goldy 0.2.0

Fondaco Machine GPU runtime for Rust (Vulkan, DX12, Metal)
Documentation
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//! GPU integration tests for epoch-driven cross-scheme synchronization.
//!
//! Exact integer readback assertions (no FLIP). Gated on real backends.

#[path = "common/submission.rs"]
mod submission;
#[path = "common/upload.rs"]
mod upload;

#[cfg(any(feature = "vulkan", feature = "dx12", feature = "metal"))]
mod imp {
    //! Cross-scheme synchronization integration tests.
    //!
    //! These tests verify epoch-driven cross-submit behavior with actual GPU backends.
    //! They are only compiled when at least one backend feature is enabled.

    use crate::submission::submission_context;
    use crate::upload;
    use goldy::{
        BackendType, BufferKind, ComputePipeline, Context, Device, DeviceDescriptor, Instance, MemoryExchange,
        NodeAccess, Parcel, RequestAdapterOptions, RetainedPool, Scheme, ShaderModule, Submission, WithdrawTransaction,
    };
    use std::sync::Arc;

    fn request_default_device(instance: &Instance) -> Device {
        instance
            .request_adapter(&RequestAdapterOptions::default())
            .expect("Failed to request adapter")
            .request_device(&DeviceDescriptor::default())
            .expect("Failed to create device")
    }

    fn make_device() -> Device {
        request_default_device(&Instance::new().expect("Failed to create instance"))
    }

    const INC_SHADER: &str = r#"
import goldy_exp;
[goldy_compute][numthreads(1,1,1)]
void cs_main(Scattered<uint> buf, ThreadId id) {
    buf[id.x] = buf[id.x] + 1u;
}
"#;

    const READ_SHADER: &str = r#"
import goldy_exp;
[goldy_compute][numthreads(1,1,1)]
void cs_main(BufRO<uint> buf, ThreadId id) {
    let _ = buf[id.x];
}
"#;

    const OVERWRITE_SHADER: &str = r#"
import goldy_exp;
[goldy_compute][numthreads(1,1,1)]
void cs_main(Scattered<uint> buf, ThreadId id) {
    buf[id.x] = 42u;
}
"#;

    const COPY_SHADER: &str = r#"
import goldy_exp;
[goldy_compute][numthreads(1,1,1)]
void cs_main(BufRO<uint> src, Scattered<uint> dst, ThreadId id) {
    dst[id.x] = src[id.x];
}
"#;

    fn read_u32(grant: &WithdrawTransaction, submission: &mut Submission) -> u32 {
        let loan = grant.claim(submission).expect("claim").consume().expect("withdraw");
        bytemuck::cast_slice::<u8, u32>(&loan)[0]
    }

    fn saxpy_style_chain_closed_form(device: &Device) {
        let ctx = submission_context(device);
        let shader = ShaderModule::from_slang(device, INC_SHADER).expect("shader");
        let pipe = ComputePipeline::new(device, &shader).expect("pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let buf = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("buf");

        let mut scheme = Scheme::new(&ctx);
        scheme
            .node("inc", &pipe)
            .with_parcel(&buf, NodeAccess::ReadWrite)
            .dispatch(1, 1, 1);
        let grant = MemoryExchange::new(scheme.context())
            .bind_withdraw(&mut scheme, &buf)
            .expect("grant");

        const STEPS: u32 = 50;
        for _ in 0..STEPS {
            scheme.submit().expect("submit");
        }
        let mut submission = scheme.submit().expect("final");
        assert_eq!(read_u32(&grant, &mut submission), STEPS + 1);
    }

    fn war_write_after_read_pipelined_overwrite(device: &Device) {
        let ctx = submission_context(device);
        let read_shader = ShaderModule::from_slang(device, READ_SHADER).expect("shader");
        let write_shader = ShaderModule::from_slang(device, OVERWRITE_SHADER).expect("shader");
        let read_pipe = ComputePipeline::new(device, &read_shader).expect("pipe");
        let write_pipe = ComputePipeline::new(device, &write_shader).expect("pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let buf = pool
            .acquire_buffer_with_data(&[7u32; 1], BufferKind::Scattered)
            .expect("buf");

