godot-rust-cli 0.4.0

Provides an easy way to use Rust with your Godot project
[dependencies.chrono]
version = "0.4.19"

[dependencies.colored]
version = "2.0.0"

[dependencies.convert_case]
version = "0.4.0"

[dependencies.dunce]
version = "1.0.1"

[dependencies.lazy_static]
version = "1.4.0"

[dependencies.notify]
version = "4.0.15"

[dependencies.regex]
version = "1.4.3"

[dependencies.serde]
features = ["derive"]
version = "1.0.118"

[dependencies.serde_json]
version = "1.0"

[dependencies.structopt]
version = "0.3.21"

[dependencies.syn]
features = ["full", "parsing", "printing", "visit", "visit-mut", "extra-traits"]
version = "1.0"

[dependencies.toml]
version = "0.5.8"

[dependencies.walkdir]
version = "2"
[dev-dependencies.assert_cmd]
version = "1.0.2"

[dev-dependencies.predicates]
version = "1.0.6"

[package]
authors = ["Robert Corponoi <robertcorponoi@gmail.com>"]
description = "Provides an easy way to use Rust with your Godot project"
edition = "2018"
homepage = "https://github.com/robertcorponoi/godot-rust-cli"
keywords = ["godot", "rust", "module", "NativeScript", "gdnlib"]
license = "MIT"
name = "godot-rust-cli"
readme = "README.md"
repository = "https://github.com/robertcorponoi/godot-rust-cli"
version = "0.4.0"