gm-docs-parser 1.0.0

A collection of typings for GameMaker Studio 2 manual pages
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
{
	"layer_tile_exists": "Additional_Information/Compatibility_Functions",
	"layer_tile_create": "Additional_Information/Compatibility_Functions",
	"layer_tile_destroy": "Additional_Information/Compatibility_Functions",
	"layer_tile_change": "Additional_Information/Compatibility_Functions",
	"layer_tile_xscale": "Additional_Information/Compatibility_Functions",
	"layer_tile_yscale": "Additional_Information/Compatibility_Functions",
	"layer_tile_blend": "Additional_Information/Compatibility_Functions",
	"layer_tile_alpha": "Additional_Information/Compatibility_Functions",
	"layer_tile_x": "Additional_Information/Compatibility_Functions",
	"layer_tile_y": "Additional_Information/Compatibility_Functions",
	"layer_tile_region": "Additional_Information/Compatibility_Functions",
	"layer_tile_visible": "Additional_Information/Compatibility_Functions",
	"layer_tile_get_sprite": "Additional_Information/Compatibility_Functions",
	"layer_tile_get_xscale": "Additional_Information/Compatibility_Functions",
	"layer_tile_get_yscale": "Additional_Information/Compatibility_Functions",
	"layer_tile_get_blend": "Additional_Information/Compatibility_Functions",
	"layer_tile_get_alpha": "Additional_Information/Compatibility_Functions",
	"layer_tile_get_x": "Additional_Information/Compatibility_Functions",
	"layer_tile_get_y": "Additional_Information/Compatibility_Functions",
	"layer_tile_get_region": "Additional_Information/Compatibility_Functions",
	"layer_tile_get_visible": "Additional_Information/Compatibility_Functions",
	"Buffers": "Additional_Information/Guide_To_Using_Buffers",
	"Vectors": "Additional_Information/Guide_To_Using_Particles",
	"Shaders": "Additional_Information/Guide_To_Using_Shaders",
	"Sandbox": "Additional_Information/The_File_System",
	"Sandboxing": "Additional_Information/The_File_System",
	"Vectors": "Additional_Information/Vectors",
	"div": "GameMaker_Language/GML_Overview/Accessors",
	"mod": "GameMaker_Language/GML_Overview/Accessors",
	"bitshift": "GameMaker_Language/GML_Overview/Accessors",
	"and": "GameMaker_Language/GML_Overview/Accessors",
	"or": "GameMaker_Language/GML_Overview/Accessors",
	"xor": "GameMaker_Language/GML_Overview/Accessors",
	"hexadecimal": "GameMaker_Language/GML_Overview/Accessors",
	"Arrays": "GameMaker_Language/GML_Overview/Arrays",
	"statements": "GameMaker_Language/GML_Overview/Basic_Code_Structure",
	"begin": "GameMaker_Language/GML_Overview/Basic_Code_Structure",
	"end": "GameMaker_Language/GML_Overview/Basic_Code_Structure",
	"Comments": "GameMaker_Language/GML_Overview/Commenting_Code",
	"real": "GameMaker_Language/GML_Overview/Data_Types",
	"string": "GameMaker_Language/GML_Overview/Data_Types",
	"pointer": "GameMaker_Language/GML_Overview/Data_Types",
	"undefined": "GameMaker_Language/GML_Overview/Data_Types",
	"enum": "GameMaker_Language/GML_Overview/Data_Types",
	"true": "GameMaker_Language/GML_Overview/Data_Types",
	"false": "GameMaker_Language/GML_Overview/Data_Types",
	"arrays": "GameMaker_Language/GML_Overview/Data_Types",
	"boolean": "GameMaker_Language/GML_Overview/Data_Types",
	"NaN": "GameMaker_Language/GML_Overview/Data_Types",
	"infinite": "GameMaker_Language/GML_Overview/Data_Types",
	"ptr": "GameMaker_Language/GML_Overview/Data_Types",
	"struct": "GameMaker_Language/GML_Overview/Data_Types",
	"pointer_null": "GameMaker_Language/GML_Overview/Data_Types",
	"pointer_invalid": "GameMaker_Language/GML_Overview/Data_Types",
	"div": "GameMaker_Language/GML_Overview/Expressions_And_Operators",
	"mod": "GameMaker_Language/GML_Overview/Expressions_And_Operators",
	"bitshift": "GameMaker_Language/GML_Overview/Expressions_And_Operators",
	"and": "GameMaker_Language/GML_Overview/Expressions_And_Operators",
	"or": "GameMaker_Language/GML_Overview/Expressions_And_Operators",
	"xor": "GameMaker_Language/GML_Overview/Expressions_And_Operators",
	"hexadecimal": "GameMaker_Language/GML_Overview/Expressions_And_Operators",
	"self": "GameMaker_Language/GML_Overview/Instance_Keywords",
	"all": "GameMaker_Language/GML_Overview/Instance_Keywords",
	"noone": "GameMaker_Language/GML_Overview/Instance_Keywords",
	"other": "GameMaker_Language/GML_Overview/Instance_Keywords",
	"function": "GameMaker_Language/GML_Overview/Method_Variables",
	"gmcallback": "GameMaker_Language/GML_Overview/Method_Variables",
	"function": "GameMaker_Language/GML_Overview/Script_Functions",
	"gmcallback": "GameMaker_Language/GML_Overview/Script_Functions",
	"Structs": "GameMaker_Language/GML_Overview/Structs",
	"struct": "GameMaker_Language/GML_Overview/Structs",
	"variables": "GameMaker_Language/GML_Overview/Variables_And_Variable_Scope",
	"scope": "GameMaker_Language/GML_Overview/Variables_And_Variable_Scope",
	"begin": "GameMaker_Language/GML_Overview/Language_Features/begin_end",
	"end": "GameMaker_Language/GML_Overview/Language_Features/begin_end",
	"break": "GameMaker_Language/GML_Overview/Language_Features/break",
	"continue": "GameMaker_Language/GML_Overview/Language_Features/continue",
	"delete": "GameMaker_Language/GML_Overview/Language_Features/delete",
	"do": "GameMaker_Language/GML_Overview/Language_Features/do___until",
	"until": "GameMaker_Language/GML_Overview/Language_Features/do___until",
	"exit": "GameMaker_Language/GML_Overview/Language_Features/exit",
	"for": "GameMaker_Language/GML_Overview/Language_Features/for",
	"if": "GameMaker_Language/GML_Overview/Language_Features/If_Else_and_Conditional_Operators",
	"else": "GameMaker_Language/GML_Overview/Language_Features/If_Else_and_Conditional_Operators",
	"then": "GameMaker_Language/GML_Overview/Language_Features/If_Else_and_Conditional_Operators",
	"new": "GameMaker_Language/GML_Overview/Language_Features/new",
	"repeat": "GameMaker_Language/GML_Overview/Language_Features/repeat",
	"return": "GameMaker_Language/GML_Overview/Language_Features/return",
	"switch": "GameMaker_Language/GML_Overview/Language_Features/switch",
	"throw": "GameMaker_Language/GML_Overview/Language_Features/throw",
	"try": "GameMaker_Language/GML_Overview/Language_Features/try_catch_finally",
	"catch": "GameMaker_Language/GML_Overview/Language_Features/try_catch_finally",
	"finally": "GameMaker_Language/GML_Overview/Language_Features/try_catch_finally",
	"while": "GameMaker_Language/GML_Overview/Language_Features/while",
	"with": "GameMaker_Language/GML_Overview/Language_Features/with",
	"constants": "GameMaker_Language/GML_Overview/Variables/Constants",
	"macros": "GameMaker_Language/GML_Overview/Variables/Constants",
	"enums": "GameMaker_Language/GML_Overview/Variables/Constants",
	"macro": "GameMaker_Language/GML_Overview/Variables/Constants",
	"enum": "GameMaker_Language/GML_Overview/Variables/Constants",
	"global": "GameMaker_Language/GML_Overview/Variables/Global_Variables",
	"globalvar": "GameMaker_Language/GML_Overview/Variables/Global_Variables",
	"var": "GameMaker_Language/GML_Overview/Variables/Local_Variables",
	"argument": "GameMaker_Language/GML_Overview/Variables/Builtin_Global_Variables/argument",
	"argument_count": "GameMaker_Language/GML_Overview/Variables/Builtin_Global_Variables/argument_count",
	"async_load": "GameMaker_Language/GML_Overview/Variables/Builtin_Global_Variables/async_load",
	"health": "GameMaker_Language/GML_Overview/Variables/Builtin_Global_Variables/health",
	"lives": "GameMaker_Language/GML_Overview/Variables/Builtin_Global_Variables/lives",
	"score": "GameMaker_Language/GML_Overview/Variables/Builtin_Global_Variables/score",
	"animcurve_channel_evaluate": "GameMaker_Language/GML_Reference/Asset_Management/Animation_Curves/animcurve_channel_evaluate",
	"animcurve_channel_new": "GameMaker_Language/GML_Reference/Asset_Management/Animation_Curves/animcurve_channel_new",
	"animcurvetype_linear": "GameMaker_Language/GML_Reference/Asset_Management/Animation_Curves/animcurve_channel_new",
	"animcurvetype_catmullrom": "GameMaker_Language/GML_Reference/Asset_Management/Animation_Curves/animcurve_channel_new",
	"animcurve_create": "GameMaker_Language/GML_Reference/Asset_Management/Animation_Curves/animcurve_create",
	"animcurve_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Animation_Curves/animcurve_destroy",
	"animcurve_get": "GameMaker_Language/GML_Reference/Asset_Management/Animation_Curves/animcurve_get",
	"animcurve_get_channel": "GameMaker_Language/GML_Reference/Asset_Management/Animation_Curves/animcurve_get_channel",
	"animcurve_point_new": "GameMaker_Language/GML_Reference/Asset_Management/Animation_Curves/animcurve_point_new",
	"asset_add_tags": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_object": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_sound": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_room": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_tiles": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_path": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_script": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_font": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_timeline": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_shader": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_animationcurve": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_add_tags",
	"asset_clear_tags": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_object": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_sound": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_room": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_tiles": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_path": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_script": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_font": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_timeline": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_shader": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_animationcurve": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_clear_tags",
	"asset_get_index": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_index",
	"asset_get_tags": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_object": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_sound": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_room": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_tiles": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_path": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_script": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_font": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_timeline": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_shader": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_animationcurve": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_tags",
	"asset_get_type": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_object": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_sound": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_room": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_tiles": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_path": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_script": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_font": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_timeline": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_shader": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_animationcurve": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_unknown": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_get_type",
	"asset_has_tags": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_object": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_sound": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_room": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_tiles": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_path": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_script": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_font": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_timeline": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_shader": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_animationcurve": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_has_tags",
	"asset_remove_tags": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_object": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_sound": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_room": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_tiles": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_path": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_script": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_font": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_timeline": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_shader": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_animationcurve": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"asset_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/asset_remove_tags",
	"tag_get_assets": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_assets",
	"tag_get_asset_ids": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_object": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_sound": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_room": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_tiles": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_path": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_script": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_font": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_timeline": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_shader": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_animationcurve": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"asset_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Assets_And_Tags/tag_get_asset_ids",
	"Audio": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio",
	"audio_channel_num": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_channel_num",
	"audio_create_stream": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_create_stream",
	"audio_debug": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_debug",
	"audio_destroy_stream": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_destroy_stream",
	"audio_exists": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_exists",
	"audio_falloff_set_model": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_falloff_set_model",
	"audio_falloff_exponent_distance": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_falloff_set_model",
	"audio_falloff_exponent_distance_clamped": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_falloff_set_model",
	"audio_falloff_inverse_distance": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_falloff_set_model",
	"audio_falloff_inverse_distance_clamped": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_falloff_set_model",
	"audio_falloff_linear_distance": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_falloff_set_model",
	"audio_falloff_linear_distance_clamped": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_falloff_set_model",
	"audio_falloff_none": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_falloff_set_model",
	"audio_get_master_gain": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_get_master_gain",
	"audio_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_get_name",
	"audio_get_type": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_get_type",
	"audio_is_paused": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_is_paused",
	"audio_is_playing": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_is_playing",
	"audio_master_gain": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_master_gain",
	"audio_pause_all": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_pause_all",
	"audio_pause_sound": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_pause_sound",
	"audio_play_sound": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_play_sound",
	"audio_play_sound_at": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_play_sound_at",
	"audio_resume_all": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_resume_all",
	"audio_resume_sound": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_resume_sound",
	"audio_set_master_gain": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_set_master_gain",
	"audio_sound_gain": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_gain",
	"audio_sound_get_gain": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_get_gain",
	"audio_sound_get_listener_mask": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_get_listener_mask",
	"audio_sound_get_pitch": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_get_pitch",
	"audio_sound_get_track_position": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_get_track_position",
	"audio_sound_is_playable": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_is_playable",
	"audio_sound_length": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_length",
	"audio_sound_pitch": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_pitch",
	"audio_sound_set_listener_mask": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_set_listener_mask",
	"audio_sound_set_track_position": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_set_track_position",
	"audio_stop_all": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_stop_all",
	"audio_stop_sound": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_stop_sound",
	"audio_system_is_available": "GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_system_is_available",
	"audio_create_buffer_sound": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_create_buffer_sound",
	"audio_mono": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_create_buffer_sound",
	"audio_stereo": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_create_buffer_sound",
	"audio_3D": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_create_buffer_sound",
	"audio_create_play_queue": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_create_play_queue",
	"audio_mono": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_create_play_queue",
	"audio_stereo": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_create_play_queue",
	"audio_3D": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_create_play_queue",
	"audio_free_buffer_sound": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_free_buffer_sound",
	"audio_free_play_queue": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_free_play_queue",
	"audio_get_recorder_count": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_get_recorder_count",
	"audio_get_recorder_info": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_get_recorder_info",
	"audio_queue_sound": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_queue_sound",
	"audio_start_recording": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_start_recording",
	"udio_stop_recording": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_stop_recording",
	"audio_emitter_create": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_create",
	"audio_emitter_exists": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_exists",
	"audio_emitter_falloff": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_falloff",
	"audio_emitter_free": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_free",
	"audio_emitter_gain": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_gain",
	"audio_emitter_get_gain": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_get_gain",
	"audio_emitter_get_listener_mask": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_get_listener_mask",
	"audio_emitter_get_pitch": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_get_pitch",
	"audio_emitter_get_vx": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_get_vx",
	"audio_emitter_get_vy": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_get_vy",
	"audio_emitter_get_vz": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_get_vz",
	"audio_emitter_get_x": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_get_x",
	"audio_emitter_get_y": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_get_y",
	"audio_emitter_get_z": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_get_z",
	"audio_emitter_pitch": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_pitch",
	"audio_emitter_position": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_position",
	"audio_emitter_set_listener_mask": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_set_listener_mask",
	"audio_emitter_velocity": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_emitter_velocity",
	"audio_play_sound_on": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Emitters/audio_play_sound_on",
	"audio_group_is_loaded": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Groups/audio_group_is_loaded",
	"audio_group_load": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Groups/audio_group_load",
	"audio_group_load_progress": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Groups/audio_group_load_progress",
	"audio_group_name": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Groups/audio_group_name",
	"audio_group_set_gain": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Groups/audio_group_set_gain",
	"audio_group_stop_all": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Groups/audio_group_stop_all",
	"audio_group_unload": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Groups/audio_group_unload",
	"audio_get_listener_count": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_get_listener_count",
	"audio_get_listener_info": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_get_listener_info",
	"audio_get_listener_mask": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_get_listener_mask",
	"audio_listener_get_data": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_listener_get_data",
	"audio_listener_orientation": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_listener_orientation",
	"audio_listener_position": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_listener_position",
	"audio_listener_set_orientation": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_listener_set_orientation",
	"audio_listener_set_position": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_listener_set_position",
	"audio_listener_set_velocity": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_listener_set_velocity",
	"audio_listener_velocity": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_listener_velocity",
	"audio_set_listener_mask": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Listeners/audio_set_listener_mask",
	"audio_create_sync_group": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_create_sync_group",
	"audio_destroy_sync_group": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_destroy_sync_group",
	"audio_pause_sync_group": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_pause_sync_group",
	"audio_play_in_sync_group": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_play_in_sync_group",
	"audio_resume_sync_group": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_resume_sync_group",
	"audio_start_sync_group": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_start_sync_group",
	"audio_stop_sync_group": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_stop_sync_group",
	"audio_sync_group_debug": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_sync_group_debug",
	"audio_sync_group_get_track_pos": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_sync_group_get_track_pos",
	"audio_sync_group_is_playing": "GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Synchronisation/audio_sync_group_is_playing",
	"Fonts": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/Fonts",
	"font_add": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_add",
	"font_add_enable_aa": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_add_enable_aa",
	"font_add_get_enable_aa": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_add_get_enable_aa",
	"font_add_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_add_sprite",
	"font_add_sprite_ext": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_add_sprite_ext",
	"font_delete": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_delete",
	"font_exists": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_exists",
	"font_get_bold": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_get_bold",
	"font_get_first": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_get_first",
	"font_get_fontname": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_get_fontname",
	"font_get_italic": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_get_italic",
	"font_get_last": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_get_last",
	"font_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_get_name",
	"font_get_size": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_get_size",
	"font_get_texture": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_get_texture",
	"font_get_uvs": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_get_uvs",
	"font_replace_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_replace",
	"font_replace_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_replace_sprite",
	"font_replace_sprite_ext": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_replace_sprite_ext",
	"font_set_cache_size": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_set_cache_size",
	"font_texture_page_size": "GameMaker_Language/GML_Reference/Asset_Management/Fonts/font_texture_page_size",
	"alarm_get": "GameMaker_Language/GML_Reference/Asset_Management/Instances/alarm_get",
	"alarm_set": "GameMaker_Language/GML_Reference/Asset_Management/Instances/alarm_set",
	"Instances": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instances",
	"instance_change": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_change",
	"instance_copy": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_copy",
	"instance_id_get": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_count",
	"instance_create_depth": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_create_depth",
	"instance_create_layer": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_create_layer",
	"instance_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_destroy",
	"instance_exists": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_exists",
	"instance_find": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_find",
	"instance_furthest": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_furthest",
	"instance_id": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_id",
	"instance_id_get": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_id_get",
	"instance_nearest": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_nearest",
	"instance_number": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_number",
	"instance_place": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_place",
	"instance_place_list": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_place_list",
	"instance_position": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_position",
	"instance_position_list": "GameMaker_Language/GML_Reference/Asset_Management/Instances/instance_position_list",
	"instance_activate_all": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Deactivating_Instances/instance_activate_all",
	"instance_activate_layer": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Deactivating_Instances/instance_activate_layer",
	"instance_activate_object": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Deactivating_Instances/instance_activate_object",
	"instance_activate_region": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Deactivating_Instances/instance_activate_region",
	"instance_deactivate_all": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Deactivating_Instances/instance_deactivate_all",
	"instance_deactivate_layer": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Deactivating_Instances/instance_deactivate_layer",
	"instance_deactivate_object": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Deactivating_Instances/instance_deactivate_object",
	"instance_deactivate_region": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Deactivating_Instances/instance_deactivate_region",
	"alarm": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/alarm",
	"depth": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/depth",
	"direction": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/direction",
	"friction": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/friction",
	"gravity": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/gravity",
	"gravity_direction": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/gravity_direction",
	"hspeed": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/hspeed",
	"id": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/id",
	"layer": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/layer",
	"persistent": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/persistent",
	"solid": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/solid",
	"speed": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/speed",
	"visible": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/visible",
	"vspeed": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/vspeed",
	"x": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/x",
	"xprevious": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/xprevious",
	"xstart": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/xstart",
	"y": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/y",
	"yprevious": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/yprevious",
	"ystart": "GameMaker_Language/GML_Reference/Asset_Management/Instances/Instance_Variables/ystart",
	"Objects": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Objects",
	"object_exists": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_exists",
	"object_get_mask": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_get_mask",
	"object_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_get_name",
	"object_get_parent": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_get_parent",
	"object_get_persistent": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_get_persistent",
	"object_get_physics": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_get_physics",
	"object_get_solid": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_get_solid",
	"object_get_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_get_sprite",
	"object_get_visible": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_get_visible",
	"object_index": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_index",
	"object_is_ancestor": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_is_ancestor",
	"object_set_mask": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_set_mask",
	"object_set_persistent": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_set_persistent",
	"object_set_solid": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_set_solid",
	"object_set_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_set_sprite",
	"object_set_visible": "GameMaker_Language/GML_Reference/Asset_Management/Objects/object_set_visible",
	"event_action": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_action",
	"event_inherited": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_inherited",
	"event_number": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_number",
	"event_object": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_object",
	"event_perform": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_create": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_step": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_alarm": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_keyboard": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_mouse": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_collision": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_other": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_draw": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_draw_begin": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_draw_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_draw_post": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_draw_pre": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gui": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gui_begin": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gui_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_keypress": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_keyrelease": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_trigger": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_left_button": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_right_button": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_middle_button": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_no_button": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_left_press": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_right_press": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_middle_press": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_left_release": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_right_release": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_middle_release": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_mouse_enter": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_mouse_leave": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_mouse_wheel_up": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_mouse_wheel_down": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_left_button": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_right_button": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_middle_button": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_left_press": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_right_press": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_middle_press": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_left_release": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_right_release": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_middle_release": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_outside": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_boundary": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_game_start": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_cleanup": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_game_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_room_start": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_room_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_no_more_lives": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_no_more_health": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_animation_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_end_of_path": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_close_button": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user0": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user1": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user2": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user3": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user4": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user5": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user6": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user7": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user8": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user9": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user10": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user11": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user12": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user13": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user14": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_user15": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_step_normal": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_step_begin": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_step_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_tap": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_double_tap": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_drag_start": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_drag_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_dragging": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_flick": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_pinch_start": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_pinch_in": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_pinch_out": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_pinch_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_rotate_start": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_rotating": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_gesture_rotate_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_tap": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_double_tap": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_drag_start": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_drag_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_dragging": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_flick": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_pinch_start": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_pinch_in": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_pinch_out": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_pinch_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_rotate_start": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_rotating": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"ev_global_gesture_rotate_end": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform",
