Struct google_games1::EventUpdateResponse [] [src]

pub struct EventUpdateResponse {
    pub player_events: Option<Vec<PlayerEvent>>,
    pub batch_failures: Option<Vec<EventBatchRecordFailure>>,
    pub kind: Option<String>,
    pub event_failures: Option<Vec<EventRecordFailure>>,
}

This is a JSON template for an event period update resource.

Activities

This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).

Fields

The current status of any updated events

Any batch-wide failures which occurred applying updates.

Uniquely identifies the type of this resource. Value is always the fixed string games#eventUpdateResponse.

Any failures updating a particular event.

Trait Implementations

impl Debug for EventUpdateResponse
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Formats the value using the given formatter.

impl Clone for EventUpdateResponse
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Default for EventUpdateResponse
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Returns the "default value" for a type. Read more

impl ResponseResult for EventUpdateResponse
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