glwfr 0.1.0

Make graphics with OpenGL.
Documentation

glwfr

My library for OpenGL.

Use

[dependencies]
glwfr = "0.1.0"

Example

use glwfr::{Window, ShaderProgram, Vao, BufferObject, VertexAttribute};
use glwfr::gl;
use glwfr::cgmath::{Matrix4, Deg, Vector3, Point3, perspective};

fn main() {
let mut window = Window::new(800, 600, "glwfr window example").unwrap();

window.init_gl();
window.enable_depth_test();

// Main loop
while !window.should_close() {
// Очищаем экран
window.clear(0.0, 0.0, 0.0, 1.0);

// Update window
window.update();
}
}