	"event_perform_object": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_perform_object",
	"event_type": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_create": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_step": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_alarm": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_keyboard": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_keypress": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_keyrelease": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_mouse": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_collision": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_other": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_gesture": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"ev_draw": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_type",
	"event_user": "GameMaker_Language/GML_Reference/Asset_Management/Objects/Object_Events/event_user",
	"Paths": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Paths",
	"path_end": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_end",
	"path_get_closed": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_closed",
	"path_get_kind": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_kind",
	"path_get_length": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_length",
	"path_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_name",
	"path_get_number": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_number",
	"path_get_point_speed": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_point_speed",
	"path_get_point_x": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_point_x",
	"path_get_point_y": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_point_y",
	"path_get_precision": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_precision",
	"path_get_speed": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_speed",
	"path_get_x": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_x",
	"path_get_x": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_get_y",
	"path_start": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_start",
	"path_action_stop": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_start",
	"path_action_restart": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_start",
	"path_action_continue": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_start",
	"path_action_reverse": "GameMaker_Language/GML_Reference/Asset_Management/Paths/path_start",
	"path_add": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_add",
	"path_add_point": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_add_point",
	"path_append": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_append",
	"path_assign": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_assign",
	"path_add_point": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_change_point",
	"path_clear_points": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_clear_points",
	"path_delete": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_delete",
	"path_delete_point": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_delete_point",
	"path_duplicate": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_duplicate",
	"path_exists": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_exists",
	"path_flip": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_flip",
	"path_insert_point": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_insert_point",
	"Paths": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/Path_Manipulation",
	"path_mirror": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_mirror",
	"path_scale": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_rescale",
	"path_rotate": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_reverse",
	"path_rotate": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_rotate",
	"path_set_closed": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_set_closed",
	"path_set_kind": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_set_kind",
	"path_set_precision": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_set_precision",
	"path_shift": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Manipulation/path_shift",
	"path_endaction": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_endaction",
	"path_action_stop": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_endaction",
	"path_action_restart": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_endaction",
	"path_action_continue": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_endaction",
	"path_action_reverse": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_endaction",
	"path_index": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_index",
	"path_orientation": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_orientation",
	"path_position": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_position",
	"path_positionprevious": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_positionprevious",
	"path_scale": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_scale",
	"path_speed": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/path_speed",
	"Paths": "GameMaker_Language/GML_Reference/Asset_Management/Paths/Path_Variables/Path_Variables",
	"room": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room",
	"Rooms": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Rooms",
	"room_add": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_add",
	"room_assign": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_assign",
	"room_duplicate": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_duplicate",
	"room_exists": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_exists",
	"room_first": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_first",
	"room_get_camera": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_get_camera",
	"room_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_get_name",
	"room_get_viewport": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_get_viewport",
	"room_goto": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_goto",
	"room_goto_next": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_goto_next",
	"room_goto_previous": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_goto_previous",
	"room_height": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_height",
	"room_instance_add": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_instance_add",
	"room_instance_clear": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_instance_clear",
	"room_last": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_last",
	"room_next": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_next",
	"room_persistent": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_persistent",
	"room_previous": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_previous",
	"room_restart": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_restart",
	"room_set_camera": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_set_camera",
	"room_set_height": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_set_height",
	"room_set_persistent": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_set_persistent",
	"room_set_viewport": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_set_viewport",
	"room_set_view_enabled": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_set_view_enabled",
	"room_set_width": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_set_width",
	"room_speed": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_speed",
	"room_width": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/room_width",
	"layer_background_alpha": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_alpha",
	"layer_background_blend": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_blend",
	"layer_background_create": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_create",
	"layer_background_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_destroy",
	"layer_background_exists": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_exists",
	"layer_background_get_alpha": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_alpha",
	"layer_background_get_blend": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_blend",
	"layer_background_get_htiled": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_htiled",
	"layer_background_get_id": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_id",
	"layer_background_get_index": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_index",
	"layer_background_get_speed": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_speed",
	"layer_background_get_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_sprite",
	"layer_background_get_stretch": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_stretch",
	"layer_background_get_visible": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_visible",
	"layer_background_get_vtiled": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_vtiled",
	"layer_background_get_xscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_xscale",
	"layer_background_get_yscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_get_yscale",
	"layer_background_htiled": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_htiled",
	"layer_background_index": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_index",
	"layer_background_speed": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_speed",
	"layer_background_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_sprite",
	"layer_background_stretch": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_stretch",
	"layer_background_visible": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_visible",
	"layer_background_vtiled": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_vtiled",
	"layer_background_xscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_xscale",
	"layer_background_yscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Background_Layers/layer_background_yscale",
	"layer_add_instance": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_add_instance",
	"layer_create": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_create",
	"layer_depth": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_depth",
	"layer_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_destroy",
	"layer_destroy_instances": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_destroy_instances",
	"layer_element_move": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_element_move",
	"layer_exists": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_exists",
	"layer_force_draw_depth": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_force_draw_depth",
	"layer_get_all": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_all",
	"layer_get_all_elements": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_all_elements",
	"layer_get_depth": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_depth",
	"layer_get_element_layer": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_element_layer",
	"layer_get_element_type": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_element_type",
	"layerelementtype_background": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_element_type",
	"layerelementtype_instance": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_element_type",
	"layerelementtype_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_element_type",
	"layerelementtype_tilemap": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_element_type",
	"layerelementtype_particlesystem": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_element_type",
	"layerelementtype_tile": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_element_type",
	"layerelementtype_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_element_type",
	"layer_is_draw_depth_forced": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_forced_depth",
	"layer_get_hspeed": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_hspeed",
	"layer_get_id": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_id",
	"layer_get_id_at_depth": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_id_at_depth",
	"layer_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_name",
	"layer_get_script_begin": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_script_begin",
	"layer_get_script_end": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_script_end",
	"layer_get_shader": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_shader",
	"layer_get_target_room": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_target_room",
	"layer_get_visible": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_visible",
	"layer_get_vspeed": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_vspeed",
	"layer_get_x": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_x",
	"layer_get_y": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_get_y",
	"layer_has_instance": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_has_instance",
	"layer_hspeed": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_hspeed",
	"layer_instance_get_instance": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_instance_get_instance",
	"layer_is_draw_depth_forced": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_is_draw_depth_forced",
	"layer_get_target_room": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_reset_target_room",
	"layer_script_begin": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_script_begin",
	"layer_script_end": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_script_end",
	"layer_set_target_room": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_set_target_room",
	"layer_set_visible": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_set_visible",
	"layer_shader": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_shader",
	"layer_vspeed": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_vspeed",
	"layer_x": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_x",
	"layer_y": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/General_Layer_Functions/layer_y",
	"layer_sequence_create": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_create",
	"layer_sequence_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_destroy",
	"layer_sequence_exists": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_exists",
	"layer_sequence_get_headdir": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_headdir",
	"seq_dir_left": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_headdir",
	"seq_dir_right": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_headdir",
	"layer_sequence_get_headpos": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_headpos",
	"layer_sequence_get_instance": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_instance",
	"layer_sequence_get_length": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_length",
	"layer_sequence_get_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_sequence",
	"layer_sequence_get_speedscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_speedscale",
	"layer_sequence_get_x": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_x",
	"layer_sequence_get_y": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_get_y",
	"layer_sequence_headdir": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_headdir",
	"seq_dir_left": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_headdir",
	"seq_dir_right": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_headdir",
	"layer_sequence_headpos": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_headpos",
	"layer_sequence_is_finished": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_is_finished",
	"layer_sequence_is_paused": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_is_paused",
	"layer_sequence_pause": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_pause",
	"layer_sequence_play": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_play",
	"layer_sequence_speedscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_speedscale",
	"layer_sequence_x": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_x",
	"layer_sequence_y": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sequence_Layers/layer_sequence_y",
	"layer_sprite_alpha": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_alpha",
	"layer_sprite_angle": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_angle",
	"layer_sprite_blend": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_blend",
	"layer_sprite_change": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_change",
	"layer_sprite_create": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_create",
	"layer_sprite_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_destroy",
	"layer_sprite_exists": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_exists",
	"layer_sprite_get_alpha": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_alpha",
	"layer_sprite_get_angle": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_angle",
	"layer_sprite_get_blend": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_blend",
	"layer_sprite_get_id": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_id",
	"layer_sprite_get_index": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_index",
	"layer_sprite_get_speed": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_speed",
	"layer_sprite_get_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_sprite",
	"layer_sprite_get_x": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_x",
	"layer_sprite_get_xscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_xscale",
	"layer_sprite_get_y": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_y",
	"layer_sprite_get_yscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_get_yscale",
	"layer_sprite_index": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_index",
	"layer_sprite_speed": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_speed",
	"layer_sprite_x": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_x",
	"layer_sprite_xscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_xscale",
	"layer_sprite_y": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_y",
	"layer_sprite_yscale": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Sprite_Layers/layer_sprite_yscale",
	"layer_tilemap_create": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/layer_tilemap_create",
	"layer_tilemap_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/layer_tilemap_destroy",
	"layer_tilemap_exists": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/layer_tilemap_exists",
	"layer_tilemap_get_id": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/layer_tilemap_get_id",
	"tilemap_clear": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_clear",
	"tilemap_get": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get",
	"tilemap_get_at_pixel": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_at_pixel",
	"tilemap_get_cell_x_at_pixel": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_cell_x_at_pixel",
	"tilemap_get_cell_y_at_pixel": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_cell_y_at_pixel",
	"tilemap_get_frame": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_frame",
	"tilemap_get_global_mask": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_global_mask",
	"tilemap_get_height": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_height",
	"tilemap_get_mask": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_mask",
	"tilemap_get_tileset": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_tileset",
	"tilemap_get_tile_height": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_tile_height",
	"tilemap_get_tile_width": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_tile_width",
	"tilemap_get_width": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_width",
	"tilemap_get_x": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_x",
	"tilemap_get_y": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_get_y",
	"tilemap_set": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set",
	"tilemap_set_at_pixel": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_at_pixel",
	"tilemap_set_global_mask": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_global_mask",
	"tile_rotate": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_global_mask",
	"tile_mirror": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_global_mask",
	"tile_flip": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_global_mask",
	"tile_index_mask": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_global_mask",
	"tilemap_set_height": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_height",
	"tilemap_set_mask": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_mask",
	"tile_rotate": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_mask",
	"tile_mirror": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_mask",
	"tile_flip": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_mask",
	"tile_index_mask": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_mask",
	"tilemap_set_width": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_set_width",
	"tilemap_tileset": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_tileset",
	"tilemap_x": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_x",
	"tilemap_y": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tilemap_y",
	"tile_get_empty": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_get_empty",
	"tile_get_flip": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_get_flip",
	"tile_get_index": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_get_index",
	"tile_get_mirror": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_get_mirror",
	"tile_get_rotate": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_get_rotate",
	"tile_set_empty": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_set_empty",
	"tile_set_flip": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_set_flip",
	"tile_set_index": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_set_index",
	"tile_set_mirror": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_set_mirror",
	"tile_set_rotate": "GameMaker_Language/GML_Reference/Asset_Management/Rooms/Tile_Map_Layers/tile_set_rotate",
	"Scripts": "GameMaker_Language/GML_Reference/Asset_Management/Scripts/Scripts",
	"script_execute": "GameMaker_Language/GML_Reference/Asset_Management/Scripts/script_execute",
	"script_execute_ext": "GameMaker_Language/GML_Reference/Asset_Management/Scripts/script_execute_ext",
	"script_exists": "GameMaker_Language/GML_Reference/Asset_Management/Scripts/script_exists",
	"script_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Scripts/script_get_name",
	"in_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/in_sequence",
	"Sequences": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequences",
	"sequence_create": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_create",
	"sequence_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_destroy",
	"event_create": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Events_Moments_Broadcast",
	"event_destroy": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Events_Moments_Broadcast",
	"event_clean_up": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Events_Moments_Broadcast",
	"event_step": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Events_Moments_Broadcast",
	"event_step_begin": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Events_Moments_Broadcast",
	"event_step_end": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Events_Moments_Broadcast",
	"event_async_system": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Events_Moments_Broadcast",
	"event_broadcast_message": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Events_Moments_Broadcast",
	"sequence_exists": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_exists",
	"sequence_get": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_get",
	"sequence_get_objects": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_get_objects",
	"sequence_instance_override_object": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_instance_override_object",
	"sequence_keyframedata_new": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_graphic": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_audio": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_instance": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_clipmask": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_clipmask_mask": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_clipmask_subject": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_group": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_colour": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_real": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_message": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_moment": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_bool": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_string": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_spriteframes": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"seqtracktype_empty": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframedata_new",
	"sequence_keyframe_new": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_graphic": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_audio": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_instance": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_clipmask": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_clipmask_mask": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_clipmask_subject": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_group": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_colour": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_real": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_message": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_moment": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_bool": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_string": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_spriteframes": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"seqtracktype_empty": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_keyframe_new",
	"sequence_track_new": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_graphic": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_audio": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_instance": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_clipmask": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_clipmask_mask": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_clipmask_subject": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_group": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_colour": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_real": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_message": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_moment": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_bool": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_string": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_spriteframes": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqtracktype_empty": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/sequence_track_new",
	"seqdir_right": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"seqdir_left": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"sequence": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"headPosition": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"headDirection": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"speedScale": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"paused": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"finished": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"elementID": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"activeTracks": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"matrix": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"posx": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"posy": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"scalex": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"scaley": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"xorigin": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"yorigin": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"width": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"height": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"imageindex": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"imagespeed": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"colourMultiply": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"gain": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"pitch": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"track": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"parent": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Instance_Struct",
	"seqplay_oneshot": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"seqplay_loop": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"seqplay_pingpong": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"spritespeed_framespersecond": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"spritespeed_framespergameframe": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"name": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"loopmode": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"playbackSpeed": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"playbackSpeedType": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"length": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"volume": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"xorigin": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"yorigin": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"messageEventKeyframes": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"momentKeyframes": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"tracks": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Sequence_Object_Struct",
	"seqtracktype_graphic": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_audio": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_instance": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_sequence": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_clipmask": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_clipmask_mask": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_clipmask_subject": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_group": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_colour": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_real": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_message": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_moment": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_bool": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_string": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_spriteframes": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"seqtracktype_empty": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"type": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"name": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"tracks": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"visible": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"keyframes": "GameMaker_Language/GML_Reference/Asset_Management/Sequences/Sequence_Structs/The_Track_Struct",
	"Shaders": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shaders",
	"_YY_GLSLES_": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shaders",
	"_YY_GLSL_": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shaders",
	"_YY_HLSL11_": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shaders",
	"_YY_PSSL_": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shaders",
	"shaders_are_supported": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shaders_are_supported",
	"gm_Matrices": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"MATRIX_VIEW": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"MATRIX_PROJECTION": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"MATRIX_WORLD": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"MATRIX_WORLD_VIEW": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"MATRIX_WORLD_VIEW_PROJECTION": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"MATRIX_MAX": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"MAX_VS_LIGHTS": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"gm_BaseTexture": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"gm_LightingEnabled": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"gm_FogStart": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"gm_RcpFogRange": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"gm_PS_FogEnabled": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"gm_FogColour": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"gm_VS_FogEnabled": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"gm_AlphaTestEnabled": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"gm_AlphaRefValue": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/Shader_Constants",