        // Independent schemes, no CPU wait — writer must synchronize against the reader's epoch (WAR).
        let mut reader = Scheme::new(&ctx);
        reader
            .node("read", &read_pipe)
            .with_parcel(&buf, NodeAccess::Read)
            .dispatch(1, 1, 1);
        reader.submit().expect("read");

        let mut writer = Scheme::new(&ctx);
        writer
            .node("write", &write_pipe)
            .with_parcel(&buf, NodeAccess::Write)
            .dispatch(1, 1, 1);
        let grant = MemoryExchange::new(writer.context())
            .bind_withdraw(&mut writer, &buf)
            .expect("grant");
        let mut submission = writer.submit().expect("write");

        assert_eq!(read_u32(&grant, &mut submission), 42);
    }

    /// Pipelined reader + retained writer: `cpu_waits` must retire on the submit worker
    /// (HostWait prequel) without blocking the render thread before enqueue.
    fn war_retained_writer_against_pipelined_reader(device: &Device) {
        let ctx = submission_context(device);
        let read_shader = ShaderModule::from_slang(device, READ_SHADER).expect("shader");
        let write_shader = ShaderModule::from_slang(device, OVERWRITE_SHADER).expect("shader");
        let read_pipe = ComputePipeline::new(device, &read_shader).expect("pipe");
        let write_pipe = ComputePipeline::new(device, &write_shader).expect("pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let buf = pool
            .acquire_buffer_with_data(&[7u32; 1], BufferKind::Scattered)
            .expect("buf");

        let mut reader = Scheme::new(&ctx);
        reader
            .node("read", &read_pipe)
            .with_parcel(&buf, NodeAccess::Read)
            .dispatch(1, 1, 1);

        let mut writer = Scheme::new(&ctx);
        writer
            .node("write", &write_pipe)
            .with_parcel(&buf, NodeAccess::Write)
            .dispatch(1, 1, 1);
        let grant = MemoryExchange::new(writer.context())
            .bind_withdraw(&mut writer, &buf)
            .expect("grant");

        // Bootstrap: writer may re-record once after the reader first appears (WAR prologue bake).
        reader.submit().expect("reader record");
        let mut first_write = writer.submit().expect("writer record");
        assert_eq!(read_u32(&grant, &mut first_write), 42);

        const WARMUP: u64 = 4;
        for _ in 0..WARMUP {
            reader.submit().expect("reader warmup");
            let mut submission = writer.submit().expect("writer warmup");
            assert_eq!(read_u32(&grant, &mut submission), 42);
        }

        let records_after_warmup = writer.replay_stats().records;
        #[cfg(not(feature = "metal"))]
        let resubmits_after_warmup = writer.replay_stats().resubmit_hits;

        const STEADY: u64 = 12;
        for _ in 0..STEADY {
            reader.submit().expect("reader resubmit");
            let mut submission = writer.submit().expect("writer resubmit");
            assert_eq!(
                read_u32(&grant, &mut submission),
                42,
                "retained writer must stay ordered after pipelined reader via cpu_waits"
            );
        }

        assert_eq!(
            writer.replay_stats().records,
            records_after_warmup,
            "steady-state writer must not re-record"
        );
        #[cfg(not(feature = "metal"))]
        assert_eq!(
            writer.replay_stats().resubmit_hits,
            resubmits_after_warmup + STEADY,
            "steady-state frames must be retained hits (cpu_waits on worker)"
        );
    }

    fn retained_copy_reader(
        ctx: &Context,
        pipe: &ComputePipeline,
        src: &Parcel,
        dst: &Parcel,
    ) -> (Scheme, WithdrawTransaction) {
        let mut reader = Scheme::new(ctx);
        reader
            .node("copy", pipe)
            .with_parcel(src, NodeAccess::Read)
            .with_parcel(dst, NodeAccess::Write)
            .dispatch(1, 1, 1);
        let grant = MemoryExchange::new(reader.context())
            .bind_withdraw(&mut reader, dst)
            .expect("grant");
        (reader, grant)
    }

