gml_log_parser
A small library for parsing the convoluted callstacks GameMaker outputs and translating them into VSC-friendly paths to the file/line in question.
// Before
"gml_Script_anon@9061@anon@9032_anon@9004_anon@8977_gml_Object_obj_example_Create_0:288"
"gml_Object_obj_example_Step_2:7"
"gml_Script_anon@11365@foobar_ScriptExample:347"
// After
"objects/obj_example/Create_0.gml:288:0"
"objects/obj_example/Step_2.gml:7:0"
"script/ScriptExample/ScriptExample.gml:347:0"