	"shader_current": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_current",
	"shader_enable_corner_id": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_enable_corner_id",
	"shader_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_get_name",
	"shader_get_sampler_index": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_get_sampler_index",
	"shader_get_uniform": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_get_uniform",
	"shader_is_compiled": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_is_compiled",
	"shader_set_uniform_matrix_array": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_reset",
	"shader_set": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_set",
	"shader_set_uniform_f": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_set_uniform_f",
	"shader_set_uniform_f_array": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_set_uniform_f_array",
	"shader_set_uniform_i": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_set_uniform_i",
	"shader_set_uniform_i": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_set_uniform_i_array",
	"shader_set_uniform_matrix": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_set_uniform_matrix",
	"shader_set_uniform_matrix_array": "GameMaker_Language/GML_Reference/Asset_Management/Shaders/shader_set_uniform_matrix_array",
	"Sprites": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprites",
	"Spine": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Skeletal_Animation",
	"gm_SpineTintBlackColour": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Skeletal_Animation",
	"skeleton_animation_clear": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_clear",
	"skeleton_animation_get": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_get",
	"skeleton_animation_get_duration": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_get_duration",
	"skeleton_animation_get_ext": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_get_ext",
	"skeleton_animation_get_frame": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_get_frame",
	"skeleton_animation_get_frames": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_get_frames",
	"skeleton_animation_list": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_list",
	"skeleton_animation_mix": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_mix",
	"skeleton_animation_set": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_set",
	"skeleton_animation_set_ext": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_set_ext",
	"skeleton_animation_set_frame": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Animation/skeleton_animation_set_frame",
	"skeleton_attachment_create": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Attachments/skeleton_attachment_create",
	"skeleton_attachment_create_colour": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Attachments/skeleton_attachment_create_colour",
	"skeleton_attachment_create_color": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Attachments/skeleton_attachment_create_colour",
	"skeleton_attachment_get": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Attachments/skeleton_attachment_get",
	"skeleton_attachment_set": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Attachments/skeleton_attachment_set",
	"skeleton_bone_data_get": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Bones/skeleton_bone_data_get",
	"skeleton_bone_data_set": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Bones/skeleton_bone_data_set",
	"skeleton_bone_list": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Bones/skeleton_bone_list",
	"skeleton_bone_state_get": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Bones/skeleton_bone_state_get",
	"skeleton_bone_state_set": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Bones/skeleton_bone_state_set",
	"draw_skeleton": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Drawing_And_Miscellaneous/draw_skeleton",
	"draw_skeleton_collision": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Drawing_And_Miscellaneous/draw_skeleton_collision",
	"draw_skeleton_instance": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Drawing_And_Miscellaneous/draw_skeleton_instance",
	"draw_skeleton_time": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Drawing_And_Miscellaneous/draw_skeleton_time",
	"skeleton_collision_draw_set": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Drawing_And_Miscellaneous/skeleton_collision_draw_set",
	"skeleton_get_bounds": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Drawing_And_Miscellaneous/skeleton_get_bounds",
	"skeleton_get_minmax": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Drawing_And_Miscellaneous/skeleton_get_minmax",
	"skeleton_get_num_bounds": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Drawing_And_Miscellaneous/skeleton_get_num_bounds",
	"skeleton_skin_get": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Skins/skeleton_skin_get",
	"skeleton_skin_list": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Skins/skeleton_skin_list",
	"skeleton_skin_set": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Skins/skeleton_skin_set",
	"skeleton_find_slot": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Slots/skeleton_find_slot",
	"skeleton_slot_alpha_get": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Slots/skeleton_slot_alpha_get",
	"skeleton_slot_colour_get": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Slots/skeleton_slot_colour_get",
	"skeleton_slot_color_get": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Slots/skeleton_slot_colour_get",
	"skeleton_slot_colour_set": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Slots/skeleton_slot_colour_set",
	"skeleton_slot_color_set": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Slots/skeleton_slot_colour_set",
	"skeleton_slot_data": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Slots/skeleton_slot_data",
	"skeleton_slot_data_instance": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Slots/skeleton_slot_data_instance",
	"skeleton_slot_list": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Skeletal_Animation/Slots/skeleton_slot_list",
	"sprite_get_bbox_bottom": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_bbox_bottom",
	"sprite_get_bbox_left": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_bbox_left",
	"sprite_get_bbox_mode": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_bbox_mode",
	"bboxmode_manual": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_bbox_mode",
	"bboxmode_fullimage": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_bbox_mode",
	"bboxmode_automatic": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_bbox_mode",
	"sprite_get_bbox_right": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_bbox_right",
	"sprite_get_bbox_top": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_bbox_top",
	"sprite_get_height": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_height",
	"sprite_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_name",
	"sprite_get_number": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_number",
	"sprite_get_speed": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_speed",
	"sprite_get_speed_type": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_speed_type",
	"spritespeed_framespergameframe": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_speed_type",
	"spritespeed_framespersecond": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_speed_type",
	"sprite_get_texture": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_texture",
	"sprite_get_tpe": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_tpe",
	"sprite_get_uvs": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_uvs",
	"sprite_get_width": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_width",
	"sprite_get_xoffset": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_xoffset",
	"sprite_get_yoffset": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Information/sprite_get_yoffset",
	"bbox_bottom": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/bbox_bottom",
	"bbox_left": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/bbox_left",
	"bbox_right": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/bbox_right",
	"bbox_top": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/bbox_top",
	"image_alpha": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/image_alpha",
	"image_angle": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/image_angle",
	"image_blend": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/image_blend",
	"image_index": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/image_index",
	"image_number": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/image_number",
	"image_speed": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/image_speed",
	"image_xscale": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/image_xscale",
	"image_yscale": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/image_yscale",
	"mask_index": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/mask_index",
	"sprite_height": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/sprite_height",
	"sprite_index": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/sprite_index",
	"sprite_width": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/sprite_width",
	"sprite_xoffset": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/sprite_xoffset",
	"sprite_yoffset": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Instance_Variables/sprite_yoffset",
	"sprite_add": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_add",
	"sprite_add_from_surface": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_add_from_surface",
	"sprite_assign": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_assign",
	"sprite_collision_mask": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_collision_mask",
	"sprite_create_from_surface": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_create_from_surface",
	"sprite_delete": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_delete",
	"sprite_duplicate": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_duplicate",
	"sprite_exists": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_exists",
	"sprite_flush": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_flush",
	"sprite_flush_multi": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_flush_multi",
	"sprite_merge": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_merge",
	"sprite_prefetch": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_prefetch",
	"sprite_prefetch_multi": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_prefetch_multi",
	"sprite_replace": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_replace",
	"sprite_save": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_save",
	"sprite_save_strip": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_save_strip",
	"sprite_set_alpha_from_sprite": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_alpha_from_sprite",
	"sprite_set_bbox": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_bbox",
	"sprite_set_bbox_mode": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_bbox_mode",
	"bboxmode_manual": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_bbox_mode",
	"bboxmode_fullimage": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_bbox_mode",
	"bboxmode_automatic": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_bbox_mode",
	"sprite_set_cache_size": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_cache_size",
	"sprite_set_cache_size_ext": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_cache_size_ext",
	"sprite_set_offset": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_offset",
	"sprite_set_speed": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_speed",
	"spritespeed_framespergameframe": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_speed",
	"spritespeed_framespersecond": "GameMaker_Language/GML_Reference/Asset_Management/Sprites/Sprite_Manipulation/sprite_set_speed",
	"tileset_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Tilsets/tileset_get_name",
	"tileset_get_texture": "GameMaker_Language/GML_Reference/Asset_Management/Tilsets/tileset_get_texture",
	"tileset_get_uvs": "GameMaker_Language/GML_Reference/Asset_Management/Tilsets/tileset_get_uvs",
	"Timelines": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/Timelines",
	"timeline_add": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_add",
	"timeline_clear": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_clear",
	"timeline_delete": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_delete",
	"timeline_exists": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_exists",
	"timeline_get_name": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_get_name",
	"timeline_index": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_index",
	"timeline_loop": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_loop",
	"timeline_max_moment": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_max_moment",
	"timeline_moment_add_script": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_moment_add_script",
	"timeline_moment_clear": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_moment_clear",
	"timeline_position": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_position",
	"timeline_running": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_running",
	"timeline_size": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_size",
	"timeline_speed": "GameMaker_Language/GML_Reference/Asset_Management/Timelines/timeline_speed",
	"achievement_available": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_available",
	"achievement_get_challenges": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_get_challenges",
	"achievement_challenge_list_received": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_get_challenges",
	"achievement_filter_friends_only": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_get_challenges",
	"achievement_filter_all_players": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_get_challenges",
	"achievement_get_pic": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_get_pic",
	"achievement_pic_loaded": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_get_pic",
	"achievement_increment": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_increment",
	"achievement_load_friends": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_load_friends",
	"achievement_friends_info": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_load_friends",
	"achievement_load_leaderboard": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_load_leaderboard",
	"achievement_leaderboard_info": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_load_leaderboard",
	"achievement_filter_friends_only": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_load_leaderboard",
	"achievement_filter_all_players": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_load_leaderboard",
	"achievement_load_progress": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_load_progress",
	"achievement_achievement_info": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_load_progress",
	"achievement_login": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_login",
	"achievement_our_info": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_login",
	"achievement_login_status": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_login_status",
	"achievement_logout": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_logout",
	"achievement_post": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_post",
	"achievement_post_score": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_post_score",
	"achievement_reset": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_reset",
	"achievement_send_challenge": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_send_challenge",
	"achievement_type_score_challenge": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_send_challenge",
	"achievement_type_achievement_challenge": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_send_challenge",
	"achievement_leaderboard_info": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_send_challenge",
	"achievement_show_achievements": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_show_achievements",
	"achievement_show_challenge_notifications": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_show_challenge_notifications",
	"achievement_show_leaderboards": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Achievements_And_Leaderboards/achievement_show_leaderboards",
	"cloud_file_save": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Cloud_Saving/cloud_file_save",
	"cloud_string_save": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Cloud_Saving/cloud_string_save",
	"cloud_synchronise": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Cloud_Saving/cloud_synchronise",
	"get_integer_async": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Dialog/get_integer_async",
	"get_login_async": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Dialog/get_login_async",
	"get_string_async": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Dialog/get_string_async",
	"shop_leave_rating": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Dialog/shop_leave_rating",
	"show_message_async": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Dialog/show_message_async",
	"show_question_async": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Dialog/show_question_async",
	"facebook_init": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_login": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_request_publish_permissions": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_request_read_permissions": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_check_permission": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_status": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_accesstoken": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_user_id": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_graph_request": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_dialog": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_send_invite": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_post_message": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_logout": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"facebook_launch_offerwall": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Facebook/Facebook",
	"http_get": "GameMaker_Language/GML_Reference/Asynchronous_Functions/HTTP/http_get",
	"http_get_file": "GameMaker_Language/GML_Reference/Asynchronous_Functions/HTTP/http_get_file",
	"http_get_request_crossorigin": "GameMaker_Language/GML_Reference/Asynchronous_Functions/HTTP/http_get_request_crossorigin",
	"http_post_string": "GameMaker_Language/GML_Reference/Asynchronous_Functions/HTTP/http_post_string",
	"http_request": "GameMaker_Language/GML_Reference/Asynchronous_Functions/HTTP/http_request",
	"http_set_request_crossorigin": "GameMaker_Language/GML_Reference/Asynchronous_Functions/HTTP/http_set_request_crossorigin",
	"push_cancel_local_notification": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Push_Notifications/push_cancel_local_notification",
	"push_get_first_local_notification": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Push_Notifications/push_get_first_local_notification",
	"push_get_next_local_notification": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Push_Notifications/push_get_next_local_notification",
	"push_local_notification": "GameMaker_Language/GML_Reference/Asynchronous_Functions/Push_Notifications/push_local_notification",
	"Buffers": "GameMaker_Language/GML_Reference/Buffers/Buffers",
	"buffer_async_group_begin": "GameMaker_Language/GML_Reference/Buffers/buffer_async_group_begin",
	"buffer_async_group_end": "GameMaker_Language/GML_Reference/Buffers/buffer_async_group_end",
	"buffer_async_group_option": "GameMaker_Language/GML_Reference/Buffers/buffer_async_group_option",
	"buffer_base64_decode": "GameMaker_Language/GML_Reference/Buffers/buffer_base64_decode",
	"buffer_base64_decode_ext": "GameMaker_Language/GML_Reference/Buffers/buffer_base64_decode_ext",
	"buffer_base64_encode": "GameMaker_Language/GML_Reference/Buffers/buffer_base64_encode",
	"buffer_compress": "GameMaker_Language/GML_Reference/Buffers/buffer_compress",
	"buffer_copy": "GameMaker_Language/GML_Reference/Buffers/buffer_copy",
	"buffer_copy_from_vertex_buffer": "GameMaker_Language/GML_Reference/Buffers/buffer_copy_from_vertex_buffer",
	"buffer_crc32": "GameMaker_Language/GML_Reference/Buffers/buffer_crc32",
	"buffer_create": "GameMaker_Language/GML_Reference/Buffers/buffer_create",
	"buffer_fixed": "GameMaker_Language/GML_Reference/Buffers/buffer_create",
	"buffer_grow": "GameMaker_Language/GML_Reference/Buffers/buffer_create",
	"buffer_wrap": "GameMaker_Language/GML_Reference/Buffers/buffer_create",
	"buffer_fast": "GameMaker_Language/GML_Reference/Buffers/buffer_create",
	"buffer_vbuffer": "GameMaker_Language/GML_Reference/Buffers/buffer_create",
	"buffer_create_from_vertex_buffer": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer",
	"buffer_fixed": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer",
	"buffer_grow": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer",
	"buffer_wrap": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer",
	"buffer_fast": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer",
	"buffer_vbuffer": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer",
	"buffer_create_from_vertex_buffer_ext": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer_ext",
	"buffer_fixed": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer_ext",
	"buffer_grow": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer_ext",
	"buffer_wrap": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer_ext",
	"buffer_fast": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer_ext",
	"buffer_vbuffer": "GameMaker_Language/GML_Reference/Buffers/buffer_create_from_vertex_buffer_ext",
	"buffer_decompress": "GameMaker_Language/GML_Reference/Buffers/buffer_decompress",
	"buffer_delete": "GameMaker_Language/GML_Reference/Buffers/buffer_delete",
	"buffer_exists": "GameMaker_Language/GML_Reference/Buffers/buffer_exists",
	"buffer_fill": "GameMaker_Language/GML_Reference/Buffers/buffer_fill",
	"buffer_get_address": "GameMaker_Language/GML_Reference/Buffers/buffer_get_address",
	"buffer_get_alignment": "GameMaker_Language/GML_Reference/Buffers/buffer_get_alignment",
	"buffer_get_size": "GameMaker_Language/GML_Reference/Buffers/buffer_get_size",
	"buffer_get_surface": "GameMaker_Language/GML_Reference/Buffers/buffer_get_surface",
	"buffer_surface_copy": "GameMaker_Language/GML_Reference/Buffers/buffer_get_surface",
	"buffer_get_type": "GameMaker_Language/GML_Reference/Buffers/buffer_get_type",
	"buffer_fixed": "GameMaker_Language/GML_Reference/Buffers/buffer_get_type",
	"buffer_grow": "GameMaker_Language/GML_Reference/Buffers/buffer_get_type",
	"buffer_wrap": "GameMaker_Language/GML_Reference/Buffers/buffer_get_type",
	"buffer_fast": "GameMaker_Language/GML_Reference/Buffers/buffer_get_type",
	"buffer_vbuffer": "GameMaker_Language/GML_Reference/Buffers/buffer_get_type",
	"buffer_load": "GameMaker_Language/GML_Reference/Buffers/buffer_load",
	"buffer_load_async": "GameMaker_Language/GML_Reference/Buffers/buffer_load_async",
	"buffer_load_ext": "GameMaker_Language/GML_Reference/Buffers/buffer_load_ext",
	"buffer_load_partial": "GameMaker_Language/GML_Reference/Buffers/buffer_load_partial",
	"buffer_md5": "GameMaker_Language/GML_Reference/Buffers/buffer_md5",
	"buffer_peek": "GameMaker_Language/GML_Reference/Buffers/buffer_peek",
	"buffer_poke": "GameMaker_Language/GML_Reference/Buffers/buffer_poke",
	"buffer_read": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_u8": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_s8": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_u16": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_s16": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_u32": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_s32": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_u64": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_f16": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_f32": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_f64": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_bool": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_string": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_text": "GameMaker_Language/GML_Reference/Buffers/buffer_read",
	"buffer_resize": "GameMaker_Language/GML_Reference/Buffers/buffer_resize",
	"buffer_save": "GameMaker_Language/GML_Reference/Buffers/buffer_save",
	"buffer_save_async": "GameMaker_Language/GML_Reference/Buffers/buffer_save_async",
	"buffer_save_ext": "GameMaker_Language/GML_Reference/Buffers/buffer_save_ext",
	"buffer_seek": "GameMaker_Language/GML_Reference/Buffers/buffer_seek",
	"buffer_seek_start": "GameMaker_Language/GML_Reference/Buffers/buffer_seek",
	"buffer_seek_relative": "GameMaker_Language/GML_Reference/Buffers/buffer_seek",
	"buffer_seek_end": "GameMaker_Language/GML_Reference/Buffers/buffer_seek",
	"buffer_set_surface": "GameMaker_Language/GML_Reference/Buffers/buffer_set_surface",
	"buffer_surface_copy": "GameMaker_Language/GML_Reference/Buffers/buffer_set_surface",
	"buffer_sha1": "GameMaker_Language/GML_Reference/Buffers/buffer_sha1",
	"buffer_sizeof": "GameMaker_Language/GML_Reference/Buffers/buffer_sizeof",
	"buffer_tell": "GameMaker_Language/GML_Reference/Buffers/buffer_tell",
	"buffer_write": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_u8": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_s8": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_u16": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_s16": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_u32": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_s32": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_u64": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_f16": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_f32": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_f64": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_bool": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_string": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"buffer_text": "GameMaker_Language/GML_Reference/Buffers/buffer_write",
	"display_get_dpi_x": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_dpi_x",
	"display_get_dpi_y": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_dpi_y",
	"display_get_gui_width": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_gui_height",
	"display_get_gui_width": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_gui_width",
	"display_get_height": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_height",
	"display_get_orientation": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_orientation",
	"display_landscape": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_orientation",
	"display_landscape_flipped": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_orientation",
	"display_portrait": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_orientation",
	"display_portrait_flipped": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_orientation",
	"display_get_sleep_margin": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_sleep_margin",
	"display_get_timing_method": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_timing_method",
	"tm_sleep": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_timing_method",
	"tm_countvsyncs": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_timing_method",
	"display_get_width": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_get_width",
	"display_mouse_get_x": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_mouse_get_x",
	"display_mouse_get_y": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_mouse_get_y",
	"display_mouse_set": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_mouse_set",
	"display_reset": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_reset",
	"display_aa": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_reset",
	"display_set_gui_maximise": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_set_gui_maximise",
	"display_set_gui_size": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_set_gui_size",
	"display_set_sleep_margin": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_set_sleep_margin",
	"display_set_timing_method": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_set_timing_method",
	"tm_sleep": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_set_timing_method",
	"tm_countvsyncs": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_set_timing_method",
	"display_set_ui_visibility": "GameMaker_Language/GML_Reference/Cameras_And_Display/display_set_ui_visibility",
	"gif_add_surface": "GameMaker_Language/GML_Reference/Cameras_And_Display/gif_add_surface",
	"gif_open": "GameMaker_Language/GML_Reference/Cameras_And_Display/gif_open",
	"gif_save": "GameMaker_Language/GML_Reference/Cameras_And_Display/gif_save",
	"gif_save_buffer": "GameMaker_Language/GML_Reference/Cameras_And_Display/gif_save_buffer",
	"screen_save": "GameMaker_Language/GML_Reference/Cameras_And_Display/screen_save",
	"screen_save_part": "GameMaker_Language/GML_Reference/Cameras_And_Display/screen_save_part",
	"camera_apply": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_apply",
	"camera_create": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_create",
	"camera_create_view": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_create_view",
	"camera_destroy": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_destroy",
	"camera_get_active": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_active",
	"camera_get_begin_script": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_begin_script",
	"camera_get_default": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_default",
	"camera_get_end_script": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_end_script",
	"camera_get_proj_mat": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_proj_mat",
	"camera_get_update_script": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_update_script",
	"camera_get_view_angle": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_angle",
	"camera_get_view_border_x": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_border_x",
	"camera_get_view_border_y": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_border_y",
	"camera_get_view_height": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_height",
	"camera_get_view_mat": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_mat",
	"camera_get_view_speed_x": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_speed_x",
	"camera_get_view_speed_y": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_speed_y",
	"camera_get_view_target": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_target",
	"camera_get_view_width": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_width",
	"camera_get_view_x": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_x",
	"camera_get_view_y": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_get_view_y",
	"camera_set_begin_script": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_begin_script",
	"camera_set_default": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_default",
	"camera_set_end_script": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_end_script",
	"camera_set_proj_mat": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_proj_mat",
	"camera_set_update_script": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_update_script",
	"camera_set_view_angle": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_view_angle",
	"camera_set_view_border": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_view_border",
	"camera_set_view_mat": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_view_mat",
	"camera_set_view_pos": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_view_pos",
	"camera_set_view_size": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_view_size",
	"camera_set_view_speed": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_view_speed",
	"camera_set_view_target": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/camera_set_view_target",
	"view_camera": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_camera",
	"view_current": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_current",
	"view_enabled": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_enabled",
	"view_get_camera": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_get_camera",
	"view_get_hport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_get_hport",
	"view_get_surface_id": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_get_surface_id",
	"view_get_visible": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_get_visible",
	"view_get_wport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_get_wport",
	"view_get_xport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_get_xport",
	"view_get_yport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_get_yport",
	"view_hport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_hport",
	"view_set_camera": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_set_camera",
	"view_set_hport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_set_hport",
	"view_set_surface_id": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_set_surface_id",
	"view_set_visible": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_set_visible",
	"view_set_wport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_set_wport",
	"view_set_xport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_set_xport",
	"view_set_yport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_set_yport",
	"view_surface_id": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_surface_id",
	"view_visible": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_visible",
	"view_wport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_wport",
	"view_xport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_xport",
	"view_yport": "GameMaker_Language/GML_Reference/Cameras_And_Display/Cameras_And_Viewports/view_yport",
	"window_center": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_center",
	"window_device": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_device",
	"window_get_caption": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_caption",
	"window_get_colour": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_colour",
	"window_get_color": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_colour",
