use crate::ActiveTheme;
use gpui::{
div, prelude::FluentBuilder, px, relative, App, IntoElement, ParentElement, RenderOnce, Styled,
Window,
};
#[derive(IntoElement)]
pub struct Progress {
value: f32,
height: f32,
}
impl Progress {
pub fn new() -> Self {
Progress {
value: Default::default(),
height: 8.,
}
}
pub fn value(mut self, value: f32) -> Self {
self.value = value;
self
}
}
impl RenderOnce for Progress {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let radius = px(self.height / 2.).min(cx.theme().radius);
let relative_w = relative(match self.value {
v if v < 0. => 0.,
v if v > 100. => 1.,
v => v / 100.,
});
div()
.w_full()
.relative()
.h(px(self.height))
.rounded(radius)
.bg(cx.theme().progress_bar.opacity(0.2))
.child(
div()
.absolute()
.top_0()
.left_0()
.h_full()
.w(relative_w)
.bg(cx.theme().progress_bar)
.map(|this| match self.value {
v if v >= 100. => this.rounded(radius),
_ => this.rounded_l(radius),
}),
)
}
}