use std::fmt::Display;
use gmt_dos_actors::{
actor::{Actor, PlainActor},
framework::{
model::{Check, FlowChart, Task},
network::ActorOutputsError,
},
system::{System, SystemError, SystemInput, SystemOutput},
};
use gmt_dos_clients_io::Assembly;
mod dispatch;
mod inner_controllers;
pub use dispatch::{DispatchIn, DispatchOut};
pub use inner_controllers::AsmsInnerControllers;
use serde::{Deserialize, Serialize};
use crate::M2Error;
impl From<M2Error> for SystemError {
fn from(value: M2Error) -> Self {
SystemError::SubSystem(format!("{value:?}"))
}
}
use super::AsmsBuilder;
impl<const R: usize> Assembly for ASMS<R> {}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ASMS<const R: usize = 1>
where
Self: Assembly,
{
segments: Vec<AsmsInnerControllers<R>>,
pub dispatch_in: Actor<DispatchIn, R, R>,
pub dispatch_out: Actor<DispatchOut, R, R>,
}
impl<'a, const R: usize> IntoIterator for &'a ASMS<R> {
type Item = Box<&'a dyn Check>;
type IntoIter = std::vec::IntoIter<Self::Item>;
fn into_iter(self) -> Self::IntoIter {
self.segments
.iter()
.map(|x| x.as_check())
.chain(
vec![
Box::new(&self.dispatch_in as &dyn Check),
Box::new(&self.dispatch_out as &dyn Check),
]
.into_iter(),
)
.collect::<Vec<_>>()
.into_iter()
}
}
impl<const R: usize> IntoIterator for Box<ASMS<R>> {
type Item = Box<dyn Task>;
type IntoIter = std::vec::IntoIter<Self::Item>;
fn into_iter(self) -> Self::IntoIter {
self.segments
.into_iter()
.map(|x| x.into_task())
.chain(
vec![
Box::new(self.dispatch_in) as Box<dyn Task>,
Box::new(self.dispatch_out) as Box<dyn Task>,
]
.into_iter(),
)
.collect::<Vec<_>>()
.into_iter()
}
}
impl<'a, const R: usize> TryFrom<AsmsBuilder<'a, R>> for ASMS<R> {
type Error = SystemError;
fn try_from(builder: AsmsBuilder<'a, R>) -> Result<ASMS<R>, SystemError> {
let iter = builder
.gain
.into_iter()
.map(|x| Ok::<_, M2Error>(x.try_inverse().ok_or(M2Error::InverseStiffness)?));
let ks = if let Some(modes) = builder.modes {
iter.zip(modes.into_iter())
.map(|(x, modes)| {
let modes_t = modes.transpose();
x.map(|x| modes_t * x * modes)
})
.map(|x| x.map(|x| x.as_slice().to_vec()))
.map(|x| x.map(|x| Some(x)))
.collect::<Result<Vec<_>, M2Error>>()?
} else {
iter.map(|x| x.map(|x| x.as_slice().to_vec()))
.map(|x| x.map(|x| Some(x)))
.collect::<Result<Vec<_>, M2Error>>()?
};
let n_mode: Vec<_> = ks
.iter()
.filter_map(|x| x.as_ref().map(|x| (x.len() as f64).sqrt() as usize))
.collect();
Ok(ASMS {
segments: n_mode
.clone()
.into_iter()
.zip(ks.into_iter())
.zip(<ASMS<R> as Assembly>::SIDS.into_iter())
.map(|((n_mode, ks), sid)| AsmsInnerControllers::new(sid, n_mode, ks))
.collect::<Vec<_>>(),
dispatch_in: DispatchIn::new(n_mode.clone()).into(),
dispatch_out: DispatchOut::new(n_mode).into(),
})
}
}
impl<const R: usize> Display for ASMS<R> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", self.name())
}
}
impl<const R: usize> System for ASMS<R> {
fn build(&mut self) -> Result<&mut Self, SystemError> {
self.segments
.iter_mut()
.map(|segment| segment.asm_command(&mut self.dispatch_in))
.collect::<Result<Vec<()>, ActorOutputsError>>()?;
self.segments
.iter_mut()
.map(|segment| segment.asm_voice_coils_motion(&mut self.dispatch_in))
.collect::<Result<Vec<()>, ActorOutputsError>>()?;
self.segments
.iter_mut()
.map(|segment| segment.asm_voice_coils_forces(&mut self.dispatch_out))
.collect::<Result<Vec<()>, ActorOutputsError>>()?;
self.segments
.iter_mut()
.map(|segment| segment.asm_fluid_damping_forces(&mut self.dispatch_out))
.collect::<Result<Vec<()>, ActorOutputsError>>()?;
Ok(self)
}
fn plain(&self) -> gmt_dos_actors::actor::PlainActor {
PlainActor::new(self.name())
.inputs(PlainActor::from(&self.dispatch_in).inputs().unwrap())
.outputs(PlainActor::from(&self.dispatch_out).outputs().unwrap())
.graph(self.graph())
.build()
}
fn name(&self) -> String {
if R > 1 {
format!("ASMS@{R}")
} else {
"ASMS".to_string()
}
}
}
impl<const R: usize> SystemInput<DispatchIn, R, R> for ASMS<R> {
fn input(&mut self) -> &mut Actor<DispatchIn, R, R> {
&mut self.dispatch_in
}
}
impl<const R: usize> SystemOutput<DispatchOut, R, R> for ASMS<R> {
fn output(&mut self) -> &mut Actor<DispatchOut, R, R> {
&mut self.dispatch_out
}
}