	"window_get_cursor": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_none": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_default": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_arrow": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_cross": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_beam": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_size_nesw": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_size_ns": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_size_nwse": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_size_we": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_uparrow": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_hourglass": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_drag": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_appstart": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_handpoint": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"cr_size_all": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_cursor",
	"window_get_fullscreen": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_fullscreen",
	"window_get_height": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_height",
	"window_get_visible_rects": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_visible_rects",
	"window_get_width": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_width",
	"window_get_x": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_x",
	"window_get_y": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_get_y",
	"window_handle": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_handle",
	"window_has_focus": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_has_focus",
	"window_mouse_get_x": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_mouse_get_x",
	"window_mouse_get_y": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_mouse_get_y",
	"window_mouse_set": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_mouse_set",
	"window_set_caption": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_caption",
	"window_set_colour": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_colour",
	"window_set_color": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_colour",
	"window_set_cursor": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_none": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_default": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_arrow": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_cross": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_beam": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_size_nesw": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_size_ns": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_size_nwse": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_size_we": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_uparrow": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_hourglass": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_drag": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_appstart": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_handpoint": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"cr_size_all": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_cursor",
	"window_set_fullscreen": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_fullscreen",
	"window_set_max_height": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_max_height",
	"window_set_max_width": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_max_width",
	"window_set_min_height": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_min_height",
	"window_set_min_width": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_min_width",
	"window_set_position": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_position",
	"window_set_rectangle": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_rectangle",
	"window_set_size": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_set_size",
	"window_views_mouse_get_x": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_views_mouse_get_x",
	"window_views_mouse_get_y": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_views_mouse_get_y",
	"window_view_mouse_get_x": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_view_mouse_get_x",
	"window_view_mouse_get_y": "GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_WIndow/window_view_mouse_get_y",
	"ds_exists": "GameMaker_Language/GML_Reference/Data_Structures/ds_exists",
	"ds_type_map": "GameMaker_Language/GML_Reference/Data_Structures/ds_exists",
	"ds_type_list": "GameMaker_Language/GML_Reference/Data_Structures/ds_exists",
	"ds_type_stack": "GameMaker_Language/GML_Reference/Data_Structures/ds_exists",
	"ds_type_grid": "GameMaker_Language/GML_Reference/Data_Structures/ds_exists",
	"ds_type_queue": "GameMaker_Language/GML_Reference/Data_Structures/ds_exists",
	"ds_type_priority": "GameMaker_Language/GML_Reference/Data_Structures/ds_exists",
	"ds_set_precision": "GameMaker_Language/GML_Reference/Data_Structures/ds_set_precision",
	"ds_grid_add": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_add",
	"ds_grid_add_disk": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_add_disk",
	"ds_grid_add_grid_region": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_add_grid_region",
	"ds_grid_add_region": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_add_region",
	"ds_grid_clear": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_clear",
	"ds_grid_copy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_copy",
	"ds_grid_create": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_create",
	"ds_grid_destroy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_destroy",
	"ds_grid_get": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_get",
	"ds_grid_get_disk_max": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_get_disk_max",
	"ds_grid_get_disk_mean": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_get_disk_mean",
	"ds_grid_get_disk_min": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_get_disk_min",
	"ds_grid_get_disk_sum": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_get_disk_sum",
	"ds_grid_get_max": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_get_max",
	"ds_grid_get_mean": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_get_mean",
	"ds_grid_get_min": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_get_min",
	"ds_grid_get_sum": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_get_sum",
	"ds_grid_height": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_height",
	"ds_grid_multiply": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_multiply",
	"ds_grid_multiply_disk": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_multiply_disk",
	"ds_grid_multiply_grid_region": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_multiply_grid_region",
	"ds_grid_multiply_region": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_multiply_region",
	"ds_grid_read": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_read",
	"ds_grid_resize": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_resize",
	"ds_grid_set": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_set",
	"ds_grid_set_disk": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_set_disk",
	"ds_grid_set_grid_region": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_set_grid_region",
	"ds_grid_set_region": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_set_region",
	"ds_grid_shuffle": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_shuffle",
	"ds_grid_sort": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_sort",
	"ds_grid_value_disk_exists": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_value_disk_exists",
	"ds_grid_value_disk_x": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_value_disk_x",
	"ds_grid_value_disk_y": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_value_disk_y",
	"ds_grid_value_exists": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_value_exists",
	"ds_grid_value_x": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_value_x",
	"ds_grid_value_y": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_value_y",
	"ds_grid_width": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_width",
	"ds_grid_write": "GameMaker_Language/GML_Reference/Data_Structures/DS_Grids/ds_grid_write",
	"ds_list_add": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_add",
	"ds_list_clear": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_clear",
	"ds_list_copy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_copy",
	"ds_list_create": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_create",
	"ds_list_delete": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_delete",
	"ds_list_destroy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_destroy",
	"ds_list_empty": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_empty",
	"ds_list_find_index": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_find_index",
	"ds_list_find_value": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_find_value",
	"ds_list_insert": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_insert",
	"ds_list_is_list": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_is_list",
	"ds_list_is_map": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_is_map",
	"ds_list_mark_as_list": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_mark_as_list",
	"ds_list_mark_as_map": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_mark_as_map",
	"ds_list_read": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_read",
	"ds_list_replace": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_replace",
	"ds_list_set": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_set",
	"ds_list_shuffle": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_shuffle",
	"ds_list_size": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_size",
	"ds_list_sort": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_sort",
	"ds_list_write": "GameMaker_Language/GML_Reference/Data_Structures/DS_Lists/ds_list_write",
	"ds_map_add": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_add",
	"ds_map_add_list": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_add_list",
	"ds_map_add_map": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_add_map",
	"ds_map_clear": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_clear",
	"ds_map_copy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_copy",
	"ds_map_create": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_create",
	"ds_map_delete": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_delete",
	"ds_map_destroy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_destroy",
	"ds_map_empty": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_empty",
	"ds_map_exists": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_exists",
	"ds_map_find_all": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_find_all",
	"ds_map_find_first": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_find_first",
	"ds_map_find_last": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_find_last",
	"ds_map_find_next": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_find_next",
	"ds_map_find_previous": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_find_previous",
	"ds_map_find_value": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_find_value",
	"ds_map_is_list": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_is_list",
	"ds_map_is_map": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_is_map",
	"ds_map_read": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_read",
	"ds_map_replace": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_replace",
	"ds_map_replace_list": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_replace_list",
	"ds_map_replace_map": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_replace_map",
	"ds_map_secure_load": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_secure_load",
	"ds_map_secure_load_buffer": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_secure_load_buffer",
	"ds_map_secure_save": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_secure_save",
	"ds_map_secure_save_buffer": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_secure_save_buffer",
	"ds_map_set": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_set",
	"ds_map_size": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_size",
	"ds_map_write": "GameMaker_Language/GML_Reference/Data_Structures/DS_Maps/ds_map_write",
	"ds_priority_add": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_add",
	"ds_priority_change_priority": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_change_priority",
	"ds_priority_clear": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_clear",
	"ds_priority_copy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_copy",
	"ds_priority_create": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_create",
	"ds_priority_delete_max": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_delete_max",
	"ds_priority_delete_min": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_delete_min",
	"ds_priority_delete_value": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_delete_value",
	"ds_priority_destroy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_destroy",
	"ds_priority_empty": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_empty",
	"ds_priority_find_max": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_find_max",
	"ds_priority_find_min": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_find_min",
	"ds_priority_find_priority": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_find_priority",
	"ds_priority_read": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_read",
	"ds_priority_size": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_size",
	"ds_priority_write": "GameMaker_Language/GML_Reference/Data_Structures/DS_Priority_Queues/ds_priority_write",
	"ds_queue_clear": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_clear",
	"ds_queue_copy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_copy",
	"ds_queue_create": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_create",
	"ds_queue_dequeue": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_dequeue",
	"ds_queue_destroy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_destroy",
	"ds_queue_empty": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_empty",
	"ds_queue_enqueue": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_enqueue",
	"ds_queue_head": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_head",
	"ds_queue_read": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_read",
	"ds_queue_size": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_size",
	"ds_queue_tail": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_tail",
	"ds_queue_write": "GameMaker_Language/GML_Reference/Data_Structures/DS_Queues/ds_queue_write",
	"ds_stack_clear": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_clear",
	"ds_stack_copy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_copy",
	"ds_stack_create": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_create",
	"ds_stack_destroy": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_destroy",
	"ds_stack_empty": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_empty",
	"ds_stack_pop": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_pop",
	"ds_stack_push": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_push",
	"ds_stack_read": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_read",
	"ds_stack_size": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_size",
	"ds_stack_top": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_top",
	"ds_stack_write": "GameMaker_Language/GML_Reference/Data_Structures/DS_Stacks/ds_stack_write",
	"code_is_compiled": "GameMaker_Language/GML_Reference/Debugging/code_is_compiled",
	"Debugging": "GameMaker_Language/GML_Reference/Debugging/Debugging",
	"debug_event": "GameMaker_Language/GML_Reference/Debugging/debug_event",
	"debug_get_callstack": "GameMaker_Language/GML_Reference/Debugging/debug_get_callstack",
	"debug_mode": "GameMaker_Language/GML_Reference/Debugging/debug_mode",
	"exception_unhandled_handler": "GameMaker_Language/GML_Reference/Debugging/exception_unhandled_handler",
	"fps": "GameMaker_Language/GML_Reference/Debugging/fps",
	"fps_real": "GameMaker_Language/GML_Reference/Debugging/fps_real",
	"get_integer": "GameMaker_Language/GML_Reference/Debugging/get_integer",
	"get_string": "GameMaker_Language/GML_Reference/Debugging/get_string",
	"show_debug_message": "GameMaker_Language/GML_Reference/Debugging/show_debug_message",
	"show_debug_overlay": "GameMaker_Language/GML_Reference/Debugging/show_debug_overlay",
	"show_error": "GameMaker_Language/GML_Reference/Debugging/show_error",
	"show_message": "GameMaker_Language/GML_Reference/Debugging/show_message",
	"show_question": "GameMaker_Language/GML_Reference/Debugging/show_question",
	"Drawing": "GameMaker_Language/GML_Reference/Drawing/Drawing",
	"draw_enable_drawevent": "GameMaker_Language/GML_Reference/Drawing/draw_enable_drawevent",
	"draw_flush": "GameMaker_Language/GML_Reference/Drawing/draw_flush",
	"draw_arrow": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_arrow",
	"draw_button": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_button",
	"draw_circle": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_circle",
	"draw_circle_colour": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_circle_colour",
	"draw_circle_color": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_circle_colour",
	"draw_ellipse": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_ellipse",
	"draw_ellipse_colour": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_ellipse_colour",
	"draw_ellipse_color": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_ellipse_colour",
	"draw_healthbar": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_healthbar",
	"draw_line": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_line",
	"draw_line_colour": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_line_colour",
	"draw_line_color": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_line_colour",
	"draw_line_width": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_line_width",
	"draw_line_width_colour": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_line_width_colour",
	"draw_line_width_color": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_line_width_colour",
	"draw_path": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_path",
	"draw_point": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_point",
	"draw_point_colour": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_point_colour",
	"draw_point_color": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_point_colour",
	"draw_rectangle": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_rectangle",
	"draw_rectangle_colour": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_rectangle_colour",
	"draw_rectangle_color": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_rectangle_colour",
	"draw_roundrect": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_roundrect",
	"draw_roundrect_colour": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_roundrect_colour",
	"draw_roundrect_color": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_roundrect_colour",
	"draw_roundrect_colour_ext": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_roundrect_colour_ext",
	"draw_roundrect_color_ext": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_roundrect_colour_ext",
	"draw_roundrect_ext": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_roundrect_ext",
	"draw_set_circle_precision": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_set_circle_precision",
	"draw_triangle": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_triangle",
	"draw_triangle_colour": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_triangle_colour",
	"draw_triangle_color": "GameMaker_Language/GML_Reference/Drawing/Basic_Forms/draw_triangle_colour",
	"c_aqua": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_black": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_blue": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_dkgray": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_fuchsia": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_gray": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_green": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_lime": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_ltgray": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_maroon": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_navy": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_orange": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_olive": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_red": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_purple": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_silver": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_white": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_teal": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"c_yellow": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/Colour_And_Alpha",
	"colour_get_blue": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_blue",
	"color_get_blue": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_blue",
	"colour_get_green": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_green",
	"color_get_green": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_green",
	"colour_get_hue": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_hue",
	"color_get_hue": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_hue",
	"colour_get_red": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_red",
	"color_get_red": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_red",
	"colour_get_saturation": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_saturation",
	"color_get_saturation": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_saturation",
	"colour_get_value": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_value",
	"color_get_value": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/colour_get_value",
	"draw_clear": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_clear",
	"draw_clear_alpha": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_clear_alpha",
	"draw_getpixel": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_getpixel",
	"draw_getpixel_ext": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_getpixel_ext",
	"draw_get_alpha": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_get_alpha",
	"draw_get_colour": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_get_colour",
	"draw_get_color": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_get_colour",
	"draw_set_alpha": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_set_alpha",
	"draw_set_colour": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_set_colour",
	"draw_set_color": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/draw_set_colour",
	"make_colour_hsv": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/make_colour_hsv",
	"make_color_hsv": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/make_colour_hsv",
	"make_colour_rgb": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/make_colour_rgb",
	"make_color_rgb": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/make_colour_rgb",
	"merge_colour": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/merge_colour",
	"merge_color": "GameMaker_Language/GML_Reference/Drawing/Colour_And_Alpha/merge_colour",
	"GPU": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/GPU_Control",
	"gpu_get_alphatestenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_alphatestenable",
	"gpu_get_alphatestref": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_alphatestref",
	"gpu_get_blendenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendenable",
	"gpu_get_blendmode": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode",
	"bm_normal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode",
	"bm_add": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode",
	"bm_subtract": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode",
	"bm_max": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode",
	"gpu_get_blendmode_dest": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_zero": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_one": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_inv_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_inv_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_inv_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_inv_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"bm_src_alpha_sat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_dest",
	"gpu_get_blendmode_destalpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_zero": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_one": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_inv_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_inv_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_inv_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_inv_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"bm_src_alpha_sat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_destalpha",
	"gpu_get_blendmode_ext": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_zero": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_one": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_inv_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_inv_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_inv_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_inv_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"bm_src_alpha_sat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext",
	"gpu_get_blendmode_ext_sepalpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_zero": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_one": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_inv_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_inv_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_inv_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_inv_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"bm_src_alpha_sat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_ext_sepalpha",
	"gpu_get_blendmode_src": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_zero": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_one": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_inv_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_inv_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_inv_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_inv_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"bm_src_alpha_sat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_src",
	"gpu_get_blendmode_srcalpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_zero": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_one": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_inv_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_inv_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_inv_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_inv_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"bm_src_alpha_sat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_blendmode_srcalpha",
	"gpu_get_colourwriteenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_colourwriteenable",
	"gpu_get_colorwriteenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_colourwriteenable",
	"gpu_get_cullmode": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_cullmode",
	"cull_noculling": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_cullmode",
	"cull_clockwise": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_cullmode",
	"cull_counterclockwise": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_cullmode",
	"gpu_get_fog": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_fog",
	"gpu_get_state": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_state",
	"gpu_get_texfilter": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_texfilter",
	"gpu_get_texfilter_ext": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_texfilter_ext",
	"gpu_get_texrepeat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_texrepeat",
	"gpu_get_texrepeat_ext": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_texrepeat_ext",
	"gpu_get_zfunc": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zfunc",
	"cmpfunc_never": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zfunc",
	"cmpfunc_less": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zfunc",
	"cmpfunc_equal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zfunc",
	"cmpfunc_lessequal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zfunc",
	"cmpfunc_greater": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zfunc",
	"cmpfunc_notequal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zfunc",
	"cmpfunc_greaterequal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zfunc",
	"cmpfunc_always": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zfunc",
	"gpu_get_ztestenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_ztestenable",
	"gpu_get_zwriteenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_get_zwriteenable",
	"gpu_pop_state": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_pop_state",
	"gpu_push_state": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_push_state",
	"gpu_set_alphatestenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_alphatestenable",
	"gpu_set_alphatestref": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_alphatestref",
	"gpu_set_blendenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendenable",
	"gpu_set_blendmode": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode",
	"bm_normal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode",
	"bm_add": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode",
	"bm_subtract": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode",
	"bm_max": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode",
	"gpu_set_blendmode_ext": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_zero": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_one": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_inv_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_inv_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_inv_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_inv_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"bm_src_alpha_sat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext",
	"gpu_set_blendmode_ext_sepalpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_zero": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_one": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_inv_src_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_inv_src_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_inv_dest_alpha": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_inv_dest_colour": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"bm_src_alpha_sat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_blendmode_ext_sepalpha",
	"gpu_set_colourwriteenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_colourwriteenable",
	"gpu_set_colorwriteenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_colourwriteenable",
	"gpu_set_cullmode": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_cullmode",
	"cull_noculling": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_cullmode",
	"cull_clockwise": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_cullmode",
	"cull_counterclockwise": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_cullmode",
	"gpu_set_fog": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_fog",
	"gpu_set_state": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_state",
	"gpu_set_texfilter": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_texfilter",
	"gpu_set_texfilter_ext": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_texfilter_ext",
	"gpu_set_texrepeat": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_texrepeat",
	"gpu_set_texrepeat_ext": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_texrepeat_ext",
	"gpu_set_zfunc": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zfunc",
	"cmpfunc_never": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zfunc",
	"cmpfunc_less": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zfunc",
	"cmpfunc_equal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zfunc",
	"cmpfunc_lessequal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zfunc",
	"cmpfunc_greater": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zfunc",
	"cmpfunc_notequal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zfunc",
	"cmpfunc_greaterequal": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zfunc",
	"cmpfunc_always": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zfunc",
	"gpu_set_ztestenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_ztestenable",
	"gpu_set_zwriteenable": "GameMaker_Language/GML_Reference/Drawing/GPU_Control/gpu_set_zwriteenable",
	"draw_get_lighting": "GameMaker_Language/GML_Reference/Drawing/Lighting/draw_get_lighting",
	"draw_light_define_ambient": "GameMaker_Language/GML_Reference/Drawing/Lighting/draw_light_define_ambient",
	"draw_light_define_direction": "GameMaker_Language/GML_Reference/Drawing/Lighting/draw_light_define_direction",
	"draw_light_define_point": "GameMaker_Language/GML_Reference/Drawing/Lighting/draw_light_define_point",
	"draw_light_enable": "GameMaker_Language/GML_Reference/Drawing/Lighting/draw_light_enable",
	"draw_light_get": "GameMaker_Language/GML_Reference/Drawing/Lighting/draw_light_get",
	"draw_light_get_ambient": "GameMaker_Language/GML_Reference/Drawing/Lighting/draw_light_get_ambient",
	"draw_set_lighting": "GameMaker_Language/GML_Reference/Drawing/Lighting/draw_set_lighting",
	"Lighting": "GameMaker_Language/GML_Reference/Drawing/Lighting/Lighting",
	"gpu_get_tex_max_aniso": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_max_aniso",
	"gpu_get_tex_max_aniso_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_max_aniso_ext",
	"gpu_get_tex_max_mip": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_max_mip",
	"gpu_get_tex_max_mip_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_max_mip_ext",
	"gpu_get_tex_min_mip": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_min_mip",
	"gpu_get_tex_min_mip_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_min_mip_ext",
	"gpu_get_tex_mip_bias": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_bias",
	"gpu_get_tex_mip_bias_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_bias_ext",
	"gpu_get_tex_mip_enable": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_enable",
	"mip_off": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_enable",
	"mip_on": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_enable",
	"mip_markedonly": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_enable",
	"gpu_get_tex_mip_enable_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_enable_ext",
	"mip_off": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_enable_ext",
	"mip_on": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_enable_ext",
	"mip_markedonly": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_enable_ext",
	"gpu_get_tex_mip_filter": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_filter",