    fn assert_retained_resubmit_stats(device: &Device, reader: &Scheme, expected_resubmit_hits: u64) {
        // Metal re-records each submit; retention counters are Vulkan/DX12 only.
        if device.backend_type() == BackendType::Metal {
            return;
        }
        assert_eq!(reader.replay_stats().records, 1, "scheme must record exactly once");
        #[cfg(not(feature = "metal"))]
        assert_eq!(
            reader.replay_stats().resubmit_hits,
            expected_resubmit_hits,
            "remaining submits must be retention hits"
        );
        #[cfg(feature = "metal")]
        let _ = expected_resubmit_hits;
    }

    fn retained_reader_observes_independent_writer_across_resubmits(device: &Device) {
        let ctx = submission_context(device);
        let shader = ShaderModule::from_slang(device, COPY_SHADER).expect("shader");
        let pipe = ComputePipeline::new(device, &shader).expect("pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let src = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("src");
        let dst = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("dst");

        let (mut reader, grant) = retained_copy_reader(&ctx, &pipe, &src, &dst);

        let mut upload = Scheme::new(&ctx);
        let deposit = upload::bind_upload_deposit(&ctx, &mut upload, &src, 4).expect("bind deposit");
        for value in [11u32, 22, 33] {
            upload::upload_parcel(&mut upload, &deposit, bytemuck::bytes_of(&value)).expect("upload src");
            let mut submission = reader.submit().expect("retained resubmit");
            assert_eq!(
                read_u32(&grant, &mut submission),
                value,
                "retained reader must observe independent upload (value={value})"
            );
        }

        assert_retained_resubmit_stats(device, &reader, 2);
    }

    fn retained_waw_overwrites_independent_upload(device: &Device) {
        let ctx = submission_context(device);
        let write_shader = ShaderModule::from_slang(device, OVERWRITE_SHADER).expect("shader");
        let write_pipe = ComputePipeline::new(device, &write_shader).expect("pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let src = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("src");

        let mut worker = Scheme::new(&ctx);
        worker
            .node("overwrite", &write_pipe)
            .with_parcel(&src, NodeAccess::Write)
            .dispatch(1, 1, 1);
        let grant = MemoryExchange::new(worker.context())
            .bind_withdraw(&mut worker, &src)
            .expect("grant");

        let mut upload_scheme = Scheme::new(&ctx);
        let deposit = upload::bind_upload_deposit(&ctx, &mut upload_scheme, &src, 4).expect("bind deposit");
        for upload_value in [99u32, 88, 77] {
            upload::upload_parcel(&mut upload_scheme, &deposit, bytemuck::bytes_of(&upload_value)).expect("upload src");
            let mut submission = worker.submit().expect("retained resubmit");
            assert_eq!(
                read_u32(&grant, &mut submission),
                42,
                "retained overwrite must win over upload (upload={upload_value})"
            );
        }

        assert_retained_resubmit_stats(device, &worker, 2);
    }

    fn retained_reader_cross_context_observes_independent_writer(device: &Device) {
        let ctx_producer = device.create_context().expect("producer ctx");
        let ctx_consumer = device.create_context().expect("consumer ctx");
        let shader = ShaderModule::from_slang(device, COPY_SHADER).expect("shader");
        let pipe = ComputePipeline::new(device, &shader).expect("pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let src = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("src");
        let dst = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("dst");

        let (mut reader, grant) = retained_copy_reader(&ctx_consumer, &pipe, &src, &dst);

        let mut upload = Scheme::new(&ctx_producer);
        let deposit = upload::bind_upload_deposit(&ctx_producer, &mut upload, &src, 4).expect("bind deposit");
        for value in [5u32, 15, 25] {
            upload::upload_parcel(&mut upload, &deposit, bytemuck::bytes_of(&value)).expect("upload src");
            let mut submission = reader.submit().expect("cross-context resubmit");
            assert_eq!(
                read_u32(&grant, &mut submission),
                value,
                "cross-context retained reader must observe producer upload (value={value})"
            );
        }

