gmm 0.1.0

Math library for video games
Documentation
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# Game Math for Me
A math library for video games that allow independent management of data.
Just like [DirectXMath](https://github.com/microsoft/DirectXMath), data and vectors are divided.

# Features
### Supports SIMD operations
The gmm library supports SIMD instructions on the `x86`, `x86_64` and the `aarch64` architecture.

### Compile Features
- `bytemuck` - Enables the bytemuck library implementation.
- `mint` - Enables the mint library implementation.
- `scalar-math` - Disable the simd instruction in the library.

# License
MIT license (LICENSE or http://opensource.org/licenses/MIT)