	"tf_point": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_filter",
	"tf_linear": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_filter",
	"tf_anisotropic": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_filter",
	"gpu_get_tex_mip_filter_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_filter_ext",
	"tf_point": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_filter_ext",
	"tf_linear": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_filter_ext",
	"tf_anisotropic": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_get_tex_mip_filter_ext",
	"gpu_set_tex_max_aniso": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_max_aniso",
	"gpu_set_tex_max_aniso_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_max_aniso_ext",
	"gpu_set_tex_max_mip": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_max_mip",
	"gpu_set_tex_max_mip_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_max_mip_ext",
	"gpu_set_tex_min_mip": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_min_mip",
	"gpu_set_tex_min_mip_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_min_mip_ext",
	"gpu_set_tex_mip_bias": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_bias",
	"gpu_set_tex_mip_bias_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_bias_ext",
	"gpu_set_tex_mip_enable": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_enable",
	"mip_off": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_enable",
	"mip_on": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_enable",
	"mip_markedonly": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_enable",
	"gpu_set_tex_mip_enable_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_enable_ext",
	"mip_off": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_enable_ext",
	"mip_on": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_enable_ext",
	"mip_markedonly": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_enable_ext",
	"gpu_set_tex_mip_filter": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_filter",
	"tf_point": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_filter",
	"tf_linear": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_filter",
	"tf_anisotropic": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_filter",
	"gpu_set_tex_mip_filter_ext": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_filter_ext",
	"tf_point": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_filter_ext",
	"tf_linear": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_filter_ext",
	"tf_anisotropic": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/gpu_set_tex_mip_filter_ext",
	"Mipmapping": "GameMaker_Language/GML_Reference/Drawing/Mipmapping/Mipmapping",
	"effect_clear": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_clear",
	"effect_create_above": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_cloud": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_ellipse": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_explosion": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_firework": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_flare": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_rain": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_ring": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_smoke": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_smokeup": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_snow": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_spark": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"ef_star": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_above",
	"effect_create_below": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_cloud": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_ellipse": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_explosion": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_firework": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_flare": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_rain": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_ring": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_smoke": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_smokeup": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_snow": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_spark": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"ef_star": "GameMaker_Language/GML_Reference/Drawing/Particles/effect_create_below",
	"Particles": "GameMaker_Language/GML_Reference/Drawing/Particles/Particles",
	"part_emitter_burst": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_burst",
	"part_emitter_clear": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_clear",
	"part_emitter_create": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_create",
	"part_emitter_destroy": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_destroy",
	"part_emitter_destroy_all": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_destroy_all",
	"part_emitter_exists": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_exists",
	"part_emitter_region": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_region",
	"ps_shape_rectangle": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_region",
	"ps_shape_ellipse": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_region",
	"ps_shape_diamond": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_region",
	"ps_shape_line": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_region",
	"ps_distr_linear": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_region",
	"ps_distr_gaussian": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_region",
	"ps_distr_invgaussian": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_region",
	"part_emitter_stream": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Emitters/part_emitter_stream",
	"part_particles_clear": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_particles_clear",
	"part_particles_count": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_particles_count",
	"part_particles_create": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_particles_create",
	"part_particles_create_colour": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_particles_create_colour",
	"part_particles_create_color": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_particles_create_colour",
	"part_system_automatic_draw": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_automatic_draw",
	"part_system_automatic_update": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_automatic_update",
	"part_system_clear": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_clear",
	"part_system_create": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_create",
	"part_system_create_layer": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_create_layer",
	"part_system_depth": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_depth",
	"part_system_destroy": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_destroy",
	"part_system_drawit": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_drawit",
	"part_system_draw_order": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_draw_order",
	"part_system_exists": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_exists",
	"part_system_get_layer": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_get_layer",
	"part_system_layer": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_layer",
	"part_system_position": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_position",
	"part_system_update": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Systems/part_system_update",
	"part_type_alpha1": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_alpha1",
	"part_type_alpha2": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_alpha2",
	"part_type_alpha3": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_alpha3",
	"part_type_blend": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_blend",
	"part_type_clear": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_clear",
	"part_type_colour1": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour1",
	"part_type_color1": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour1",
	"part_type_colour2": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour2",
	"part_type_color2": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour2",
	"part_type_colour3": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour3",
	"part_type_color3": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour3",
	"part_type_colour_hsv": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour_hsv",
	"part_type_color_hsv": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour_hsv",
	"part_type_colour_mix": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour_mix",
	"part_type_color_mix": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour_mix",
	"part_type_colour_rgb": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour_rgb",
	"part_type_color_rgb": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_colour_rgb",
	"part_type_create": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_create",
	"part_type_death": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_death",
	"part_type_destroy": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_destroy",
	"part_type_direction": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_direction",
	"part_type_exists": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_exists",
	"part_type_gravity": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_gravity",
	"part_type_life": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_life",
	"part_type_orientation": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_orientation",
	"part_type_scale": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_scale",
	"part_type_shape": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_pixel": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_disk": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_square": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_line": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_star": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_circle": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_ring": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_sphere": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_flare": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_spark": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_explosion": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_cloud": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_smoke": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"pt_shape_snow": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_shape",
	"part_type_size": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_size",
	"part_type_speed": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_speed",
	"part_type_sprite": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_sprite",
	"part_type_step": "GameMaker_Language/GML_Reference/Drawing/Particles/Particle_Types/part_type_step",
	"draw_primitive_begin": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_primitive_begin",
	"pr_pointlist": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_primitive_begin",
	"pr_linelist": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_primitive_begin",
	"pr_linestrip": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_primitive_begin",
	"pr_trianglelist": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_primitive_begin",
	"pr_trianglestrip": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_primitive_begin",
	"pr_trianglefan": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_primitive_begin",
	"draw_primitive_begin_texture": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_primitive_begin_texture",
	"draw_primitive_end": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_primitive_end",
	"draw_vertex": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_vertex",
	"draw_vertex_colour": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_vertex_colour",
	"draw_vertex_color": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_vertex_colour",
	"draw_vertex_texture": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_vertex_texture",
	"draw_vertex_texture_colour": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_vertex_texture_colour",
	"draw_vertex_texture_color": "GameMaker_Language/GML_Reference/Drawing/Primitives/draw_vertex_texture_colour",
	"vertex_argb": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_argb",
	"vertex_begin": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_begin",
	"vertex_colour": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_colour",
	"vertex_color": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_colour",
	"vertex_create_buffer": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_create_buffer",
	"vertex_create_buffer_ext": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_create_buffer_ext",
	"vertex_create_buffer_from_buffer": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_create_buffer_from_buffer",
	"vertex_create_buffer_from_buffer_ext": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_create_buffer_from_buffer_ext",
	"vertex_delete_buffer": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_delete_buffer",
	"vertex_end": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_end",
	"vertex_float1": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_float1",
	"vertex_float2": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_float2",
	"vertex_float3": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_float3",
	"vertex_float4": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_float4",
	"vertex_format_add_colour": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_colour",
	"vertex_format_add_color": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_colour",
	"vertex_format_add_custom": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_type_float1": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_type_float2": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_type_float3": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_type_float4": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_type_colour": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_type_ubyte4": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_position": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_colour": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_normal": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_textcoord": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_blendweight": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_blendindices": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_depth": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_tangent": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_binormal": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_fog": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_usage_sample": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_custom",
	"vertex_format_add_normal": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_normal",
	"vertex_format_add_position": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_position",
	"vertex_format_add_position_3d": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_position_3d",
	"vertex_format_add_texcoord": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_texcoord",
	"vertex_format_add_textcoord": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_add_texcoord",
	"vertex_format_begin": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_begin",
	"vertex_format_delete": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_delete",
	"vertex_format_end": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_format_end",
	"vertex_freeze": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_freeze",
	"vertex_get_buffer_size": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_get_buffer_size",
	"vertex_get_number": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_get_number",
	"vertex_normal": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_normal",
	"vertex_position": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_position",
	"vertex_position_3d": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_position_3d",
	"vertex_submit": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_submit",
	"pr_pointlist": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_submit",
	"pr_linelist": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_submit",
	"pr_linestrip": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_submit",
	"pr_trianglelist": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_submit",
	"pr_trianglestrip": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_submit",
	"vertex_texcoord": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_texcoord",
	"vertex_ubyte4": "GameMaker_Language/GML_Reference/Drawing/Primitives/vertex_ubyte4",
	"draw_enable_swf_aa": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_enable_swf_aa",
	"draw_get_swf_aa_level": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_get_swf_aa_level",
	"draw_self": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_self",
	"draw_set_swf_aa_level": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_set_swf_aa_level",
	"draw_sprite": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite",
	"draw_sprite_ext": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite_ext",
	"draw_sprite_general": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite_general",
	"draw_sprite_part": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite_part",
	"draw_sprite_part_ext": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite_part_ext",
	"draw_sprite_pos": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite_pos",
	"draw_sprite_stretched": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite_stretched",
	"draw_sprite_stretched_ext": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite_stretched_ext",
	"draw_sprite_tiled": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite_tiled",
	"draw_sprite_tiled_ext": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_sprite_tiled_ext",
	"draw_tile": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_tile",
	"tile_rotate": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_tile",
	"tile_mirror": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_tile",
	"tile_flip": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_tile",
	"tile_index_mask": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_tile",
	"draw_tilemap": "GameMaker_Language/GML_Reference/Drawing/Sprites_And_Tiles/draw_tilemap",
	"application_get_position": "GameMaker_Language/GML_Reference/Drawing/Surfaces/application_get_position",
	"application_surface": "GameMaker_Language/GML_Reference/Drawing/Surfaces/application_surface",
	"application_surface_draw_enable": "GameMaker_Language/GML_Reference/Drawing/Surfaces/application_surface_draw_enable",
	"application_surface_enable": "GameMaker_Language/GML_Reference/Drawing/Surfaces/application_surface_enable",
	"application_surface_is_enabled": "GameMaker_Language/GML_Reference/Drawing/Surfaces/application_surface_is_enabled",
	"draw_surface": "GameMaker_Language/GML_Reference/Drawing/Surfaces/draw_surface",
	"draw_surface_ext": "GameMaker_Language/GML_Reference/Drawing/Surfaces/draw_surface_ext",
	"draw_surface_general": "GameMaker_Language/GML_Reference/Drawing/Surfaces/draw_surface_general",
	"draw_surface_part": "GameMaker_Language/GML_Reference/Drawing/Surfaces/draw_surface_part",
	"draw_surface_part_ext": "GameMaker_Language/GML_Reference/Drawing/Surfaces/draw_surface_part_ext",
	"draw_surface_stretched": "GameMaker_Language/GML_Reference/Drawing/Surfaces/draw_surface_stretched",
	"draw_surface_stretched_ext": "GameMaker_Language/GML_Reference/Drawing/Surfaces/draw_surface_stretched_ext",
	"draw_surface_tiled": "GameMaker_Language/GML_Reference/Drawing/Surfaces/draw_surface_tiled",
	"draw_surface_tiled_ext": "GameMaker_Language/GML_Reference/Drawing/Surfaces/draw_surface_tiled_ext",
	"Surfaces": "GameMaker_Language/GML_Reference/Drawing/Surfaces/Surfaces",
	"surface_copy": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_copy",
	"surface_copy_part": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_copy_part",
	"surface_create": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_create",
	"surface_create_ext": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_create_ext",
	"surface_depth_disable": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_depth_disable",
	"surface_exists": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_exists",
	"surface_free": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_free",
	"surface_getpixel": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_getpixel",
	"surface_getpixel_ext": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_getpixel_ext",
	"surface_get_depth_disable": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_get_depth_disable",
	"surface_get_height": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_get_height",
	"surface_get_target": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_get_target",
	"surface_get_target_ext": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_get_target_ext",
	"surface_get_texture": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_get_texture",
	"surface_get_width": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_get_width",
	"surface_reset_target": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_reset_target",
	"surface_resize": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_resize",
	"surface_save": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_save",
	"surface_save_part": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_save_part",
	"surface_set_target": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_set_target",
	"surface_set_target_ext": "GameMaker_Language/GML_Reference/Drawing/Surfaces/surface_set_target_ext",
	"draw_get_font": "GameMaker_Language/GML_Reference/Drawing/Text/draw_get_font",
	"draw_get_halign": "GameMaker_Language/GML_Reference/Drawing/Text/draw_get_halign",
	"fa_left": "GameMaker_Language/GML_Reference/Drawing/Text/draw_get_halign",
	"fa_center": "GameMaker_Language/GML_Reference/Drawing/Text/draw_get_halign",
	"fa_right": "GameMaker_Language/GML_Reference/Drawing/Text/draw_get_halign",
	"draw_get_valign": "GameMaker_Language/GML_Reference/Drawing/Text/draw_get_valign",
	"fa_top": "GameMaker_Language/GML_Reference/Drawing/Text/draw_get_valign",
	"fa_middle": "GameMaker_Language/GML_Reference/Drawing/Text/draw_get_valign",
	"fa_bottom": "GameMaker_Language/GML_Reference/Drawing/Text/draw_get_valign",
	"draw_highscore": "GameMaker_Language/GML_Reference/Drawing/Text/draw_highscore",
	"draw_set_font": "GameMaker_Language/GML_Reference/Drawing/Text/draw_set_font",
	"draw_set_halign": "GameMaker_Language/GML_Reference/Drawing/Text/draw_set_halign",
	"fa_left": "GameMaker_Language/GML_Reference/Drawing/Text/draw_set_halign",
	"fa_center": "GameMaker_Language/GML_Reference/Drawing/Text/draw_set_halign",
	"fa_right": "GameMaker_Language/GML_Reference/Drawing/Text/draw_set_halign",
	"draw_set_valign": "GameMaker_Language/GML_Reference/Drawing/Text/draw_set_valign",
	"fa_top": "GameMaker_Language/GML_Reference/Drawing/Text/draw_set_valign",
	"fa_middle": "GameMaker_Language/GML_Reference/Drawing/Text/draw_set_valign",
	"fa_bottom": "GameMaker_Language/GML_Reference/Drawing/Text/draw_set_valign",
	"draw_text": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text",
	"draw_text_colour": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_colour",
	"draw_text_color": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_colour",
	"draw_text_ext": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_ext",
	"draw_text_ext_colour": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_ext_colour",
	"draw_text_ext_color": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_ext_colour",
	"draw_text_ext_transformed": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_ext_transformed",
	"draw_text_ext_transformed_colour": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_ext_transformed_colour",
	"draw_text_ext_transformed_color": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_ext_transformed_colour",
	"draw_text_transformed": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_transformed",
	"draw_text_transformed_colour": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_transformed_colour",
	"draw_text_transformed_color": "GameMaker_Language/GML_Reference/Drawing/Text/draw_text_transformed_colour",
	"Text": "GameMaker_Language/GML_Reference/Drawing/Text/Text",
	"draw_texture_flush": "GameMaker_Language/GML_Reference/Drawing/Textures/draw_texture_flush",
	"texturegroup_get_fonts": "GameMaker_Language/GML_Reference/Drawing/Textures/texturegroup_get_fonts",
	"texturegroup_get_sprites": "GameMaker_Language/GML_Reference/Drawing/Textures/texturegroup_get_sprites",
	"texturegroup_get_textures": "GameMaker_Language/GML_Reference/Drawing/Textures/texturegroup_get_textures",
	"texturegroup_get_tilesets": "GameMaker_Language/GML_Reference/Drawing/Textures/texturegroup_get_tilesets",
	"Textures": "GameMaker_Language/GML_Reference/Drawing/Textures/Textures",
	"texture_debug_messages": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_debug_messages",
	"texture_flush": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_flush",
	"texture_get_height": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_get_height",
	"texture_get_texel_height": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_get_texel_height",
	"texture_get_texel_width": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_get_texel_width",
	"texture_get_uvs": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_get_uvs",
	"texture_get_width": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_get_width",
	"texture_global_scale": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_global_scale",
	"texture_is_ready": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_is_ready",
	"texture_prefetch": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_prefetch",
	"texture_set_stage": "GameMaker_Language/GML_Reference/Drawing/Textures/texture_set_stage",
	"file_bin_close": "GameMaker_Language/GML_Reference/File_Handling/Binary_Files/file_bin_close",
	"file_bin_open": "GameMaker_Language/GML_Reference/File_Handling/Binary_Files/file_bin_open",
	"file_bin_position": "GameMaker_Language/GML_Reference/File_Handling/Binary_Files/file_bin_position",
	"file_bin_read_byte": "GameMaker_Language/GML_Reference/File_Handling/Binary_Files/file_bin_read_byte",
	"file_bin_rewrite": "GameMaker_Language/GML_Reference/File_Handling/Binary_Files/file_bin_rewrite",
	"file_bin_seek": "GameMaker_Language/GML_Reference/File_Handling/Binary_Files/file_bin_seek",
	"file_bin_size": "GameMaker_Language/GML_Reference/File_Handling/Binary_Files/file_bin_size",
	"file_bin_write_byte": "GameMaker_Language/GML_Reference/File_Handling/Binary_Files/file_bin_write_byte",
	"base64_decode": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/base64_decode",
	"base64_encode": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/base64_encode",
	"json_decode": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/json_decode",
	"json_encode": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/json_encode",
	"load_csv": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/load_csv",
	"md5_file": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/md5_file",
	"md5_string_unicode": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/md5_string_unicode",
	"md5_string_utf8": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/md5_string_utf8",
	"sha1_file": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/sha1_file",
	"sha1_string_unicode": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/sha1_string_unicode",
	"sha1_string_utf8": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/sha1_string_utf8",
	"zip_unzip": "GameMaker_Language/GML_Reference/File_Handling/Encoding_And_Hashing/zip_unzip",
	"directory_create": "GameMaker_Language/GML_Reference/File_Handling/File_Directories/directory_create",
	"directory_destroy": "GameMaker_Language/GML_Reference/File_Handling/File_Directories/directory_destroy",
	"directory_exists": "GameMaker_Language/GML_Reference/File_Handling/File_Directories/directory_exists",
	"program_directory": "GameMaker_Language/GML_Reference/File_Handling/File_Directories/program_directory",
	"temp_directory": "GameMaker_Language/GML_Reference/File_Handling/File_Directories/temp_directory",
	"working_directory": "GameMaker_Language/GML_Reference/File_Handling/File_Directories/working_directory",
	"filename_change_ext": "GameMaker_Language/GML_Reference/File_Handling/File_System/filename_change_ext",
	"filename_dir": "GameMaker_Language/GML_Reference/File_Handling/File_System/filename_dir",
	"filename_drive": "GameMaker_Language/GML_Reference/File_Handling/File_System/filename_drive",
	"filename_ext": "GameMaker_Language/GML_Reference/File_Handling/File_System/filename_ext",
	"filename_name": "GameMaker_Language/GML_Reference/File_Handling/File_System/filename_name",
	"filename_path": "GameMaker_Language/GML_Reference/File_Handling/File_System/filename_path",
	"file_attributes": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_attributes",
	"fa_readonly": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_attributes",
	"fa_hidden": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_attributes",
	"fa_sysfile": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_attributes",
	"fa_volumeid": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_attributes",
	"fa_directory": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_attributes",
	"fa_archive": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_attributes",
	"file_copy": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_copy",
	"file_delete": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_delete",
	"file_exists": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_exists",
	"file_find_close": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_find_close",
	"file_find_first": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_find_first",
	"fa_readonly": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_find_first",
	"fa_hidden": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_find_first",
	"fa_sysfile": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_find_first",
	"fa_volumeid": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_find_first",
	"fa_directory": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_find_first",
	"fa_archive": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_find_first",
	"file_find_next": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_find_next",
	"file_rename": "GameMaker_Language/GML_Reference/File_Handling/File_System/file_rename",
	"get_open_filename": "GameMaker_Language/GML_Reference/File_Handling/File_System/get_open_filename",
	"get_open_filename_ext": "GameMaker_Language/GML_Reference/File_Handling/File_System/get_open_filename_ext",
	"get_save_filename": "GameMaker_Language/GML_Reference/File_Handling/File_System/get_save_filename",
	"get_save_filename_ext": "GameMaker_Language/GML_Reference/File_Handling/File_System/get_save_filename_ext",
	"ini_close": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_close",
	"ini_key_delete": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_key_delete",
	"ini_key_exists": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_key_exists",
	"ini_open": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_open",
	"ini_open_from_string": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_open_from_string",
	"ini_read_real": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_read_real",
	"ini_read_string": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_read_string",
	"ini_section_delete": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_section_delete",
	"ini_section_exists": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_section_exists",
	"ini_write_real": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_write_real",
	"ini_write_string": "GameMaker_Language/GML_Reference/File_Handling/Ini_Files/ini_write_string",
	"file_text_close": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_close",
	"file_text_eof": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_eof",
	"file_text_eoln": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_eoln",
	"file_text_open_append": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_open_append",
	"file_text_open_from_string": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_open_from_string",
	"file_text_open_read": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_open_read",
	"file_text_open_write": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_open_write",
	"file_text_readln": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_readln",
	"file_text_read_real": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_read_real",
	"file_text_read_string": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_read_string",
	"file_text_writeln": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_writeln",
	"file_text_write_real": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_write_real",
	"file_text_write_string": "GameMaker_Language/GML_Reference/File_Handling/Text_Files/file_text_write_string",
	"device_get_tilt_x": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_get_tilt_x",
	"device_get_tilt_y": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_get_tilt_y",
	"device_get_tilt_z": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_get_tilt_z",
	"mb_left": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/Device_Input",
	"mb_middle": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/Device_Input",
	"mb_right": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/Device_Input",
	"mb_none": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/Device_Input",
	"mb_any": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/Device_Input",
	"device_is_keypad_open": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_is_keypad_open",
	"device_mouse_check_button": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_check_button",
	"device_mouse_check_button_pressed": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_check_button_pressed",
	"device_mouse_check_button_released": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_check_button_released",
	"device_mouse_dbclick_enable": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_dbclick_enable",
	"device_mouse_raw_x": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_raw_x",
	"device_mouse_raw_y": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_raw_y",
	"device_mouse_x": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_x",
	"device_mouse_x_to_gui": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_x_to_gui",
	"device_mouse_y": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_y",
	"device_mouse_y_to_gui": "GameMaker_Language/GML_Reference/Game_Input/Device_Input/device_mouse_y_to_gui",
