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use std::rc::Rc;
use gpui::{
AnyElement, App, Bounds, ElementId, Hsla, IntoElement, Pixels, Point, SharedString, TextAlign,
Window, point, px,
};
use gpui_base::motion::spring;
use gpui_component_macros::IntoPlot;
use num_traits::Zero;
use super::caller_id;
use crate::{
ActiveTheme,
plot::{
PathCaches, Plot,
label::{PlotLabel, TEXT_HEIGHT, TEXT_SIZE, Text},
polygon,
shape::{Arc, ArcData, Pie},
tooltip::{PlotHover, Tooltip, TooltipState},
},
};
/// The default extra gap (in pixels) between `outer_radius` and the label radius.
const DEFAULT_LABEL_GAP: f32 = 15.;
/// How far the hovered slice moves out past its outer radius, in pixels.
const HOVER_LIFT: f32 = 6.;
/// How much the slices other than the hovered one fade, as a share of their opacity.
const HOVER_DIM: f32 = 0.35;
/// The hover a pie chart paints, sampled once per frame in [`Plot::hover`].
struct PieHover {
/// How far each datum's slice has lifted, `0..=1`, springing up on the
/// hovered slice and back down on the one the cursor left.
lift: Vec<f32>,
/// How far the hover has faded in.
focus: f32,
}
#[derive(IntoPlot)]
pub struct PieChart<T: 'static> {
data: Vec<T>,
inner_radius: f32,
inner_radius_fn: Option<Rc<dyn Fn(&ArcData<T>) -> f32 + 'static>>,
outer_radius: f32,
outer_radius_fn: Option<Rc<dyn Fn(&ArcData<T>) -> f32 + 'static>>,
pad_angle: f32,
value: Option<Rc<dyn Fn(&T) -> f32>>,
color: Option<Rc<dyn Fn(&T) -> Hsla>>,
label: Option<Rc<dyn Fn(&T) -> SharedString + 'static>>,
label_line_color: Option<Rc<dyn Fn(&T) -> Hsla + 'static>>,
label_color: Option<Hsla>,
label_gap: f32,
tooltip_name: Option<Rc<dyn Fn(&T) -> SharedString + 'static>>,
tooltip_value: Option<Rc<dyn Fn(&T, f32, f32) -> SharedString + 'static>>,
id: ElementId,
interactive: bool,
name: Option<SharedString>,
hover: Option<PieHover>,
}
impl<T> PieChart<T> {
#[track_caller]
pub fn new<I>(data: I) -> Self
where
I: IntoIterator<Item = T>,
{
Self {
data: data.into_iter().collect(),
inner_radius: 0.,
inner_radius_fn: None,
outer_radius: 0.,
outer_radius_fn: None,
pad_angle: 0.,
value: None,
color: None,
label: None,
label_line_color: None,
label_color: None,
label_gap: DEFAULT_LABEL_GAP,
tooltip_name: None,
tooltip_value: None,
id: caller_id(),
interactive: true,
name: None,
hover: None,
}
}
/// Name this chart's [`ElementId`], replacing the default taken from the
/// construction site.
///
/// Pass one where a single construction site renders several of these
/// charts as siblings: they share the default id, and with it one hover
/// state and one path cache. The id must be unique among those siblings.
pub fn id(mut self, id: impl Into<ElementId>) -> Self {
self.id = id.into();
self
}
/// Turn this chart's interactive layer on or off. On by default.
///
/// The layer is the hitbox under the cursor and what it drives: the hovered
/// slice lifts out of the ring, and a tooltip shows its value and share. Turn
/// it off for a chart that only decorates, or one an element above it wants
/// the cursor for: without a hitbox it neither answers the mouse nor takes
/// the hover from what sits over it. A chart that is off also drops its path
/// cache, which is keyed on the same id.
pub fn interactive(mut self, interactive: bool) -> Self {
self.interactive = interactive;
self
}
/// Set the series name shown in the hover tooltip row (e.g. "Desktop").
pub fn name(mut self, name: impl Into<SharedString>) -> Self {
self.name = Some(name.into());
self
}
/// Set the inner radius of the pie chart.
