#![allow(clippy::print_stdout, clippy::unwrap_used)]
use gmgn::env::{Env, RenderMode};
use gmgn::envs::toy_text::{BlackjackConfig, BlackjackEnv};
use gmgn::space::Space;
fn main() {
let mut env = BlackjackEnv::new(BlackjackConfig {
render_mode: RenderMode::Human,
..BlackjackConfig::default()
});
let mut rng = gmgn::rng::create_rng(Some(42));
for ep in 1..=10 {
env.reset(None).unwrap();
env.render().unwrap();
let mut total = 0.0;
loop {
let action = env.action_space().sample(&mut rng);
let s = env.step(&action).unwrap();
env.render().unwrap();
total += s.reward;
if s.terminated {
break;
}
}
println!("Episode {ep}: reward = {total:.1}");
}
}