	"gamepad_axis_count": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_axis_count",
	"gamepad_axis_value": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_axis_value",
	"gamepad_button_check": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_button_check",
	"gamepad_button_check_pressed": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_button_check_pressed",
	"gamepad_button_check_released": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_button_check_released",
	"gamepad_button_count": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_button_count",
	"gamepad_button_value": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_button_value",
	"gamepad_get_axis_deadzone": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_get_axis_deadzone",
	"gamepad_get_button_threshold": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_get_button_threshold",
	"gamepad_get_description": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_get_description",
	"gamepad_get_device_count": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_get_device_count",
	"gamepad_get_guid": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_get_guid",
	"gamepad_get_mapping": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_get_mapping",
	"gamepad_get_option": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_get_option",
	"gamepad_hat_count": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_hat_count",
	"gamepad_hat_value": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_hat_value",
	"gp_face1": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_face2": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_face3": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_face4": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_shoulderl": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_shoulderlb": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_shoulderr": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_shoulderrb": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_select": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_start": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_stickl": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_stickr": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_padu": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_padd": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_padl": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_padr": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_axislh": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_axislv": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_axisrh": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gp_axisrv": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input",
	"gamepad_is_connected": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_is_connected",
	"gamepad_is_supported": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_is_supported",
	"gamepad_remove_mapping": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_remove_mapping",
	"gamepad_set_axis_deadzone": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_set_axis_deadzone",
	"gamepad_set_button_threshold": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_set_button_threshold",
	"gamepad_set_colour": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_set_colour",
	"gamepad_set_color": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_set_colour",
	"gamepad_set_option": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_set_option",
	"gamepad_set_vibration": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_set_vibration",
	"gamepad_test_mapping": "GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/gamepad_test_mapping",
	"event_data": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/event_data",
	"gesture_double_tap_distance": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_double_tap_distance",
	"gesture_double_tap_time": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_double_tap_time",
	"gesture_drag_distance": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_drag_distance",
	"gesture_drag_time": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_drag_time",
	"gesture_flick_speed": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_flick_speed",
	"gesture_get_double_tap_distance": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_double_tap_distance",
	"gesture_get_double_tap_time": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_double_tap_time",
	"gesture_get_drag_distance": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_drag_distance",
	"gesture_get_drag_time": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_drag_time",
	"gesture_get_flick_speed": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_flick_speed",
	"gesture_get_pinch_angle_away": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_pinch_angle_away",
	"gesture_get_pinch_angle_towards": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_pinch_angle_towards",
	"gesture_get_pinch_distance": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_pinch_distance",
	"gesture_get_rotate_time": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_rotate_angle",
	"gesture_get_rotate_time": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_rotate_time",
	"gesture_get_tap_count": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_get_tap_count",
	"gesture_pinch_angle_away": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_pinch_angle_away",
	"gesture_pinch_angle_towards": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_pinch_angle_towards",
	"gesture_pinch_distance": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_pinch_distance",
	"gesture_rotate_angle": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_rotate_angle",
	"gesture_rotate_time": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_rotate_time",
	"gesture_tap_count": "GameMaker_Language/GML_Reference/Game_Input/Gesture_Input/gesture_tap_count",
	"io_clear": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/io_clear",
	"keyboard_check": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_check",
	"keyboard_check_direct": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_check_direct",
	"keyboard_check_pressed": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_check_pressed",
	"keyboard_check_released": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_check_released",
	"keyboard_clear": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_clear",
	"keyboard_get_map": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_get_map",
	"keyboard_get_numlock": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_get_numlock",
	"vk_nokey": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_anykey": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_left": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_right": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_up": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_down": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_enter": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_escape": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_space": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_shift": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_control": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_alt": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_backspace": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_tab": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_home": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_end": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_delete": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_insert": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_pageup": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_pagedown": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_pause": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_printscreen": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f1": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f2": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f3": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f4": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f5": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f6": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f7": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f8": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f9": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f10": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f11": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_f12": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad0": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad1": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad2": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad3": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad4": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad5": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad6": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad7": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad8": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_numpad9": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_multiply": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_divide": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_add": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_subtract": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_decimal": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_lshift": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_lcontrol": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_lalt": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_rshift": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_rcontrol": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"vk_ralt": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/Keyboard_Input",
	"keyboard_key": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_key",
	"keyboard_key_press": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_key_press",
	"keyboard_key_release": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_key_release",
	"keyboard_lastchar": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_lastchar",
	"keyboard_lastkey": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_lastkey",
	"keyboard_set_map": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_set_map",
	"keyboard_set_numlock": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_set_numlock",
	"keyboard_string": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_string",
	"keyboard_unset_map": "GameMaker_Language/GML_Reference/Game_Input/Keyboard_Input/keyboard_unset_map",
	"mouse_button": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_button",
	"mouse_check_button": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_check_button",
	"mouse_check_button_pressed": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_check_button_pressed",
	"mouse_check_button_released": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_check_button_released",
	"mouse_clear": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_clear",
	"mb_left": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/Mouse_Input",
	"mb_middle": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/Mouse_Input",
	"mb_right": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/Mouse_Input",
	"mb_none": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/Mouse_Input",
	"mb_any": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/Mouse_Input",
	"mouse_last_button": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_last_button",
	"mouse_wheel_down": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_wheel_down",
	"mouse_wheel_up": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_wheel_up",
	"mouse_x": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_x",
	"mouse_y": "GameMaker_Language/GML_Reference/Game_Input/Mouse_Input/mouse_y",
	"keyboard_virtual_height": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_height",
	"keyboard_virtual_hide": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_hide",
	"keyboard_virtual_show": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_type_default": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_type_ascii": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_type_url": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_type_email": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_type_numbers": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_type_phone": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_type_phone_name": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_default": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_go": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_google": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_join": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_next": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_route": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_search": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_send": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_yahoo": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_done": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_continue": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_returnkey_emergency": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_autocapitalize_none": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_autocapitalize_words": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_autocapitalize_sentences": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"kbv_autocapitalize_characters": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_show",
	"keyboard_virtual_status": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/keyboard_virtual_status",
	"virtual_key_add": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/virtual_key_add",
	"virtual_key_delete": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/virtual_key_delete",
	"virtual_key_hide": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/virtual_key_hide",
	"virtual_key_show": "GameMaker_Language/GML_Reference/Game_Input/Virtual_Keys_And_Keyboards/virtual_key_show",
	"gc_collect": "GameMaker_Language/GML_Reference/Garbage_Collection/gc_collect",
	"gc_enable": "GameMaker_Language/GML_Reference/Garbage_Collection/gc_enable",
	"gc_get_stats": "GameMaker_Language/GML_Reference/Garbage_Collection/gc_get_stats",
	"gc_is_enabled": "GameMaker_Language/GML_Reference/Garbage_Collection/gc_is_enabled",
	"highscore_value": "GameMaker_Language/GML_Reference/General_Game_Control/cursor_sprite",
	"game_display_name": "GameMaker_Language/GML_Reference/General_Game_Control/game_display_name",
	"game_end": "GameMaker_Language/GML_Reference/General_Game_Control/game_end",
	"game_get_speed": "GameMaker_Language/GML_Reference/General_Game_Control/game_get_speed",
	"gamespeed_fps": "GameMaker_Language/GML_Reference/General_Game_Control/game_get_speed",
	"gamespeed_microseconds": "GameMaker_Language/GML_Reference/General_Game_Control/game_get_speed",
	"game_id": "GameMaker_Language/GML_Reference/General_Game_Control/game_id",
	"game_load": "GameMaker_Language/GML_Reference/General_Game_Control/game_load",
	"game_load_buffer": "GameMaker_Language/GML_Reference/General_Game_Control/game_load_buffer",
	"game_project_name": "GameMaker_Language/GML_Reference/General_Game_Control/game_project_name",
	"game_restart": "GameMaker_Language/GML_Reference/General_Game_Control/game_restart",
	"game_save": "GameMaker_Language/GML_Reference/General_Game_Control/game_save",
	"game_save_buffer": "GameMaker_Language/GML_Reference/General_Game_Control/game_save_buffer",
	"game_save_id": "GameMaker_Language/GML_Reference/General_Game_Control/game_save_id",
	"game_set_speed": "GameMaker_Language/GML_Reference/General_Game_Control/game_set_speed",
	"gamespeed_fps": "GameMaker_Language/GML_Reference/General_Game_Control/game_set_speed",
	"gamespeed_microseconds": "GameMaker_Language/GML_Reference/General_Game_Control/game_set_speed",
	"highscore_add": "GameMaker_Language/GML_Reference/General_Game_Control/highscore_add",
	"highscore_value": "GameMaker_Language/GML_Reference/General_Game_Control/highscore_clear",
	"highscore_name": "GameMaker_Language/GML_Reference/General_Game_Control/highscore_name",
	"highscore_value": "GameMaker_Language/GML_Reference/General_Game_Control/highscore_value",
	"IAP": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"iap_data": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"iap_activate": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"iap_status": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"iap_enumerate_products": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"iap_restore_all": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"iap_acquire": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"iap_consume": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"iap_product_details": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"iap_purchase_details": "GameMaker_Language/GML_Reference/In_App_Purchases/In_App_Purchases",
	"true": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Maths_And_Numbers",
	"false": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Maths_And_Numbers",
	"pi": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Maths_And_Numbers",
	"angle_difference": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/angle_difference",
	"arccos": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/arccos",
	"arcsin": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/arcsin",
	"arctan": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/arctan",
	"arctan2": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/arctan2",
	"cos": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/cos",
	"darccos": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/darccos",
	"darcsin": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/darcsin",
	"darctan": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/darctan",
	"darctan2": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/darctan2",
	"dcos": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/dcos",
	"degtorad": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/degtorad",
	"distance_to_object": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/distance_to_object",
	"distance_to_point": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/distance_to_point",
	"dot_product": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/dot_product",
	"dot_product_3d": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/dot_product_3d",
	"dot_product_3d_normalised": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/dot_product_3d_normalised",
	"dot_product_normalised": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/dot_product_normalised",
	"dsin": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/dsin",
	"dtan": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/dtan",
	"lengthdir_x": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/lengthdir_x",
	"lengthdir_y": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/lengthdir_y",
	"point_direction": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/point_direction",
	"point_distance": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/point_distance",
	"point_distance_3d": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/point_distance_3d",
	"radtodeg": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/radtodeg",
	"sin": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/sin",
	"tan": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Angles_And_Distance/tan",
	"current_day": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/current_day",
	"current_hour": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/current_hour",
	"current_minute": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/current_minute",
	"current_month": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/current_month",
	"current_second": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/current_second",
	"current_time": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/current_time",
	"current_weekday": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/current_weekday",
	"current_year": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/current_year",
	"date_compare_date": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_compare_date",
	"date_compare_datetime": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_compare_datetime",
	"date_compare_time": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_compare_time",
	"date_create_datetime": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_create_datetime",
	"date_current_datetime": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_current_datetime",
	"date_datetime_string": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_datetime_string",
	"date_valid_datetime": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_date_of",
	"date_date_string": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_date_string",
	"date_days_in_month": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_days_in_month",
	"date_days_in_year": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_days_in_year",
	"date_day_span": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_day_span",
	"date_get_day": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_day",
	"date_get_day_of_year": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_day_of_year",
	"date_get_hour": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_hour",
	"date_get_hour_of_year": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_hour_of_year",
	"date_get_minute": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_minute",
	"date_get_minute_of_year": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_minute_of_year",
	"date_get_month": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_month",
	"date_get_second": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_second",
	"date_get_second_of_year": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_second_of_year",
	"date_get_timezone": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_timezone",
	"timezone_local": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_timezone",
	"timezone_utc": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_timezone",
	"date_get_week": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_week",
	"date_get_weekday": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_weekday",
	"date_get_year": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_get_year",
	"date_hour_span": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_hour_span",
	"date_inc_day": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_inc_day",
	"date_inc_hour": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_inc_hour",
	"date_inc_minute": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_inc_minute",
	"date_inc_month": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_inc_month",
	"date_inc_second": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_inc_second",
	"date_inc_week": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_inc_week",
	"date_inc_year": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_inc_year",
	"date_is_today": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_is_today",
	"date_leap_year": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_leap_year",
	"date_minute_span": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_minute_span",
	"date_month_span": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_month_span",
	"date_second_span": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_second_span",
	"date_set_timezone": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_set_timezone",
	"timezone_local": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_set_timezone",
	"timezone_utc": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_set_timezone",
	"date_time_of": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_time_of",
	"date_time_string": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_time_string",
	"date_valid_datetime": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_valid_datetime",
	"date_week_span": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_week_span",
	"date_year_span": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/date_year_span",
	"delta_time": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/delta_time",
	"get_timer": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Date_And_Time/get_timer",
	"matrix_build": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_build",
	"matrix_build_identity": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_build_identity",
	"matrix_build_lookat": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_build_lookat",
	"matrix_build_projection_ortho": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_build_projection_ortho",
	"matrix_build_projection_perspective": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_build_projection_perspective",
	"matrix_build_projection_perspective_fov": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_build_projection_perspective_fov",
	"matrix_get": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_get",
	"matrix_view": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_get",
	"matrix_projection": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_get",
	"matrix_world": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_get",
	"matrix_multiply": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_multiply",
	"matrix_set": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_set",
	"matrix_view": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_set",
	"matrix_projection": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_set",
	"matrix_world": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_set",
	"matrix_stack_clear": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_stack_clear",
	"matrix_stack_is_empty": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_stack_is_empty",
	"matrix_stack_pop": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_stack_pop",
	"matrix_stack_push": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_stack_push",
	"matrix_stack_set": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_stack_set",
	"matrix_stack_top": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_stack_top",
	"matrix_transform_vertex": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Matrix_Functions/matrix_transform_vertex",
	"abs": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/abs",
	"ceil": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/ceil",
	"choose": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/choose",
	"clamp": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/clamp",
	"exp": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/exp",
	"floor": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/floor",
	"frac": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/frac",
	"irandom": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/irandom",
	"irandom_range": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/irandom_range",
	"lerp": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/lerp",
	"ln": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/ln",
	"log10": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/log10",
	"log2": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/log2",
	"logn": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/logn",
	"math_get_epsilon": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/math_get_epsilon",
	"math_set_epsilon": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/math_set_epsilon",
	"max": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/max",
	"mean": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/mean",
	"median": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/median",
	"min": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/min",
	"power": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/power",
	"random": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/random",
	"randomise": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/randomise",
	"randomize": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/randomise",
	"random_get_seed": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/random_get_seed",
	"random_range": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/random_range",
	"random_set_seed": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/random_set_seed",
	"round": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/round",
	"sign": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/sign",
	"sqr": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/sqr",
	"sqrt": "GameMaker_Language/GML_Reference/Maths_And_Numbers/Number_Functions/sqrt",
	"collision_circle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_circle",
	"collision_circle_list": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_circle_list",
	"collision_ellipse": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_ellipse",
	"collision_ellipse_list": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_ellipse_list",
	"collision_line": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_line",
	"collision_line_list": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_line_list",
	"collision_point": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_point",
	"collision_point_list": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_point_list",
	"collision_rectangle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_rectangle",
	"collision_rectangle_list": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/collision_rectangle_list",
	"place_empty": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/place_empty",
	"place_free": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/place_free",
	"place_meeting": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/place_meeting",
	"point_in_circle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/point_in_circle",
	"point_in_rectangle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/point_in_rectangle",
	"point_in_triangle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/point_in_triangle",
	"position_change": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/position_change",
	"position_destroy": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/position_destroy",
	"position_empty": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/position_empty",
	"position_meeting": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/position_meeting",
	"rectangle_in_circle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/rectangle_in_circle",
	"rectangle_in_rectangle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/rectangle_in_rectangle",
	"rectangle_in_triangle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Collisions/rectangle_in_triangle",
	"mp_grid_add_cell": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_add_cell",
	"mp_grid_add_instances": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_add_instances",
	"mp_grid_add_rectangle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_add_rectangle",
	"mp_grid_clear_all": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_clear_all",
	"mp_grid_clear_cell": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_clear_cell",
	"mp_grid_clear_rectangle": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_clear_rectangle",
	"mp_grid_create": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_create",
	"mp_grid_destroy": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_destroy",
	"mp_grid_draw": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_draw",
	"mp_grid_get_cell": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_get_cell",
	"mp_grid_path": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_path",
	"mp_grid_to_ds_grid": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_grid_to_ds_grid",
	"mp_linear_path": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_linear_path",
	"mp_linear_path_object": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_linear_path_object",
	"mp_linear_step": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_linear_step",
	"mp_linear_step_object": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_linear_step_object",
	"mp_potential_path": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_potential_path",
	"mp_potential_path_object": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_potential_path_object",
	"mp_potential_settings": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_potential_settings",
	"mp_potential_step": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_potential_step",
	"mp_potential_step_object": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Motion_Planning/mp_potential_step_object",
	"motion_add": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/motion_add",
	"motion_set": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/motion_set",
	"Movement": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/Movement",
	"move_bounce_all": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_bounce_all",
	"move_bounce_solid": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_bounce_solid",
	"move_contact_all": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_contact_all",
	"move_contact_solid": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_contact_solid",
	"move_outside_all": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_outside_all",
	"move_outside_solid": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_outside_solid",
	"move_random": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_random",
	"move_snap": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_snap",
	"move_towards_point": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_towards_point",
	"move_wrap": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/move_wrap",
	"place_snapped": "GameMaker_Language/GML_Reference/Movement_And_Collisions/Movement/place_snapped",
	"Networking": "GameMaker_Language/GML_Reference/Networking/Networking",
	"network_connect": "GameMaker_Language/GML_Reference/Networking/network_connect",
	"network_connect_raw": "GameMaker_Language/GML_Reference/Networking/network_connect_raw",
	"network_create_server": "GameMaker_Language/GML_Reference/Networking/network_create_server",
	"network_socket_tcp": "GameMaker_Language/GML_Reference/Networking/network_create_server",
	"network_socket_udp": "GameMaker_Language/GML_Reference/Networking/network_create_server",
	"network_socket_ws": "GameMaker_Language/GML_Reference/Networking/network_create_server",
	"network_socket_bluetooth": "GameMaker_Language/GML_Reference/Networking/network_create_server",
	"network_create_server_raw": "GameMaker_Language/GML_Reference/Networking/network_create_server_raw",
	"network_socket_tcp": "GameMaker_Language/GML_Reference/Networking/network_create_server_raw",
	"network_socket_udp": "GameMaker_Language/GML_Reference/Networking/network_create_server_raw",
	"network_socket_ws": "GameMaker_Language/GML_Reference/Networking/network_create_server_raw",
