#![allow(clippy::type_complexity)]
#![allow(clippy::needless_lifetimes)]
extern crate self as godot_bevy;
use bevy::app::{App, Plugin};
pub mod app;
pub mod interop;
pub mod node_tree_view;
pub mod plugins;
pub mod prelude;
pub mod utils;
pub mod watchers;
pub use inventory;
pub struct GodotPlugin;
impl Plugin for GodotPlugin {
fn build(&self, app: &mut App) {
app.add_plugins(plugins::GodotCorePlugins);
}
}