        assert_retained_resubmit_stats(device, &reader, 2);
    }

    fn retained_resubmit_not_dirtied_by_unrelated_scheme(device: &Device) {
        let ctx = submission_context(device);
        let read_shader = ShaderModule::from_slang(device, READ_SHADER).expect("shader");
        let write_shader = ShaderModule::from_slang(device, OVERWRITE_SHADER).expect("shader");
        let read_pipe = ComputePipeline::new(device, &read_shader).expect("read pipe");
        let write_pipe = ComputePipeline::new(device, &write_shader).expect("write pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let parcel_p = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("parcel_p");
        let parcel_q = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("parcel_q");

        let mut reader = Scheme::new(&ctx);
        reader
            .node("read_p", &read_pipe)
            .with_parcel(&parcel_p, NodeAccess::Read)
            .dispatch(1, 1, 1);
        reader.submit().expect("reader record");

        let mut writer = Scheme::new(&ctx);
        writer
            .node("write_q", &write_pipe)
            .with_parcel(&parcel_q, NodeAccess::Write)
            .dispatch(1, 1, 1);
        for _ in 0..3 {
            writer.submit().expect("writer submit");
        }

        for _ in 0..3 {
            reader.submit().expect("reader resubmit");
        }

        if device.backend_type() == BackendType::Metal {
            return;
        }
        assert!(
            !reader.is_topology_dirty(),
            "unrelated writer activity must not dirty the reader"
        );
        assert_eq!(reader.replay_stats().records, 1);
        assert_eq!(reader.replay_stats().topology_records, 0);
        #[cfg(not(feature = "metal"))]
        assert_eq!(reader.replay_stats().resubmit_hits, 3);
    }

    fn retained_reader_dirtied_once_by_new_writer_then_stable(device: &Device) {
        let ctx = submission_context(device);
        let read_shader = ShaderModule::from_slang(device, READ_SHADER).expect("shader");
        let write_shader = ShaderModule::from_slang(device, OVERWRITE_SHADER).expect("shader");
        let read_pipe = ComputePipeline::new(device, &read_shader).expect("read pipe");
        let write_pipe = ComputePipeline::new(device, &write_shader).expect("write pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let parcel = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("parcel");

        let mut reader = Scheme::new(&ctx);
        reader
            .node("read", &read_pipe)
            .with_parcel(&parcel, NodeAccess::Read)
            .dispatch(1, 1, 1);
        reader.submit().expect("reader record");

        let mut writer = Scheme::new(&ctx);
        writer
            .node("write", &write_pipe)
            .with_parcel(&parcel, NodeAccess::Write)
            .dispatch(1, 1, 1);
        writer.submit().expect("writer record");

        // Topology dirty flag is meaningful on all backends: the writer joining
        // the shared parcel must mark the reader dirty exactly once.
        assert!(reader.is_topology_dirty());
        reader.submit().expect("reader topology re-record");
        assert!(!reader.is_topology_dirty());

        for _ in 0..2 {
            reader.submit().expect("reader stable resubmit");
        }

        // topology_records is meaningful on all backends: exactly one re-record
        // was triggered by a foreign-scheme topology change (not a structural
        // mutation). Metal re-records on every submit but still tracks why.
        assert_eq!(reader.replay_stats().topology_records, 1);

        // records and resubmit_hits diverge by backend: on Metal every submit
        // is a re-record (no CB reuse), so records == total submits (4) and
        // resubmit_hits is not tracked. On Vulkan/DX12 the two stable submits
        // are served from the retained command list.
        if device.backend_type() != BackendType::Metal {
            assert_eq!(reader.replay_stats().records, 2);
            #[cfg(not(feature = "metal"))]
            assert_eq!(reader.replay_stats().resubmit_hits, 2);
        }
    }

    fn topology_re_record_produces_correct_barriers_and_data(device: &Device) {
        let ctx = submission_context(device);
        let read_shader = ShaderModule::from_slang(device, READ_SHADER).expect("shader");
        let write_shader = ShaderModule::from_slang(device, OVERWRITE_SHADER).expect("shader");
        let read_pipe = ComputePipeline::new(device, &read_shader).expect("read pipe");
        let write_pipe = ComputePipeline::new(device, &write_shader).expect("write pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let parcel = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("parcel");

