use crate::{
actor::{Actor, PlainActor},
framework::{
model::{Check, CheckError, Task, TaskError},
network::{ActorOutput, AddActorInput},
},
prelude::{AddActorOutput, GetName, Model, Unknown},
};
use super::{
interfaces::{System, SystemInput, SystemOutput},
Sys,
};
#[async_trait::async_trait]
impl<T> Task for Sys<T>
where
T: System,
for<'a> &'a T: IntoIterator<Item = Box<&'a dyn Check>>,
Box<T>: IntoIterator<Item = Box<dyn Task>>,
{
async fn async_run(&mut self) -> std::result::Result<(), TaskError> {
todo!()
}
async fn task(mut self: Box<Self>) -> std::result::Result<(), TaskError> {
let name = self.name();
let q = *self;
let w = q.sys;
let b = Box::new(w);
Model::<Unknown>::from_iter(b)
.name(name)
.skip_check()
.run()
.await?;
Ok(())
}
fn as_plain(&self) -> PlainActor {
self.plain()
}
}
impl<T> Check for Sys<T>
where
T: System,
for<'a> &'a T: IntoIterator<Item = Box<&'a dyn Check>>,
{
fn check_inputs(&self) -> std::result::Result<(), CheckError> {
self.into_iter()
.map(|a| a.check_inputs())
.collect::<Result<Vec<_>, _>>()
.map(|_| ())
}
fn check_outputs(&self) -> std::result::Result<(), CheckError> {
self.into_iter()
.map(|a| a.check_outputs())
.collect::<Result<Vec<_>, _>>()
.map(|_| ())
}
fn n_inputs(&self) -> usize {
self.into_iter()
.map(|a: Box<&dyn Check>| a.n_inputs())
.sum()
}
fn n_outputs(&self) -> usize {
self.into_iter()
.map(|a: Box<&dyn Check>| a.n_outputs())
.sum()
}
fn inputs_hashes(&self) -> Vec<u64> {
self.into_iter()
.flat_map(|a: Box<&dyn Check>| a.inputs_hashes())
.collect()
}
fn outputs_hashes(&self) -> Vec<u64> {
self.into_iter()
.flat_map(|a: Box<&dyn Check>| a.outputs_hashes())
.collect()
}
fn _as_plain(&self) -> PlainActor {
self.plain()
}
fn is_system(&self) -> bool {
true
}
}
impl<T: System> GetName for T {
fn get_name(&self) -> String {
self.name()
}
}
impl<'a, T, CO, const NI: usize, const NO: usize> AddActorOutput<'a, CO, NI, NO> for Sys<T>
where
T: System,
Sys<T>: SystemOutput<CO, NI, NO>,
CO: interface::Update + 'static,
{
fn add_output(&'a mut self) -> ActorOutput<'a, Actor<CO, NI, NO>> {
AddActorOutput::add_output(self.output())
}
}
impl<U, T, CI, const NI: usize, const NO: usize> AddActorInput<U, CI, NI, NO> for Sys<T>
where
T: System,
Sys<T>: SystemInput<CI, NI, NO>,
U: 'static + interface::UniqueIdentifier,
CI: interface::Read<U> + 'static,
{
fn add_input(&mut self, rx: flume::Receiver<interface::Data<U>>, hash: u64) {
AddActorInput::add_input(self.input(), rx, hash)
}
}