package utf8
const (
RuneError = '\uFFFD' RuneSelf = 0x80 MaxRune = '\U0010FFFF' UTFMax = 4 )
const (
surrogateMin = 0xD800
surrogateMax = 0xDFFF
)
const (
t1 = 0b00000000
tx = 0b10000000
t2 = 0b11000000
t3 = 0b11100000
t4 = 0b11110000
t5 = 0b11111000
maskx = 0b00111111
mask2 = 0b00011111
mask3 = 0b00001111
mask4 = 0b00000111
rune1Max = 1<<7 - 1
rune2Max = 1<<11 - 1
rune3Max = 1<<16 - 1
locb = 0b10000000
hicb = 0b10111111
xx = 0xF1 as = 0xF0 s1 = 0x02 s2 = 0x13 s3 = 0x03 s4 = 0x23 s5 = 0x34 s6 = 0x04 s7 = 0x44 )
var first = [256]uint8{
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s2, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s4, s3, s3, s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, }
type acceptRange struct {
lo uint8 hi uint8 }
var acceptRanges = [16]acceptRange{
0: {locb, hicb},
1: {0xA0, hicb},
2: {locb, 0x9F},
3: {0x90, hicb},
4: {locb, 0x8F},
}
func FullRune(p []byte) bool {
n := len(p)
if n == 0 {
return false
}
x := first[p[0]]
if n >= int(x&7) {
return true }
accept := acceptRanges[x>>4]
if n > 1 && (p[1] < accept.lo || accept.hi < p[1]) {
return true
} else if n > 2 && (p[2] < locb || hicb < p[2]) {
return true
}
return false
}
func FullRuneInString(s string) bool {
n := len(s)
if n == 0 {
return false
}
x := first[s[0]]
if n >= int(x&7) {
return true }
accept := acceptRanges[x>>4]
if n > 1 && (s[1] < accept.lo || accept.hi < s[1]) {
return true
} else if n > 2 && (s[2] < locb || hicb < s[2]) {
return true
}
return false
}
func DecodeRune(p []byte) (r rune, size int) {
n := len(p)
if n < 1 {
return RuneError, 0
}
p0 := p[0]
x := first[p0]
if x >= as {
mask := rune(x) << 31 >> 31 return rune(p[0])&^mask | RuneError&mask, 1
}
sz := int(x & 7)
accept := acceptRanges[x>>4]
if n < sz {
return RuneError, 1
}
b1 := p[1]
if b1 < accept.lo || accept.hi < b1 {
return RuneError, 1
}
if sz <= 2 { return rune(p0&mask2)<<6 | rune(b1&maskx), 2
}
b2 := p[2]
if b2 < locb || hicb < b2 {
return RuneError, 1
}
if sz <= 3 {
return rune(p0&mask3)<<12 | rune(b1&maskx)<<6 | rune(b2&maskx), 3
}
b3 := p[3]
if b3 < locb || hicb < b3 {
return RuneError, 1
}
return rune(p0&mask4)<<18 | rune(b1&maskx)<<12 | rune(b2&maskx)<<6 | rune(b3&maskx), 4
}
func DecodeRuneInString(s string) (r rune, size int) {
n := len(s)
if n < 1 {
return RuneError, 0
}
s0 := s[0]
x := first[s0]
if x >= as {
mask := rune(x) << 31 >> 31 return rune(s[0])&^mask | RuneError&mask, 1
}
sz := int(x & 7)
accept := acceptRanges[x>>4]
if n < sz {
return RuneError, 1
}
s1 := s[1]
if s1 < accept.lo || accept.hi < s1 {
return RuneError, 1
}
if sz <= 2 { return rune(s0&mask2)<<6 | rune(s1&maskx), 2
}
s2 := s[2]
if s2 < locb || hicb < s2 {
return RuneError, 1
}
if sz <= 3 {
return rune(s0&mask3)<<12 | rune(s1&maskx)<<6 | rune(s2&maskx), 3
}
s3 := s[3]
if s3 < locb || hicb < s3 {
return RuneError, 1
}
return rune(s0&mask4)<<18 | rune(s1&maskx)<<12 | rune(s2&maskx)<<6 | rune(s3&maskx), 4
}
func DecodeLastRune(p []byte) (r rune, size int) {
end := len(p)
if end == 0 {
return RuneError, 0
}
start := end - 1
r = rune(p[start])
if r < RuneSelf {
return r, 1
}
lim := end - UTFMax
if lim < 0 {
lim = 0
}
for start--; start >= lim; start-- {
if RuneStart(p[start]) {
break
}
}
if start < 0 {
start = 0
}
r, size = DecodeRune(p[start:end])
if start+size != end {
return RuneError, 1
}
return r, size
}