pub fn inner_radius(mut self, inner_radius: f32) -> Self {
self.inner_radius = inner_radius;
self
}
/// Set the inner radius of the pie chart based on the arc data.
pub fn inner_radius_fn(
mut self,
inner_radius_fn: impl Fn(&ArcData<T>) -> f32 + 'static,
) -> Self {
self.inner_radius_fn = Some(Rc::new(inner_radius_fn));
self
}
fn get_inner_radius(&self, arc: &ArcData<T>) -> f32 {
if let Some(inner_radius_fn) = self.inner_radius_fn.as_ref() {
inner_radius_fn(arc)
} else {
self.inner_radius
}
}
/// Set the outer radius of the pie chart.
pub fn outer_radius(mut self, outer_radius: f32) -> Self {
self.outer_radius = outer_radius;
self
}
/// Set the outer radius of the pie chart based on the arc data.
pub fn outer_radius_fn(
mut self,
outer_radius_fn: impl Fn(&ArcData<T>) -> f32 + 'static,
) -> Self {
self.outer_radius_fn = Some(Rc::new(outer_radius_fn));
self
}
/// The outer radius of `arc`'s slice: the per-slice one, or `default`.
/// `self.outer_radius` is zero until a caller sets it, so the radius the
/// ring is laid out with comes from [`Self::resolve_outer_radius`].
fn get_outer_radius(&self, arc: &ArcData<T>, default: f32) -> f32 {
if let Some(outer_radius_fn) = self.outer_radius_fn.as_ref() {
outer_radius_fn(arc)
} else {
default
}
}
/// Set the pad angle of the pie chart.
pub fn pad_angle(mut self, pad_angle: f32) -> Self {
self.pad_angle = pad_angle;
self
}
pub fn value(mut self, value: impl Fn(&T) -> f32 + 'static) -> Self {
self.value = Some(Rc::new(value));
self
}
/// Set the color of the pie chart.
pub fn color<H>(mut self, color: impl Fn(&T) -> H + 'static) -> Self
where
H: Into<Hsla> + 'static,
{
self.color = Some(Rc::new(move |t| color(t).into()));
self
}
/// Set the label text for each slice.
///
/// Once set, a "leader line + text" is drawn outside the ring for every
/// slice.
pub fn label(mut self, label: impl Fn(&T) -> SharedString + 'static) -> Self {
self.label = Some(Rc::new(label));
self
}
/// Set the leader line color per slice (defaults to `cx.theme().border`).
pub fn label_line_color(mut self, color: impl Fn(&T) -> Hsla + 'static) -> Self {
self.label_line_color = Some(Rc::new(color));
self
}
/// Set the label text color (defaults to `cx.theme().foreground`).
pub fn label_color(mut self, color: Hsla) -> Self {
self.label_color = Some(color);
self
}
/// Set the extra gap between `outer_radius` and the label radius
/// (defaults to 15px).
pub fn label_gap(mut self, gap: f32) -> Self {
self.label_gap = gap;
self
}
/// Name the slice under the cursor in the hover tooltip's row, beside its
/// value. Falls back to `name`, the one name the whole series carries.
///
/// A pie shows one number per slice, so the slice's own name is what the
/// row wants; a single series name leaves the row reading as a swatch and a
/// number with a gap between them. The alternative was to title the tooltip
/// from `label`, but that also draws the leader lines around the ring.
pub fn tooltip_name(mut self, name: impl Fn(&T) -> SharedString + 'static) -> Self {
self.tooltip_name = Some(Rc::new(name));
self
}
/// Set the text of the hover tooltip's row, the value the slice is worth.
/// Defaults to the raw value followed by its share in parentheses.