	"network_create_socket": "GameMaker_Language/GML_Reference/Networking/network_create_socket",
	"network_socket_tcp": "GameMaker_Language/GML_Reference/Networking/network_create_socket",
	"network_socket_udp": "GameMaker_Language/GML_Reference/Networking/network_create_socket",
	"network_socket_ws": "GameMaker_Language/GML_Reference/Networking/network_create_socket",
	"network_socket_bluetooth": "GameMaker_Language/GML_Reference/Networking/network_create_socket",
	"network_create_socket_ext": "GameMaker_Language/GML_Reference/Networking/network_create_socket_ext",
	"network_socket_tcp": "GameMaker_Language/GML_Reference/Networking/network_create_socket_ext",
	"network_socket_udp": "GameMaker_Language/GML_Reference/Networking/network_create_socket_ext",
	"network_socket_ws": "GameMaker_Language/GML_Reference/Networking/network_create_socket_ext",
	"network_destroy": "GameMaker_Language/GML_Reference/Networking/network_destroy",
	"network_resolve": "GameMaker_Language/GML_Reference/Networking/network_resolve",
	"network_send_broadcast": "GameMaker_Language/GML_Reference/Networking/network_send_broadcast",
	"network_send_packet": "GameMaker_Language/GML_Reference/Networking/network_send_packet",
	"network_send_raw": "GameMaker_Language/GML_Reference/Networking/network_send_raw",
	"network_send_udp": "GameMaker_Language/GML_Reference/Networking/network_send_udp",
	"network_send_udp_raw": "GameMaker_Language/GML_Reference/Networking/network_send_udp_raw",
	"network_set_config": "GameMaker_Language/GML_Reference/Networking/network_set_config",
	"network_config_connect_timeout": "GameMaker_Language/GML_Reference/Networking/network_set_config",
	"network_config_use_non_blocking_socket": "GameMaker_Language/GML_Reference/Networking/network_set_config",
	"network_config_enable_reliable_udp": "GameMaker_Language/GML_Reference/Networking/network_set_config",
	"network_config_disable_reliable_udp": "GameMaker_Language/GML_Reference/Networking/network_set_config",
	"network_set_timeout": "GameMaker_Language/GML_Reference/Networking/network_set_timeout",
	"environment_get_variable": "GameMaker_Language/GML_Reference/OS_And_Compiler/environment_get_variable",
	"external_call": "GameMaker_Language/GML_Reference/OS_And_Compiler/external_call",
	"external_define": "GameMaker_Language/GML_Reference/OS_And_Compiler/external_define",
	"dll_cdecl": "GameMaker_Language/GML_Reference/OS_And_Compiler/external_define",
	"dll_stdcall": "GameMaker_Language/GML_Reference/OS_And_Compiler/external_define",
	"ty_real": "GameMaker_Language/GML_Reference/OS_And_Compiler/external_define",
	"ty_string": "GameMaker_Language/GML_Reference/OS_And_Compiler/external_define",
	"external_free": "GameMaker_Language/GML_Reference/OS_And_Compiler/external_free",
	"gml_pragma": "GameMaker_Language/GML_Reference/OS_And_Compiler/gml_pragma",
	"gml_release_mode": "GameMaker_Language/GML_Reference/OS_And_Compiler/gml_release_mode",
	"GM_build_date": "GameMaker_Language/GML_Reference/OS_And_Compiler/GM_build_date",
	"GM_runtime_version": "GameMaker_Language/GML_Reference/OS_And_Compiler/GM_runtime_version",
	"GM_version": "GameMaker_Language/GML_Reference/OS_And_Compiler/GM_version",
	"os_browser": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_not_a_browser": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_unknown": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_ie": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_ie_mobile": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_firefox": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_chrome": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_safari": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_safari_mobile": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_opera": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_tizen": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"browser_windows_store": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_browser",
	"os_check_permission": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_check_permission",
	"os_permission_granted": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_check_permission",
	"os_permission_denied": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_check_permission",
	"os_permission_denied_dont_request": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_check_permission",
	"os_device": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_ios_ipad": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_ios_ipad_retina": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_ios_iphone6": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_ios_iphone6plus": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_ios_iphone5": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_ios_iphone": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_ios_iphone_retina": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_emulator": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_tablet": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"device_ios_unknown": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_device",
	"os_get_config": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_get_config",
	"os_get_info": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_get_info",
	"os_get_language": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_get_language",
	"os_get_region": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_get_region",
	"os_is_network_connected": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_is_network_connected",
	"os_is_paused": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_is_paused",
	"os_lock_orientation": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_lock_orientation",
	"os_powersave_enable": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_powersave_enable",
	"os_request_permission": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_request_permission",
	"os_permission_granted": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_request_permission",
	"os_permission_denied": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_request_permission",
	"os_type": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_windows": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_uwp": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_linux": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_macosx": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_ios": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_tvos": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_android": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_ps4": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_xboxone": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_switch": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_unknown": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_type",
	"os_version": "GameMaker_Language/GML_Reference/OS_And_Compiler/os_version",
	"parameter_count": "GameMaker_Language/GML_Reference/OS_And_Compiler/parameter_count",
	"parameter_string": "GameMaker_Language/GML_Reference/OS_And_Compiler/parameter_string",
	"Physics": "GameMaker_Language/GML_Reference/Physics/Physics",
	"physics_mass_properties": "GameMaker_Language/GML_Reference/Physics/physics_mass_properties",
	"physics_test_overlap": "GameMaker_Language/GML_Reference/Physics/physics_test_overlap",
	"Fixtures": "GameMaker_Language/GML_Reference/Physics/Fixtures/Fixtures",
	"physics_fixture_add_point": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_add_point",
	"physics_fixture_bind": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_bind",
	"physics_fixture_bind_ext": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_bind_ext",
	"physics_fixture_create": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_create",
	"physics_fixture_delete": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_delete",
	"physics_fixture_set_angular_damping": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_angular_damping",
	"physics_fixture_set_awake": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_awake",
	"physics_fixture_set_box_shape": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_box_shape",
	"physics_fixture_set_chain_shape": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_chain_shape",
	"physics_fixture_set_circle_shape": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_circle_shape",
	"physics_fixture_set_collision_group": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_collision_group",
	"physics_fixture_set_density": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_density",
	"physics_fixture_set_edge_shape": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_edge_shape",
	"physics_fixture_set_friction": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_friction",
	"physics_fixture_set_kinematic": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_kinematic",
	"physics_fixture_set_linear_damping": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_linear_damping",
	"physics_fixture_set_polygon_shape": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_polygon_shape",
	"physics_fixture_set_restitution": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_restitution",
	"physics_fixture_set_sensor": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_fixture_set_sensor",
	"physics_get_density": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_get_density",
	"physics_fixture_set_awake": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_get_friction",
	"physics_get_restitution": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_get_restitution",
	"physics_remove_fixture": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_remove_fixture",
	"physics_set_density": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_set_density",
	"physics_set_friction": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_set_friction",
	"physics_set_restitution": "GameMaker_Language/GML_Reference/Physics/Fixtures/physics_set_restitution",
	"Forces": "GameMaker_Language/GML_Reference/Physics/Forces/Forces",
	"Impulses": "GameMaker_Language/GML_Reference/Physics/Forces/Forces",
	"Torque": "GameMaker_Language/GML_Reference/Physics/Forces/Forces",
	"physics_apply_angular_impulse": "GameMaker_Language/GML_Reference/Physics/Forces/physics_apply_angular_impulse",
	"physics_apply_force": "GameMaker_Language/GML_Reference/Physics/Forces/physics_apply_force",
	"physics_apply_impulse": "GameMaker_Language/GML_Reference/Physics/Forces/physics_apply_impulse",
	"physics_apply_local_force": "GameMaker_Language/GML_Reference/Physics/Forces/physics_apply_local_force",
	"physics_apply_local_impulse": "GameMaker_Language/GML_Reference/Physics/Forces/physics_apply_local_impulse",
	"physics_apply_torque": "GameMaker_Language/GML_Reference/Physics/Forces/physics_apply_torque",
	"Joints": "GameMaker_Language/GML_Reference/Physics/Joints/Joints",
	"Joints": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_anchor_1_x": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_anchor_1_y": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_anchor_2_x": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_anchor_2_y": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_reaction_force_x": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_reaction_force_y": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_reaction_torque": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_max_motor_force": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_max_motor_torque": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_motor_force": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_motor_speed": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_motor_torque": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_angle": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_angle_limits": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_upper_angle_limit": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_lower_angle_limit": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_translation": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_speed": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_damping_ratio": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_frequency": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_length_1": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_length_2": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_max_torque": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_max_force": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"phy_joint_max_length": "GameMaker_Language/GML_Reference/Physics/Joints/Physics_Joint_Constants",
	"physics_joint_delete": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_delete",
	"physics_joint_distance_create": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_distance_create",
	"physics_joint_enable_motor": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_enable_motor",
	"physics_joint_friction_create": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_friction_create",
	"physics_joint_gear_create": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_gear_create",
	"physics_joint_get_value": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_get_value",
	"physics_joint_prismatic_create": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_prismatic_create",
	"physics_joint_pulley_create": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_pulley_create",
	"physics_joint_revolute_create": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_revolute_create",
	"physics_joint_rope_create": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_rope_create",
	"physics_joint_set_value": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_set_value",
	"physics_joint_weld_create": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_weld_create",
	"physics_joint_wheel_create": "GameMaker_Language/GML_Reference/Physics/Joints/physics_joint_wheel_create",
	"phy_active": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_active",
	"phy_angular_damping": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_angular_damping",
	"phy_angular_velocity": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_angular_velocity",
	"phy_bullet": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_bullet",
	"phy_collision_points": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_collision_points",
	"phy_collision_x": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_collision_x",
	"phy_collision_y": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_collision_y",
	"phy_col_normal_x": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_col_normal_x",
	"phy_col_normal_y": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_col_normal_y",
	"phy_com_x": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_com_x",
	"phy_com_y": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_com_y",
	"phy_dynamic": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_dynamic",
	"phy_fixed_rotation": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_fixed_rotation",
	"phy_inertia": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_inertia",
	"phy_kinematic": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_kinematic",
	"phy_linear_damping": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_linear_damping",
	"phy_linear_velocity_x": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_linear_velocity_x",
	"phy_linear_velocity_y": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_linear_velocity_y",
	"phy_mass": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_mass",
	"phy_position_x": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_position_x",
	"phy_position_xprevious": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_position_xprevious",
	"phy_position_y": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_position_y",
	"phy_position_yprevious": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_position_yprevious",
	"phy_rotation": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_rotation",
	"phy_sleeping": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_sleeping",
	"phy_speed": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_speed",
	"phy_speed_x": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_speed_x",
	"phy_speed_y": "GameMaker_Language/GML_Reference/Physics/Physics_Variables/phy_speed_y",
	"physics_particle_count": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_count",
	"physics_particle_create": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"phy_particle_flag_water": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"phy_particle_flag_zombie": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"phy_particle_flag_wall": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"phy_particle_flag_spring": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"phy_particle_flag_elastic": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"phy_particle_flag_viscous": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"phy_particle_flag_powder": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"phy_particle_flag_tensile": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"phy_particle_flag_colourmixing": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_create",
	"physics_particle_delete": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_delete",
	"physics_particle_delete_region_box": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_delete_region_box",
	"physics_particle_delete_region_circle": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_delete_region_circle",
	"physics_particle_delete_region_poly": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_delete_region_poly",
	"physics_particle_draw": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_draw",
	"physics_particle_draw_ext": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_draw_ext",
	"physics_particle_get_damping": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_damping",
	"physics_particle_get_data": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data",
	"phy_particle_data_flag_typeflags": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data",
	"phy_particle_data_flag_position": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data",
	"phy_particle_data_flag_velocity": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data",
	"phy_particle_data_flag_colour": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data",
	"phy_particle_data_flag_category": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data",
	"physics_particle_get_data_particle": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data_particle",
	"phy_particle_data_flag_typeflags": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data_particle",
	"phy_particle_data_flag_position": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data_particle",
	"phy_particle_data_flag_velocity": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data_particle",
	"phy_particle_data_flag_colour": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data_particle",
	"phy_particle_data_flag_category": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_data_particle",
	"physics_particle_get_density": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_density",
	"physics_particle_get_gravity_scale": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_gravity_scale",
	"physics_particle_get_group_flags": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_group_flags",
	"physics_particle_get_max_count": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_max_count",
	"physics_particle_get_radius": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_get_radius",
	"physics_particle_group_add_point": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_add_point",
	"physics_particle_group_begin": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_begin",
	"phy_particle_group_flag_solid": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_begin",
	"phy_particle_group_flag_rigid": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_begin",
	"physics_particle_group_box": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_box",
	"physics_particle_group_circle": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_circle",
	"physics_particle_group_count": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_count",
	"physics_particle_group_delete": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_delete",
	"physics_particle_group_end": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_end",
	"physics_particle_group_get_angle": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_angle",
	"physics_particle_group_get_ang_vel": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_ang_vel",
	"physics_particle_group_get_centre_x": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_centre_x",
	"physics_particle_group_get_centre_y": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_centre_y",
	"physics_particle_group_get_data": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_data",
	"phy_particle_data_flag_typeflags": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_data",
	"phy_particle_data_flag_position": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_data",
	"phy_particle_data_flag_velocity": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_data",
	"phy_particle_data_flag_colour": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_data",
	"phy_particle_data_flag_category": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_data",
	"physics_particle_group_get_inertia": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_inertia",
	"physics_particle_group_get_vel_x": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_vel_x",
	"physics_particle_group_get_vel_y": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_vel_y",
	"physics_particle_group_get_x": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_x",
	"physics_particle_group_get_y": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_get_y",
	"physics_particle_group_join": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_join",
	"physics_particle_group_polygon": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_group_polygon",
	"physics_particle_set_category_flags": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"phy_particle_flag_water": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"phy_particle_flag_zombie": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"phy_particle_flag_wall": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"phy_particle_flag_spring": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"phy_particle_flag_elastic": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"phy_particle_flag_viscous": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"phy_particle_flag_powder": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"phy_particle_flag_tensile": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"phy_particle_flag_colourmixing": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_category_flags",
	"physics_particle_set_damping": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_damping",
	"physics_particle_set_density": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_density",
	"physics_particle_set_flags": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"phy_particle_flag_water": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"phy_particle_flag_zombie": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"phy_particle_flag_wall": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"phy_particle_flag_spring": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"phy_particle_flag_elastic": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"phy_particle_flag_viscous": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"phy_particle_flag_powder": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"phy_particle_flag_tensile": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"phy_particle_flag_colourmixing": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_flags",
	"physics_particle_set_gravity_scale": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_gravity_scale",
	"physics_particle_set_group_flags": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_group_flags",
	"phy_particle_group_flag_solid": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_group_flags",
	"phy_particle_group_flag_rigid": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_group_flags",
	"physics_particle_set_max_count": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_max_count",
	"physics_particle_set_radius": "GameMaker_Language/GML_Reference/Physics/Soft_Body_Particles/physics_particle_set_radius",
	"physics_draw_debug": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_draw_debug",
	"physics_pause_enable": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_pause_enable",
	"physics_world_create": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_create",
	"physics_world_draw_debug": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_draw_debug",
	"phy_debug_render_aabb": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_draw_debug",
	"phy_debug_render_collision_pairs": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_draw_debug",
	"phy_debug_render_coms": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_draw_debug",
	"phy_debug_render_core_shapes": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_draw_debug",
	"phy_debug_render_joints": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_draw_debug",
	"phy_debug_render_obb": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_draw_debug",
	"phy_debug_render_shapes": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_draw_debug",
	"physics_world_gravity": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_gravity",
	"physics_world_update_iterations": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_update_iterations",
	"physics_world_update_speed": "GameMaker_Language/GML_Reference/Physics/The_Physics_World/physics_world_update_speed",
	"Steam": "GameMaker_Language/GML_Reference/Steam/Steam",
	"steam_clear_achievement": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_clear_achievement",
	"steam_get_achievement": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_get_achievement",
	"steam_get_stat_avg_rate": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_get_stat_avg_rate",
	"steam_get_stat_float": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_get_stat_float",
	"steam_get_stat_int": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_get_stat_int",
	"steam_reset_all_stats": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_reset_all_stats",
	"steam_reset_all_stats_achievements": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_reset_all_stats_achievements",
	"steam_set_achievement": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_set_achievement",
	"steam_set_avg_rate": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_set_stat_avg_rate",
	"steam_set_stat_float": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_set_stat_float",
	"steam_set_stat_int": "GameMaker_Language/GML_Reference/Steam/Steam_Achievements/steam_set_stat_int",
	"steam_available_languages": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_available_languages",
	"steam_current_game_language": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_current_game_language",
	"steam_get_app_id": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_get_app_id",
	"steam_get_persona_name": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_get_persona_name",
	"steam_get_user_account_id": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_get_user_account_id",
	"steam_get_user_persona_name": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_get_user_persona_name",
	"steam_get_user_steam_id": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_get_user_steam_id",
	"steam_initialised": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_initialised",
	"steam_is_user_logged_on": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_is_user_logged_on",
	"steam_stats_ready": "GameMaker_Language/GML_Reference/Steam/Steam_API/steam_stats_ready",
	"steam_file_delete": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_file_delete",
	"steam_file_exists": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_file_exists",
	"steam_file_persisted": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_file_persisted",
	"steam_file_read": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_file_read",
	"steam_file_share": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_file_share",
	"steam_file_size": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_file_size",
	"steam_file_write": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_file_write",
	"steam_file_write_file": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_file_write_file",
	"steam_get_quota_free": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_get_quota_free",
	"steam_get_quota_total": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_get_quota_total",
	"steam_is_cloud_enabled_for_account": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_is_cloud_enabled_for_account",
	"steam_is_cloud_enabled_for_app": "GameMaker_Language/GML_Reference/Steam/Steam_Cloud/steam_is_cloud_enabled_for_app",
	"steam_user_installed_dlc": "GameMaker_Language/GML_Reference/Steam/Steam_DLC/steam_user_installed_dlc",
	"steam_user_owns_dlc": "GameMaker_Language/GML_Reference/Steam/Steam_DLC/steam_user_owns_dlc",
	"steam_create_leaderboard": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_create_leaderboard",
	"lb_sort_none": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_create_leaderboard",
	"lb_sort_ascending": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_create_leaderboard",
	"lb_sort_descending": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_create_leaderboard",
	"lb_disp_none": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_create_leaderboard",
	"lb_disp_numeric": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_create_leaderboard",
	"lb_disp_time_sec": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_create_leaderboard",
	"lb_disp_time_ms": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_create_leaderboard",
	"steam_download_friends_scores": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_download_friends_scores",
	"steam_download_scores": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_download_scores",
	"steam_download_scores_around_user": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_download_scores_around_user",
	"steam_upload_score": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_upload_score",
	"steam_upload_score_buffer": "GameMaker_Language/GML_Reference/Steam/Steam_Leaderboards/steam_upload_score_buffer",
	"steam_activate_overlay": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay",
	"ov_friends": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay",
	"ov_community": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay",
	"ov_players": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay",
	"ov_settings": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay",
	"ov_gamegroup": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay",
	"ov_achievements": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay",
	"steam_activate_overlay_browser": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay_browser",
	"steam_activate_overlay_store": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay_store",
	"steam_activate_overlay_user": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_activate_overlay_user",
	"steam_is_overlay_enabled": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_is_overlay_activated",
	"steam_is_overlay_enabled": "GameMaker_Language/GML_Reference/Steam/Steam_Overlay/steam_is_overlay_enabled",
	"steam_is_screenshot_requested": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_is_screenshot_requested",
	"steam_send_screenshot": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_send_screenshot",
	"steam_ugc_create_item": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_item",
	"ugc_filetype_community": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_item",
	"ugc_filetype_microtrans": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_item",
	"steam_ugc_create_query_all": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_RankedByVote": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_RankedByPublicationDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_AcceptedForGameRankedByAcceptanceDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_RankedByTrend": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_FavoritedByFriendsRankedByPublicationDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_CreatedByFriendsRankedByPublicationDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_RankedByNumTimesReported": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_CreatedByFollowedUsersRankedByPublicationDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_NotYetRated": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_RankedByTotalVotesAsc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_RankedByVotesUp": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_query_RankedByTextSearch": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_Items": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_Items_Mtx": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_Items_ReadyToUse": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_Collections": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_Artwork": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_Videos": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_Screenshots": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_AllGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_WebGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_IntegratedGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_UsableInGame": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"ugc_match_ControllerBindings": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all",
	"steam_ugc_create_query_all_ex": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_RankedByVote": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_RankedByPublicationDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_AcceptedForGameRankedByAcceptanceDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_RankedByTrend": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_FavoritedByFriendsRankedByPublicationDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_CreatedByFriendsRankedByPublicationDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_RankedByNumTimesReported": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_CreatedByFollowedUsersRankedByPublicationDate": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_NotYetRated": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_RankedByTotalVotesAsc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_RankedByVotesUp": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_query_RankedByTextSearch": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_Items": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_Items_Mtx": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_Items_ReadyToUse": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_Collections": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_Artwork": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_Videos": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_Screenshots": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_AllGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_WebGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_IntegratedGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_UsableInGame": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"ugc_match_ControllerBindings": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_all_ex",
