::XSmall => match self {
TabVariant::Tab | TabVariant::Outline | TabVariant::Pill => px(18.),
TabVariant::Segmented => px(16.),
TabVariant::Underline => px(20.),
},
Size::Small => match self {
TabVariant::Tab | TabVariant::Outline | TabVariant::Pill => px(22.),
TabVariant::Segmented => px(20.),
TabVariant::Underline => px(22.),
},
Size::Large => match self {
TabVariant::Tab | TabVariant::Outline | TabVariant::Pill => px(36.),
TabVariant::Segmented => px(28.),
TabVariant::Underline => px(32.),
},
_ => match self {
TabVariant::Tab => px(30.),
TabVariant::Outline | TabVariant::Pill => px(26.),
TabVariant::Segmented => px(24.),
TabVariant::Underline => px(26.),
},
}
}
fn inner_paddings(&self, size: Size) -> Edges<Pixels> {
let mut padding_x = match size {
Size::XSmall => px(8.),
Size::Small => px(10.),
Size::Large => px(16.),
_ => px(12.),
};
if matches!(self, TabVariant::Underline) {
padding_x = px(0.);
}
Edges {
left: padding_x,
right: padding_x,
..Default::default()
}
}
fn inner_margins(&self, size: Size) -> Edges<Pixels> {
match size {
Size::XSmall => match self {
TabVariant::Underline => Edges {
top: px(1.),
bottom: px(2.),
..Default::default()
},
_ => Edges::all(px(0.)),
},
Size::Small => match self {
TabVariant::Underline => Edges {
top: px(2.),
bottom: px(3.),
..Default::default()
},
_ => Edges::all(px(0.)),
},
Size::Large => match self {
TabVariant::Underline => Edges {
top: px(5.),
bottom: px(6.),
..Default::default()
},
_ => Edges::all(px(0.)),
},
_ => match self {
TabVariant::Underline => Edges {
top: px(3.),
bottom: px(4.),
..Default::default()
},
_ => Edges::all(px(0.)),
},
}
}
fn normal(&self, cx: &App) -> TabStyle {
match self {
TabVariant::Tab => TabStyle {
fg: cx.theme().tab_foreground,
bg: cx.theme().transparent,
borders: Edges {
top: px(1.),
left: px(1.),
right: px(1.),
..Default::default()
},
border_color: cx.theme().transparent,
..Default::default()
},
TabVariant::Outline => TabStyle {
fg: cx.theme().tab_foreground,
bg: cx.theme().transparent,
borders: Edges::all(px(1.)),
border_color: cx.theme().border,
radius: px(99.),
..Default::default()
},
TabVariant::Pill => TabStyle {
fg: cx.theme().foreground,
bg: cx.theme().transparent,
radius: px(99.),
..Default::default()
},
TabVariant::Segmented => TabStyle {
fg: cx.theme().tab_foreground,
bg: cx.theme().transparent,
inner_radius: cx.theme().radius,
..Default::default()
},
TabVariant::Underline => TabStyle {
fg: cx.theme().tab_foreground,
bg: cx.theme().transparent,
radius: px(0.),
inner_bg: cx.theme().transparent,
inner_radius: cx.theme().radius,
borders: Edges {
bottom: px(2.),
..Default::default()
},
border_color: cx.theme().transparent,
..Default::default()
},
}
}
fn hovered(&self, selected: bool, cx: &App) -> TabStyle {
match self {
TabVariant::Tab => TabStyle {
fg: cx.theme().tab_foreground,
bg: cx.theme().transparent,
borders: Edges {
top: px(1.),
left: px(1.),
right: px(1.),
..Default::default()
},
border_color: cx.theme().transparent,
..Default::default()
},
TabVariant::Outline => TabStyle {
fg: cx.theme().secondary_foreground,
bg: cx.theme().secondary_hover,
borders: Edges::all(px(1.)),
border_color: cx.theme().border,
radius: px(99.),
..Default::default()
},
TabVariant::Pill => TabStyle {
fg: cx.theme().secondary_foreground,
bg: cx.theme().secondary,
radius: px(99.),
..Default::default()
},
TabVariant::Segmented => TabStyle {
fg: cx.theme().tab_foreground,
bg: cx.theme().transparent,
inner_bg: if selected {
cx.theme().background
} else {
cx.theme().transparent
},
inner_radius: cx.theme().radius,
..Default::default()
},
TabVariant::Underline => TabStyle {
fg: cx.theme().tab_foreground,
bg: cx.theme().transparent,
radius: px(0.),
inner_bg: cx.theme().transparent,
inner_radius: cx.theme().radius,
borders: Edges {
bottom: px(2.),
..Default::default()
},
border_color: cx.theme().transparent,
..Default::default()
},
}
}