///
/// The closure receives the datum, the value `value` returned for it, and
/// that value's share of the total as a percentage. Set it wherever the raw
/// number is not what a reader should see: a value that is already a ratio
/// reads as `0.35 (35.0%)` by default, and a chart drawn from adjusted
/// values — a floor that keeps a hairline slice visible, say — would report
/// the adjustment as though it were the datum.
pub fn tooltip_value(mut self, value: impl Fn(&T, f32, f32) -> SharedString + 'static) -> Self {
self.tooltip_value = Some(Rc::new(value));
self
}
/// The outer radius the ring is laid out with: the set one, or 40% of the
/// bounds height.
fn resolve_outer_radius(&self, bounds: &Bounds<Pixels>) -> f32 {
if self.outer_radius.is_zero() {
bounds.size.height.as_f32() * 0.4
} else {
self.outer_radius
}
}
/// The slices, in ring order. Shared by `paint` and `tooltip_state` so the
/// two stay in sync; empty without a value accessor.
fn arcs(&self) -> Vec<ArcData<'_, T>> {
let Some(value_fn) = self.value.clone() else {
return vec![];
};
Pie::<T>::new()
.value(move |d| Some(value_fn(d)))
.pad_angle(self.pad_angle)
.arcs(&self.data)
}
/// The fill of a slice: the per-datum color, or the theme's.
fn slice_color(&self, datum: &T, cx: &App) -> Hsla {
match self.color.as_ref() {
Some(color_fn) => color_fn(datum),
None => cx.theme().chart_2,
}
}
/// How far the slice of datum `index` has lifted and how much it has faded
/// behind the hovered one this frame, as `(lift, opacity)`.
fn slice_emphasis(&self, index: usize) -> (f32, f32) {
let Some(hover) = self.hover.as_ref() else {
return (0., 1.);
};
let lift = hover.lift.get(index).copied().unwrap_or(0.) * hover.focus;
(lift, 1. - HOVER_DIM * hover.focus * (1. - lift))
}
}
impl<T> Plot for PieChart<T> {
fn paint(&mut self, bounds: Bounds<Pixels>, window: &mut Window, cx: &mut App) {
if self.value.is_none() {
return;
}
let outer_radius = self.resolve_outer_radius(&bounds);
let arcs = self.arcs();
// Caching hangs off the chart's own id, which only an interactive chart
// puts on the stack; without one, siblings would share a slot and thrash
// it, so a chart that is off tessellates afresh each paint.
let caches = self
.interactive
.then(|| PathCaches::for_paint("slices", window, cx));
for (ix, a) in arcs.iter().enumerate() {
let inner_radius = self.get_inner_radius(a);
// The hovered slice lifts out of the ring while the others fade behind it.
let (lift, opacity) = self.slice_emphasis(a.index);
let slice_radius = self.get_outer_radius(a, outer_radius) + HOVER_LIFT * lift;
let color = self.slice_color(a.data, cx).opacity(opacity);
let arc = Arc::new()
.inner_radius(inner_radius)
.outer_radius(slice_radius);
match caches.as_ref() {
Some(caches) => caches.update(cx, |caches, _| {
arc.paint_cached(a, color, &bounds, caches.slot(ix), window);
}),
None => arc.paint(a, color, &bounds, window),
}
}
// Draw leader-line labels outside the ring (only when `label` is set).
let Some(label_fn) = self.label.as_ref() else {
return;
};
let label_radius = outer_radius + self.label_gap;
let center_x = bounds.size.width.as_f32() / 2.;
let center_y = bounds.size.height.as_f32() / 2.;
let label_arc = Arc::new()
.inner_radius(label_radius)
.outer_radius(label_radius);
let label_color = self.label_color.unwrap_or(cx.theme().foreground);
let default_line_color = cx.theme().border;
// First pass: collect a layout candidate per visible slice, split by
// side. `y` is the target vertical position relative to the center and
// gets adjusted later to remove overlaps.
let mut right: Vec<LabelLayout> = vec![];
let mut left: Vec<LabelLayout> = vec![];
for a in &arcs {
// Skip tiny slices (< 0.5°) that are too thin to label.
if a.end_angle - a.start_angle < std::f32::consts::PI / 360. {
continue;
}
let centroid = label_arc.centroid(a);
// Anchor the line on the edge the slice reaches this frame, so a
// lifted slice never paints over its own leader line. The label
// anchor stays put, so the line may not start past it.
