Struct google_games1::PushtokenMethods
[−]
[src]
pub struct PushtokenMethods<'a, C, A> where C: 'a, A: 'a { /* fields omitted */ }
A builder providing access to all methods supported on pushtoken resources.
It is not used directly, but through the Games
hub.
Example
Instantiate a resource builder
extern crate hyper; extern crate yup_oauth2 as oauth2; extern crate google_games1 as games1; use std::default::Default; use oauth2::{Authenticator, DefaultAuthenticatorDelegate, ApplicationSecret, MemoryStorage}; use games1::Games; let secret: ApplicationSecret = Default::default(); let auth = Authenticator::new(&secret, DefaultAuthenticatorDelegate, hyper::Client::new(), <MemoryStorage as Default>::default(), None); let mut hub = Games::new(hyper::Client::new(), auth); // Usually you wouldn't bind this to a variable, but keep calling *CallBuilders* // like `remove(...)` and `update(...)` // to build up your call. let rb = hub.pushtokens();
Methods
impl<'a, C, A> PushtokenMethods<'a, C, A>
[src]
fn remove(&self, request: PushTokenId) -> PushtokenRemoveCall<'a, C, A>
Create a builder to help you perform the following task:
Removes a push token for the current user and application. Removing a non-existent push token will report success.
Arguments
request
- No description provided.
fn update(&self, request: PushToken) -> PushtokenUpdateCall<'a, C, A>
Create a builder to help you perform the following task:
Registers a push token for the current user and application.
Arguments
request
- No description provided.