goldy 0.1.0

Goldy - Modern Graphics Library
Documentation
# Summary

[Introduction](./introduction.md)

# Getting Started

- [Installation]./getting-started/installation.md
- [Your First Triangle]./getting-started/first-triangle.md
- [Understanding the API]./getting-started/understanding-api.md

# Core Concepts

- [Devices and Instances]./concepts/devices.md
- [Buffers]./concepts/buffers.md
- [Shaders]./concepts/shaders.md
- [Pipelines]./concepts/pipelines.md
- [Command Encoding]./concepts/commands.md
- [Frame Output]./concepts/frames.md

# Examples

- [Overview]./examples/overview.md
- [Triangle]./examples/triangle.md
- [Digital Clock]./examples/digital-clock.md
- [Plasma Effect]./examples/plasma.md
- [Mandelbrot Explorer]./examples/mandelbrot.md
- [Particle Systems]./examples/particles.md
- [3D Graphics]./examples/3d-graphics.md

# Design & Philosophy

- [Motivation]./design/motivation.md
- [What Goldy Sheds]./design/what-goldy-sheds.md
- [Goldy vs wgpu]./design/comparison.md
- [Target Hardware]./design/hardware.md

# Architecture

- [Backend Independence]./architecture/backends.md
- [WASI Integration]./architecture/wasi.md

# Reference

- [API Reference]./reference/api.md
- [Shader Language (Slang)]./reference/shaders.md

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[Contributing](./contributing.md)
[License](./license.md)