fn selected(&self, cx: &App) -> TabStyle {
match self {
TabVariant::Tab => TabStyle {
fg: cx.theme().tab_active_foreground,
bg: cx.theme().tab_active,
borders: Edges {
top: px(1.),
left: px(1.),
right: px(1.),
..Default::default()
},
border_color: cx.theme().border,
..Default::default()
},
TabVariant::Outline => TabStyle {
fg: cx.theme().primary,
bg: cx.theme().transparent,
borders: Edges::all(px(1.)),
border_color: cx.theme().primary,
radius: px(99.),
..Default::default()
},
TabVariant::Pill => TabStyle {
fg: cx.theme().primary_foreground,
bg: cx.theme().primary,
radius: px(99.),
..Default::default()
},
TabVariant::Segmented => TabStyle {
fg: cx.theme().tab_active_foreground,
bg: cx.theme().transparent,
inner_radius: cx.theme().radius,
inner_bg: cx.theme().background,
shadow: true,
..Default::default()
},
TabVariant::Underline => TabStyle {
fg: cx.theme().tab_active_foreground,
bg: cx.theme().transparent,
borders: Edges {
bottom: px(2.),
..Default::default()
},
border_color: cx.theme().primary,
..Default::default()
},
}
}
fn disabled(&self, selected: bool, cx: &App) -> TabStyle {
match self {
TabVariant::Tab => TabStyle {
fg: cx.theme().muted_foreground,
bg: cx.theme().transparent,
border_color: if selected {
cx.theme().border
} else {
cx.theme().transparent
},
borders: Edges {
top: px(1.),
left: px(1.),
right: px(1.),
..Default::default()
},
..Default::default()
},
TabVariant::Outline => TabStyle {
fg: cx.theme().muted_foreground,
bg: cx.theme().transparent,
borders: Edges::all(px(1.)),
border_color: if selected {
cx.theme().primary
} else {
cx.theme().border
},
radius: px(99.),
..Default::default()
},
TabVariant::Pill => TabStyle {
fg: if selected {
cx.theme().primary_foreground.opacity(0.5)
} else {
cx.theme().muted_foreground
},
bg: if selected {
cx.theme().primary.opacity(0.5)
} else {
cx.theme().transparent
},
radius: px(99.),
..Default::default()
},
TabVariant::Segmented => TabStyle {
fg: cx.theme().muted_foreground,
bg: cx.theme().tab_bar,
inner_bg: if selected {
cx.theme().background
} else {
cx.theme().transparent
},
inner_radius: cx.theme().radius,
..Default::default()
},
TabVariant::Underline => TabStyle {
fg: cx.theme().muted_foreground,
bg: cx.theme().transparent,
radius: cx.theme().radius,
border_color: if selected {
cx.theme().border
} else {
cx.theme().transparent
},
borders: Edges {
bottom: px(2.),
..Default::default()
},
..Default::default()
},
}
}
}
#[derive(IntoElement)]
pub struct Tab {
id: ElementId,
base: Div,
pub(super) label: Option<SharedString>,
icon: Option<Icon>,
prefix: Option<AnyElement>,
suffix: Option<AnyElement>,
children: Vec<AnyElement>,
variant: TabVariant,
size: Size,
pub(super) disabled: bool,
pub(super) selected: bool,
on_click: Option<Rc<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>>,
}
impl From<&'static str> for Tab {
fn from(label: &'static str) -> Self {
Self::new().label(label)
}
}
impl From<String> for Tab {
fn from(label: String) -> Self {
Self::new().label(label)
}
}
impl From<SharedString> for Tab {
fn from(label: SharedString) -> Self {
Self::new().label(label)
}
}
impl From<Icon> for Tab {
fn from(icon: Icon) -> Self {
Self::default().icon(icon)
}
}
impl From<IconName> for Tab {
fn from(icon_name: IconName) -> Self {
Self::default().icon(Icon::new(icon_name))
}
}
impl Default for Tab {
fn default() -> Self {
Self {
id: ElementId::Integer(0),
base: div(),
label: None,
icon: None,
children: Vec::new(),
disabled: false,
selected: false,
prefix: None,
suffix: None,
variant: TabVariant::default(),
size: Size::default(),
on_click: None,
}
}
}
impl Tab {
pub fn new() -> Self {
Self::default()
}
pub fn label(mut self, label: impl Into<SharedString>) -> Self {
self.label = Some(label.into());
self
}
pub fn icon(mut self, icon: impl Into<Icon>) -> Self {
self.icon = Some(icon.into());
self
}
pub fn with_variant(mut self, variant: TabVariant) -> Self {