        let mut reader = Scheme::new(&ctx);
        reader
            .node("read", &read_pipe)
            .with_parcel(&parcel, NodeAccess::Read)
            .dispatch(1, 1, 1);
        let grant = MemoryExchange::new(reader.context())
            .bind_withdraw(&mut reader, &parcel)
            .expect("grant");
        reader.submit().expect("reader record");

        let mut writer = Scheme::new(&ctx);
        writer
            .node("write", &write_pipe)
            .with_parcel(&parcel, NodeAccess::Write)
            .dispatch(1, 1, 1);
        writer.submit().expect("writer record");

        let mut submission = reader.submit().expect("reader topology re-record");
        submission.wait_until_settled().expect("wait");
        assert_eq!(read_u32(&grant, &mut submission), 42);
    }

    fn repeated_resubmit_of_b_never_dirties_a(device: &Device) {
        let ctx = submission_context(device);
        let inc_shader = ShaderModule::from_slang(device, INC_SHADER).expect("shader");
        let read_shader = ShaderModule::from_slang(device, READ_SHADER).expect("shader");
        let inc_pipe = ComputePipeline::new(device, &inc_shader).expect("inc pipe");
        let read_pipe = ComputePipeline::new(device, &read_shader).expect("read pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let parcel = pool
            .acquire_buffer_with_data(&[0u32; 1], BufferKind::Scattered)
            .expect("parcel");

        let mut worker = Scheme::new(&ctx);
        worker
            .node("inc", &inc_pipe)
            .with_parcel(&parcel, NodeAccess::ReadWrite)
            .dispatch(1, 1, 1);
        worker.submit().expect("worker record");

        let mut observer = Scheme::new(&ctx);
        observer
            .node("observe", &read_pipe)
            .with_parcel(&parcel, NodeAccess::Read)
            .dispatch(1, 1, 1);
        observer.submit().expect("observer settle");
        assert!(!observer.is_topology_dirty());

        const RESUBMITS: u32 = 50;
        for _ in 0..RESUBMITS {
            worker.submit().expect("worker resubmit");
        }
        assert!(
            !observer.is_topology_dirty(),
            "repeated worker resubmits must not dirty the observer"
        );

        for _ in 0..RESUBMITS {
            observer.submit().expect("observer resubmit");
        }

        if device.backend_type() == BackendType::Metal {
            return;
        }
        assert_eq!(observer.replay_stats().records, 1);
        assert_eq!(observer.replay_stats().topology_records, 0);
        #[cfg(not(feature = "metal"))]
        assert_eq!(observer.replay_stats().resubmit_hits, RESUBMITS as u64);
    }

    /// Per-parcel cross-submit tracking: a scheme that reads field B must not be
    /// topology-dirtied when another scheme repeatedly writes disjoint field A.
    fn partitioned_buffer_disjoint_ranges_no_cross_submit_hazard(device: &Device) {
        use goldy::{field, Init};

        let ctx = submission_context(device);
        let inc_shader = ShaderModule::from_slang(device, INC_SHADER).expect("shader");
        let read_shader = ShaderModule::from_slang(device, READ_SHADER).expect("shader");
        let inc_pipe = ComputePipeline::new(device, &inc_shader).expect("pipe");
        let read_pipe = ComputePipeline::new(device, &read_shader).expect("pipe");

