use std::collections::HashMap;
use std::fs::{self, File};
use std::io::{Cursor, Write};
use std::path::Path;
use configparser::ini::Ini;
use prost::Message;
use googleplay_protobuf::{AndroidBuildProto, AndroidCheckinProto, DeviceConfigurationProto, DeviceFeature};
use serde::{Serialize, Deserialize};
include!("src/device_properties.rs");
fn main() {
if !Path::new("src/device_properties.bin").exists() {
let mut config = Ini::new();
config
.read(fs::read_to_string("device.properties").unwrap())
.unwrap();
let mut device_properties_map = HashMap::new();
for section in config.sections() {
println!("{:?}", section);
let mut extra_info = HashMap::new();
extra_info.insert("Build.ID".to_string(), config.get(§ion, "Build.ID").unwrap_or_default());
extra_info.insert("Vending.versionString".to_string(), config.get(§ion, "Vending.versionString").unwrap_or_default());
extra_info.insert("Vending.version".to_string(), config.get(§ion, "Vending.version").unwrap_or_default());
extra_info.insert("Build.VERSION.RELEASE".to_string(), config.get(§ion, "Build.VERSION.RELEASE").unwrap_or_default());
if let Some(sim_operator) = config.get(§ion, "SimOperator") {
extra_info.insert("SimOperator".to_string(), sim_operator);
}
let mut android_build = AndroidBuildProto::default();
android_build.id = config.get(§ion, "Build.FINGERPRINT");
android_build.product = config.get(§ion, "Build.HARDWARE");
android_build.carrier = config.get(§ion, "Build.BRAND");
android_build.radio = config.get(§ion, "Build.RADIO");
android_build.bootloader = config.get(§ion, "Build.BOOTLOADER");
android_build.device = config.get(§ion, "Build.DEVICE");
android_build.sdk_version = config
.getint(§ion, "Build.VERSION.SDK_INT")
.unwrap()
.map(|v| v as i32);
android_build.model = config.get(§ion, "Build.MODEL");
android_build.manufacturer = config.get(§ion, "Build.MANUFACTURER");
android_build.build_product = config.get(§ion, "Build.PRODUCT");
android_build.client = config.get(§ion, "Client");
android_build.ota_installed = Some(false);
android_build.google_services = config
.getint(§ion, "GSF.version")
.unwrap()
.map(|v| v as i32);
let mut android_checkin = AndroidCheckinProto::default();
android_checkin.build = Some(android_build);
android_checkin.last_checkin_msec = Some(0);
android_checkin.cell_operator =
config.get(§ion, "CellOperator");
android_checkin.sim_operator = config.get(§ion, "SimOperator");
android_checkin.roaming = config.get(§ion, "Roaming");
android_checkin.user_number = Some(0);
let mut android_checkin_encoded = Vec::new();
android_checkin_encoded.reserve(android_checkin.encoded_len());
android_checkin.encode(&mut android_checkin_encoded).unwrap();
let mut device_configuration = DeviceConfigurationProto::default();
device_configuration.touch_screen = config
.getint(§ion, "TouchScreen")
.unwrap()
.map(|v| v as i32);
device_configuration.keyboard = config
.getint(§ion, "Keyboard")
.unwrap()
.map(|v| v as i32);
device_configuration.navigation = config
.getint(§ion, "Navigation")
.unwrap()
.map(|v| v as i32);
device_configuration.screen_layout = config
.getint(§ion, "ScreenLayout")
.unwrap()
.map(|v| v as i32);
device_configuration.has_hard_keyboard =
config.getbool(§ion, "HasHardKeyboard").unwrap();
device_configuration.has_five_way_navigation =
config.getbool(§ion, "HasFiveWayNavigation").unwrap();
device_configuration.screen_density = config
.getint(§ion, "Screen.Density")
.unwrap()
.map(|v| v as i32);
device_configuration.gl_es_version = config
.getint(§ion, "GL.Version")
.unwrap()
.map(|v| v as i32);
device_configuration.system_shared_library = config
.get(§ion, "SharedLibraries")
.unwrap()
.split(",")
.map(|s| String::from(s))
.collect();
device_configuration.system_available_feature = config
.get(§ion, "Features")
.unwrap()
.split(",")
.map(|s| String::from(s))
.collect();
device_configuration.native_platform = config
.get(§ion, "Platforms")
.unwrap_or_default()
.split(",")
.map(|s| String::from(s))
.collect();
device_configuration.screen_width = config
.getint(§ion, "Screen.Width")
.unwrap()
.map(|v| v as i32);
device_configuration.screen_height = config
.getint(§ion, "Screen.Height")
.unwrap()
.map(|v| v as i32);
device_configuration.system_supported_locale = config
.get(§ion, "Locales")
.unwrap()
.split(",")
.map(|s| String::from(s))
.collect();
device_configuration.gl_extension = config
.get(§ion, "GL.Extensions")
.unwrap()
.split(",")
.map(|s| String::from(s))
.collect();
device_configuration.device_feature = config
.get(§ion, "Features")
.unwrap()
.split(",")
.map(|s| {
let feature_name = String::from(s);
let mut device_feature = DeviceFeature::default();
device_feature.name = Some(feature_name);
device_feature.value = Some(0);
device_feature
})
.collect();
let mut device_configuration_encoded = Vec::new();
device_configuration_encoded.reserve(device_configuration.encoded_len());
device_configuration.encode(&mut device_configuration_encoded).unwrap();
let device_properties_encoded = EncodedDeviceProperties::new(
device_configuration_encoded,
android_checkin_encoded,
extra_info,
);
device_properties_map.insert(section.replace("gplayapi_", "").replace(".properties", ""), device_properties_encoded);
}
let devices_encoded: Vec<u8> = bincode::serialize(&device_properties_map).unwrap();
let mut file = File::create("src/device_properties.bin").unwrap();
file.write_all(&devices_encoded).unwrap();
}
}