	"steam_ugc_create_query_user": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_list_Published": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_list_VotedOn": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_list_VotedUp": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_list_VotedDown": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_list_WillVoteLater": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_list_Favorited": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_list_Subscribed": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_list_UsedOrPlayed": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_list_Followed": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_Items": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_Items_Mtx": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_Items_ReadyToUse": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_Collections": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_Artwork": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_Videos": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_Screenshots": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_AllGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_WebGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_IntegratedGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_UsableInGame": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_match_ControllerBindings": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_sortorder_CreationOrderDesc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_sortorder_CreationOrderAsc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_sortorder_TitleAsc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_sortorder_LastUpdatedDesc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_sortorder_SubscriptionDateDesc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_sortorder_VoteScoreDesc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"ugc_sortorder_ForModeration": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user",
	"steam_ugc_create_query_user_ex": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_list_Published": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_list_VotedOn": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_list_VotedUp": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_list_VotedDown": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_list_WillVoteLater": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_list_Favorited": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_list_Subscribed": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_list_UsedOrPlayed": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_list_Followed": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_Items": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_Items_Mtx": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_Items_ReadyToUse": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_Collections": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_Artwork": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_Videos": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_Screenshots": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_AllGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_WebGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_IntegratedGuides": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_UsableInGame": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_match_ControllerBindings": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_sortorder_CreationOrderDesc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_sortorder_CreationOrderAsc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_sortorder_TitleAsc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_sortorder_LastUpdatedDesc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_sortorder_SubscriptionDateDesc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_sortorder_VoteScoreDesc": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"ugc_sortorder_ForModeration": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_create_query_user_ex",
	"steam_ugc_download": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_download",
	"steam_ugc_get_item_install_info": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_get_item_install_info",
	"steam_ugc_get_item_update_info": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_get_item_update_info",
	"steam_ugc_get_item_update_progress": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_get_item_update_progress",
	"steam_ugc_get_subscribed_items": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_get_subscribed_items",
	"steam_ugc_num_subscribed_items": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_num_subscribed_items",
	"steam_ugc_query_add_excluded_tag": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_query_add_excluded_tag",
	"steam_ugc_query_add_required_tag": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_query_add_required_tag",
	"steam_ugc_query_set_allow_cached_response": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_query_set_allow_cached_response",
	"steam_ugc_query_set_cloud_filename_filter": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_query_set_cloud_filename_filter",
	"steam_ugc_query_set_match_any_tag": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_query_set_match_any_tag",
	"steam_ugc_query_set_ranked_by_trend_days": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_query_set_ranked_by_trend_days",
	"steam_ugc_query_set_return_long_description": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_query_set_return_long_description",
	"steam_ugc_query_set_return_total_only": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_query_set_return_total_only",
	"steam_ugc_query_set_search_text": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_query_set_search_text",
	"steam_ugc_request_item_details": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_request_item_details",
	"steam_ugc_send_query": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_send_query",
	"steam_ugc_set_item_content": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_set_item_content",
	"steam_ugc_set_item_description": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_set_item_description",
	"steam_ugc_set_item_preview": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_set_item_preview",
	"steam_ugc_set_item_tags": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_set_item_tags",
	"steam_ugc_set_item_title": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_set_item_title",
	"steam_ugc_set_item_visibility": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_set_item_visibility",
	"ugc_visibility_public": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_set_item_visibility",
	"ugc_visibility_friends_only": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_set_item_visibility",
	"ugc_visibility_private": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_set_item_visibility",
	"steam_ugc_start_item_update": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_start_item_update",
	"steam_ugc_submit_item_update": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_submit_item_update",
	"steam_ugc_subscribe_item": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_subscribe_item",
	"steam_ugc_unsubscribe_item": "GameMaker_Language/GML_Reference/Steam/Steam_UGC/steam_ugc_unsubscribe_item",
	"ansi_char": "GameMaker_Language/GML_Reference/Strings/ansi_char",
	"chr": "GameMaker_Language/GML_Reference/Strings/chr",
	"clipboard_get_text": "GameMaker_Language/GML_Reference/Strings/clipboard_get_text",
	"clipboard_has_text": "GameMaker_Language/GML_Reference/Strings/clipboard_has_text",
	"clipboard_set_text": "GameMaker_Language/GML_Reference/Strings/clipboard_set_text",
	"ord": "GameMaker_Language/GML_Reference/Strings/ord",
	"real": "GameMaker_Language/GML_Reference/Strings/real",
	"string": "GameMaker_Language/GML_Reference/Strings/string",
	"Strings": "GameMaker_Language/GML_Reference/Strings/Strings",
	"string_byte_at": "GameMaker_Language/GML_Reference/Strings/string_byte_at",
	"string_byte_length": "GameMaker_Language/GML_Reference/Strings/string_byte_length",
	"string_char_at": "GameMaker_Language/GML_Reference/Strings/string_char_at",
	"string_copy": "GameMaker_Language/GML_Reference/Strings/string_copy",
	"string_count": "GameMaker_Language/GML_Reference/Strings/string_count",
	"string_delete": "GameMaker_Language/GML_Reference/Strings/string_delete",
	"string_digits": "GameMaker_Language/GML_Reference/Strings/string_digits",
	"string_format": "GameMaker_Language/GML_Reference/Strings/string_format",
	"string_hash_to_newline": "GameMaker_Language/GML_Reference/Strings/string_hash_to_newline",
	"string_height": "GameMaker_Language/GML_Reference/Strings/string_height",
	"string_height_ext": "GameMaker_Language/GML_Reference/Strings/string_height_ext",
	"string_insert": "GameMaker_Language/GML_Reference/Strings/string_insert",
	"string_last_pos": "GameMaker_Language/GML_Reference/Strings/string_last_pos",
	"string_last_pos_ext": "GameMaker_Language/GML_Reference/Strings/string_last_pos_ext",
	"string_length": "GameMaker_Language/GML_Reference/Strings/string_length",
	"string_letters": "GameMaker_Language/GML_Reference/Strings/string_letters",
	"string_lettersdigits": "GameMaker_Language/GML_Reference/Strings/string_lettersdigits",
	"string_lower": "GameMaker_Language/GML_Reference/Strings/string_lower",
	"string_ord_at": "GameMaker_Language/GML_Reference/Strings/string_ord_at",
	"string_pos": "GameMaker_Language/GML_Reference/Strings/string_pos",
	"string_pos_ext": "GameMaker_Language/GML_Reference/Strings/string_pos_ext",
	"string_repeat": "GameMaker_Language/GML_Reference/Strings/string_repeat",
	"string_replace": "GameMaker_Language/GML_Reference/Strings/string_replace",
	"string_replace_all": "GameMaker_Language/GML_Reference/Strings/string_replace_all",
	"string_set_byte_at": "GameMaker_Language/GML_Reference/Strings/string_set_byte_at",
	"string_upper": "GameMaker_Language/GML_Reference/Strings/string_upper",
	"string_width": "GameMaker_Language/GML_Reference/Strings/string_width",
	"string_width_ext": "GameMaker_Language/GML_Reference/Strings/string_width_ext",
	"uwp_check_privilege": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_result_no_issue": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_result_purchase_required": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_result_aborted": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_result_banned": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_result_restricted": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_internet_browsing": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_social_network_sharing": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_share_kinect_content": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_video_communications": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_communications": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_user_created_content": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_multiplayer_sessions": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_sessions": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_privilege_fitness_upload": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_check_privilege",
	"uwp_is_constrained": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_is_constrained",
	"uwp_is_suspending": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_is_suspending",
	"uwp_license_trial_time_remaining": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_license_trial_time_remaining",
	"uwp_license_trial_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_license_trial_user",
	"uwp_license_trial_version": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_license_trial_version",
	"uwp_show_help": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_show_help",
	"uwp_suspend": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_suspend",
	"uwp_was_closed_by_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_was_closed_by_user",
	"uwp_was_terminated": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/uwp_was_terminated",
	"xboxlive_matchmaking_create": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_create",
	"xboxlive_match_visibility_open": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_create",
	"xboxlive_match_visibility_private": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_create",
	"xboxlive_match_visibility_usetemplate": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_create",
	"xboxlive_matchmaking_find": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_find",
	"xboxlive_matchmaking_join_invite": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_join_invite",
	"xboxlive_matchmaking_join_session": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_join_session",
	"MATCHMAKING_SESSION": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_join_session",
	"xboxlive_matchmaking_send_invites": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_send_invites",
	"xboxlive_matchmaking_session_get_users": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_session_get_users",
	"xboxlive_matchmaking_session_leave": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_session_leave",
	"xboxlive_matchmaking_set_joinable_session": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_set_joinable_session",
	"xboxlive_matchmaking_start": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_start",
	"xboxlive_matchmaking_stop": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Match_Making/xboxlive_matchmaking_stop",
	"xboxlive_get_savedata_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Saving_Data/xboxlive_get_file_error",
	"xboxlive_fileerror_outoflocalstorage": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Saving_Data/xboxlive_get_file_error",
	"xboxlive_fileerror_quotaexceeded": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Saving_Data/xboxlive_get_file_error",
	"xboxlive_fileerror_noerror": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Saving_Data/xboxlive_get_file_error",
	"xboxlive_get_savedata_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Saving_Data/xboxlive_get_savedata_user",
	"xboxlive_set_savedata_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Saving_Data/xboxlive_set_savedata_user",
	"xboxlive_achievements_set_progress": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_achievements_set_progress",
	"xboxlive_fire_event": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_fire_event",
	"xboxlive_get_stats_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_get_stats_for_user",
	"xboxlive_read_player_leaderboard": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_read_player_leaderboard",
	"achievement_leaderboard_info": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_read_player_leaderboard",
	"achievement_filter_all_players": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_read_player_leaderboard",
	"achievement_filter_friends_only": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_read_player_leaderboard",
	"achievement_filter_favorites_only": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_read_player_leaderboard",
	"achievement_filter_friends_alt": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_read_player_leaderboard",
	"achievement_filter_favorites_alt": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_read_player_leaderboard",
	"xboxlive_stats_add_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_add_user",
	"achievement_stat_event": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_add_user",
	"xboxlive_stats_delete_stat": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_delete_stat",
	"xboxlive_stats_flush_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_flush_user",
	"achievement_stat_event": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_flush_user",
	"xboxlive_stats_get_leaderboard": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_get_leaderboard",
	"achievement_stat_event": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_get_leaderboard",
	"xboxlive_stats_get_social_leaderboard": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_get_social_leaderboard",
	"achievement_stat_event": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_get_social_leaderboard",
	"xboxlive_stats_get_stat": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_get_stat",
	"xboxlive_stats_get_stat_names": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_get_stat_names",
	"xboxlive_stats_remove_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_remove_user",
	"achievement_stat_event": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_remove_user",
	"xboxlive_stats_setup": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_setup",
	"xboxlive_stats_set_stat_int": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_set_stat_int",
	"xboxlive_stats_set_stat_real": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_set_stat_real",
	"xboxlive_stats_set_stat_string": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Stats_And_Leaderboards/xboxlive_stats_set_stat_string",
	"xboxlive_agegroup_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_agegroup_for_user",
	"xboxlive_agegroup_unknown": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_agegroup_for_user",
	"xboxlive_agegroup_child": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_agegroup_for_user",
	"xboxlive_agegroup_teen": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_agegroup_for_user",
	"xboxlive_agegroup_adult": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_agegroup_for_user",
	"xboxlive_gamedisplayname_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_gamedisplayname_for_user",
	"xboxlive_gamerscore_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_gamerscore_for_user",
	"xboxlive_gamertag_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_gamertag_for_user",
	"xboxlive_generate_player_session_id": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_generate_player_session_id",
	"xboxlive_get_activating_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_get_activating_user",
	"xboxlive_get_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_get_user",
	"xboxlive_get_user_count": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_get_user_count",
	"xboxlive_pad_count_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_pad_count_for_user",
	"xboxlive_pad_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_pad_for_user",
	"xboxlive_reputation_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_reputation_for_user",
	"xboxlive_set_rich_presence": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_set_rich_presence",
	"xboxlive_show_account_picker": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_show_account_picker",
	"xboxlive_show_profile_card_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_show_profile_card_for_user",
	"xboxlive_sponsor_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_sponsor_for_user",
	"xboxlive_sprite_add_from_gamerpicture": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_sprite_add_from_gamerpicture",
	"xboxlive_user_for_pad": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_user_for_pad",
	"xboxlive_user_id_for_user": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_user_id_for_user",
	"xboxlive_user_is_active": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_user_is_active",
	"xboxlive_user_is_guest": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_user_is_guest",
	"xboxlive_user_is_remote": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_user_is_remote",
	"xboxlive_user_is_signed_in": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_user_is_signed_in",
	"xboxlive_user_is_signing_in": "GameMaker_Language/GML_Reference/UWP_And_XBox_Live/Users_And_Accounts/xboxlive_user_is_signing_in",
	"array_copy": "GameMaker_Language/GML_Reference/Variable_Functions/array_copy",
	"array_create": "GameMaker_Language/GML_Reference/Variable_Functions/array_create",
	"array_equals": "GameMaker_Language/GML_Reference/Variable_Functions/array_equals",
	"array_get": "GameMaker_Language/GML_Reference/Variable_Functions/array_get",
	"array_length": "GameMaker_Language/GML_Reference/Variable_Functions/array_length",
	"array_resize": "GameMaker_Language/GML_Reference/Variable_Functions/array_resize",
	"array_set": "GameMaker_Language/GML_Reference/Variable_Functions/array_set",
	"bool": "GameMaker_Language/GML_Reference/Variable_Functions/bool",
	"variable_struct_names_count": "GameMaker_Language/GML_Reference/Variable_Functions/instance_of",
	"int64": "GameMaker_Language/GML_Reference/Variable_Functions/int64",
	"is_array": "GameMaker_Language/GML_Reference/Variable_Functions/is_array",
	"is_bool": "GameMaker_Language/GML_Reference/Variable_Functions/is_bool",
	"is_infinity": "GameMaker_Language/GML_Reference/Variable_Functions/is_infinity",
	"is_int32": "GameMaker_Language/GML_Reference/Variable_Functions/is_int32",
	"is_int64": "GameMaker_Language/GML_Reference/Variable_Functions/is_int64",
	"is_matrix": "GameMaker_Language/GML_Reference/Variable_Functions/is_matrix",
	"is_method": "GameMaker_Language/GML_Reference/Variable_Functions/is_method",
	"is_nan": "GameMaker_Language/GML_Reference/Variable_Functions/is_nan",
	"is_numeric": "GameMaker_Language/GML_Reference/Variable_Functions/is_numeric",
	"is_ptr": "GameMaker_Language/GML_Reference/Variable_Functions/is_ptr",
	"is_real": "GameMaker_Language/GML_Reference/Variable_Functions/is_real",
	"is_string": "GameMaker_Language/GML_Reference/Variable_Functions/is_string",
	"is_struct": "GameMaker_Language/GML_Reference/Variable_Functions/is_struct",
	"is_undefined": "GameMaker_Language/GML_Reference/Variable_Functions/is_undefined",
	"is_vec3": "GameMaker_Language/GML_Reference/Variable_Functions/is_vec3",
	"is_vec4": "GameMaker_Language/GML_Reference/Variable_Functions/is_vec4",
	"method": "GameMaker_Language/GML_Reference/Variable_Functions/method",
	"method_get_index": "GameMaker_Language/GML_Reference/Variable_Functions/method_get_index",
	"method_get_self": "GameMaker_Language/GML_Reference/Variable_Functions/method_get_self",
	"ptr": "GameMaker_Language/GML_Reference/Variable_Functions/ptr",
	"typeof": "GameMaker_Language/GML_Reference/Variable_Functions/typeof",
	"variable_global_exists": "GameMaker_Language/GML_Reference/Variable_Functions/variable_global_exists",
	"variable_global_get": "GameMaker_Language/GML_Reference/Variable_Functions/variable_global_get",
	"variable_global_set": "GameMaker_Language/GML_Reference/Variable_Functions/variable_global_set",
	"variable_instance_exists": "GameMaker_Language/GML_Reference/Variable_Functions/variable_instance_exists",
	"variable_instance_get": "GameMaker_Language/GML_Reference/Variable_Functions/variable_instance_get",
	"variable_instance_get_names": "GameMaker_Language/GML_Reference/Variable_Functions/variable_instance_get_names",
	"variable_instance_names_count": "GameMaker_Language/GML_Reference/Variable_Functions/variable_instance_names_count",
	"variable_instance_set": "GameMaker_Language/GML_Reference/Variable_Functions/variable_instance_set",
	"variable_struct_exists": "GameMaker_Language/GML_Reference/Variable_Functions/variable_struct_exists",
	"variable_struct_get": "GameMaker_Language/GML_Reference/Variable_Functions/variable_struct_get",
	"variable_struct_get_names": "GameMaker_Language/GML_Reference/Variable_Functions/variable_struct_get_names",
	"variable_struct_names_count": "GameMaker_Language/GML_Reference/Variable_Functions/variable_struct_names_count",
	"variable_struct_set": "GameMaker_Language/GML_Reference/Variable_Functions/variable_struct_set",
	"analytics_event": "GameMaker_Language/GML_Reference/Web_And_HTML5/analytics_event",
	"analytics_event_ext": "GameMaker_Language/GML_Reference/Web_And_HTML5/analytics_event_ext",
	"browser_height": "GameMaker_Language/GML_Reference/Web_And_HTML5/browser_height",
	"browser_input_capture": "GameMaker_Language/GML_Reference/Web_And_HTML5/browser_input_capture",
	"browser_width": "GameMaker_Language/GML_Reference/Web_And_HTML5/browser_width",
	"clickable_add": "GameMaker_Language/GML_Reference/Web_And_HTML5/clickable_add",
	"clickable_add_ext": "GameMaker_Language/GML_Reference/Web_And_HTML5/clickable_add_ext",
	"clickable_change": "GameMaker_Language/GML_Reference/Web_And_HTML5/clickable_change",
	"clickable_change_ext": "GameMaker_Language/GML_Reference/Web_And_HTML5/clickable_change_ext",
	"clickable_delete": "GameMaker_Language/GML_Reference/Web_And_HTML5/clickable_delete",
	"clickable_exists": "GameMaker_Language/GML_Reference/Web_And_HTML5/clickable_exists",
	"clickable_set_style": "GameMaker_Language/GML_Reference/Web_And_HTML5/clickable_set_style",
	"url_get_domain": "GameMaker_Language/GML_Reference/Web_And_HTML5/url_get_domain",
	"url_open": "GameMaker_Language/GML_Reference/Web_And_HTML5/url_open",
	"url_open_ext": "GameMaker_Language/GML_Reference/Web_And_HTML5/url_open_ext",
	"url_open_full": "GameMaker_Language/GML_Reference/Web_And_HTML5/url_open_full",
	"webgl_enabled": "GameMaker_Language/GML_Reference/Web_And_HTML5/webgl_enabled",
	"Icons": "IDE_Tools/Project_Image_Generator",
	"Backgrounds": "IDE_Tools/Project_Image_Generator",
	"SCM": "IDE_Tools/Source_Control",
	"Git": "IDE_Tools/Source_Control",
	"Debugging": "IDE_Tools/The_Debugger",
	"Debug": "IDE_Tools/The_Debugger",
	"clone": "IDE_Tools/Source_Control/Cloning_A_Repository",
	"conflicts": "IDE_Tools/Source_Control/Conflicts",
	"Merge": "IDE_Tools/Source_Control/External_Merge_Diff_Tools",
	"Diff": "IDE_Tools/Source_Control/External_Merge_Diff_Tools",
	"GIT": "IDE_Tools/Source_Control/Setting_Up_Git_Plugin",
	"Profiler": "IDE_Tools/The_Debugger/The_Profiler",
	"Watches": "IDE_Tools/The_Debugger/Watches",
	"Compiling": "Introduction/Compiling",
	"Targets": "Introduction/Compiling",
	"VM": "Introduction/Compiling",
	"Test": "Introduction/Compiling",
	"YYC": "Introduction/Compiling",
	"Cache": "Introduction/Compiling",
	"Debugging": "Introduction/Debugging",
	"Introduction": "Introduction/Introduction_To_GameMaker_Studio_2",
	"Twitter": "Introduction/Our_Social_Links",
	"Facebook": "Introduction/Our_Social_Links",
	"Forums": "Introduction/Our_Social_Links",
	"GMC": "Introduction/Our_Social_Links",
	"Assets": "Introduction/The_Asset_Browser",
	"Tags": "Introduction/The_Asset_Browser",
	"Favourites": "Introduction/The_Asset_Browser",
	"Resources": "Introduction/The_Asset_Browser",
	"Marketplace": "Introduction/The_Marketplace",
	"Library": "Introduction/The_Marketplace",
	"Menus": "Introduction/The_Start_Page",
	"IDE": "Introduction/The_Start_Page",
	"Tutorials": "Introduction/The_Start_Page",
	"Workspaces": "Introduction/Workspaces",
	"Docking": "Introduction/Workspaces",
	"Goto": "Introduction/Workspaces",
	"Bookmarks": "Introduction/Workspaces",
	"Marketplace": "Introduction/Marketplace/Creating_A_Publisher_Account",
	"Library": "Introduction/Marketplace/Creating_A_Publisher_Account",
	"Marketplace": "Introduction/Marketplace/Listing_An_Asset",
	"Library": "Introduction/Marketplace/Listing_An_Asset",
	"Services": "Introduction/Marketplace/Listing_A_Service",
	"Marketplace": "Introduction/Marketplace/Your_Marketplace_Library",
	"Library": "Introduction/Marketplace/Your_Marketplace_Library",
	"Drawing": "Quick_Start_Guide/Drawing",
	"Movement": "Quick_Start_Guide/Movement_And_Controls",
	"Controls": "Quick_Start_Guide/Movement_And_Controls",
	"Rooms": "Quick_Start_Guide/Rooms",
	"Sequences": "Quick_Start_Guide/Sequences",
	"Summary": "Quick_Start_Guide/Summary",
	"Conifgurations": "Settings/Configurations",
	"Configs": "Settings/Configurations",
	"NSIS": "Settings/Game_Options/Windows",
	"Installer": "Settings/Game_Options/Windows",
	"Atlas": "Settings/Texture_Information/Texture_Pages",
	"Textures": "Settings/Texture_Information/Texture_Pages",
	"Licences": "Setting_Up_And_Version_Information/GMS2_Version_Information",
	"Trial": "Setting_Up_And_Version_Information/GMS2_Version_Information",
	"Education": "Setting_Up_And_Version_Information/GMS2_Version_Information",
	"Installing": "Setting_Up_And_Version_Information/Installation_Guide",
	"Beta": "Setting_Up_And_Version_Information/Installation_Guide",
	"Stable": "Setting_Up_And_Version_Information/Installation_Guide",
	"Preferences": "Setting_Up_And_Version_Information/The_Device_Manager",
	"Updating": "Setting_Up_And_Version_Information/Updating_Guide",
	"Extensions": "The_Asset_Editors/Extensions",
	"Fonts": "The_Asset_Editors/Fonts",
	"Notes": "The_Asset_Editors/Notes",
	"Objects": "The_Asset_Editors/Objects",
	"Paths": "The_Asset_Editors/Paths",
	"Rooms": "The_Asset_Editors/Rooms",
	"Layers": "The_Asset_Editors/Rooms",
	"Sequences": "The_Asset_Editors/Sequences",
	"Shaders": "The_Asset_Editors/Shaders",
	"HLSL": "The_Asset_Editors/Shaders",
	"PSSL": "The_Asset_Editors/Shaders",
	"Sounds": "The_Asset_Editors/Sounds",
	"Compressed": "The_Asset_Editors/Sounds",
	"Streamed": "The_Asset_Editors/Sounds",
	"ogg": "The_Asset_Editors/Sounds",
	"wav": "The_Asset_Editors/Sounds",
	"mp3": "The_Asset_Editors/Sounds",
	"Origin": "The_Asset_Editors/Sprites",
	"Mask": "The_Asset_Editors/Sprites",
	"Tiles": "The_Asset_Editors/Tile_Sets",
	"Snippets": "The_Asset_Editors/Code_Editor_Properties/Code_Snippets",
	"Autocomplete": "The_Asset_Editors/Code_Editor_Properties/Editing_Code",
	"Regions": "The_Asset_Editors/Code_Editor_Properties/Editing_Code",
	"#region": "The_Asset_Editors/Code_Editor_Properties/Editing_Code",
	"#endregion": "The_Asset_Editors/Code_Editor_Properties/Editing_Code",
	"async_load": "The_Asset_Editors/Object_Properties/Async_Events",
	"ugc_result_success": "The_Asset_Editors/Object_Properties/Async_Events",
	"achievement_challenge_received": "The_Asset_Editors/Object_Properties/Async_Events",
	"achievement_challenge_completed_by_remote": "The_Asset_Editors/Object_Properties/Async_Events",
	"achievement_challenge_completed": "The_Asset_Editors/Object_Properties/Async_Events",
	"achievement_challenge_launched": "The_Asset_Editors/Object_Properties/Async_Events",
	"network_type_connect": "The_Asset_Editors/Object_Properties/Async_Events",
	"network_type_disconnect": "The_Asset_Editors/Object_Properties/Async_Events",
	"network_type_data": "The_Asset_Editors/Object_Properties/Async_Events",
	"network_type_non_blocking_connect": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_web_image_load": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_web_sound_load": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_web_async": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_dialog_async": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_web_iap": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_web_cloud": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_web_networking": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_web_steam": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_social": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_push_notification": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_async_save_load": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_audio_recording": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_audio_playback": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_system_event": "The_Asset_Editors/Object_Properties/Async_Events",
	"ev_broadcast_message": "The_Asset_Editors/Object_Properties/Async_Events",
	"Gestures": "The_Asset_Editors/Object_Properties/Gesture_Events",
	"parent": "The_Asset_Editors/Object_Properties/Parent_Objects",
	"child": "The_Asset_Editors/Object_Properties/Parent_Objects",
	"inheritance": "The_Asset_Editors/Object_Properties/Parent_Objects",
	"ev_audio_playback": "The_Asset_Editors/Object_Properties/Async_Events/Audio_Playback",
	"ev_audio_recording": "The_Asset_Editors/Object_Properties/Async_Events/Audio_Recording",
	"ev_web_cloud": "The_Asset_Editors/Object_Properties/Async_Events/Cloud",
	"ev_dialog_async": "The_Asset_Editors/Object_Properties/Async_Events/Dialog",
	"ev_web_async": "The_Asset_Editors/Object_Properties/Async_Events/HTTP",
	"ev_web_iap": "The_Asset_Editors/Object_Properties/Async_Events/IAP",
	"ev_web_image_load": "The_Asset_Editors/Object_Properties/Async_Events/Image_Loaded",
	"network_type_connect": "The_Asset_Editors/Object_Properties/Async_Events/Networking",
	"network_type_disconnect": "The_Asset_Editors/Object_Properties/Async_Events/Networking",
	"network_type_data": "The_Asset_Editors/Object_Properties/Async_Events/Networking",
	"network_type_non_blocking_connect": "The_Asset_Editors/Object_Properties/Async_Events/Networking",
	"ev_web_networking": "The_Asset_Editors/Object_Properties/Async_Events/Networking",
	"ev_push_notification": "The_Asset_Editors/Object_Properties/Async_Events/Push_Notifications",
	"ev_async_save_load": "The_Asset_Editors/Object_Properties/Async_Events/Save_Load",
	"achievement_challenge_received": "The_Asset_Editors/Object_Properties/Async_Events/Social",
	"achievement_challenge_completed_by_remote": "The_Asset_Editors/Object_Properties/Async_Events/Social",
	"achievement_challenge_completed": "The_Asset_Editors/Object_Properties/Async_Events/Social",
	"achievement_challenge_launched": "The_Asset_Editors/Object_Properties/Async_Events/Social",
	"achievement_type_score_challenge": "The_Asset_Editors/Object_Properties/Async_Events/Social",
	"achievement_type_achievement_challenge": "The_Asset_Editors/Object_Properties/Async_Events/Social",
	"ev_social": "The_Asset_Editors/Object_Properties/Async_Events/Social",
	"async_load": "The_Asset_Editors/Object_Properties/Async_Events/Steam",
	"ugc_result_success": "The_Asset_Editors/Object_Properties/Async_Events/Steam",
	"ugc_item_installed": "The_Asset_Editors/Object_Properties/Async_Events/Steam",
	"ev_web_steam": "The_Asset_Editors/Object_Properties/Async_Events/Steam",
	"ugc_item_subscribed": "The_Asset_Editors/Object_Properties/Async_Events/Steam",
	"ugc_item_unsubscribed": "The_Asset_Editors/Object_Properties/Async_Events/Steam",
	"ev_system_event": "The_Asset_Editors/Object_Properties/Async_Events/System",
	"Layers": "The_Asset_Editors/Room_Properties/Layer_Properties",
	"Clipping": "The_Asset_Editors/Sequence_Properties/Clipping_Masks",
	"Masks": "The_Asset_Editors/Sequence_Properties/Clipping_Masks",
	"Rooms": "The_Asset_Editors/Sequence_Properties/Using_Animation_Curves",
	"Layers": "The_Asset_Editors/Sequence_Properties/Using_Animation_Curves",
	"Autotiles": "The_Asset_Editors/Tile_Set_Editors/Auto_Tiles"
}