self.variant = variant;
self
}
pub fn pill(mut self) -> Self {
self.variant = TabVariant::Pill;
self
}
pub fn outline(mut self) -> Self {
self.variant = TabVariant::Outline;
self
}
pub fn segmented(mut self) -> Self {
self.variant = TabVariant::Segmented;
self
}
pub fn underline(mut self) -> Self {
self.variant = TabVariant::Underline;
self
}
pub fn prefix(mut self, prefix: impl IntoElement) -> Self {
self.prefix = Some(prefix.into_any_element());
self
}
pub fn suffix(mut self, suffix: impl IntoElement) -> Self {
self.suffix = Some(suffix.into_any_element());
self
}
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
pub fn on_click(
mut self,
on_click: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
) -> Self {
self.on_click = Some(Rc::new(on_click));
self
}
pub(super) fn id(mut self, id: impl Into<ElementId>) -> Self {
self.id = id.into();
self
}
}
impl ParentElement for Tab {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
impl Selectable for Tab {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
fn is_selected(&self) -> bool {
self.selected
}
}
impl InteractiveElement for Tab {
fn interactivity(&mut self) -> &mut gpui::Interactivity {
self.base.interactivity()
}
}
impl StatefulInteractiveElement for Tab {}
impl Styled for Tab {
fn style(&mut self) -> &mut gpui::StyleRefinement {
self.base.style()
}
}
impl Sizable for Tab {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}
impl RenderOnce for Tab {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let mut tab_style = if self.selected {
self.variant.selected(cx)
} else {
self.variant.normal(cx)
};
let mut hover_style = self.variant.hovered(self.selected, cx);
if self.disabled {
tab_style = self.variant.disabled(self.selected, cx);
hover_style = self.variant.disabled(self.selected, cx);
}
let inner_paddings = self.variant.inner_paddings(self.size);
let inner_margins = self.variant.inner_margins(self.size);
let inner_height = self.variant.inner_height(self.size);
let height = self.variant.height(self.size);
self.base
.id(self.id)
.flex()
.flex_wrap()
.gap_1()
.items_center()
.flex_shrink_0()
.overflow_hidden()
.h(height)
.overflow_hidden()
.text_color(tab_style.fg)
.map(|this| match self.size {
Size::XSmall => this.text_xs(),
Size::Large => this.text_base(),
_ => this.text_sm(),
})
.bg(tab_style.bg)
.border_l(tab_style.borders.left)
.border_r(tab_style.borders.right)
.border_t(tab_style.borders.top)
.border_b(tab_style.borders.bottom)
.border_color(tab_style.border_color)
.rounded(tab_style.radius)
.when(!self.selected && !self.disabled, |this| {
this.hover(|this| {
this.text_color(hover_style.fg)
.bg(hover_style.bg)
.border_l(hover_style.borders.left)
.border_r(hover_style.borders.right)
.border_t(hover_style.borders.top)
.border_b(hover_style.borders.bottom)
.border_color(hover_style.border_color)
.rounded(tab_style.radius)
})
})
.when_some(self.prefix, |this, prefix| this.child(prefix))
.child(
h_flex()
.flex_1()
.h(inner_height)
.line_height(relative(1.))
.items_center()
.justify_center()
.overflow_hidden()
.margins(inner_margins)
.flex_shrink_0()
.map(|this| match self.icon {
Some(icon) => {
this.w(inner_height * 1.25)
.child(icon.map(|this| match self.size {
Size::XSmall => this.size_2p5(),
Size::Small => this.size_3p5(),
Size::Large => this.size_4(),
_ => this.size_4(),
}))
}
None => this
.paddings(inner_paddings)
.map(|this| match self.label {
Some(label) => this.child(label),
None => this,
})
.children(self.children),
})
.bg(tab_style.inner_bg)
.rounded(tab_style.inner_radius)
.when(tab_style.shadow, |this| this.shadow_xs())
.hover(|this| {
this.bg(hover_style.inner_bg)
.rounded(hover_style.inner_radius)
}),
)
.when_some(self.suffix, |this, suffix| this.child(suffix))
.when(!self.disabled, |this| {
this.when_some(self.on_click.clone(), |this, on_click| {
this.on_click(move |event, window, cx| on_click(event, window, cx))
})
})
}
}