Struct google_games1::PushToken
[−]
[src]
pub struct PushToken { pub kind: Option<String>, pub client_revision: Option<String>, pub id: Option<PushTokenId>, pub language: Option<String>, }
This is a JSON template for a push token resource.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- update pushtokens (request)
Fields
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#pushToken.
client_revision: Option<String>
The revision of the client SDK used by your application, in the same format that's used by revisions.check. Used to send backward compatible messages. Format: [PLATFORM_TYPE]:[VERSION_NUMBER]. Possible values of PLATFORM_TYPE are: - IOS - Push token is for iOS
id: Option<PushTokenId>
Unique identifier for this push token.
language: Option<String>
The preferred language for notifications that are sent using this token.
Trait Implementations
impl Debug for PushToken
[src]
impl Clone for PushToken
[src]
fn clone(&self) -> PushToken
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more