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use ;
use ;
/// Interface of an optimizer.
///
/// An optimizer is an iterative algorithm which takes a point _x_ and computes
/// the next step in the optimization process. Repeated calls to the next step
/// should eventually converge into a minimum _x'_.
///
/// If you implement an optimizer, please reach out to discuss if we could
/// include it in gomez.
///
/// ## Implementing an optimizer
///
/// Here is an implementation of a random "optimizer" which randomly generates
/// values in a hope that a minimum can be found with enough luck.
///
/// ```rust
/// use gomez::nalgebra as na;
/// use gomez::{Domain, Function, Optimizer, Sample};
/// use na::{storage::StorageMut, Dyn, IsContiguous, Vector};
/// use fastrand::Rng;
///
/// struct Random {
/// rng: Rng,
/// }
///
/// impl Random {
/// fn new(rng: Rng) -> Self {
/// Self { rng }
/// }
/// }
///
/// impl<F: Function> Optimizer<F> for Random
/// where
/// F::Field: Sample,
/// {
/// const NAME: &'static str = "Random";
/// type Error = std::convert::Infallible;
///
/// fn opt_next<Sx>(
/// &mut self,
/// f: &F,
/// dom: &Domain<F::Field>,
/// x: &mut Vector<F::Field, Dyn, Sx>,
/// ) -> Result<F::Field, Self::Error>
/// where
/// Sx: StorageMut<F::Field, Dyn> + IsContiguous,
/// {
/// // Randomly sample in the domain.
/// dom.sample(x, &mut self.rng);
///
/// // We must compute the value.
/// Ok(f.apply(x))
/// }
/// }
/// ```