use std::env;
use std::path::PathBuf;
fn main() {
println!("cargo:rerun-if-changed=bridge.c");
println!("cargo:rerun-if-changed=lua.h");
{
let lua_bindings = bindgen::Builder::default()
.header("lua.h")
.blocklist_file(".*stdlib\\.h")
.blocklist_file(".*stdint\\.h")
.blocklist_file(".*stdbool\\.h")
.blocklist_function("alloca")
.blocklist_function("select")
.blocklist_function("pselect")
.wrap_unsafe_ops(true)
.dynamic_library_name("LuaShared")
.dynamic_link_require_all(true)
.override_abi(bindgen::Abi::CUnwind, "rust_function_callback")
.override_abi(bindgen::Abi::CUnwind, "rust_closure_callback")
.parse_callbacks(Box::new(bindgen::CargoCallbacks::new()))
.generate()
.expect("Unable to generate lua bindings");
let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
lua_bindings
.write_to_file(out_path.join("lua.rs"))
.expect("Couldn't write lua bindings!");
}
{
cc::Build::new()
.file("bridge.c")
.static_flag(true)
.flag("-fvisibility=hidden")
.compile("bridge");
}
}