#include "gdnative/array.h"
#include "gdnative/basis.h"
#include "gdnative/color.h"
#include "gdnative/dictionary.h"
#include "gdnative/gdnative.h"
#include "gdnative/node_path.h"
#include "gdnative/plane.h"
#include "gdnative/pool_arrays.h"
#include "gdnative/quat.h"
#include "gdnative/rect2.h"
#include "gdnative/rect3.h"
#include "gdnative/rid.h"
#include "gdnative/string_name.h"
#include "gdnative/string.h"
#include "gdnative/transform.h"
#include "gdnative/transform2d.h"
#include "gdnative/variant.h"
#include "gdnative/vector2.h"
#include "gdnative/vector3.h"
#include "nativescript/godot_nativescript.h"
#include "pluginscript/godot_pluginscript.h"
#include "nativearvr/godot_nativearvr.h"