let (lift, _) = self.slice_emphasis(a.index);
let edge_radius = (outer_radius + HOVER_LIFT * lift).min(label_radius);
let edge = Arc::new()
.inner_radius(edge_radius)
.outer_radius(edge_radius)
.centroid(a);
let is_right = centroid.x > 0.;
let line_color = self
.label_line_color
.as_ref()
.map(|f| f(a.data))
.unwrap_or(default_line_color);
let layout = LabelLayout {
arc_x: edge.x,
arc_y: edge.y,
label_x: centroid.x,
y: centroid.y,
text: label_fn(a.data),
line_color,
};
if is_right { &mut right } else { &mut left }.push(layout);
}
// Second pass: spread labels on each side so neighbors keep at least one
// text height apart, clamped within the vertical bounds.
let top = -center_y + TEXT_HEIGHT / 2.;
let bottom = center_y - TEXT_HEIGHT / 2.;
spread_labels(&mut right, top, bottom);
spread_labels(&mut left, top, bottom);
// Third pass: paint leader lines first, then the text on top.
let mut labels = vec![];
for (side, items) in [(1., &right), (-1., &left)] {
for item in items {
// Leader line: ring edge -> label anchor -> horizontal pull to
// ±label_radius.
let pts = [
point(item.arc_x + center_x, item.arc_y + center_y),
point(item.label_x + center_x, item.y + center_y),
point(side * label_radius + center_x, item.y + center_y),
];
if let Some(p) = polygon(&pts, &bounds) {
window.paint_path(p, item.line_color);
}
// Text sits 4px further out, aligned by side.
let origin = point(
side * (label_radius + 4.) + center_x,
item.y - TEXT_SIZE / 2. + center_y,
);
let align = if side > 0. {
TextAlign::Left
} else {
TextAlign::Right
};
labels.push(Text::new(item.text.clone(), origin, label_color).align(align));
}
}
PlotLabel::new(labels).paint(&bounds, window, cx);
}
fn id(&self) -> Option<ElementId> {
self.interactive.then(|| self.id.clone())
}
fn tooltip_state(
&self,
position: Point<Pixels>,
bounds: Bounds<Pixels>,
_cx: &App,
) -> Option<TooltipState> {
let outer_radius = self.resolve_outer_radius(&bounds);
let position = point(position.x.as_f32(), position.y.as_f32());
let index = self.arcs().into_iter().find_map(|a| {
Arc::new()
.inner_radius(self.get_inner_radius(&a))
.outer_radius(self.get_outer_radius(&a, outer_radius))
.contains(&a, position, &bounds)
.then_some(a.index)
})?;
Some(TooltipState::new(
index,
point(px(position.x), px(position.y)),
vec![],
))
}
fn hover(&mut self, hover: Option<&PlotHover>, window: &mut Window, cx: &mut App) {
self.hover = hover.map(|hover| {
// Every slice springs toward lifted or resting, so the one the cursor
// left settles back while the new one rises. On the first hovered
// frame the target is rest, so the slice rises from the ring rather
// than adopting the lifted position outright.
let policy = cx.theme().motion_tokens().spring_control;
let lift = (0..self.data.len())
.map(|ix| {
let lifted =
hover.is_hovered() && !hover.is_entering() && ix == hover.state().index;
spring(
ElementId::named_usize("pie-slice", ix),
if lifted { 1. } else { 0. },
policy,
window,
cx,
)
})
.collect();
PieHover {
lift,
focus: hover.progress(),
}
});
}
fn tooltip(
&self,
state: &TooltipState,
cursor: Point<Pixels>,
bounds: Bounds<Pixels>,
_window: &mut Window,
cx: &mut App,
) -> Option<AnyElement> {
let value_fn = self.value.as_ref()?;
let d = self.data.get(state.index)?;
let value = value_fn(d);
let total: f32 = self.data.iter().map(|d| value_fn(d).max(0.)).sum();
let share = if total > 0. { value / total * 100. } else { 0. };
let name = match self.tooltip_name.as_ref() {
Some(tooltip_name) => tooltip_name(d),
None => self.name.clone().unwrap_or_default(),
};
Some(
// Follow the cursor; the lifted slice marks the datum. One number
// per slice fits one row, so there is no title: `label` used to
// supply one, but it is the ring's leader-line text, which is as
// often a percentage as a name.
