godot-binary-serialization 0.2.0

A Godot binary serializer to encode & decode types from & to godot
Documentation
[dependencies.anyhow]
version = "1.0.92"

[dependencies.byteorder]
version = "1.5.0"

[dependencies.indexmap]
version = "2.6.0"

[lib]
name = "godot_binary_serialization"
path = "src/lib.rs"

[package]
autobenches = false
autobins = false
autoexamples = false
autotests = false
build = false
categories = ["game-development", "parsing"]
description = "A Godot binary serializer to encode & decode types from & to godot"
edition = "2021"
keywords = ["godot", "binary", "serialization", "network"]
license = "MIT OR Apache-2.0"
name = "godot-binary-serialization"
readme = "README.md"
repository = "https://github.com/philip727/godot-binary-serialization"
version = "0.2.0"