pub enum ImageSource {
Resource(Resource),
Render(Arc<RenderImage>),
Image(Arc<Image>),
Custom(Arc<dyn Fn(&mut Window, &mut App) -> Option<Result<Arc<RenderImage>, ImageCacheError>>>),
}Expand description
Where an img element gets its pixels.
You rarely build this yourself. Each argument to img converts into one variant: a string,
a PathBuf or a SharedUri becomes ImageSource::Resource, an
Arc<Image> becomes ImageSource::Image, and an Arc<RenderImage> becomes
ImageSource::Render.
§How a string is read
A &str, String or SharedString is a URL if the url crate parses it, and an asset path
otherwise. Any scheme counts, so "https://example.com/a.png" is a URL, and so are
"c:/logo.png" (a Windows drive path) and "data:...". URLs go to the app’s HTTP client, which
normally rejects schemes it doesn’t handle. "images/logo.png" has no scheme, so it is looked
up in the crate::AssetRegistry.
To skip that check, convert a PathBuf or a SharedUri instead. A
PathBuf always reads the file system, and a SharedUri always fetches.
Variants§
Resource(Resource)
Load the image from a Resource: a URL, a file path or a name in the crate::AssetRegistry.
The bytes load in the background and are cached by source.
Render(Arc<RenderImage>)
Pixels that are already decoded. Nothing is loaded, and the frames are drawn as they are.
Image(Arc<Image>)
Encoded bytes in an Image, such as a PNG or an SVG. The image is decoded in the
background and cached under the Image’s ID, which is a hash of its bytes.
Custom(Arc<dyn Fn(&mut Window, &mut App) -> Option<Result<Arc<RenderImage>, ImageCacheError>>>)
A function that the element calls on every layout and paint to get the image.
Return None while the image is not ready, Some(Ok(..)) with the image, or
Some(Err(..)) to show the fallback. gpui doesn’t cache the result, so the function must be
fast or cache its own result.
Implementations§
Source§impl ImageSource
impl ImageSource
Sourcepub fn remove_asset(&self, cx: &mut App)
pub fn remove_asset(&self, cx: &mut App)
Evicts this source from the app’s asset cache, so the next img that uses it loads it again.
Only ImageSource::Resource and ImageSource::Image are in that cache, so the other
variants do nothing. Images held by an crate::image_cache element are not affected.
Sourcepub fn is_asset_cached(&self, cx: &App) -> bool
pub fn is_asset_cached(&self, cx: &App) -> bool
Returns true if this source is loading or loaded in the app’s asset cache. Starts no load.
Available with the test-support feature. Use it in tests to check that an image was
requested or evicted.
Trait Implementations§
Source§impl Clone for ImageSource
impl Clone for ImageSource
Source§impl<'a> From<&'a str> for ImageSource
impl<'a> From<&'a str> for ImageSource
Source§impl From<&Path> for ImageSource
impl From<&Path> for ImageSource
Source§impl From<Arc<RenderImage>> for ImageSource
impl From<Arc<RenderImage>> for ImageSource
Source§fn from(value: Arc<RenderImage>) -> Self
fn from(value: Arc<RenderImage>) -> Self
Source§impl<F> From<F> for ImageSource
impl<F> From<F> for ImageSource
Source§impl From<PathBuf> for ImageSource
impl From<PathBuf> for ImageSource
Source§fn from(s: SharedString) -> Self
fn from(s: SharedString) -> Self
Auto Trait Implementations§
impl !RefUnwindSafe for ImageSource
impl !Send for ImageSource
impl !Sync for ImageSource
impl !UnwindSafe for ImageSource
impl Freeze for ImageSource
impl Unpin for ImageSource
impl UnsafeUnpin for ImageSource
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