use gpui::{
AnyElement, App, Bounds, Context, Corner, DismissEvent, ElementId, EventEmitter, FocusHandle,
Focusable, InteractiveElement as _, IntoElement, KeyBinding, MouseButton, ParentElement,
Pixels, Point, Render, RenderOnce, StyleRefinement, Styled, Subscription, Window, anchored,
canvas, deferred, div, prelude::FluentBuilder as _, px,
};
use std::rc::Rc;
use crate::{Selectable, StyledExt as _, actions::Cancel, v_flex};
const CONTEXT: &str = "Popover";
pub(crate) fn init(cx: &mut App) {
cx.bind_keys([KeyBinding::new("escape", Cancel, Some(CONTEXT))])
}
#[derive(IntoElement)]
pub struct Popover {
id: ElementId,
style: StyleRefinement,
anchor: Corner,
default_open: bool,
open: Option<bool>,
tracked_focus_handle: Option<FocusHandle>,
trigger: Option<Box<dyn FnOnce(bool, &Window, &App) -> AnyElement + 'static>>,
content: Option<
Rc<
dyn Fn(&mut PopoverState, &mut Window, &mut Context<PopoverState>) -> AnyElement
+ 'static,
>,
>,
children: Vec<AnyElement>,
trigger_style: Option<StyleRefinement>,
mouse_button: MouseButton,
appearance: bool,
overlay_closable: bool,
on_open_change: Option<Rc<dyn Fn(&bool, &mut Window, &mut App)>>,
}
impl Popover {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
style: StyleRefinement::default(),
anchor: Corner::TopLeft,
trigger: None,
trigger_style: None,
content: None,
tracked_focus_handle: None,
children: vec![],
mouse_button: MouseButton::Left,
appearance: true,
overlay_closable: true,
default_open: false,
open: None,
on_open_change: None,
}
}
pub fn anchor(mut self, anchor: Corner) -> Self {
self.anchor = anchor;
self
}
pub fn mouse_button(mut self, mouse_button: MouseButton) -> Self {
self.mouse_button = mouse_button;
self
}
pub fn trigger<T>(mut self, trigger: T) -> Self
where
T: Selectable + IntoElement + 'static,
{
self.trigger = Some(Box::new(|is_open, _, _| {
let selected = trigger.is_selected();
trigger.selected(selected || is_open).into_any_element()
}));
self
}
pub fn default_open(mut self, open: bool) -> Self {
self.default_open = open;
self
}
pub fn open(mut self, open: bool) -> Self {
self.open = Some(open);
self
}
pub fn on_open_change<F>(mut self, callback: F) -> Self
where
F: Fn(&bool, &mut Window, &mut App) + 'static,
{
self.on_open_change = Some(Rc::new(callback));
self
}
pub fn trigger_style(mut self, style: StyleRefinement) -> Self {
self.trigger_style = Some(style);
self
}
pub fn overlay_closable(mut self, closable: bool) -> Self {
self.overlay_closable = closable;
self
}
pub fn content<F, E>(mut self, content: F) -> Self
where
E: IntoElement,
F: Fn(&mut PopoverState, &mut Window, &mut Context<PopoverState>) -> E + 'static,
{
self.content = Some(Rc::new(move |state, window, cx| {
content(state, window, cx).into_any_element()
}));
self
}
pub fn appearance(mut self, appearance: bool) -> Self {
self.appearance = appearance;
self
}
pub fn track_focus(mut self, handle: &FocusHandle) -> Self {
self.tracked_focus_handle = Some(handle.clone());
self
}
fn resolved_corner(anchor: Corner, bounds: Bounds<Pixels>) -> Point<Pixels> {
bounds.corner(match anchor {
Corner::TopLeft => Corner::BottomLeft,
Corner::TopRight => Corner::BottomRight,
Corner::BottomLeft => Corner::TopLeft,
Corner::BottomRight => Corner::TopRight,
}) + Point {
x: px(0.),
y: -bounds.size.height,
}
}
}
impl ParentElement for Popover {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
impl Styled for Popover {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
pub struct PopoverState {
focus_handle: FocusHandle,
pub(crate) tracked_focus_handle: Option<FocusHandle>,
trigger_bounds: Option<Bounds<Pixels>>,
open: bool,
on_open_change: Option<Rc<dyn Fn(&bool, &mut Window, &mut App)>>,
_dismiss_subscription: Option<Subscription>,
}
impl PopoverState {
pub fn new(default_open: bool, cx: &mut App) -> Self {
Self {
