[package]
edition = "2024"
rust-version = "1.94"
name = "godot-codegen"
version = "0.5.0"
build = "build.rs"
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Internal crate used by godot-rust"
homepage = "https://godot-rust.github.io"
readme = false
keywords = [
"gamedev",
"godot",
"engine",
"codegen",
]
categories = [
"game-engines",
"graphics",
]
license = "MPL-2.0"
repository = "https://github.com/godot-rust/gdext"
resolver = "2"
[package.metadata.docs.rs]
features = ["experimental-godot-api"]
rustdoc-args = [
"--cfg",
"published_docs",
]
rustc-args = [
"--cfg",
"published_docs",
]
[features]
api-custom = ["godot-bindings/api-custom"]
api-custom-json = ["godot-bindings/api-custom-json"]
codegen-full = []
codegen-lazy-fptrs = []
codegen-rustfmt = []
default = []
double-precision = []
experimental-godot-api = []
experimental-threads = []
[lib]
name = "godot_codegen"
path = "src/lib.rs"
[dependencies.godot-bindings]
version = "=0.5.0"
[dependencies.heck]
version = "0.5"
[dependencies.nanoserde]
version = "0.2"
[dependencies.proc-macro2]
version = "1.0.106"
[dependencies.quote]
version = "1.0.45"
[dependencies.regex]
version = "1.12"
features = [
"std",
"unicode-bool",
"unicode-gencat",
]
default-features = false
[build-dependencies.godot-bindings]
version = "=0.5.0"