func DecodeLastRuneInString(s string) (r rune, size int) {
end := len(s)
if end == 0 {
return RuneError, 0
}
start := end - 1
r = rune(s[start])
if r < RuneSelf {
return r, 1
}
lim := end - UTFMax
if lim < 0 {
lim = 0
}
for start--; start >= lim; start-- {
if RuneStart(s[start]) {
break
}
}
if start < 0 {
start = 0
}
r, size = DecodeRuneInString(s[start:end])
if start+size != end {
return RuneError, 1
}
return r, size
}
func RuneLen(r rune) int {
switch {
case r < 0:
return -1
case r <= rune1Max:
return 1
case r <= rune2Max:
return 2
case surrogateMin <= r && r <= surrogateMax:
return -1
case r <= rune3Max:
return 3
case r <= MaxRune:
return 4
}
return -1
}
func EncodeRune(p []byte, r rune) int {
switch i := uint32(r); {
case i <= rune1Max:
p[0] = byte(r)
return 1
case i <= rune2Max:
_ = p[1] p[0] = t2 | byte(r>>6)
p[1] = tx | byte(r)&maskx
return 2
case i > MaxRune, surrogateMin <= i && i <= surrogateMax:
r = RuneError
fallthrough
case i <= rune3Max:
_ = p[2] p[0] = t3 | byte(r>>12)
p[1] = tx | byte(r>>6)&maskx
p[2] = tx | byte(r)&maskx
return 3
default:
_ = p[3] p[0] = t4 | byte(r>>18)
p[1] = tx | byte(r>>12)&maskx
p[2] = tx | byte(r>>6)&maskx
p[3] = tx | byte(r)&maskx
return 4
}
}
func RuneCount(p []byte) int {
np := len(p)
var n int
for i := 0; i < np; {
n++
c := p[i]
if c < RuneSelf {
i++
continue
}
x := first[c]
if x == xx {
i++ continue
}
size := int(x & 7)
if i+size > np {
i++ continue
}
accept := acceptRanges[x>>4]
if c := p[i+1]; c < accept.lo || accept.hi < c {
size = 1
} else if size == 2 {
} else if c := p[i+2]; c < locb || hicb < c {
size = 1
} else if size == 3 {
} else if c := p[i+3]; c < locb || hicb < c {
size = 1
}
i += size
}
return n
}
func RuneCountInString(s string) (n int) {
ns := len(s)
for i := 0; i < ns; n++ {
c := s[i]
if c < RuneSelf {
i++
continue
}
x := first[c]
if x == xx {
i++ continue
}
size := int(x & 7)
if i+size > ns {
i++ continue
}
accept := acceptRanges[x>>4]
if c := s[i+1]; c < accept.lo || accept.hi < c {
size = 1
} else if size == 2 {
} else if c := s[i+2]; c < locb || hicb < c {
size = 1
} else if size == 3 {
} else if c := s[i+3]; c < locb || hicb < c {
size = 1
}
i += size
}
return n
}
func RuneStart(b byte) bool { return b&0xC0 != 0x80 }
func Valid(p []byte) bool {
n := len(p)
for i := 0; i < n; {
pi := p[i]
if pi < RuneSelf {
i++
continue
}
x := first[pi]
if x == xx {
return false }
size := int(x & 7)
if i+size > n {
return false }
accept := acceptRanges[x>>4]
if c := p[i+1]; c < accept.lo || accept.hi < c {
return false
} else if size == 2 {
} else if c := p[i+2]; c < locb || hicb < c {
return false
} else if size == 3 {
} else if c := p[i+3]; c < locb || hicb < c {
return false
}
i += size
}
return true
}
func ValidString(s string) bool {
n := len(s)
for i := 0; i < n; {
si := s[i]
if si < RuneSelf {
i++
continue
}
x := first[si]
if x == xx {
return false }
size := int(x & 7)
if i+size > n {
return false }
accept := acceptRanges[x>>4]
if c := s[i+1]; c < accept.lo || accept.hi < c {
return false
} else if size == 2 {
} else if c := s[i+2]; c < locb || hicb < c {
return false
} else if size == 3 {
} else if c := s[i+3]; c < locb || hicb < c {
return false
}
i += size
}
return true
}
func ValidRune(r rune) bool {
switch {
case 0 <= r && r < surrogateMin:
return true
case surrogateMax < r && r <= MaxRune:
return true
}
return false
}