Tooltip::new(cursor, bounds.size)
.gap(px(8.))
.row(
self.slice_color(d, cx),
name,
match self.tooltip_value.as_ref() {
Some(tooltip_value) => tooltip_value(d, value, share),
None => format!("{value} ({share:.1}%)").into(),
},
)
.into_any_element(),
)
}
}
/// A resolved label position before overlap adjustment.
struct LabelLayout {
/// Anchor on the ring edge (relative to center).
arc_x: f32,
arc_y: f32,
/// Centroid x at the label radius (relative to center).
label_x: f32,
/// Target/adjusted vertical position (relative to center).
y: f32,
text: SharedString,
line_color: Hsla,
}
/// Spread `items` vertically so that adjacent labels keep at least
/// [`TEXT_HEIGHT`] apart, clamped within `[top, bottom]`.
///
/// Uses a two-direction relaxation: a top-down pass pushes crowded labels down,
/// then a bottom-up pass (anchored at `bottom`) pushes them back up. This
/// resolves cascading overlaps that a single-neighbor nudge cannot.
fn spread_labels(items: &mut [LabelLayout], top: f32, bottom: f32) {
let n = items.len();
if n == 0 {
return;
}
// Sort by target position so neighbors in the slice are neighbors in y.
items.sort_by(|a, b| a.y.total_cmp(&b.y));
// Top-down: enforce the minimum gap by pushing labels down.
for i in 1..n {
let min_y = items[i - 1].y + TEXT_HEIGHT;
if items[i].y < min_y {
items[i].y = min_y;
}
}
// Bottom-up: clamp the bottom-most label, then pull overflowing labels up.
if items[n - 1].y > bottom {
items[n - 1].y = bottom;
}
for i in (0..n - 1).rev() {
let max_y = items[i + 1].y - TEXT_HEIGHT;
if items[i].y > max_y {
items[i].y = max_y;
}
}
// Keep the top-most label within bounds.
if items[0].y < top {
items[0].y = top;
}
}
#[cfg(test)]
mod tests {
use gpui::size;
use super::*;
/// A chart left without an `outer_radius` lays its ring out at 40% of the
/// height. Slices and hit-testing have to use that radius: reading the
/// unset `outer_radius` field instead leaves every slice at zero, which
/// paints nothing and matches no cursor.
#[test]
fn test_pie_chart_slice_radius_falls_back_to_the_ring() {
let bounds = Bounds {
origin: point(px(0.), px(0.)),
size: size(px(200.), px(200.)),
};
let chart = PieChart::new(vec![1f32, 3.]).value(|d| *d);
let ring = chart.resolve_outer_radius(&bounds);
assert_eq!(ring, 80.);
assert_eq!(chart.get_outer_radius(&chart.arcs()[0], ring), ring);
// An explicit radius, and a per-slice one, still win.
let chart = PieChart::new(vec![1f32, 3.])
.value(|d| *d)
.outer_radius(50.);
let ring = chart.resolve_outer_radius(&bounds);
assert_eq!(ring, 50.);
assert_eq!(chart.get_outer_radius(&chart.arcs()[0], ring), 50.);
let chart = PieChart::new(vec![1f32, 3.])
.value(|d| *d)
.outer_radius_fn(|a| 10. + a.index as f32);
let ring = chart.resolve_outer_radius(&bounds);
let arcs = chart.arcs();
assert_eq!(chart.get_outer_radius(&arcs[0], ring), 10.);
assert_eq!(chart.get_outer_radius(&arcs[1], ring), 11.);
}
/// The row's name is the slice's own, and reaching it must not put labels
/// on the ring: `label` is the only other per-slice text a pie has, and it
/// draws the leader lines.
#[test]
fn test_tooltip_name_does_not_turn_on_leader_lines() {
let titled = PieChart::new(vec![1f32]).tooltip_name(|_| "Tech".into());
assert!(titled.tooltip_name.is_some());
assert!(titled.label.is_none());
// `label` still titles the tooltip when no title is set.
let labelled = PieChart::new(vec![1f32]).label(|_| "Tech".into());
assert!(labelled.tooltip_name.is_none());
assert!(labelled.label.is_some());
}
}