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// Copyright (c) 2019 Cloudflare, Inc. All rights reserved.
// SPDX-License-Identifier: BSD-3-Clause
//! Attempts to provide the same functionality as `std::time::Instant`, except it
//! uses a timer which accounts for time when the system is asleep
use Duration;
use windows as inner;
use unix as inner;
/// A measurement of a monotonically nondecreasing clock.
/// Opaque and useful only with [`Duration`].
///
/// Instants are always guaranteed, barring [platform bugs], to be no less than any previously
/// measured instant when created, and are often useful for tasks such as measuring
/// benchmarks or timing how long an operation takes.
///
/// Note, however, that instants are **not** guaranteed to be **steady**. In other
/// words, each tick of the underlying clock might not be the same length (e.g.
/// some seconds may be longer than others). An instant may jump forwards or
/// experience time dilation (slow down or speed up), but it will never go
/// backwards.
///
/// Instants are opaque types that can only be compared to one another. There is
/// no method to get "the number of seconds" from an instant. Instead, it only
/// allows measuring the duration between two instants (or comparing two
/// instants).
///
/// The size of an `Instant` struct may vary depending on the target operating
/// system.
///