focus_handle: cx.focus_handle(),
tracked_focus_handle: None,
trigger_bounds: None,
open: default_open,
on_open_change: None,
_dismiss_subscription: None,
}
}
pub fn is_open(&self) -> bool {
self.open
}
pub fn dismiss(&mut self, window: &mut Window, cx: &mut Context<Self>) {
if self.open {
self.toggle_open(window, cx);
}
}
pub fn show(&mut self, window: &mut Window, cx: &mut Context<Self>) {
if !self.open {
self.toggle_open(window, cx);
}
}
fn toggle_open(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.open = !self.open;
if self.open {
let state = cx.entity();
let focus_handle = if let Some(tracked_focus_handle) = self.tracked_focus_handle.clone()
{
tracked_focus_handle
} else {
self.focus_handle.clone()
};
focus_handle.focus(window);
self._dismiss_subscription =
Some(
window.subscribe(&cx.entity(), cx, move |_, _: &DismissEvent, window, cx| {
state.update(cx, |state, cx| {
state.dismiss(window, cx);
});
window.refresh();
}),
);
} else {
self._dismiss_subscription = None;
}
if let Some(callback) = self.on_open_change.as_ref() {
callback(&self.open, window, cx);
}
cx.notify();
}
fn on_action_cancel(&mut self, _: &Cancel, window: &mut Window, cx: &mut Context<Self>) {
self.dismiss(window, cx);
}
}
impl Focusable for PopoverState {
fn focus_handle(&self, _: &App) -> FocusHandle {
self.focus_handle.clone()
}
}
impl Render for PopoverState {
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
div()
}
}
impl EventEmitter<DismissEvent> for PopoverState {}
impl RenderOnce for Popover {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let force_open = self.open;
let default_open = self.default_open;
let tracked_focus_handle = self.tracked_focus_handle.clone();
let state = window.use_keyed_state(self.id.clone(), cx, |_, cx| {
PopoverState::new(default_open, cx)
});
state.update(cx, |state, _| {
if let Some(tracked_focus_handle) = tracked_focus_handle {
state.tracked_focus_handle = Some(tracked_focus_handle);
}
state.on_open_change = self.on_open_change.clone();
if let Some(force_open) = force_open {
state.open = force_open;
}
});
let open = state.read(cx).open;
let focus_handle = state.read(cx).focus_handle.clone();
let trigger_bounds = state.read(cx).trigger_bounds;
let Some(trigger) = self.trigger else {
return div().id("empty");
};
let parent_view_id = window.current_view();
let el = div()
.id(self.id)
.child((trigger)(open, window, cx))
.on_mouse_down(self.mouse_button, {
let state = state.clone();
move |_, window, cx| {
state.update(cx, |state, cx| {
state.open = open;
state.toggle_open(window, cx);
});
cx.notify(parent_view_id);
}
})
.child(
canvas(
{
let state = state.clone();
move |bounds, _, cx| {
state.update(cx, |state, _| {
state.trigger_bounds = Some(bounds);
})
}
},
|_, _, _, _| {},
)
.absolute()
.size_full(),
);
if !open {
return el;
}
el.child(
deferred(
anchored()
.snap_to_window_with_margin(px(8.))
.anchor(self.anchor)
.when_some(trigger_bounds, |this, trigger_bounds| {
this.position(Self::resolved_corner(self.anchor, trigger_bounds))
})
.child(
v_flex()
.id("content")
.track_focus(&focus_handle)
.key_context(CONTEXT)
.on_action(window.listener_for(&state, PopoverState::on_action_cancel))
.size_full()
.occlude()
.tab_group()
.when(self.appearance, |this| this.popover_style(cx).p_3())
.map(|this| match self.anchor {
Corner::TopLeft | Corner::TopRight => this.top_1(),
Corner::BottomLeft | Corner::BottomRight => this.bottom_1(),
})
.when_some(self.content, |this, content| {
this.child(
state.update(cx, |state, cx| (content)(state, window, cx)),
)
})
.children(self.children)
.when(self.overlay_closable, |this| {
this.on_mouse_down_out({
let state = state.clone();
move |_, window, cx| {
state.update(cx, |state, cx| {
state.dismiss(window, cx);
});
cx.notify(parent_view_id);
}
})
})
.refine_style(&self.style),
),
)
.with_priority(1),
)
}
}