        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let record = pool
            .acquire_record([field("a", Init::data(&[0u32; 1])), field("b", Init::data(&[0u32; 1]))])
            .expect("acquire_record");

        let mut worker = Scheme::new(&ctx);
        worker
            .node("inc_a", &inc_pipe)
            .with_parcel(&record["a"], NodeAccess::ReadWrite)
            .dispatch(1, 1, 1);
        worker.submit().expect("worker record");

        let mut observer = Scheme::new(&ctx);
        observer
            .node("read_b", &read_pipe)
            .with_parcel(&record["b"], NodeAccess::Read)
            .dispatch(1, 1, 1);
        observer.submit().expect("observer record");
        assert!(!observer.is_topology_dirty());

        const RESUBMITS: u32 = 20;
        for _ in 0..RESUBMITS {
            worker.submit().expect("worker resubmit on field a");
        }
        assert!(
            !observer.is_topology_dirty(),
            "writes to disjoint field a must not dirty observer bound to field b"
        );
    }

    fn retained_resubmit_applies_deferred_host_write_before_gpu(device: &Device) {
        if !device.capabilities().host_sidecar_on_submit_worker {
            // Metal still applies host writes on the render thread.
            return;
        }

        use goldy::types::BufferFlags;
        use goldy::Buffer;

        let ctx = submission_context(device);
        let mut pool = RetainedPool::new(Arc::new(device.clone()));
        let dest = pool
            .acquire_buffer_with_data(&[0u32; 4], BufferKind::Scattered)
            .expect("dest");
        let staging = pool
            .acquire_buffer(16, BufferKind::Scattered, Some(4), BufferFlags::CPU_WRITABLE, None)
            .expect("staging");
        staging.write(0, &[0u8; 16]).expect("zero staging");

        let mut scheme = Scheme::new(&ctx);
        scheme
            .copy_buffer_parcel(staging.whole(), 0, dest.whole(), 0, 16)
            .expect("copy");
        let grant = MemoryExchange::new(scheme.context())
            .bind_withdraw(&mut scheme, &dest)
            .expect("grant");
        let mut first = scheme.submit().expect("record");
        let first_tv = goldy::test_support::submission_epoch(&first);
        assert_eq!(read_u32(&grant, &mut first), 0, "initial dest must be zero");

        let new_bytes: Box<[u8]> = Box::from([7u8, 0, 0, 0, 7u8, 0, 0, 0, 7u8, 0, 0, 0, 7u8, 0, 0, 0]);
        scheme.record_reuse_buffer(&dest);
        scheme.defer_host_write(&staging, &staging, 0, new_bytes);

        let mut second = scheme.submit().expect("resubmit with host sidecar");
        #[cfg(not(feature = "metal"))]
        assert_eq!(
            scheme.replay_stats().resubmit_hits,
            1,
            "second submit must be a retained hit"
        );
        assert!(
            goldy::test_support::submission_epoch(&second) > first_tv,
            "resubmit must advance the timeline"
        );
        assert_eq!(
            read_u32(&grant, &mut second),
            7,
            "deferred host write must land before retained GPU copy executes"
        );

        let _: &Buffer = &staging;
    }

    pub fn run() {
        let device = make_device();

        let mut trials = Vec::new();
        macro_rules! trial {
            ($f:ident) => {{
                let device = device.clone();
                trials.push(libtest_mimic::Trial::test(stringify!($f), move || {
                    $f(&device);
                    Ok(())
                }));
            }};
        }

        trial!(saxpy_style_chain_closed_form);
        trial!(war_write_after_read_pipelined_overwrite);
        trial!(war_retained_writer_against_pipelined_reader);
        trial!(retained_reader_observes_independent_writer_across_resubmits);
        trial!(retained_waw_overwrites_independent_upload);
        trial!(retained_reader_cross_context_observes_independent_writer);
        trial!(retained_resubmit_not_dirtied_by_unrelated_scheme);
        trial!(retained_reader_dirtied_once_by_new_writer_then_stable);
        trial!(topology_re_record_produces_correct_barriers_and_data);
        trial!(repeated_resubmit_of_b_never_dirties_a);
        trial!(partitioned_buffer_disjoint_ranges_no_cross_submit_hazard);
        trial!(retained_resubmit_applies_deferred_host_write_before_gpu);

        let mut args = libtest_mimic::Arguments::from_args();
        crate::submission::clamp_test_threads(&mut args, &device);
        let conclusion = libtest_mimic::run(&args, trials);

        drop(device);

        conclusion.exit_if_failed();
    }
}

fn main() {
    #[cfg(any(feature = "vulkan", feature = "dx12", feature = "metal"))]
    imp::run();
}