gltfpack-sys 0.1.2

Rust bindings for gltfpack - optimize and compress glTF/GLB files
Documentation
meshoptimizer is widely used in the games industry as well as in many pipelines for processing 3D content for real-time rendering. This document contains a small selection of projects that rely on meshoptimizer.

For brevity, the projects listed below are limited to commercial software or open source software that has 5000+ stars on GitHub. Please feel free to contribute additions via pull requests.

# Games

If you are shipping a game that is using meshoptimizer, listing the library in the credits or documentation would be appreciated!

- [Alan Wake 2 (2023)]https://www.remedygames.com/games/alan-wake-2
- [Baldur's Gate 3 (2023)]https://baldursgate3.game/
- [Cities: Skylines II (2023)]https://www.paradoxinteractive.com/games/cities-skylines-ii/about
- [Counter-Strike 2 (2023)]https://www.counter-strike.net/cs2
- [Deadlock]https://store.steampowered.com/app/1422450/Deadlock/
- [Dota 2 (2013)]https://www.dota2.com/home
- [Dragon's Dogma 2 (2024)]https://www.dragonsdogma.com/2/en-us/
- [Half-Life: Alyx (2020)]https://store.steampowered.com/app/546560/HalfLife_Alyx/
- [Jagged Alliance 3 (2023)]https://jaggedalliance3.thqnordic.com/
- [The Legend of Zelda: Tears of the Kingdom (2023)]https://zelda.nintendo.com/tears-of-the-kingdom/
- [Manifold Garden (2019)]https://manifold.garden
- [Monaco 2 (2025)]https://store.steampowered.com/app/1063030/Monaco_2/
- [Monster Hunter Wilds (2025)]https://www.monsterhunter.com/wilds/en-us/
- [Ravenswatch (2023)]https://store.steampowered.com/app/2071280/Ravenswatch/
- [The Settlers: New Allies (2023)]https://www.ubisoft.com/en-us/game/the-settlers/new-allies
- [Sid Meier's Civilization VII (2025)]https://civilization.2k.com/civ-vii/
- [Sky: Children of the Light (2019)]https://www.thatskygame.com/
- [Stranded: Alien Dawn (2023)]https://www.strandedaliendawn.com/en-US
- [Tunnet (2023)]https://store.steampowered.com/app/2286390/Tunnet/
- [Warframe (2013)]https://www.warframe.com/game/about

# Engines

If you are shipping an engine that is using meshoptimizer, listing the library in the documentation would be appreciated!

- [Bevy]https://bevyengine.org/
- [bgfx]https://github.com/bkaradzic/bgfx
- [filament]https://github.com/google/filament
- [Flax Engine]https://flaxengine.com/
- [The Forge]https://theforge.dev/
- [Godot]https://godotengine.org/
- [HypeHype]https://hypehype.com/en
- [Luxe Engine]https://luxeengine.com/
- [LWJGL]https://www.lwjgl.org/
- [Qt Quick 3D]https://doc.qt.io/qt-6/qtquick3d-index.html
- [Roblox]https://www.roblox.com/
- [Unigine]https://unigine.com/
- [Wicked Engine]https://wickedengine.net/

meshoptimizer is also used in [Waymo](https://waymo.com/) internal stack.

# Web

meshoptimizer supports various web projects through [meshoptimizer.js](https://www.npmjs.com/package/meshoptimizer).
For projects in the glTF ecosystem, [gltfpack](https://github.com/zeux/meshoptimizer/tree/master/gltf#-gltfpack) is developed alongside meshoptimizer, and `EXT_meshopt_compression` glTF extension is implemented by meshoptimizer.js.

This list contains a small selection of popular projects in the web ecosystem that use meshoptimizer; see also [a list of projects that depend on meshoptimizer through NPM](https://github.com/zeux/meshoptimizer/network/dependents).

- [aframe]https://aframe.io/
- [Babylon.js]https://www.babylonjs.com/
- [CesiumJS]https://cesium.com/platform/cesiumjs/
- [three.js]https://threejs.org/
- [glTF-Transform]https://gltf-transform.dev/
- [Wonderland Engine]https://wonderlandengine.com/