Table of Contents
Goof
An early composable, and re-usable library for tiny structs that you would be writing on your own, but which you really shouldn't.
use goof::{Mismatch, assert_eq};
fn fallible_func(thing: &[u8]) -> Result<(), Mismatch<usize>> {
assert_eq(&32, &thing.len())?;
Ok(())
}
assert_eq!(fallible_func(&[]).unwrap_err(), assert_eq(&32, &0).unwrap_err())
So why use it? It's pre-alpha, so it's not particularly useful yet.
But imagine a situation in which you don't really want to panic on
failed assertions. These functions can then be a lightweight 1-1
replacement of the standard library `asserteq!` macro. It will not
panic immediately, but instead create a structure called
rustsrc{Mismatch}, which has all of the appropriate traits (except
std::error::Error because I want to add std support, rather than
subtract it) implemented.
These will participate in all manner of goodies, that don't
necessarily depend on std, but that can effectively make goof a
one-stop-shop for all your error handling needs. It will hopefully be
as useful as eyre and thiserror while providing a slightly
different approach to designing error APIs.
Goals
Overarching API decisions
- Be
no_stdcompatible. The structures should be easy to use across the FFI boundary, simple and hopefully predictable in their behaviours. - Embedded-friendly. We want to act as if we have an allocator, while keeping all of the structures on-stack for as much as possible.
- All structs should attempt to be
Copy-able if possible. - Nudge users to avoid panics as much as possible.
- Ergonomic design. Commonly used patterns should be terse and maximally easy to write.
- Few to no dependencies.
- Few to no features.
- LTO-friendly code elimination.
Supported use-cases
- Contextual error propagation like the old
failurecrate.- Each error can have an optional wrapping structure which explains the context and helps in debugging.
- Support for tracing spans, so that errors have tracing spans attached.
- Different error handling methods:
- Fail fast, where any failed assertion immediately produces the corresponding error and is being propagated upwards.
- Fail completely, where any failure will stop some logic from being executed, but will accumulate errors instead of immediately propagating them upwards.
- Fail recoverably, where functions to try and catch specific failure modes can be applied to recover from some, but not all error conditions.
- Resumable error, where any form of failure is propagated up the call stack, but the failure can be corrected and the function can be resumed.
- Pretty printing, like in
eyre, and (hopefully) like inmiette.
Progress
The library is in its early stages. I'm planning on approaching this
from the minimalist perspective, of making a bunch of 0.* versions and
when the library is complete, releasing the 1.0 version. While this
is in no way a pre-release candidate and as is, it should be ready for
production use, I would recommend not spending too much time worrying
about the changes in the newer versions. Update as you see fit, if you
do, I will be providing detailed notes on how to make the jump.
Changelog
- 0.1.0
- Initial, extremely basic implementation of
Mismatch,OutsideandUnknownstructures. - Initial implementations of
assert_eq,assert_in,assert_known_enum, andassert_known.
- Initial, extremely basic implementation of
- 0.2.0
- Swapped around arguments in
assert_eqfor more consistency.
- Swapped around arguments in