basic/basic.rs
1use std::time::Duration;
2use std::thread::sleep;
3use gol_lib::*;
4
5fn main(){
6 let mut g = GameOfLife::new(45, 25);
7 g.set_element(5, 5);
8 g.set_element(6, 5);
9 g.set_element(7, 5);
10 g.set_element(6, 6);
11 clear();
12 reverse();
13 loop {
14 g.show();
15 g.update();
16 refresh();
17 clear();
18 sleep(Duration::from_millis(500));
19 }
20}